9e45cf84fb
When the user clicks on "Activities", adjust the input shape to the whole screen and show a black overlay group. Actually, the black should be *beneath* the window actors and the overlay group transparent so we can fade in the black while leaving the windows unfaded, visible, but shrunk and rearranged. svn path=/trunk/; revision=14
47 lines
1.3 KiB
JavaScript
47 lines
1.3 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; -*- */
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const Shell = imports.gi.Shell;
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const Clutter = imports.gi.Clutter;
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const Panel = imports.ui.panel;
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const Overlay = imports.ui.overlay;
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const DEFAULT_BACKGROUND_COLOR = new Clutter.Color();
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DEFAULT_BACKGROUND_COLOR.from_pixel(0x2266bbff);
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let panel = null;
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let overlay = null;
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function start() {
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let global = Shell.global_get();
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// The background color really only matters if there is no desktop
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// window (say, nautilus) running. We set it mostly so things look good
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// when we are running inside Xephyr.
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global.stage.color = DEFAULT_BACKGROUND_COLOR;
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// Mutter currently hardcodes putting "Yessir. The compositor is running""
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// in the overlay. Clear that out.
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let children = global.overlay_group.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].destroy();
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panel = new Panel.Panel();
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overlay = new Overlay.Overlay();
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global.set_stage_input_area(0, 0, global.screen_width, Panel.PANEL_HEIGHT);
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}
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function show_overlay() {
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let global = Shell.global_get();
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overlay.show();
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global.set_stage_input_area(0, 0, global.screen_width, global.screen_height);
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}
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function hide_overlay() {
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let global = Shell.global_get();
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overlay.hide();
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global.set_stage_input_area(0, 0, global.screen_width, Panel.PANEL_HEIGHT);
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}
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