b74900b3a3
When we got an error, all the other HINT or INFO messages are not useful anymore and delaying to show them is just a waste of time and may be even wrong in scenarios with fast authentication devices. An example are the fingerprint devices, where the user may touch the sensor repeatedly while we may still show the "touch the sensor" hint instead of notifying of possible errors. So, in case we got an error override all the other errors coming from the same service with lower priority. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1683>
765 lines
26 KiB
JavaScript
765 lines
26 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported BANNER_MESSAGE_KEY, BANNER_MESSAGE_TEXT_KEY, LOGO_KEY,
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DISABLE_USER_LIST_KEY, fadeInActor, fadeOutActor, cloneAndFadeOutActor */
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const { Clutter, Gdm, Gio, GLib } = imports.gi;
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const Signals = imports.signals;
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const Batch = imports.gdm.batch;
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const OVirt = imports.gdm.oVirt;
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const Vmware = imports.gdm.vmware;
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const Main = imports.ui.main;
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const { loadInterfaceXML } = imports.misc.fileUtils;
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const Params = imports.misc.params;
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const SmartcardManager = imports.misc.smartcardManager;
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const FprintManagerIface = loadInterfaceXML('net.reactivated.Fprint.Manager');
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const FprintManagerProxy = Gio.DBusProxy.makeProxyWrapper(FprintManagerIface);
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const FprintDeviceIface = loadInterfaceXML('net.reactivated.Fprint.Device');
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const FprintDeviceProxy = Gio.DBusProxy.makeProxyWrapper(FprintDeviceIface);
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Gio._promisify(Gdm.Client.prototype,
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'open_reauthentication_channel', 'open_reauthentication_channel_finish');
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Gio._promisify(Gdm.Client.prototype,
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'get_user_verifier', 'get_user_verifier_finish');
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Gio._promisify(Gdm.UserVerifierProxy.prototype,
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'call_begin_verification_for_user', 'call_begin_verification_for_user_finish');
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Gio._promisify(Gdm.UserVerifierProxy.prototype,
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'call_begin_verification', 'call_begin_verification_finish');
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var PASSWORD_SERVICE_NAME = 'gdm-password';
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var FINGERPRINT_SERVICE_NAME = 'gdm-fingerprint';
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var SMARTCARD_SERVICE_NAME = 'gdm-smartcard';
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var FADE_ANIMATION_TIME = 160;
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var CLONE_FADE_ANIMATION_TIME = 250;
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var LOGIN_SCREEN_SCHEMA = 'org.gnome.login-screen';
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var PASSWORD_AUTHENTICATION_KEY = 'enable-password-authentication';
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var FINGERPRINT_AUTHENTICATION_KEY = 'enable-fingerprint-authentication';
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var SMARTCARD_AUTHENTICATION_KEY = 'enable-smartcard-authentication';
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var BANNER_MESSAGE_KEY = 'banner-message-enable';
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var BANNER_MESSAGE_TEXT_KEY = 'banner-message-text';
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var ALLOWED_FAILURES_KEY = 'allowed-failures';
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var LOGO_KEY = 'logo';
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var DISABLE_USER_LIST_KEY = 'disable-user-list';
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// Give user 48ms to read each character of a PAM message
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var USER_READ_TIME = 48;
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const FINGERPRINT_ERROR_TIMEOUT_WAIT = 15;
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var MessageType = {
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// Keep messages in order by priority
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NONE: 0,
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HINT: 1,
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INFO: 2,
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ERROR: 3,
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};
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const FingerprintReaderType = {
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NONE: 0,
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PRESS: 1,
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SWIPE: 2,
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};
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function fadeInActor(actor) {
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if (actor.opacity == 255 && actor.visible)
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return null;
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let hold = new Batch.Hold();
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actor.show();
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let [, naturalHeight] = actor.get_preferred_height(-1);
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actor.opacity = 0;
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actor.set_height(0);
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actor.ease({
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opacity: 255,
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height: naturalHeight,
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duration: FADE_ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => {
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this.set_height(-1);
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hold.release();
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},
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});
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return hold;
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}
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function fadeOutActor(actor) {
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if (!actor.visible || actor.opacity == 0) {
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actor.opacity = 0;
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actor.hide();
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return null;
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}
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let hold = new Batch.Hold();
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actor.ease({
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opacity: 0,
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height: 0,
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duration: FADE_ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => {
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this.hide();
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this.set_height(-1);
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hold.release();
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},
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});
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return hold;
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}
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function cloneAndFadeOutActor(actor) {
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// Immediately hide actor so its sibling can have its space
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// and position, but leave a non-reactive clone on-screen,
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// so from the user's point of view it smoothly fades away
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// and reveals its sibling.
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actor.hide();
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let clone = new Clutter.Clone({ source: actor,
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reactive: false });
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Main.uiGroup.add_child(clone);
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let [x, y] = actor.get_transformed_position();
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clone.set_position(x, y);
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let hold = new Batch.Hold();
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clone.ease({
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opacity: 0,
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duration: CLONE_FADE_ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => {
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clone.destroy();
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hold.release();
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},
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});
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return hold;
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}
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var ShellUserVerifier = class {
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constructor(client, params) {
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params = Params.parse(params, { reauthenticationOnly: false });
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this._reauthOnly = params.reauthenticationOnly;
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this._client = client;
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this._defaultService = null;
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this._preemptingService = null;
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this._settings = new Gio.Settings({ schema_id: LOGIN_SCREEN_SCHEMA });
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this._settings.connect('changed',
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this._updateDefaultService.bind(this));
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this._updateDefaultService();
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this._fprintManager = new FprintManagerProxy(Gio.DBus.system,
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'net.reactivated.Fprint',
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'/net/reactivated/Fprint/Manager',
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null,
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null,
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Gio.DBusProxyFlags.DO_NOT_LOAD_PROPERTIES);
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this._smartcardManager = SmartcardManager.getSmartcardManager();
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// We check for smartcards right away, since an inserted smartcard
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// at startup should result in immediately initiating authentication.
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// This is different than fingerprint readers, where we only check them
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// after a user has been picked.
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this.smartcardDetected = false;
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this._checkForSmartcard();
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this._smartcardInsertedId = this._smartcardManager.connect('smartcard-inserted',
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this._checkForSmartcard.bind(this));
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this._smartcardRemovedId = this._smartcardManager.connect('smartcard-removed',
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this._checkForSmartcard.bind(this));
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this._messageQueue = [];
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this._messageQueueTimeoutId = 0;
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this.reauthenticating = false;
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this._failCounter = 0;
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this._unavailableServices = new Set();
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this._credentialManagers = {};
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this._credentialManagers[OVirt.SERVICE_NAME] = OVirt.getOVirtCredentialsManager();
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this._credentialManagers[Vmware.SERVICE_NAME] = Vmware.getVmwareCredentialsManager();
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for (let service in this._credentialManagers) {
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if (this._credentialManagers[service].token) {
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this._onCredentialManagerAuthenticated(this._credentialManagers[service],
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this._credentialManagers[service].token);
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}
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this._credentialManagers[service]._authenticatedSignalId =
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this._credentialManagers[service].connect('user-authenticated',
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this._onCredentialManagerAuthenticated.bind(this));
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}
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}
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get hasPendingMessages() {
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return !!this._messageQueue.length;
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}
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get allowedFailures() {
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return this._settings.get_int(ALLOWED_FAILURES_KEY);
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}
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get currentMessage() {
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return this._messageQueue ? this._messageQueue[0] : null;
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}
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begin(userName, hold) {
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this._cancellable = new Gio.Cancellable();
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this._hold = hold;
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this._userName = userName;
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this.reauthenticating = false;
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this._checkForFingerprintReader();
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// If possible, reauthenticate an already running session,
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// so any session specific credentials get updated appropriately
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if (userName)
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this._openReauthenticationChannel(userName);
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else
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this._getUserVerifier();
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}
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cancel() {
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if (this._cancellable)
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this._cancellable.cancel();
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if (this._userVerifier) {
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this._userVerifier.call_cancel_sync(null);
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this.clear();
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}
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}
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_clearUserVerifier() {
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if (this._userVerifier) {
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this._disconnectSignals();
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this._userVerifier.run_dispose();
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this._userVerifier = null;
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}
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}
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clear() {
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if (this._cancellable) {
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this._cancellable.cancel();
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this._cancellable = null;
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}
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this._clearUserVerifier();
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this._clearMessageQueue();
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}
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destroy() {
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this.cancel();
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this._settings.run_dispose();
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this._settings = null;
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this._smartcardManager.disconnect(this._smartcardInsertedId);
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this._smartcardManager.disconnect(this._smartcardRemovedId);
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this._smartcardManager = null;
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for (let service in this._credentialManagers) {
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let credentialManager = this._credentialManagers[service];
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credentialManager.disconnect(credentialManager._authenticatedSignalId);
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credentialManager = null;
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}
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}
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answerQuery(serviceName, answer) {
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if (!this.hasPendingMessages) {
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this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
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} else {
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const cancellable = this._cancellable;
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let signalId = this.connect('no-more-messages', () => {
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this.disconnect(signalId);
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if (!cancellable.is_cancelled())
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this._userVerifier.call_answer_query(serviceName, answer, cancellable, null);
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});
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}
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}
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_getIntervalForMessage(message) {
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if (!message)
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return 0;
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// We probably could be smarter here
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return message.length * USER_READ_TIME;
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}
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finishMessageQueue() {
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if (!this.hasPendingMessages)
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return;
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this._messageQueue = [];
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this.emit('no-more-messages');
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}
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increaseCurrentMessageTimeout(interval) {
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if (!this._messageQueueTimeoutId && interval > 0)
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this._currentMessageExtraInterval = interval;
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}
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_serviceHasPendingMessages(serviceName) {
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return this._messageQueue.some(m => m.serviceName === serviceName);
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}
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_filterServiceMessages(serviceName, messageType) {
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// This function allows to remove queued messages for the @serviceName
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// whose type has lower priority than @messageType, replacing them
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// with a null message that will lead to clearing the prompt once done.
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if (this._serviceHasPendingMessages(serviceName))
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this._queuePriorityMessage(serviceName, null, messageType);
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}
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_queueMessageTimeout() {
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if (this._messageQueueTimeoutId != 0)
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return;
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const message = this.currentMessage;
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delete this._currentMessageExtraInterval;
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this.emit('show-message', message.serviceName, message.text, message.type);
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this._messageQueueTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
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message.interval + (this._currentMessageExtraInterval | 0), () => {
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this._messageQueueTimeoutId = 0;
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if (this._messageQueue.length > 1) {
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this._messageQueue.shift();
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this._queueMessageTimeout();
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} else {
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this.finishMessageQueue();
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}
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return GLib.SOURCE_REMOVE;
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});
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GLib.Source.set_name_by_id(this._messageQueueTimeoutId, '[gnome-shell] this._queueMessageTimeout');
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}
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_queueMessage(serviceName, message, messageType) {
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let interval = this._getIntervalForMessage(message);
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this._messageQueue.push({ serviceName, text: message, type: messageType, interval });
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this._queueMessageTimeout();
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}
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_queuePriorityMessage(serviceName, message, messageType) {
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const newQueue = this._messageQueue.filter(m => {
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if (m.serviceName !== serviceName || m.type >= messageType)
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return m.text !== message;
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return false;
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});
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if (!newQueue.includes(this.currentMessage))
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this._clearMessageQueue();
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this._messageQueue = newQueue;
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this._queueMessage(serviceName, message, messageType);
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}
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_clearMessageQueue() {
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this.finishMessageQueue();
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if (this._messageQueueTimeoutId != 0) {
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GLib.source_remove(this._messageQueueTimeoutId);
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this._messageQueueTimeoutId = 0;
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}
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this.emit('show-message', null, null, MessageType.NONE);
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}
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_checkForFingerprintReader() {
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this._fingerprintReaderType = FingerprintReaderType.NONE;
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if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY) ||
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this._fprintManager == null) {
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this._updateDefaultService();
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return;
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}
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this._fprintManager.GetDefaultDeviceRemote(Gio.DBusCallFlags.NONE, this._cancellable,
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(params, error) => {
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if (!error && params) {
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const [device] = params;
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const fprintDeviceProxy = new FprintDeviceProxy(Gio.DBus.system,
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'net.reactivated.Fprint',
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device);
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const fprintDeviceType = fprintDeviceProxy['scan-type'];
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this._fingerprintReaderType = fprintDeviceType === 'swipe'
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? FingerprintReaderType.SWIPE
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: FingerprintReaderType.PRESS;
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this._updateDefaultService();
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}
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});
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}
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_onCredentialManagerAuthenticated(credentialManager, _token) {
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this._preemptingService = credentialManager.service;
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this.emit('credential-manager-authenticated');
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}
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_checkForSmartcard() {
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let smartcardDetected;
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if (!this._settings.get_boolean(SMARTCARD_AUTHENTICATION_KEY))
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smartcardDetected = false;
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else if (this._reauthOnly)
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smartcardDetected = this._smartcardManager.hasInsertedLoginToken();
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else
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smartcardDetected = this._smartcardManager.hasInsertedTokens();
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if (smartcardDetected != this.smartcardDetected) {
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this.smartcardDetected = smartcardDetected;
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if (this.smartcardDetected)
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this._preemptingService = SMARTCARD_SERVICE_NAME;
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else if (this._preemptingService == SMARTCARD_SERVICE_NAME)
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this._preemptingService = null;
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this.emit('smartcard-status-changed');
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}
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}
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_reportInitError(where, error, serviceName) {
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logError(error, where);
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this._hold.release();
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this._queueMessage(serviceName, _('Authentication error'), MessageType.ERROR);
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this._failCounter++;
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this._verificationFailed(serviceName, false);
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}
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async _openReauthenticationChannel(userName) {
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try {
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this._clearUserVerifier();
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this._userVerifier = await this._client.open_reauthentication_channel(
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userName, this._cancellable);
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} catch (e) {
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if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
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return;
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if (e.matches(Gio.DBusError, Gio.DBusError.ACCESS_DENIED) &&
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!this._reauthOnly) {
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// Gdm emits org.freedesktop.DBus.Error.AccessDenied when there
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// is no session to reauthenticate. Fall back to performing
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// verification from this login session
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this._getUserVerifier();
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return;
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}
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this._reportInitError('Failed to open reauthentication channel', e);
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return;
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}
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this.reauthenticating = true;
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this._connectSignals();
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this._beginVerification();
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this._hold.release();
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}
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async _getUserVerifier() {
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try {
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this._clearUserVerifier();
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this._userVerifier =
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await this._client.get_user_verifier(this._cancellable);
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} catch (e) {
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if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
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return;
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this._reportInitError('Failed to obtain user verifier', e);
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return;
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}
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this._connectSignals();
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this._beginVerification();
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this._hold.release();
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}
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_connectSignals() {
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this._disconnectSignals();
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this._signalIds = [];
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let id = this._userVerifier.connect('info', this._onInfo.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('problem', this._onProblem.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('info-query', this._onInfoQuery.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('secret-info-query', this._onSecretInfoQuery.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('conversation-stopped', this._onConversationStopped.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('service-unavailable', this._onServiceUnavailable.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('reset', this._onReset.bind(this));
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this._signalIds.push(id);
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id = this._userVerifier.connect('verification-complete', this._onVerificationComplete.bind(this));
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this._signalIds.push(id);
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}
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_disconnectSignals() {
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if (!this._signalIds || !this._userVerifier)
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return;
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this._signalIds.forEach(s => this._userVerifier.disconnect(s));
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this._signalIds = [];
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}
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_getForegroundService() {
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if (this._preemptingService)
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return this._preemptingService;
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return this._defaultService;
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}
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serviceIsForeground(serviceName) {
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return serviceName == this._getForegroundService();
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}
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serviceIsDefault(serviceName) {
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return serviceName == this._defaultService;
|
|
}
|
|
|
|
serviceIsFingerprint(serviceName) {
|
|
return this._fingerprintReaderType !== FingerprintReaderType.NONE &&
|
|
serviceName === FINGERPRINT_SERVICE_NAME;
|
|
}
|
|
|
|
_updateDefaultService() {
|
|
if (this._settings.get_boolean(PASSWORD_AUTHENTICATION_KEY))
|
|
this._defaultService = PASSWORD_SERVICE_NAME;
|
|
else if (this._settings.get_boolean(SMARTCARD_AUTHENTICATION_KEY))
|
|
this._defaultService = SMARTCARD_SERVICE_NAME;
|
|
else if (this._fingerprintReaderType !== FingerprintReaderType.NONE)
|
|
this._defaultService = FINGERPRINT_SERVICE_NAME;
|
|
|
|
if (!this._defaultService) {
|
|
log("no authentication service is enabled, using password authentication");
|
|
this._defaultService = PASSWORD_SERVICE_NAME;
|
|
}
|
|
}
|
|
|
|
async _startService(serviceName) {
|
|
this._hold.acquire();
|
|
try {
|
|
if (this._userName) {
|
|
await this._userVerifier.call_begin_verification_for_user(
|
|
serviceName, this._userName, this._cancellable);
|
|
} else {
|
|
await this._userVerifier.call_begin_verification(
|
|
serviceName, this._cancellable);
|
|
}
|
|
} catch (e) {
|
|
if (e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED))
|
|
return;
|
|
if (!this.serviceIsForeground(serviceName)) {
|
|
logError(e, 'Failed to start %s for %s'.format(serviceName, this._userName));
|
|
this._hold.release();
|
|
return;
|
|
}
|
|
this._reportInitError(this._userName
|
|
? 'Failed to start %s verification for user'.format(serviceName)
|
|
: 'Failed to start %s verification'.format(serviceName), e,
|
|
serviceName);
|
|
return;
|
|
}
|
|
this._hold.release();
|
|
}
|
|
|
|
_beginVerification() {
|
|
this._startService(this._getForegroundService());
|
|
|
|
if (this._userName &&
|
|
this._fingerprintReaderType !== FingerprintReaderType.NONE &&
|
|
!this.serviceIsForeground(FINGERPRINT_SERVICE_NAME))
|
|
this._startService(FINGERPRINT_SERVICE_NAME);
|
|
}
|
|
|
|
_onInfo(client, serviceName, info) {
|
|
if (this.serviceIsForeground(serviceName)) {
|
|
this._queueMessage(serviceName, info, MessageType.INFO);
|
|
} else if (this.serviceIsFingerprint(serviceName)) {
|
|
// We don't show fingerprint messages directly since it's
|
|
// not the main auth service. Instead we use the messages
|
|
// as a cue to display our own message.
|
|
if (this._fingerprintReaderType === FingerprintReaderType.SWIPE) {
|
|
// Translators: this message is shown below the password entry field
|
|
// to indicate the user can swipe their finger on the fingerprint reader
|
|
this._queueMessage(serviceName, _('(or swipe finger across reader)'),
|
|
MessageType.HINT);
|
|
} else {
|
|
// Translators: this message is shown below the password entry field
|
|
// to indicate the user can place their finger on the fingerprint reader instead
|
|
this._queueMessage(serviceName, _('(or place finger on reader)'),
|
|
MessageType.HINT);
|
|
}
|
|
}
|
|
}
|
|
|
|
_onProblem(client, serviceName, problem) {
|
|
const isFingerprint = this.serviceIsFingerprint(serviceName);
|
|
|
|
if (!this.serviceIsForeground(serviceName) && !isFingerprint)
|
|
return;
|
|
|
|
this._queuePriorityMessage(serviceName, problem, MessageType.ERROR);
|
|
|
|
if (isFingerprint) {
|
|
// pam_fprintd allows the user to retry multiple (maybe even infinite!
|
|
// times before failing the authentication conversation.
|
|
// We don't want this behavior to bypass the max-tries setting the user has set,
|
|
// so we count the problem messages to know how many times the user has failed.
|
|
// Once we hit the max number of failures we allow, it's time to failure the
|
|
// conversation from our side. We can't do that right away, however, because
|
|
// we may drop pending messages coming from pam_fprintd. In order to make sure
|
|
// the user sees everything, we queue the failure up to get handled in the
|
|
// near future, after we've finished up the current round of messages.
|
|
this._failCounter++;
|
|
|
|
if (!this._canRetry()) {
|
|
if (this._fingerprintFailedId)
|
|
GLib.source_remove(this._fingerprintFailedId);
|
|
|
|
const cancellable = this._cancellable;
|
|
this._fingerprintFailedId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
|
|
FINGERPRINT_ERROR_TIMEOUT_WAIT, () => {
|
|
this._fingerprintFailedId = 0;
|
|
if (!cancellable.is_cancelled())
|
|
this._verificationFailed(serviceName, false);
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
_onInfoQuery(client, serviceName, question) {
|
|
if (!this.serviceIsForeground(serviceName))
|
|
return;
|
|
|
|
this.emit('ask-question', serviceName, question, false);
|
|
}
|
|
|
|
_onSecretInfoQuery(client, serviceName, secretQuestion) {
|
|
if (!this.serviceIsForeground(serviceName))
|
|
return;
|
|
|
|
let token = null;
|
|
if (this._credentialManagers[serviceName])
|
|
token = this._credentialManagers[serviceName].token;
|
|
|
|
if (token) {
|
|
this.answerQuery(serviceName, token);
|
|
return;
|
|
}
|
|
|
|
this.emit('ask-question', serviceName, secretQuestion, true);
|
|
}
|
|
|
|
_onReset() {
|
|
// Clear previous attempts to authenticate
|
|
this._failCounter = 0;
|
|
this._unavailableServices.clear();
|
|
this._updateDefaultService();
|
|
|
|
this.emit('reset');
|
|
}
|
|
|
|
_onVerificationComplete() {
|
|
this.emit('verification-complete');
|
|
}
|
|
|
|
_cancelAndReset() {
|
|
this.cancel();
|
|
this._onReset();
|
|
}
|
|
|
|
_retry(serviceName) {
|
|
this._hold = new Batch.Hold();
|
|
this._connectSignals();
|
|
this._startService(serviceName);
|
|
}
|
|
|
|
_canRetry() {
|
|
return this._userName &&
|
|
(this._reauthOnly || this._failCounter < this.allowedFailures);
|
|
}
|
|
|
|
_verificationFailed(serviceName, retry) {
|
|
// For Not Listed / enterprise logins, immediately reset
|
|
// the dialog
|
|
// Otherwise, when in login mode we allow ALLOWED_FAILURES attempts.
|
|
// After that, we go back to the welcome screen.
|
|
|
|
const canRetry = retry && this._canRetry();
|
|
|
|
this._disconnectSignals();
|
|
this._filterServiceMessages(serviceName, MessageType.ERROR);
|
|
|
|
if (canRetry) {
|
|
if (!this.hasPendingMessages) {
|
|
this._retry(serviceName);
|
|
} else {
|
|
const cancellable = this._cancellable;
|
|
let signalId = this.connect('no-more-messages', () => {
|
|
this.disconnect(signalId);
|
|
if (!cancellable.is_cancelled())
|
|
this._retry(serviceName);
|
|
});
|
|
}
|
|
} else {
|
|
// eslint-disable-next-line no-lonely-if
|
|
if (!this.hasPendingMessages) {
|
|
this._cancelAndReset();
|
|
} else {
|
|
const cancellable = this._cancellable;
|
|
let signalId = this.connect('no-more-messages', () => {
|
|
this.disconnect(signalId);
|
|
if (!cancellable.is_cancelled())
|
|
this._cancelAndReset();
|
|
});
|
|
}
|
|
}
|
|
|
|
this.emit('verification-failed', serviceName, canRetry);
|
|
}
|
|
|
|
_onServiceUnavailable(_client, serviceName, errorMessage) {
|
|
this._unavailableServices.add(serviceName);
|
|
|
|
if (!errorMessage)
|
|
return;
|
|
|
|
if (this.serviceIsForeground(serviceName) || this.serviceIsFingerprint(serviceName))
|
|
this._queueMessage(serviceName, errorMessage, MessageType.ERROR);
|
|
}
|
|
|
|
_onConversationStopped(client, serviceName) {
|
|
// If the login failed with the preauthenticated oVirt credentials
|
|
// then discard the credentials and revert to default authentication
|
|
// mechanism.
|
|
let foregroundService = Object.keys(this._credentialManagers).find(service =>
|
|
this.serviceIsForeground(service));
|
|
if (foregroundService) {
|
|
this._credentialManagers[foregroundService].token = null;
|
|
this._preemptingService = null;
|
|
this._verificationFailed(serviceName, false);
|
|
return;
|
|
}
|
|
|
|
this._filterServiceMessages(serviceName, MessageType.ERROR);
|
|
|
|
if (this._unavailableServices.has(serviceName))
|
|
return;
|
|
|
|
// if the password service fails, then cancel everything.
|
|
// But if, e.g., fingerprint fails, still give
|
|
// password authentication a chance to succeed
|
|
if (this.serviceIsForeground(serviceName))
|
|
this._failCounter++;
|
|
|
|
this._verificationFailed(serviceName, true);
|
|
}
|
|
};
|
|
Signals.addSignalMethods(ShellUserVerifier.prototype);
|