1256af7b9a
We previously scaled windows to (primary.x, 0), which is wrong if the primary monitor is not at y == 0. At the same time, change the policy to pick the hot corner on the monitor the window is on, because that's closest to where it will appear in the overview. https://bugzilla.gnome.org/show_bug.cgi?id=690241
719 lines
28 KiB
JavaScript
719 lines
28 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const Gio = imports.gi.Gio;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const St = imports.gi.St;
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const Shell = imports.gi.Shell;
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const AltTab = imports.ui.altTab;
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const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
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const WINDOW_ANIMATION_TIME = 0.25;
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const DIM_BRIGHTNESS = -0.3;
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const DIM_TIME = 0.500;
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const UNDIM_TIME = 0.250;
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const WindowDimmer = new Lang.Class({
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Name: 'WindowDimmer',
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_init: function(actor) {
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this._brightnessEffect = new Clutter.BrightnessContrastEffect();
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actor.add_effect(this._brightnessEffect);
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this.actor = actor;
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this._enabled = true;
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this._dimFactor = 0.0;
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this._syncEnabled();
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},
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_syncEnabled: function() {
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this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0);
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},
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setEnabled: function(enabled) {
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this._enabled = enabled;
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this._syncEnabled();
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},
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set dimFactor(factor) {
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this._dimFactor = factor;
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this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
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this._syncEnabled();
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},
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get dimFactor() {
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return this._dimFactor;
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}
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});
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function getWindowDimmer(actor) {
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let enabled = Meta.prefs_get_attach_modal_dialogs();
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if (actor._windowDimmer)
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actor._windowDimmer.setEnabled(enabled);
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if (enabled) {
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if (!actor._windowDimmer)
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actor._windowDimmer = new WindowDimmer(actor);
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return actor._windowDimmer;
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} else {
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return null;
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}
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}
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const WindowManager = new Lang.Class({
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Name: 'WindowManager',
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_init : function() {
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this._shellwm = global.window_manager;
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this._minimizing = [];
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this._maximizing = [];
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this._unmaximizing = [];
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this._mapping = [];
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this._destroying = [];
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this._movingWindow = null;
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this._dimmedWindows = [];
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this._animationBlockCount = 0;
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this._allowedKeybindings = {};
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this._switchData = null;
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this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
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this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
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this._minimizeWindowDone(shellwm, actor);
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this._maximizeWindowDone(shellwm, actor);
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this._unmaximizeWindowDone(shellwm, actor);
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this._mapWindowDone(shellwm, actor);
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this._destroyWindowDone(shellwm, actor);
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}));
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this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
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this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
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this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
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this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
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this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
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this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
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this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding));
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this._workspaceSwitcherPopup = null;
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this.setCustomKeybindingHandler('switch-to-workspace-left',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('switch-to-workspace-right',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('switch-to-workspace-up',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('switch-to-workspace-down',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('move-to-workspace-left',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('move-to-workspace-right',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('move-to-workspace-up',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('move-to-workspace-down',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW,
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Lang.bind(this, this._showWorkspaceSwitcher));
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this.setCustomKeybindingHandler('switch-applications',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startAppSwitcher));
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this.setCustomKeybindingHandler('switch-group',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startAppSwitcher));
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this.setCustomKeybindingHandler('switch-applications-backward',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startAppSwitcher));
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this.setCustomKeybindingHandler('switch-group-backward',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startAppSwitcher));
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this.setCustomKeybindingHandler('switch-windows',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startWindowSwitcher));
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this.setCustomKeybindingHandler('switch-windows-backward',
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._startWindowSwitcher));
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this.setCustomKeybindingHandler('switch-panels',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW |
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Main.KeybindingMode.LOCK_SCREEN |
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Main.KeybindingMode.UNLOCK_SCREEN |
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Main.KeybindingMode.LOGIN_SCREEN,
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Lang.bind(this, this._startA11ySwitcher));
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this.setCustomKeybindingHandler('switch-panels-backward',
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Main.KeybindingMode.NORMAL |
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Main.KeybindingMode.OVERVIEW |
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Main.KeybindingMode.LOCK_SCREEN |
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Main.KeybindingMode.UNLOCK_SCREEN |
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Main.KeybindingMode.LOGIN_SCREEN,
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Lang.bind(this, this._startA11ySwitcher));
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this.addKeybinding('open-application-menu',
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new Gio.Settings({ schema: SHELL_KEYBINDINGS_SCHEMA }),
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Meta.KeyBindingFlags.NONE,
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Main.KeybindingMode.NORMAL,
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Lang.bind(this, this._openAppMenu));
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Main.overview.connect('showing', Lang.bind(this, function() {
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for (let i = 0; i < this._dimmedWindows.length; i++)
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this._undimWindow(this._dimmedWindows[i]);
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}));
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Main.overview.connect('hiding', Lang.bind(this, function() {
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for (let i = 0; i < this._dimmedWindows.length; i++)
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this._dimWindow(this._dimmedWindows[i]);
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}));
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},
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setCustomKeybindingHandler: function(name, modes, handler) {
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if (Meta.keybindings_set_custom_handler(name, handler))
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this.allowKeybinding(name, modes);
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},
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addKeybinding: function(name, settings, flags, modes, handler) {
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if (global.display.add_keybinding(name, settings, flags, handler))
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this.allowKeybinding(name, modes);
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},
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removeKeybinding: function(name) {
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if (global.display.remove_keybinding(name))
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this.allowKeybinding(name, Main.KeybindingMode.NONE);
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},
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allowKeybinding: function(name, modes) {
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this._allowedKeybindings[name] = modes;
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},
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blockAnimations: function() {
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this._animationBlockCount++;
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},
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unblockAnimations: function() {
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this._animationBlockCount = Math.max(0, this._animationBlockCount - 1);
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},
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_shouldAnimate: function() {
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return !(Main.overview.visible || this._animationBlockCount > 0);
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},
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_shouldAnimateActor: function(actor) {
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if (!this._shouldAnimate())
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return false;
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let windowType = actor.meta_window.get_window_type();
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return windowType == Meta.WindowType.NORMAL ||
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windowType == Meta.WindowType.MODAL_DIALOG;
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},
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_removeEffect : function(list, actor) {
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let idx = list.indexOf(actor);
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if (idx != -1) {
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list.splice(idx, 1);
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return true;
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}
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return false;
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},
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_minimizeWindow : function(shellwm, actor) {
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if (!this._shouldAnimateActor(actor)) {
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shellwm.completed_minimize(actor);
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return;
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}
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
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/* scale window down to 0x0.
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* maybe TODO: get icon geometry passed through and move the window towards it?
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*/
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this._minimizing.push(actor);
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let monitor = Main.layoutManager.findMonitorForWindow(actor.meta_window);
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let xDest = monitor.x;
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let yDest = monitor.y;
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if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
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xDest += monitor.width;
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Tweener.addTween(actor,
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{ scale_x: 0.0,
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scale_y: 0.0,
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x: xDest,
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y: yDest,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._minimizeWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._minimizeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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},
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_minimizeWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
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shellwm.completed_minimize(actor);
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}
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},
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_minimizeWindowOverwritten : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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shellwm.completed_minimize(actor);
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}
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},
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_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_maximize(actor);
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},
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_maximizeWindowDone : function(shellwm, actor) {
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},
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_maximizeWindowOverwrite : function(shellwm, actor) {
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},
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_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_unmaximize(actor);
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},
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_unmaximizeWindowDone : function(shellwm, actor) {
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},
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_hasAttachedDialogs: function(window, ignoreWindow) {
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var count = 0;
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window.foreach_transient(function(win) {
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if (win != ignoreWindow && win.is_attached_dialog())
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count++;
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return false;
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});
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return count != 0;
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},
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_checkDimming: function(window, ignoreWindow) {
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let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
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if (shouldDim && !window._dimmed) {
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window._dimmed = true;
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this._dimmedWindows.push(window);
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if (!Main.overview.visible)
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this._dimWindow(window);
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} else if (!shouldDim && window._dimmed) {
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window._dimmed = false;
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this._dimmedWindows = this._dimmedWindows.filter(function(win) {
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return win != window;
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});
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if (!Main.overview.visible)
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this._undimWindow(window);
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}
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},
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_dimWindow: function(window) {
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let actor = window.get_compositor_private();
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if (!actor)
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return;
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let dimmer = getWindowDimmer(actor);
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if (!dimmer)
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return;
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Tweener.addTween(dimmer,
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{ dimFactor: 1.0,
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time: DIM_TIME,
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transition: 'linear'
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});
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},
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_undimWindow: function(window) {
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let actor = window.get_compositor_private();
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if (!actor)
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return;
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let dimmer = getWindowDimmer(actor);
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if (!dimmer)
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return;
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Tweener.addTween(dimmer,
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{ dimFactor: 0.0,
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time: UNDIM_TIME,
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transition: 'linear' });
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},
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_mapWindow : function(shellwm, actor) {
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actor._windowType = actor.meta_window.get_window_type();
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actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
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let type = actor.meta_window.get_window_type();
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if (type == actor._windowType)
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return;
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if (type == Meta.WindowType.MODAL_DIALOG ||
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actor._windowType == Meta.WindowType.MODAL_DIALOG) {
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let parent = actor.get_meta_window().get_transient_for();
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if (parent)
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this._checkDimming(parent);
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}
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actor._windowType = type;
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}));
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if (!this._shouldAnimateActor(actor)) {
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shellwm.completed_map(actor);
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return;
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}
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if (actor.meta_window.is_attached_dialog()) {
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/* Scale the window from the center of the parent */
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this._checkDimming(actor.get_meta_window().get_transient_for());
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actor.set_scale(1.0, 0.0);
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actor.scale_gravity = Clutter.Gravity.CENTER;
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actor.show();
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this._mapping.push(actor);
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Tweener.addTween(actor,
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{ scale_y: 1,
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._mapWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._mapWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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} else {
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/* Fade window in */
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actor.opacity = 0;
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actor.show();
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this._mapping.push(actor);
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Tweener.addTween(actor,
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{ opacity: 255,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._mapWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._mapWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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}
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},
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_mapWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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Tweener.removeTweens(actor);
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actor.opacity = 255;
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actor.scale_y = 1;
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shellwm.completed_map(actor);
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}
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},
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_mapWindowOverwrite : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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shellwm.completed_map(actor);
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}
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},
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_destroyWindow : function(shellwm, actor) {
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let window = actor.meta_window;
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if (actor._notifyWindowTypeSignalId) {
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window.disconnect(actor._notifyWindowTypeSignalId);
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actor._notifyWindowTypeSignalId = 0;
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}
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if (window._dimmed) {
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this._dimmedWindows = this._dimmedWindows.filter(function(win) {
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return win != window;
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});
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}
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if (!this._shouldAnimateActor(actor)) {
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shellwm.completed_destroy(actor);
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return;
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}
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this._destroying.push(actor);
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if (window.is_attached_dialog()) {
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let parent = window.get_transient_for();
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this._checkDimming(parent, window);
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actor.set_scale(1.0, 1.0);
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actor.scale_gravity = Clutter.Gravity.CENTER;
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actor.show();
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actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
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Tweener.removeTweens(actor);
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this._destroyWindowDone(shellwm, actor);
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}));
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Tweener.addTween(actor,
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{ scale_y: 0,
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._destroyWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._destroyWindowDone,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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return;
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}
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shellwm.completed_destroy(actor);
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},
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_destroyWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._destroying, actor)) {
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let parent = actor.get_meta_window().get_transient_for();
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if (parent && actor._parentDestroyId) {
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parent.disconnect(actor._parentDestroyId);
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actor._parentDestroyId = 0;
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}
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shellwm.completed_destroy(actor);
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}
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},
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_filterKeybinding: function(shellwm, binding) {
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if (Main.keybindingMode == Main.KeybindingMode.NONE)
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return true;
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// There's little sense in implementing a keybinding in mutter and
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// not having it work in NORMAL mode; handle this case generically
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// so we don't have to explicitly allow all builtin keybindings in
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// NORMAL mode.
|
|
if (Main.keybindingMode == Main.KeybindingMode.NORMAL &&
|
|
binding.is_builtin())
|
|
return false;
|
|
|
|
return !(this._allowedKeybindings[binding.get_name()] & Main.keybindingMode);
|
|
},
|
|
|
|
_switchWorkspace : function(shellwm, from, to, direction) {
|
|
if (!this._shouldAnimate()) {
|
|
shellwm.completed_switch_workspace();
|
|
return;
|
|
}
|
|
|
|
let windows = global.get_window_actors();
|
|
|
|
/* @direction is the direction that the "camera" moves, so the
|
|
* screen contents have to move one screen's worth in the
|
|
* opposite direction.
|
|
*/
|
|
let xDest = 0, yDest = 0;
|
|
|
|
if (direction == Meta.MotionDirection.UP ||
|
|
direction == Meta.MotionDirection.UP_LEFT ||
|
|
direction == Meta.MotionDirection.UP_RIGHT)
|
|
yDest = global.screen_height;
|
|
else if (direction == Meta.MotionDirection.DOWN ||
|
|
direction == Meta.MotionDirection.DOWN_LEFT ||
|
|
direction == Meta.MotionDirection.DOWN_RIGHT)
|
|
yDest = -global.screen_height;
|
|
|
|
if (direction == Meta.MotionDirection.LEFT ||
|
|
direction == Meta.MotionDirection.UP_LEFT ||
|
|
direction == Meta.MotionDirection.DOWN_LEFT)
|
|
xDest = global.screen_width;
|
|
else if (direction == Meta.MotionDirection.RIGHT ||
|
|
direction == Meta.MotionDirection.UP_RIGHT ||
|
|
direction == Meta.MotionDirection.DOWN_RIGHT)
|
|
xDest = -global.screen_width;
|
|
|
|
let switchData = {};
|
|
this._switchData = switchData;
|
|
switchData.inGroup = new Clutter.Group();
|
|
switchData.outGroup = new Clutter.Group();
|
|
switchData.movingWindowBin = new Clutter.Group();
|
|
switchData.windows = [];
|
|
|
|
let wgroup = global.window_group;
|
|
wgroup.add_actor(switchData.inGroup);
|
|
wgroup.add_actor(switchData.outGroup);
|
|
wgroup.add_actor(switchData.movingWindowBin);
|
|
|
|
for (let i = 0; i < windows.length; i++) {
|
|
let window = windows[i];
|
|
|
|
if (!window.meta_window.showing_on_its_workspace())
|
|
continue;
|
|
|
|
if (this._movingWindow && window.meta_window == this._movingWindow) {
|
|
switchData.movingWindow = { window: window,
|
|
parent: window.get_parent() };
|
|
switchData.windows.push(switchData.movingWindow);
|
|
window.reparent(switchData.movingWindowBin);
|
|
} else if (window.get_workspace() == from) {
|
|
switchData.windows.push({ window: window,
|
|
parent: window.get_parent() });
|
|
window.reparent(switchData.outGroup);
|
|
} else if (window.get_workspace() == to) {
|
|
switchData.windows.push({ window: window,
|
|
parent: window.get_parent() });
|
|
window.reparent(switchData.inGroup);
|
|
window.show_all();
|
|
}
|
|
}
|
|
|
|
switchData.inGroup.set_position(-xDest, -yDest);
|
|
switchData.inGroup.raise_top();
|
|
|
|
switchData.movingWindowBin.raise_top();
|
|
|
|
Tweener.addTween(switchData.outGroup,
|
|
{ x: xDest,
|
|
y: yDest,
|
|
time: WINDOW_ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._switchWorkspaceDone,
|
|
onCompleteScope: this,
|
|
onCompleteParams: [shellwm]
|
|
});
|
|
Tweener.addTween(switchData.inGroup,
|
|
{ x: 0,
|
|
y: 0,
|
|
time: WINDOW_ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_switchWorkspaceDone : function(shellwm) {
|
|
let switchData = this._switchData;
|
|
if (!switchData)
|
|
return;
|
|
this._switchData = null;
|
|
|
|
for (let i = 0; i < switchData.windows.length; i++) {
|
|
let w = switchData.windows[i];
|
|
if (w.window.is_destroyed()) // Window gone
|
|
continue;
|
|
if (w.window.get_parent() == switchData.outGroup) {
|
|
w.window.reparent(w.parent);
|
|
w.window.hide();
|
|
} else
|
|
w.window.reparent(w.parent);
|
|
}
|
|
Tweener.removeTweens(switchData.inGroup);
|
|
Tweener.removeTweens(switchData.outGroup);
|
|
switchData.inGroup.destroy();
|
|
switchData.outGroup.destroy();
|
|
switchData.movingWindowBin.destroy();
|
|
|
|
if (this._movingWindow)
|
|
this._movingWindow = null;
|
|
|
|
shellwm.completed_switch_workspace();
|
|
},
|
|
|
|
_startAppSwitcher : function(display, screen, window, binding) {
|
|
/* prevent a corner case where both popups show up at once */
|
|
if (this._workspaceSwitcherPopup != null)
|
|
this._workspaceSwitcherPopup.destroy();
|
|
|
|
let tabPopup = new AltTab.AppSwitcherPopup();
|
|
|
|
let modifiers = binding.get_modifiers();
|
|
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
|
|
if (!tabPopup.show(backwards, binding.get_name(), binding.get_mask()))
|
|
tabPopup.destroy();
|
|
},
|
|
|
|
_startWindowSwitcher : function(display, screen, window, binding) {
|
|
/* prevent a corner case where both popups show up at once */
|
|
if (this._workspaceSwitcherPopup != null)
|
|
this._workspaceSwitcherPopup.destroy();
|
|
|
|
let tabPopup = new AltTab.WindowSwitcherPopup();
|
|
|
|
let modifiers = binding.get_modifiers();
|
|
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
|
|
if (!tabPopup.show(backwards, binding.get_name(), binding.get_mask()))
|
|
tabPopup.destroy();
|
|
},
|
|
|
|
_startA11ySwitcher : function(display, screen, window, binding) {
|
|
let modifiers = binding.get_modifiers();
|
|
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
|
|
Main.ctrlAltTabManager.popup(backwards, binding.get_name(), binding.get_mask());
|
|
},
|
|
|
|
_openAppMenu : function(display, screen, window, event, binding) {
|
|
Main.panel.openAppMenu();
|
|
},
|
|
|
|
_showWorkspaceSwitcher : function(display, screen, window, binding) {
|
|
if (screen.n_workspaces == 1)
|
|
return;
|
|
|
|
let [action,,,direction] = binding.get_name().split('-');
|
|
let direction = Meta.MotionDirection[direction.toUpperCase()];
|
|
let newWs;
|
|
|
|
|
|
if (direction != Meta.MotionDirection.UP &&
|
|
direction != Meta.MotionDirection.DOWN)
|
|
return;
|
|
|
|
if (action == 'switch')
|
|
newWs = this.actionMoveWorkspace(direction);
|
|
else
|
|
newWs = this.actionMoveWindow(window, direction);
|
|
|
|
if (!Main.overview.visible) {
|
|
if (this._workspaceSwitcherPopup == null) {
|
|
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
|
|
this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() {
|
|
this._workspaceSwitcherPopup = null;
|
|
}));
|
|
}
|
|
this._workspaceSwitcherPopup.display(direction, newWs.index());
|
|
}
|
|
},
|
|
|
|
actionMoveWorkspace: function(direction) {
|
|
let activeWorkspace = global.screen.get_active_workspace();
|
|
let toActivate = activeWorkspace.get_neighbor(direction);
|
|
|
|
if (activeWorkspace != toActivate)
|
|
toActivate.activate(global.get_current_time());
|
|
|
|
return toActivate;
|
|
},
|
|
|
|
actionMoveWindow: function(window, direction) {
|
|
let activeWorkspace = global.screen.get_active_workspace();
|
|
let toActivate = activeWorkspace.get_neighbor(direction);
|
|
|
|
if (activeWorkspace != toActivate) {
|
|
// This won't have any effect for "always sticky" windows
|
|
// (like desktop windows or docks)
|
|
|
|
this._movingWindow = window;
|
|
window.change_workspace(toActivate);
|
|
|
|
global.display.clear_mouse_mode();
|
|
toActivate.activate_with_focus (window, global.get_current_time());
|
|
}
|
|
|
|
return toActivate;
|
|
},
|
|
});
|