gnome-shell/js/ui/keyboard.js
Rui Matos f07fee538d keyboard: Show in an idle on clutter key focus changes
It's common to do actor.grab_key_focus() before the actor is mapped
which means that we can't reliably determine where the actor is at
notify::key-focus time and thus might end up showing the keyboard on
the wrong monitor.

This is happening, in particular, with the run dialog. Delaying until
we hit the main loop allows us to know where the actor finally is
before showing the OSK.

https://bugzilla.gnome.org/show_bug.cgi?id=685856
2012-12-28 13:00:15 -05:00

590 lines
20 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Caribou = imports.gi.Caribou;
const Clutter = imports.gi.Clutter;
const DBus = imports.dbus;
const Gdk = imports.gi.Gdk;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const BoxPointer = imports.ui.boxpointer;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
const KEYBOARD_SCHEMA = 'org.gnome.shell.keyboard';
const KEYBOARD_TYPE = 'keyboard-type';
const A11Y_APPLICATIONS_SCHEMA = 'org.gnome.desktop.a11y.applications';
const SHOW_KEYBOARD = 'screen-keyboard-enabled';
const CaribouKeyboardIface = <interface name='org.gnome.Caribou.Keyboard'>
<method name='Show'>
<arg type='u' direction='in' />
</method>
<method name='Hide'>
<arg type='u' direction='in' />
</method>
<method name='SetCursorLocation'>
<arg type='i' direction='in' />
<arg type='i' direction='in' />
<arg type='i' direction='in' />
<arg type='i' direction='in' />
</method>
<method name='SetEntryLocation'>
<arg type='i' direction='in' />
<arg type='i' direction='in' />
<arg type='i' direction='in' />
<arg type='i' direction='in' />
</method>
<property name='Name' access='read' type='s' />
</interface>;
const Key = new Lang.Class({
Name: 'Key',
_init : function(key) {
this._key = key;
this.actor = this._makeKey();
this._extended_keys = this._key.get_extended_keys();
this._extended_keyboard = null;
if (this._key.name == 'Control_L' || this._key.name == 'Alt_L')
this._key.latch = true;
this._key.connect('key-pressed', Lang.bind(this, function ()
{ this.actor.checked = true }));
this._key.connect('key-released', Lang.bind(this, function ()
{ this.actor.checked = false; }));
if (this._extended_keys.length > 0) {
this._grabbed = false;
this._eventCaptureId = 0;
this._key.connect('notify::show-subkeys', Lang.bind(this, this._onShowSubkeysChanged));
this._boxPointer = new BoxPointer.BoxPointer(St.Side.BOTTOM,
{ x_fill: true,
y_fill: true,
x_align: St.Align.START });
// Adds style to existing keyboard style to avoid repetition
this._boxPointer.actor.add_style_class_name('keyboard-subkeys');
this._getExtendedKeys();
this.actor._extended_keys = this._extended_keyboard;
this._boxPointer.actor.hide();
Main.layoutManager.addChrome(this._boxPointer.actor);
}
},
_makeKey: function () {
let label = GLib.markup_escape_text(this._key.label, -1);
let button = new St.Button ({ label: label,
style_class: 'keyboard-key' });
button.key_width = this._key.width;
button.connect('button-press-event', Lang.bind(this, function () { this._key.press(); }));
button.connect('button-release-event', Lang.bind(this, function () { this._key.release(); }));
return button;
},
_getUnichar: function(key) {
let keyval = key.keyval;
let unichar = Gdk.keyval_to_unicode(keyval);
if (unichar) {
return String.fromCharCode(unichar);
} else {
return key.name;
}
},
_getExtendedKeys: function () {
this._extended_keyboard = new St.BoxLayout({ style_class: 'keyboard-layout',
vertical: false });
for (let i = 0; i < this._extended_keys.length; ++i) {
let extended_key = this._extended_keys[i];
let label = this._getUnichar(extended_key);
let key = new St.Button({ label: label, style_class: 'keyboard-key' });
key.extended_key = extended_key;
key.connect('button-press-event', Lang.bind(this, function () { extended_key.press(); }));
key.connect('button-release-event', Lang.bind(this, function () { extended_key.release(); }));
this._extended_keyboard.add(key);
}
this._boxPointer.bin.add_actor(this._extended_keyboard);
},
_onEventCapture: function (actor, event) {
let source = event.get_source();
let type = event.type();
if ((type == Clutter.EventType.BUTTON_PRESS ||
type == Clutter.EventType.BUTTON_RELEASE) &&
this._extended_keyboard.contains(source)) {
source.extended_key.press();
source.extended_key.release();
return false;
}
if (type == Clutter.EventType.BUTTON_PRESS) {
this._boxPointer.actor.hide();
this._ungrab();
return true;
}
return false;
},
_ungrab: function () {
global.stage.disconnect(this._eventCaptureId);
this._eventCaptureId = 0;
this._grabbed = false;
Main.popModal(this.actor);
},
_onShowSubkeysChanged: function () {
if (this._key.show_subkeys) {
this.actor.fake_release();
this._boxPointer.actor.raise_top();
this._boxPointer.setPosition(this.actor, 0.5);
this._boxPointer.show(BoxPointer.PopupAnimation.FULL);
this.actor.set_hover(false);
if (!this._grabbed) {
Main.pushModal(this.actor);
this._eventCaptureId = global.stage.connect('captured-event', Lang.bind(this, this._onEventCapture));
this._grabbed = true;
}
this._key.release();
} else {
if (this._grabbed)
this._ungrab();
this._boxPointer.hide(BoxPointer.PopupAnimation.FULL);
}
}
});
const Keyboard = new Lang.Class({
// HACK: we can't set Name, because it collides with Name dbus property
// Name: 'Keyboard',
_init: function () {
this._impl = Gio.DBusExportedObject.wrapJSObject(CaribouKeyboardIface, this);
this._impl.export(Gio.DBus.session, '/org/gnome/Caribou/Keyboard');
this.actor = null;
this._focusInTray = false;
this._focusInExtendedKeys = false;
this._timestamp = global.display.get_current_time_roundtrip();
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._redraw));
this._keyboardSettings = new Gio.Settings({ schema: KEYBOARD_SCHEMA });
this._keyboardSettings.connect('changed', Lang.bind(this, this._settingsChanged));
this._a11yApplicationsSettings = new Gio.Settings({ schema: A11Y_APPLICATIONS_SCHEMA });
this._a11yApplicationsSettings.connect('changed', Lang.bind(this, this._settingsChanged));
this._settingsChanged();
this._showIdleId = 0;
},
init: function () {
this._redraw();
},
_settingsChanged: function (settings, key) {
this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD);
if (!this._enableKeyboard && !this._keyboard)
return;
if (this._enableKeyboard && this._keyboard &&
this._keyboard.keyboard_type == this._keyboardSettings.get_string(KEYBOARD_TYPE))
return;
if (this._keyboard)
this._destroyKeyboard();
if (this._enableKeyboard) {
// If we've been called because the setting actually just
// changed to true (as opposed to being called from
// this._init()), then we want to pop up the keyboard.
let showKeyboard = (settings != null);
// However, caribou-gtk-module or this._onKeyFocusChanged
// will probably immediately tell us to hide it, so we
// have to fake things out so we'll ignore that request.
if (showKeyboard)
this._timestamp = global.display.get_current_time_roundtrip() + 1;
this._setupKeyboard(showKeyboard);
} else
Main.layoutManager.hideKeyboard(true);
},
_destroyKeyboard: function() {
if (this._keyboardNotifyId)
this._keyboard.disconnect(this._keyboardNotifyId);
if (this._focusNotifyId)
global.stage.disconnect(this._focusNotifyId);
this._keyboard = null;
this.actor.destroy();
this.actor = null;
this._destroySource();
},
_setupKeyboard: function(show) {
this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true });
Main.layoutManager.keyboardBox.add_actor(this.actor);
Main.layoutManager.trackChrome(this.actor);
this._keyboard = new Caribou.KeyboardModel({ keyboard_type: this._keyboardSettings.get_string(KEYBOARD_TYPE) });
this._groups = {};
this._current_page = null;
// Initialize keyboard key measurements
this._numOfHorizKeys = 0;
this._numOfVertKeys = 0;
this._addKeys();
// Keys should be layout according to the group, not the
// locale; as Caribou already provides the expected layout,
// this means enforcing LTR for all locales.
this.actor.text_direction = Clutter.TextDirection.LTR;
this._keyboardNotifyId = this._keyboard.connect('notify::active-group', Lang.bind(this, this._onGroupChanged));
this._focusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
if (show)
this.show(Main.layoutManager.focusIndex);
else
this._createSource();
},
_onKeyFocusChanged: function () {
let focus = global.stage.key_focus;
// Showing an extended key popup and clicking a key from the extended keys
// will grab focus, but ignore that
let extendedKeysWereFocused = this._focusInExtendedKeys;
this._focusInExtendedKeys = focus && (focus._extended_keys || focus.extended_key);
if (this._focusInExtendedKeys || extendedKeysWereFocused)
return;
// Ignore focus changes caused by message tray showing/hiding
let trayWasFocused = this._focusInTray;
this._focusInTray = (focus && Main.messageTray.actor.contains(focus));
if (this._focusInTray || trayWasFocused)
return;
let time = global.get_current_time();
if (!(focus instanceof Clutter.Text)) {
this.Hide(time);
return;
}
if (!this._showIdleId)
this._showIdleId = GLib.idle_add(GLib.PRIORITY_DEFAULT_IDLE,
Lang.bind(this, function() { this.Show(time); }));
},
_addKeys: function () {
let groups = this._keyboard.get_groups();
for (let i = 0; i < groups.length; ++i) {
let gname = groups[i];
let group = this._keyboard.get_group(gname);
group.connect('notify::active-level', Lang.bind(this, this._onLevelChanged));
let layers = {};
let levels = group.get_levels();
for (let j = 0; j < levels.length; ++j) {
let lname = levels[j];
let level = group.get_level(lname);
let layout = new St.BoxLayout({ style_class: 'keyboard-layout',
vertical: true });
this._loadRows(level, layout);
layers[lname] = layout;
this.actor.add(layout, { x_fill: false });
layout.hide();
}
this._groups[gname] = layers;
}
this._setActiveLayer();
},
_getTrayIcon: function () {
let trayButton = new St.Button ({ label: _("tray"),
style_class: 'keyboard-key' });
trayButton.key_width = 1;
trayButton.connect('button-press-event', Lang.bind(this, function () {
Main.messageTray.toggle();
}));
Main.overview.connect('showing', Lang.bind(this, function () {
trayButton.reactive = false;
trayButton.add_style_pseudo_class('grayed');
}));
Main.overview.connect('hiding', Lang.bind(this, function () {
trayButton.reactive = true;
trayButton.remove_style_pseudo_class('grayed');
}));
Main.sessionMode.connect('updated', Lang.bind(this, function() {
trayButton.reactive = !Main.sessionMode.isLocked;
if (Main.sessionMode.isLocked)
trayButton.add_style_pseudo_class('grayed');
else
trayButton.remove_style_pseudo_class('grayed');
}));
return trayButton;
},
_addRows : function (keys, layout) {
let keyboard_row = new St.BoxLayout();
for (let i = 0; i < keys.length; ++i) {
let children = keys[i].get_children();
let right_box = new St.BoxLayout({ style_class: 'keyboard-row' });
let left_box = new St.BoxLayout({ style_class: 'keyboard-row' });
for (let j = 0; j < children.length; ++j) {
if (this._numOfHorizKeys == 0)
this._numOfHorizKeys = children.length;
let key = children[j];
let button = new Key(key);
if (key.align == 'right')
right_box.add(button.actor);
else
left_box.add(button.actor);
if (key.name == 'Caribou_Prefs') {
key.connect('key-released', Lang.bind(this, this.hide));
// Add new key for hiding message tray
right_box.add(this._getTrayIcon());
}
}
keyboard_row.add(left_box, { expand: true, x_fill: false, x_align: St.Align.START });
keyboard_row.add(right_box, { expand: true, x_fill: false, x_align: St.Align.END });
}
layout.add(keyboard_row);
},
_loadRows : function (level, layout) {
let rows = level.get_rows();
for (let i = 0; i < rows.length; ++i) {
let row = rows[i];
if (this._numOfVertKeys == 0)
this._numOfVertKeys = rows.length;
this._addRows(row.get_columns(), layout);
}
},
_redraw: function () {
if (!this._enableKeyboard)
return;
let monitor = Main.layoutManager.keyboardMonitor;
let maxHeight = monitor.height / 3;
this.actor.width = monitor.width;
let layout = this._current_page;
let verticalSpacing = layout.get_theme_node().get_length('spacing');
let padding = layout.get_theme_node().get_length('padding');
let box = layout.get_children()[0].get_children()[0];
let horizontalSpacing = box.get_theme_node().get_length('spacing');
let allHorizontalSpacing = (this._numOfHorizKeys - 1) * horizontalSpacing;
let keyWidth = Math.floor((this.actor.width - allHorizontalSpacing - 2 * padding) / this._numOfHorizKeys);
let allVerticalSpacing = (this._numOfVertKeys - 1) * verticalSpacing;
let keyHeight = Math.floor((maxHeight - allVerticalSpacing - 2 * padding) / this._numOfVertKeys);
let keySize = Math.min(keyWidth, keyHeight);
this.actor.height = keySize * this._numOfVertKeys + allVerticalSpacing + 2 * padding;
let rows = this._current_page.get_children();
for (let i = 0; i < rows.length; ++i) {
let keyboard_row = rows[i];
let boxes = keyboard_row.get_children();
for (let j = 0; j < boxes.length; ++j) {
let keys = boxes[j].get_children();
for (let k = 0; k < keys.length; ++k) {
let child = keys[k];
child.width = keySize * child.key_width;
child.height = keySize;
if (child._extended_keys) {
let extended_keys = child._extended_keys.get_children();
for (let n = 0; n < extended_keys.length; ++n) {
let extended_key = extended_keys[n];
extended_key.width = keySize;
extended_key.height = keySize;
}
}
}
}
}
},
_onLevelChanged: function () {
this._setActiveLayer();
this._redraw();
},
_onGroupChanged: function () {
this._setActiveLayer();
this._redraw();
},
_setActiveLayer: function () {
let active_group_name = this._keyboard.active_group;
let active_group = this._keyboard.get_group(active_group_name);
let active_level = active_group.active_level;
let layers = this._groups[active_group_name];
if (this._current_page != null) {
this._current_page.hide();
}
this._current_page = layers[active_level];
this._current_page.show();
},
_createSource: function () {
if (this._source == null) {
this._source = new KeyboardSource(this);
this._source.setTransient(true);
Main.messageTray.add(this._source);
}
},
_destroySource: function () {
if (this._source) {
this._source.destroy();
this._source = null;
}
},
shouldTakeEvent: function(event) {
let actor = event.get_source();
return Main.layoutManager.keyboardBox.contains(actor) ||
actor._extended_keys || actor.extended_key;
},
show: function (monitor) {
Main.layoutManager.keyboardIndex = monitor;
this._redraw();
Main.layoutManager.showKeyboard();
this._destroySource();
},
hide: function () {
Main.layoutManager.hideKeyboard();
this._createSource();
},
_moveTemporarily: function () {
let currentWindow = global.screen.get_display().focus_window;
let rect = currentWindow.get_outer_rect();
let newX = rect.x;
let newY = 3 * this.actor.height / 2;
currentWindow.move_frame(true, newX, newY);
},
_setLocation: function (x, y) {
if (y >= 2 * this.actor.height)
this._moveTemporarily();
},
// _compareTimestamp:
//
// Compare two timestamps taking into account
// CURRENT_TIME (0)
_compareTimestamp: function(one, two) {
if (one == two)
return 0;
if (one == Clutter.CURRENT_TIME)
return 1;
if (two == Clutter.CURRENT_TIME)
return -1;
return one - two;
},
_clearShowIdle: function() {
if (!this._showIdleId)
return;
GLib.source_remove(this._showIdleId);
this._showIdleId = 0;
},
// D-Bus methods
Show: function(timestamp) {
if (!this._enableKeyboard)
return;
if (this._compareTimestamp(timestamp, this._timestamp) < 0)
return;
this._clearShowIdle();
if (timestamp != Clutter.CURRENT_TIME)
this._timestamp = timestamp;
this.show(Main.layoutManager.focusIndex);
},
Hide: function(timestamp) {
if (!this._enableKeyboard)
return;
if (this._compareTimestamp(timestamp, this._timestamp) < 0)
return;
this._clearShowIdle();
if (timestamp != Clutter.CURRENT_TIME)
this._timestamp = timestamp;
this.hide();
},
SetCursorLocation: function(x, y, w, h) {
if (!this._enableKeyboard)
return;
// this._setLocation(x, y);
},
SetEntryLocation: function(x, y, w, h) {
if (!this._enableKeyboard)
return;
// this._setLocation(x, y);
},
get Name() {
return 'gnome-shell';
}
});
const KeyboardSource = new Lang.Class({
Name: 'KeyboardSource',
Extends: MessageTray.Source,
_init: function(keyboard) {
this._keyboard = keyboard;
this.parent(_("Keyboard"), 'input-keyboard-symbolic');
this.keepTrayOnSummaryClick = true;
},
handleSummaryClick: function() {
let event = Clutter.get_current_event();
if (event.type() != Clutter.EventType.BUTTON_RELEASE)
return false;
this.open();
return true;
},
open: function() {
// Show the OSK below the message tray
this._keyboard.show(Main.layoutManager.bottomIndex);
}
});