294702d3f1
Cut down on boilerplate by using the (no longer that) new helper macros. We don't care about breaking ABI in private libraries, so use G_DECLARE_FINAL_TYPE even where the class struct used to be exposed in the header, except for types we inherit from ourselves (obviously) or where the class exposes any vfuncs (where changes could affect inheritance in extensions).
376 lines
12 KiB
C
376 lines
12 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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#include "config.h"
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#include "shell-embedded-window-private.h"
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#include "shell-global.h"
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#include <gdk/gdkx.h>
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#include <meta/display.h>
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#include <meta/window.h>
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enum {
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PROP_0,
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PROP_WINDOW
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};
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typedef struct _ShellGtkEmbedPrivate ShellGtkEmbedPrivate;
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struct _ShellGtkEmbedPrivate
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{
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ShellEmbeddedWindow *window;
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ClutterActor *window_actor;
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guint window_actor_destroyed_handler;
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guint window_created_handler;
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};
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G_DEFINE_TYPE_WITH_PRIVATE (ShellGtkEmbed, shell_gtk_embed, CLUTTER_TYPE_CLONE);
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static void shell_gtk_embed_set_window (ShellGtkEmbed *embed,
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ShellEmbeddedWindow *window);
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static void
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shell_gtk_embed_on_window_destroy (GtkWidget *object,
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ShellGtkEmbed *embed)
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{
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shell_gtk_embed_set_window (embed, NULL);
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}
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static void
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shell_gtk_embed_remove_window_actor (ShellGtkEmbed *embed)
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{
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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if (priv->window_actor)
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{
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g_signal_handler_disconnect (priv->window_actor,
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priv->window_actor_destroyed_handler);
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priv->window_actor_destroyed_handler = 0;
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g_object_unref (priv->window_actor);
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priv->window_actor = NULL;
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}
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clutter_clone_set_source (CLUTTER_CLONE (embed), NULL);
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}
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static void
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shell_gtk_embed_window_created_cb (MetaDisplay *display,
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MetaWindow *window,
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ShellGtkEmbed *embed)
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{
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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Window xwindow = meta_window_get_xwindow (window);
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GdkWindow *gdk_window = gtk_widget_get_window (GTK_WIDGET (priv->window));
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if (xwindow == gdk_x11_window_get_xid (gdk_window))
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{
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ClutterActor *window_actor =
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CLUTTER_ACTOR (meta_window_get_compositor_private (window));
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GCallback remove_cb = G_CALLBACK (shell_gtk_embed_remove_window_actor);
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cairo_region_t *empty_region;
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clutter_clone_set_source (CLUTTER_CLONE (embed), window_actor);
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/* We want to explicitly clear the clone source when the window
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actor is destroyed because otherwise we might end up keeping
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it alive after it has been disposed. Otherwise this can cause
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a crash if there is a paint after mutter notices that the top
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level window has been destroyed, which causes it to dispose
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the window, and before the tray manager notices that the
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window is gone which would otherwise reset the window and
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unref the clone */
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priv->window_actor = g_object_ref (window_actor);
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priv->window_actor_destroyed_handler =
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g_signal_connect_swapped (window_actor,
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"destroy",
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remove_cb,
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embed);
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/* Hide the original actor otherwise it will appear in the scene
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as a normal window */
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clutter_actor_set_opacity (window_actor, 0);
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/* Set an empty input shape on the window so that it can't get
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any input. This probably isn't the ideal way to achieve this.
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It would probably be better to force the window to go behind
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Mutter's guard window, but this is quite difficult to do as
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Mutter doesn't manage the stacking for override redirect
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windows and the guard window is repeatedly lowered to the
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bottom of the stack. */
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empty_region = cairo_region_create ();
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gdk_window_input_shape_combine_region (gdk_window,
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empty_region,
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0, 0 /* offset x/y */);
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cairo_region_destroy (empty_region);
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gdk_window_lower (gdk_window);
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/* Now that we've found the window we don't need to listen for
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new windows anymore */
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g_signal_handler_disconnect (display,
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priv->window_created_handler);
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priv->window_created_handler = 0;
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}
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}
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static void
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shell_gtk_embed_on_window_mapped (GtkWidget *object,
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ShellGtkEmbed *embed)
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{
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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MetaDisplay *display = shell_global_get_display (shell_global_get ());
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/* Listen for new windows so we can detect when Mutter has
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created a MutterWindow for this window */
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priv->window_created_handler =
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g_signal_connect (display,
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"window-created",
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G_CALLBACK (shell_gtk_embed_window_created_cb),
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embed);
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}
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static void
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shell_gtk_embed_set_window (ShellGtkEmbed *embed,
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ShellEmbeddedWindow *window)
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{
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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MetaDisplay *display = shell_global_get_display (shell_global_get ());
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if (priv->window)
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{
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if (priv->window_created_handler)
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{
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g_signal_handler_disconnect (display,
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priv->window_created_handler);
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priv->window_created_handler = 0;
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}
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shell_gtk_embed_remove_window_actor (embed);
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_shell_embedded_window_set_actor (priv->window, NULL);
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g_object_unref (priv->window);
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g_signal_handlers_disconnect_by_func (priv->window,
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(gpointer)shell_gtk_embed_on_window_destroy,
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embed);
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g_signal_handlers_disconnect_by_func (priv->window,
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(gpointer)shell_gtk_embed_on_window_mapped,
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embed);
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}
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priv->window = window;
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if (priv->window)
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{
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g_object_ref (priv->window);
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_shell_embedded_window_set_actor (priv->window, embed);
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g_signal_connect (priv->window, "destroy",
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G_CALLBACK (shell_gtk_embed_on_window_destroy), embed);
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g_signal_connect (priv->window, "map",
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G_CALLBACK (shell_gtk_embed_on_window_mapped), embed);
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}
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clutter_actor_queue_relayout (CLUTTER_ACTOR (embed));
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}
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static void
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shell_gtk_embed_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
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switch (prop_id)
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{
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case PROP_WINDOW:
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shell_gtk_embed_set_window (embed, (ShellEmbeddedWindow *)g_value_get_object (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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shell_gtk_embed_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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switch (prop_id)
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{
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case PROP_WINDOW:
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g_value_set_object (value, priv->window);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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shell_gtk_embed_get_preferred_width (ClutterActor *actor,
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float for_height,
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float *min_width_p,
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float *natural_width_p)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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if (priv->window
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&& gtk_widget_get_visible (GTK_WIDGET (priv->window)))
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{
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GtkRequisition min_req, natural_req;
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gtk_widget_get_preferred_size (GTK_WIDGET (priv->window), &min_req, &natural_req);
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*min_width_p = min_req.width;
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*natural_width_p = natural_req.width;
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}
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else
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*min_width_p = *natural_width_p = 0;
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}
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static void
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shell_gtk_embed_get_preferred_height (ClutterActor *actor,
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float for_width,
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float *min_height_p,
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float *natural_height_p)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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if (priv->window
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&& gtk_widget_get_visible (GTK_WIDGET (priv->window)))
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{
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GtkRequisition min_req, natural_req;
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gtk_widget_get_preferred_size (GTK_WIDGET (priv->window), &min_req, &natural_req);
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*min_height_p = min_req.height;
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*natural_height_p = natural_req.height;
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}
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else
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*min_height_p = *natural_height_p = 0;
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}
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static void
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shell_gtk_embed_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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float wx = 0.0, wy = 0.0, x, y, ax, ay;
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CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->
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allocate (actor, box, flags);
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/* Find the actor's new coordinates in terms of the stage (which is
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* priv->window's parent window.
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*/
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while (actor)
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{
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clutter_actor_get_position (actor, &x, &y);
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clutter_actor_get_anchor_point (actor, &ax, &ay);
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wx += x - ax;
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wy += y - ay;
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actor = clutter_actor_get_parent (actor);
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}
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_shell_embedded_window_allocate (priv->window,
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(int)(0.5 + wx), (int)(0.5 + wy),
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box->x2 - box->x1,
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box->y2 - box->y1);
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}
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static void
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shell_gtk_embed_map (ClutterActor *actor)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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_shell_embedded_window_map (priv->window);
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CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->map (actor);
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}
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static void
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shell_gtk_embed_unmap (ClutterActor *actor)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
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ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
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_shell_embedded_window_unmap (priv->window);
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CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->unmap (actor);
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}
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static void
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shell_gtk_embed_dispose (GObject *object)
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{
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ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
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G_OBJECT_CLASS (shell_gtk_embed_parent_class)->dispose (object);
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shell_gtk_embed_set_window (embed, NULL);
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}
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static void
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shell_gtk_embed_class_init (ShellGtkEmbedClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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object_class->get_property = shell_gtk_embed_get_property;
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object_class->set_property = shell_gtk_embed_set_property;
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object_class->dispose = shell_gtk_embed_dispose;
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actor_class->get_preferred_width = shell_gtk_embed_get_preferred_width;
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actor_class->get_preferred_height = shell_gtk_embed_get_preferred_height;
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actor_class->allocate = shell_gtk_embed_allocate;
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actor_class->map = shell_gtk_embed_map;
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actor_class->unmap = shell_gtk_embed_unmap;
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g_object_class_install_property (object_class,
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PROP_WINDOW,
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g_param_spec_object ("window",
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"Window",
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"ShellEmbeddedWindow to embed",
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SHELL_TYPE_EMBEDDED_WINDOW,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY));
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}
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static void
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shell_gtk_embed_init (ShellGtkEmbed *embed)
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{
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}
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/*
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* Public API
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*/
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ClutterActor *
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shell_gtk_embed_new (ShellEmbeddedWindow *window)
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{
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g_return_val_if_fail (SHELL_IS_EMBEDDED_WINDOW (window), NULL);
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return g_object_new (SHELL_TYPE_GTK_EMBED,
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"window", window,
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NULL);
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}
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