81aed78a1f
While the contents of the left and right group in the panel are flipped correctly, the groups themselves have to be swapped as well. The location of the hot corner has to be corrected as well. https://bugzilla.gnome.org/show_bug.cgi?id=622243
1086 lines
41 KiB
JavaScript
1086 lines
41 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Cairo = imports.cairo;
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const Clutter = imports.gi.Clutter;
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const GConf = imports.gi.GConf;
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const Gio = imports.gi.Gio;
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const Gtk = imports.gi.Gtk;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Pango = imports.gi.Pango;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Signals = imports.signals;
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const DBus = imports.dbus;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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const AppDisplay = imports.ui.appDisplay;
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const BoxPointer = imports.ui.boxpointer;
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const Calendar = imports.ui.calendar;
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const Overview = imports.ui.overview;
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const PopupMenu = imports.ui.popupMenu;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const PANEL_HEIGHT = 26;
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const PANEL_ICON_SIZE = 24;
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const HOT_CORNER_ACTIVATION_TIMEOUT = 0.5;
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const ANIMATED_ICON_UPDATE_TIMEOUT = 100;
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const SPINNER_UPDATE_TIMEOUT = 130;
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const SPINNER_SPEED = 0.02;
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const STANDARD_TRAY_ICON_ORDER = ['keyboard', 'volume', 'bluetooth', 'network', 'battery'];
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const STANDARD_TRAY_ICON_IMPLEMENTATIONS = {
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'bluetooth-applet': 'bluetooth',
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'gnome-volume-control-applet': 'volume',
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'nm-applet': 'network',
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'gnome-power-manager': 'battery'
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};
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const CLOCK_FORMAT_KEY = 'format';
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const CLOCK_CUSTOM_FORMAT_KEY = 'custom-format';
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const CLOCK_SHOW_DATE_KEY = 'show-date';
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const CLOCK_SHOW_SECONDS_KEY = 'show-seconds';
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function AnimatedIcon(name, size) {
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this._init(name, size);
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}
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AnimatedIcon.prototype = {
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_init: function(name, size) {
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this.actor = new St.Bin({ visible: false });
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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this.actor.connect('notify::visible', Lang.bind(this, function() {
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if (this.actor.visible) {
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this._timeoutId = Mainloop.timeout_add(ANIMATED_ICON_UPDATE_TIMEOUT, Lang.bind(this, this._update));
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} else {
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if (this._timeoutId)
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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}
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}));
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this._timeoutId = 0;
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this._i = 0;
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this._animations = St.TextureCache.get_default().load_sliced_image (global.datadir + '/theme/' + name, size, size);
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this.actor.set_child(this._animations);
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},
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_update: function() {
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this._animations.hide_all();
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this._animations.show();
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if (this._i && this._i < this._animations.get_n_children())
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this._animations.get_nth_child(this._i++).show();
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else {
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this._i = 1;
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if (this._animations.get_n_children())
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this._animations.get_nth_child(0).show();
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}
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return true;
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},
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_onDestroy: function() {
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if (this._timeoutId)
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Mainloop.source_remove(this._timeoutId);
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}
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};
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function TextShadower() {
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this._init();
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}
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TextShadower.prototype = {
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_init: function() {
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this.actor = new Shell.GenericContainer();
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this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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this.actor.connect('allocate', Lang.bind(this, this._allocate));
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this._label = new St.Label();
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this.actor.add_actor(this._label);
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for (let i = 0; i < 4; i++) {
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let actor = new St.Label({ style_class: 'label-shadow' });
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actor.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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this.actor.add_actor(actor);
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}
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this._label.raise_top();
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},
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setText: function(text) {
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let children = this.actor.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].set_text(text);
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},
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_getPreferredWidth: function(actor, forHeight, alloc) {
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let [minWidth, natWidth] = this._label.get_preferred_width(forHeight);
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alloc.min_size = minWidth + 2;
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alloc.natural_size = natWidth + 2;
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},
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_getPreferredHeight: function(actor, forWidth, alloc) {
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let [minHeight, natHeight] = this._label.get_preferred_height(forWidth);
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alloc.min_size = minHeight + 2;
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alloc.natural_size = natHeight + 2;
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},
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_allocate: function(actor, box, flags) {
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let children = this.actor.get_children();
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let availWidth = box.x2 - box.x1;
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let availHeight = box.y2 - box.y1;
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let [minChildWidth, minChildHeight, natChildWidth, natChildHeight] =
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this._label.get_preferred_size();
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let childWidth = Math.min(natChildWidth, availWidth - 2);
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let childHeight = Math.min(natChildHeight, availHeight - 2);
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for (let i = 0; i < children.length; i++) {
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let child = children[i];
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let childBox = new Clutter.ActorBox();
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// The order of the labels here is arbitrary, except
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// we know the "real" label is at the end because Clutter.Group
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// sorts by Z order
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switch (i) {
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case 0: // top
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childBox.x1 = 1;
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childBox.y1 = 0;
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break;
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case 1: // right
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childBox.x1 = 2;
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childBox.y1 = 1;
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break;
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case 2: // bottom
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childBox.x1 = 1;
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childBox.y1 = 2;
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break;
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case 3: // left
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childBox.x1 = 0;
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childBox.y1 = 1;
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break;
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case 4: // center
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childBox.x1 = 1;
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childBox.y1 = 1;
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break;
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}
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childBox.x2 = childBox.x1 + childWidth;
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childBox.y2 = childBox.y1 + childHeight;
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child.allocate(childBox, flags);
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}
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}
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};
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function PanelMenuButton(menuAlignment) {
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this._init(menuAlignment);
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}
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PanelMenuButton.prototype = {
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_init: function(menuAlignment) {
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this.actor = new St.Bin({ style_class: 'panel-button',
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reactive: true,
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x_fill: true,
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y_fill: false,
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track_hover: true });
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this.actor._delegate = this;
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this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
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this.menu = new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, /* FIXME */ 0);
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this.menu.connect('open-state-changed', Lang.bind(this, this._onOpenStateChanged));
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Main.chrome.addActor(this.menu.actor, { visibleInOverview: true,
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affectsStruts: false });
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this.menu.actor.hide();
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},
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_onButtonPress: function(actor, event) {
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this.menu.toggle();
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},
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_onOpenStateChanged: function(menu, open) {
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if (open)
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this.actor.add_style_pseudo_class('pressed');
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else
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this.actor.remove_style_pseudo_class('pressed');
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}
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};
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/**
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* AppMenuButton:
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*
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* This class manages the "application menu" component. It tracks the
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* currently focused application. However, when an app is launched,
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* this menu also handles startup notification for it. So when we
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* have an active startup notification, we switch modes to display that.
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*/
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function AppMenuButton() {
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this._init();
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}
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AppMenuButton.prototype = {
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__proto__: PanelMenuButton.prototype,
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_init: function() {
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PanelMenuButton.prototype._init.call(this, St.Align.START);
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this._metaDisplay = global.screen.get_display();
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this._focusedApp = null;
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let bin = new St.Bin({ name: 'appMenu' });
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this.actor.set_child(bin);
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this._container = new Shell.GenericContainer();
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bin.set_child(this._container);
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this._container.connect('get-preferred-width', Lang.bind(this, this._getContentPreferredWidth));
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this._container.connect('get-preferred-height', Lang.bind(this, this._getContentPreferredHeight));
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this._container.connect('allocate', Lang.bind(this, this._contentAllocate));
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this._iconBox = new Shell.Slicer({ name: 'appMenuIcon' });
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this._container.add_actor(this._iconBox);
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this._label = new TextShadower();
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this._container.add_actor(this._label.actor);
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this._quitMenu = new PopupMenu.PopupMenuItem('');
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this.menu.addMenuItem(this._quitMenu);
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this._quitMenu.connect('activate', Lang.bind(this, this._onQuit));
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this._visible = !Main.overview.visible;
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if (!this._visible)
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this.hide();
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Main.overview.connect('hiding', Lang.bind(this, function () {
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this.show();
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}));
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Main.overview.connect('showing', Lang.bind(this, function () {
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this.hide();
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}));
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this._updateId = 0;
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this._animationStep = 0;
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this._clipWidth = AppDisplay.APPICON_SIZE / 2;
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this._direction = SPINNER_SPEED;
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this._spinner = new AnimatedIcon('process-working.png', 24);
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this._container.add_actor(this._spinner.actor);
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this._spinner.actor.lower_bottom();
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this._shadow = new St.Bin({ style_class: 'label-real-shadow' });
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this._shadow.hide();
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this._container.add_actor(this._shadow);
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let tracker = Shell.WindowTracker.get_default();
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tracker.connect('notify::focus-app', Lang.bind(this, this._sync));
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tracker.connect('app-state-changed', Lang.bind(this, this._onAppStateChanged));
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this._sync();
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},
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show: function() {
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if (this._visible)
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return;
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this.actor.show();
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Tweener.addTween(this.actor,
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{ opacity: 255,
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time: Overview.ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: function() {
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this._visible = true;
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},
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onCompleteScope: this });
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},
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hide: function() {
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if (!this._visible)
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return;
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Tweener.addTween(this.actor,
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{ opacity: 0,
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time: Overview.ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: function() {
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this.actor.hide();
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this._visible = false;
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},
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onCompleteScope: this });
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},
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_stopAnimation: function(animate) {
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this._label.actor.remove_clip();
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if (this._updateId) {
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this._shadow.hide();
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if (animate) {
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Tweener.addTween(this._spinner.actor,
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{ opacity: 0,
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time: 0.2,
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transition: "easeOutQuad",
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onCompleteScope: this,
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onComplete: function() {
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this._spinner.actor.opacity = 255;
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this._spinner.actor.hide();
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}
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});
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}
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Mainloop.source_remove(this._updateId);
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this._updateId = 0;
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}
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if (!animate)
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this._spinner.actor.hide();
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},
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stopAnimation: function() {
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this._direction = SPINNER_SPEED * 3;
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this._stop = true;
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},
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_update: function() {
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this._animationStep += this._direction;
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if (this._animationStep > 1 && this._stop) {
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this._animationStep = 1;
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this._stopAnimation(true);
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return false;
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}
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if (this._animationStep < 0 || this._animationStep > 1) {
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this._direction = -this._direction;
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this._animationStep += 2 * this._direction;
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}
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this._clipWidth = this._label.actor.width - (this._label.actor.width - AppDisplay.APPICON_SIZE / 2) * (1 - this._animationStep);
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if (this.actor.get_direction() == St.TextDirection.LTR) {
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this._label.actor.set_clip(0, 0, this._clipWidth + this._shadow.width, this.actor.height);
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} else {
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this._label.actor.set_clip(this._label.actor.width - this._clipWidth, 0, this._clipWidth, this.actor.height);
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}
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this._container.queue_relayout();
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return true;
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},
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startAnimation: function() {
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this._direction = SPINNER_SPEED;
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this._stopAnimation(false);
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this._animationStep = 0;
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this._update();
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this._stop = false;
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this._updateId = Mainloop.timeout_add(SPINNER_UPDATE_TIMEOUT, Lang.bind(this, this._update));
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this._spinner.actor.show();
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this._shadow.show();
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},
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_getContentPreferredWidth: function(actor, forHeight, alloc) {
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let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
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alloc.min_size = minSize;
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alloc.natural_size = naturalSize;
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[minSize, naturalSize] = this._label.actor.get_preferred_width(forHeight);
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alloc.min_size = alloc.min_size + Math.max(0, minSize - Math.floor(alloc.min_size / 2));
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alloc.natural_size = alloc.natural_size + Math.max(0, naturalSize - Math.floor(alloc.natural_size / 2));
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},
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_getContentPreferredHeight: function(actor, forWidth, alloc) {
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let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
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alloc.min_size = minSize;
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alloc.natural_size = naturalSize;
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[minSizfe, naturalSize] = this._label.actor.get_preferred_height(forWidth);
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if (minSize > alloc.min_size)
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alloc.min_size = minSize;
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if (naturalSize > alloc.natural_size)
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alloc.natural_size = naturalSize;
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},
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_contentAllocate: function(actor, box, flags) {
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let allocWidth = box.x2 - box.x1;
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let allocHeight = box.y2 - box.y1;
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let childBox = new Clutter.ActorBox();
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let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
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let direction = this.actor.get_direction();
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let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
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childBox.y1 = yPadding;
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childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
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if (direction == St.TextDirection.LTR) {
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childBox.x1 = 0;
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childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
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} else {
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childBox.x1 = Math.max(0, allocWidth - naturalWidth);
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childBox.x2 = allocWidth;
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}
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this._iconBox.allocate(childBox, flags);
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let iconWidth = childBox.x2 - childBox.x1;
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|
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[minWidth, minHeight, naturalWidth, naturalHeight] = this._label.actor.get_preferred_size();
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yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
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childBox.y1 = yPadding;
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childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
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|
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if (direction == St.TextDirection.LTR) {
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childBox.x1 = Math.floor(iconWidth / 2);
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childBox.x2 = Math.min(childBox.x1 + naturalWidth, allocWidth);
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|
} else {
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childBox.x2 = allocWidth - Math.floor(iconWidth / 2);
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childBox.x1 = Math.max(0, childBox.x2 - naturalWidth);
|
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}
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|
this._label.actor.allocate(childBox, flags);
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|
|
|
if (direction == St.TextDirection.LTR) {
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|
childBox.x1 = Math.floor(iconWidth / 2) + this._clipWidth + this._shadow.width;
|
|
childBox.x2 = childBox.x1 + this._spinner.actor.width;
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childBox.y1 = box.y1;
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childBox.y2 = box.y2 - 1;
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this._spinner.actor.allocate(childBox, flags);
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childBox.x1 = Math.floor(iconWidth / 2) + this._clipWidth + 2;
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childBox.x2 = childBox.x1 + this._shadow.width;
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childBox.y1 = box.y1;
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childBox.y2 = box.y2 - 1;
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this._shadow.allocate(childBox, flags);
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|
} else {
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|
childBox.x1 = this._label.actor.width - this._clipWidth - this._spinner.actor.width;
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|
childBox.x2 = childBox.x1 + this._spinner.actor.width;
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childBox.y1 = box.y1;
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childBox.y2 = box.y2 - 1;
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this._spinner.actor.allocate(childBox, flags);
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|
}
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|
},
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|
|
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_onQuit: function() {
|
|
if (this._focusedApp == null)
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|
return;
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|
this._focusedApp.request_quit();
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|
},
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|
|
|
_onAppStateChanged: function(tracker, app) {
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|
let state = app.state;
|
|
if (app == this._lastStartedApp
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&& state != Shell.AppState.STARTING) {
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|
this._lastStartedApp = null;
|
|
} else if (state == Shell.AppState.STARTING) {
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this._lastStartedApp = app;
|
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}
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|
// For now just resync on all running state changes; this is mainly to handle
|
|
// cases where the focused window's application changes without the focus
|
|
// changing. An example case is how we map OpenOffice.org based on the window
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|
// title which is a dynamic property.
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this._sync();
|
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},
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|
|
|
_sync: function() {
|
|
let tracker = Shell.WindowTracker.get_default();
|
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|
|
let focusedApp = tracker.focus_app;
|
|
if (focusedApp == this._focusedApp) {
|
|
if (focusedApp && focusedApp.get_state() != Shell.AppState.STARTING)
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this.stopAnimation();
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return;
|
|
} else {
|
|
this._stopAnimation();
|
|
}
|
|
|
|
if (this._iconBox.child != null)
|
|
this._iconBox.child.destroy();
|
|
this._iconBox.hide();
|
|
this._label.setText('');
|
|
this.actor.reactive = false;
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|
|
this._focusedApp = focusedApp;
|
|
|
|
let targetApp = this._focusedApp != null ? this._focusedApp : this._lastStartedApp;
|
|
if (targetApp != null) {
|
|
let icon = targetApp.get_faded_icon(AppDisplay.APPICON_SIZE);
|
|
|
|
this._label.setText(targetApp.get_name());
|
|
// TODO - _quit() doesn't really work on apps in state STARTING yet
|
|
this._quitMenu.label.set_text(_('Quit %s').format(targetApp.get_name()));
|
|
|
|
this.actor.reactive = true;
|
|
this._iconBox.set_child(icon);
|
|
this._iconBox.show();
|
|
|
|
if (targetApp.get_state() == Shell.AppState.STARTING)
|
|
this.startAnimation();
|
|
}
|
|
|
|
this.emit('changed');
|
|
}
|
|
};
|
|
|
|
Signals.addSignalMethods(AppMenuButton.prototype);
|
|
|
|
function ClockButton() {
|
|
this._init();
|
|
}
|
|
|
|
ClockButton.prototype = {
|
|
__proto__: PanelMenuButton.prototype,
|
|
|
|
_init: function() {
|
|
PanelMenuButton.prototype._init.call(this, St.Align.START);
|
|
this.menu.addAction(_("Preferences"), Lang.bind(this, this._onPrefs));
|
|
|
|
this._clock = new St.Label();
|
|
this.actor.set_child(this._clock);
|
|
|
|
this._calendarPopup = null;
|
|
|
|
this._clockSettings = new Gio.Settings({ schema: 'org.gnome.shell.clock' });
|
|
this._clockSettings.connect('changed', Lang.bind(this, this._updateClock));
|
|
|
|
// Start the clock
|
|
this._updateClock();
|
|
},
|
|
|
|
_onButtonPress: function(actor, event) {
|
|
let button = event.get_button();
|
|
if (button == 3 &&
|
|
(!this._calendarPopup || !this._calendarPopup.isOpen))
|
|
this.menu.toggle();
|
|
else
|
|
this._toggleCalendar();
|
|
},
|
|
|
|
closeCalendar: function() {
|
|
if (!this._calendarPopup || !this._calendarPopup.isOpen)
|
|
return;
|
|
|
|
this._calendarPopup.hide();
|
|
|
|
this.menu.isOpen = false;
|
|
this.actor.remove_style_pseudo_class('pressed');
|
|
},
|
|
|
|
openCalendar: function() {
|
|
this._calendarPopup.show();
|
|
|
|
// simulate an open menu, so it won't appear beneath the calendar
|
|
this.menu.isOpen = true;
|
|
this.actor.add_style_pseudo_class('pressed');
|
|
},
|
|
|
|
_onPrefs: function() {
|
|
let args = ['gnome-shell-clock-preferences'];
|
|
let p = new Shell.Process({ args: args });
|
|
|
|
p.run();
|
|
},
|
|
|
|
_toggleCalendar: function() {
|
|
if (this._calendarPopup == null) {
|
|
this._calendarPopup = new CalendarPopup();
|
|
this._calendarPopup.actor.hide();
|
|
}
|
|
|
|
if (this.menu.isOpen && !this._calendarPopup.isOpen) {
|
|
this.menu.close();
|
|
return;
|
|
}
|
|
|
|
if (!this._calendarPopup.isOpen)
|
|
this.openCalendar();
|
|
else
|
|
this.closeCalendar();
|
|
},
|
|
|
|
_updateClock: function() {
|
|
let format = this._clockSettings.get_string(CLOCK_FORMAT_KEY);
|
|
let showDate = this._clockSettings.get_boolean(CLOCK_SHOW_DATE_KEY);
|
|
let showSeconds = this._clockSettings.get_boolean(CLOCK_SHOW_SECONDS_KEY);
|
|
|
|
let clockFormat;
|
|
switch (format) {
|
|
case 'unix':
|
|
// force updates every second
|
|
showSeconds = true;
|
|
clockFormat = '%s';
|
|
break;
|
|
case 'custom':
|
|
// force updates every second
|
|
showSeconds = true;
|
|
clockFormat = this._clockSettings.get_string(CLOCK_CUSTOM_FORMAT_KEY);
|
|
break;
|
|
case '24-hour':
|
|
if (showDate)
|
|
/* Translators: This is the time format with date used
|
|
in 24-hour mode. */
|
|
clockFormat = showSeconds ? _("%a %b %e, %R:%S")
|
|
: _("%a %b %e, %R");
|
|
else
|
|
/* Translators: This is the time format without date used
|
|
in 24-hour mode. */
|
|
clockFormat = showSeconds ? _("%a %R:%S")
|
|
: _("%a %R");
|
|
break;
|
|
case '12-hour':
|
|
default:
|
|
if (showDate)
|
|
/* Translators: This is a time format with date used
|
|
for AM/PM. */
|
|
clockFormat = showSeconds ? _("%a %b %e, %l:%M:%S %p")
|
|
: _("%a %b %e, %l:%M %p");
|
|
else
|
|
/* Translators: This is a time format without date used
|
|
for AM/PM. */
|
|
clockFormat = showSeconds ? _("%a %l:%M:%S %p")
|
|
: _("%a %l:%M %p");
|
|
break;
|
|
}
|
|
|
|
let displayDate = new Date();
|
|
let msecRemaining;
|
|
if (showSeconds) {
|
|
msecRemaining = 1000 - displayDate.getMilliseconds();
|
|
if (msecRemaining < 50) {
|
|
displayDate.setSeconds(displayDate.getSeconds() + 1);
|
|
msecRemaining += 1000;
|
|
}
|
|
} else {
|
|
msecRemaining = 60000 - (1000 * displayDate.getSeconds() +
|
|
displayDate.getMilliseconds());
|
|
if (msecRemaining < 500) {
|
|
displayDate.setMinutes(displayDate.getMinutes() + 1);
|
|
msecRemaining += 60000;
|
|
}
|
|
}
|
|
|
|
this._clock.set_text(displayDate.toLocaleFormat(clockFormat));
|
|
Mainloop.timeout_add(msecRemaining, Lang.bind(this, this._updateClock));
|
|
return false;
|
|
}
|
|
};
|
|
|
|
function Panel() {
|
|
this._init();
|
|
}
|
|
|
|
Panel.prototype = {
|
|
_init : function() {
|
|
this.actor = new St.BoxLayout({ style_class: 'menu-bar',
|
|
name: 'panel',
|
|
reactive: true });
|
|
this.actor._delegate = this;
|
|
|
|
this._menus = new PopupMenu.PopupMenuManager(this);
|
|
|
|
this._leftBox = new St.BoxLayout({ name: 'panelLeft' });
|
|
this._centerBox = new St.BoxLayout({ name: 'panelCenter' });
|
|
this._rightBox = new St.BoxLayout({ name: 'panelRight' });
|
|
|
|
/* This box container ensures that the centerBox is positioned in the *absolute*
|
|
* center, but can be pushed aside if necessary. */
|
|
this._boxContainer = new Shell.GenericContainer();
|
|
this.actor.add(this._boxContainer, { expand: true });
|
|
this._boxContainer.add_actor(this._leftBox);
|
|
this._boxContainer.add_actor(this._centerBox);
|
|
this._boxContainer.add_actor(this._rightBox);
|
|
this._boxContainer.connect('get-preferred-width', Lang.bind(this, function(box, forHeight, alloc) {
|
|
let children = box.get_children();
|
|
for (let i = 0; i < children.length; i++) {
|
|
let [childMin, childNatural] = children[i].get_preferred_width(forHeight);
|
|
alloc.min_size += childMin;
|
|
alloc.natural_size += childNatural;
|
|
}
|
|
}));
|
|
this._boxContainer.connect('get-preferred-height', Lang.bind(this, function(box, forWidth, alloc) {
|
|
let children = box.get_children();
|
|
for (let i = 0; i < children.length; i++) {
|
|
let [childMin, childNatural] = children[i].get_preferred_height(forWidth);
|
|
if (childMin > alloc.min_size)
|
|
alloc.min_size = childMin;
|
|
if (childNatural > alloc.natural_size)
|
|
alloc.natural_size = childNatural;
|
|
}
|
|
}));
|
|
this._boxContainer.connect('allocate', Lang.bind(this, function(container, box, flags) {
|
|
let allocWidth = box.x2 - box.x1;
|
|
let allocHeight = box.y2 - box.y1;
|
|
let [leftMinWidth, leftNaturalWidth] = this._leftBox.get_preferred_width(-1);
|
|
let [centerMinWidth, centerNaturalWidth] = this._centerBox.get_preferred_width(-1);
|
|
let [rightMinWidth, rightNaturalWidth] = this._rightBox.get_preferred_width(-1);
|
|
|
|
let sideWidth, centerWidth;
|
|
centerWidth = centerNaturalWidth;
|
|
sideWidth = (allocWidth - centerWidth) / 2;
|
|
|
|
let childBox = new Clutter.ActorBox();
|
|
childBox.y1 = 0;
|
|
childBox.y2 = this._hotCornerEnvirons.height;
|
|
if (this.actor.get_direction() == St.TextDirection.RTL) {
|
|
childBox.x1 = allocWidth - this._hotCornerEnvirons.width;
|
|
childBox.x2 = allocWidth;
|
|
} else {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = this._hotCornerEnvirons.width;
|
|
}
|
|
this._hotCornerEnvirons.allocate(childBox, flags);
|
|
|
|
childBox.y1 = 0;
|
|
childBox.y2 = this._hotCorner.height;
|
|
if (this.actor.get_direction() == St.TextDirection.RTL) {
|
|
childBox.x1 = allocWidth - this._hotCorner.width;
|
|
childBox.x2 = allocWidth;
|
|
} else {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = this._hotCorner.width;
|
|
}
|
|
this._hotCorner.allocate(childBox, flags);
|
|
|
|
childBox.y1 = 0;
|
|
childBox.y2 = allocHeight;
|
|
if (this.actor.get_direction() == St.TextDirection.RTL) {
|
|
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
|
|
leftNaturalWidth);
|
|
childBox.x2 = allocWidth;
|
|
} else {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = Math.min(Math.floor(sideWidth),
|
|
leftNaturalWidth);
|
|
}
|
|
this._leftBox.allocate(childBox, flags);
|
|
|
|
childBox.x1 = Math.ceil(sideWidth);
|
|
childBox.y1 = 0;
|
|
childBox.x2 = childBox.x1 + centerWidth;
|
|
childBox.y2 = allocHeight;
|
|
this._centerBox.allocate(childBox, flags);
|
|
|
|
childBox.y1 = 0;
|
|
childBox.y2 = allocHeight;
|
|
if (this.actor.get_direction() == St.TextDirection.RTL) {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = Math.min(Math.floor(sideWidth),
|
|
rightNaturalWidth);
|
|
} else {
|
|
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
|
|
rightNaturalWidth);
|
|
childBox.x2 = allocWidth;
|
|
}
|
|
this._rightBox.allocate(childBox, flags);
|
|
}));
|
|
|
|
/* Button on the left side of the panel. */
|
|
/* Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview". */
|
|
let label = new St.Label({ text: _("Activities") });
|
|
this.button = new St.Clickable({ name: 'panelActivities',
|
|
style_class: 'panel-button',
|
|
reactive: true });
|
|
this.button.set_child(label);
|
|
|
|
this._leftBox.add(this.button);
|
|
|
|
// We use this flag to mark the case where the user has entered the
|
|
// hot corner and has not left both the hot corner and a surrounding
|
|
// guard area (the "environs"). This avoids triggering the hot corner
|
|
// multiple times due to an accidental jitter.
|
|
this._hotCornerEntered = false;
|
|
|
|
this._hotCornerEnvirons = new Clutter.Rectangle({ width: 3,
|
|
height: 3,
|
|
opacity: 0,
|
|
reactive: true });
|
|
|
|
this._hotCorner = new Clutter.Rectangle({ width: 1,
|
|
height: 1,
|
|
opacity: 0,
|
|
reactive: true });
|
|
|
|
this._hotCornerActivationTime = 0;
|
|
|
|
this._hotCornerEnvirons.connect('leave-event',
|
|
Lang.bind(this, this._onHotCornerEnvironsLeft));
|
|
// Clicking on the hot corner environs should result in the same bahavior
|
|
// as clicking on the hot corner.
|
|
this._hotCornerEnvirons.connect('button-release-event',
|
|
Lang.bind(this, this._onHotCornerClicked));
|
|
|
|
// In addition to being triggered by the mouse enter event, the hot corner
|
|
// can be triggered by clicking on it. This is useful if the user wants to
|
|
// undo the effect of triggering the hot corner once in the hot corner.
|
|
this._hotCorner.connect('enter-event',
|
|
Lang.bind(this, this._onHotCornerEntered));
|
|
this._hotCorner.connect('button-release-event',
|
|
Lang.bind(this, this._onHotCornerClicked));
|
|
this._hotCorner.connect('leave-event',
|
|
Lang.bind(this, this._onHotCornerLeft));
|
|
|
|
this._boxContainer.add_actor(this._hotCornerEnvirons);
|
|
this._boxContainer.add_actor(this._hotCorner);
|
|
|
|
let appMenuButton = new AppMenuButton();
|
|
this._leftBox.add(appMenuButton.actor);
|
|
|
|
this._menus.addMenu(appMenuButton.menu);
|
|
|
|
/* center */
|
|
|
|
this._clockButton = new ClockButton();
|
|
this._centerBox.add(this._clockButton.actor, { y_fill: true });
|
|
|
|
this._menus.addMenu(this._clockButton.menu);
|
|
|
|
/* right */
|
|
|
|
// Yet-another-Ubuntu-workaround - we have to kill their
|
|
// app-indicators, so that applications fall back to normal
|
|
// status icons
|
|
// http://bugzilla.gnome.org/show_bug.cgi=id=621382
|
|
let p = new Shell.Process({ args: ['pkill', '-f',
|
|
'^([^ ]*/)?indicator-application-service$']});
|
|
p.run();
|
|
|
|
// The tray icons live in trayBox within trayContainer.
|
|
// The trayBox is hidden when there are no tray icons.
|
|
let trayContainer = new St.Bin({ y_align: St.Align.MIDDLE });
|
|
this._rightBox.add(trayContainer);
|
|
let trayBox = new St.BoxLayout({ name: 'statusTray' });
|
|
this._trayBox = trayBox;
|
|
|
|
trayBox.hide();
|
|
trayContainer.add_actor(trayBox);
|
|
|
|
this._traymanager = new Shell.TrayManager();
|
|
this._traymanager.connect('tray-icon-added', Lang.bind(this, this._onTrayIconAdded));
|
|
this._traymanager.connect('tray-icon-removed',
|
|
Lang.bind(this, function(o, icon) {
|
|
trayBox.remove_actor(icon);
|
|
|
|
if (trayBox.get_children().length == 0)
|
|
trayBox.hide();
|
|
this._recomputeTraySize();
|
|
}));
|
|
this._traymanager.manage_stage(global.stage);
|
|
|
|
// We need to do this here to avoid a circular import with
|
|
// prototype dependencies.
|
|
let StatusMenu = imports.ui.statusMenu;
|
|
this._statusmenu = new StatusMenu.StatusMenuButton();
|
|
this._menus.addMenu(this._statusmenu.menu);
|
|
this._rightBox.add(this._statusmenu.actor);
|
|
|
|
// TODO: decide what to do with the rest of the panel in the Overview mode (make it fade-out, become non-reactive, etc.)
|
|
// We get into the Overview mode on button-press-event as opposed to button-release-event because eventually we'll probably
|
|
// have the Overview act like a menu that allows the user to release the mouse on the activity the user wants
|
|
// to switch to.
|
|
this.button.connect('clicked', Lang.bind(this, function(b, event) {
|
|
if (!Main.overview.animationInProgress) {
|
|
this._maybeToggleOverviewOnClick();
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}));
|
|
// In addition to pressing the button, the Overview can be entered and exited by other means, such as
|
|
// pressing the System key, Alt+F1 or Esc. We want the button to be pressed in when the Overview is entered
|
|
// and to be released when it is exited regardless of how it was triggered.
|
|
Main.overview.connect('showing', Lang.bind(this, function() {
|
|
this.button.active = true;
|
|
}));
|
|
Main.overview.connect('hiding', Lang.bind(this, function() {
|
|
this.button.active = false;
|
|
}));
|
|
|
|
Main.chrome.addActor(this.actor, { visibleInOverview: true });
|
|
},
|
|
|
|
hideCalendar: function() {
|
|
this._clockButton.closeCalendar();
|
|
},
|
|
|
|
startupAnimation: function() {
|
|
this.actor.y = -this.actor.height;
|
|
Tweener.addTween(this.actor,
|
|
{ y: 0,
|
|
time: 0.2,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_onTrayIconAdded: function(o, icon, wmClass) {
|
|
icon.height = PANEL_ICON_SIZE;
|
|
|
|
let role = STANDARD_TRAY_ICON_IMPLEMENTATIONS[wmClass];
|
|
if (!role) {
|
|
// Unknown icons go first in undefined order
|
|
this._trayBox.insert_actor(icon, 0);
|
|
} else {
|
|
icon._role = role;
|
|
// Figure out the index in our well-known order for this icon
|
|
let position = STANDARD_TRAY_ICON_ORDER.indexOf(role);
|
|
icon._rolePosition = position;
|
|
let children = this._trayBox.get_children();
|
|
let i;
|
|
// Walk children backwards, until we find one that isn't
|
|
// well-known, or one where we should follow
|
|
for (i = children.length - 1; i >= 0; i--) {
|
|
let rolePosition = children[i]._rolePosition;
|
|
if (!rolePosition || position > rolePosition) {
|
|
this._trayBox.insert_actor(icon, i + 1);
|
|
break;
|
|
}
|
|
}
|
|
if (i == -1) {
|
|
// If we didn't find a position, we must be first
|
|
this._trayBox.insert_actor(icon, 0);
|
|
}
|
|
}
|
|
|
|
// Make sure the trayBox is shown.
|
|
this._trayBox.show();
|
|
this._recomputeTraySize();
|
|
},
|
|
|
|
// By default, tray icons have a spacing of TRAY_SPACING. However this
|
|
// starts to fail if we have too many as can sadly happen; just jump down
|
|
// to a spacing of 8 if we're over 6.
|
|
// http://bugzilla.gnome.org/show_bug.cgi?id=590495
|
|
_recomputeTraySize: function () {
|
|
if (this._trayBox.get_children().length > 6)
|
|
this._trayBox.add_style_pseudo_class('compact');
|
|
else
|
|
this._trayBox.remove_style_pseudo_class('compact');
|
|
},
|
|
|
|
_addRipple : function(delay, time, startScale, startOpacity, finalScale, finalOpacity) {
|
|
// We draw a ripple by using a source image and animating it scaling
|
|
// outwards and fading away. We want the ripples to move linearly
|
|
// or it looks unrealistic, but if the opacity of the ripple goes
|
|
// linearly to zero it fades away too quickly, so we use Tweener's
|
|
// 'onUpdate' to give a non-linear curve to the fade-away and make
|
|
// it more visible in the middle section.
|
|
|
|
let [x, y] = this._hotCorner.get_transformed_position();
|
|
let ripple = new St.BoxLayout({ style_class: 'ripple-box',
|
|
opacity: 255 * Math.sqrt(startOpacity),
|
|
scale_x: startScale,
|
|
scale_y: startScale,
|
|
x: x,
|
|
y: y });
|
|
ripple._opacity = startOpacity;
|
|
Tweener.addTween(ripple, { _opacity: finalOpacity,
|
|
scale_x: finalScale,
|
|
scale_y: finalScale,
|
|
delay: delay,
|
|
time: time,
|
|
transition: 'linear',
|
|
onUpdate: function() { ripple.opacity = 255 * Math.sqrt(ripple._opacity); },
|
|
onComplete: function() { ripple.destroy(); } });
|
|
Main.uiGroup.add_actor(ripple);
|
|
},
|
|
|
|
_onHotCornerEntered : function() {
|
|
if (this._menus.grabbed)
|
|
return false;
|
|
if (!this._hotCornerEntered) {
|
|
this._hotCornerEntered = true;
|
|
if (!Main.overview.animationInProgress) {
|
|
this._hotCornerActivationTime = Date.now() / 1000;
|
|
|
|
// Show three concentric ripples expanding outwards; the exact
|
|
// parameters were found by trial and error, so don't look
|
|
// for them to make perfect sense mathematically
|
|
|
|
// delay time scale opacity => scale opacity
|
|
this._addRipple(0.0, 0.83, 0.25, 1.0, 1.5, 0.0);
|
|
this._addRipple(0.05, 1.0, 0.0, 0.7, 1.25, 0.0);
|
|
this._addRipple(0.35, 1.0, 0.0, 0.3, 1, 0.0);
|
|
Main.overview.toggle();
|
|
}
|
|
}
|
|
return false;
|
|
},
|
|
|
|
_onHotCornerClicked : function() {
|
|
if (this._menus.grabbed)
|
|
return false;
|
|
if (!Main.overview.animationInProgress) {
|
|
this._maybeToggleOverviewOnClick();
|
|
}
|
|
return false;
|
|
},
|
|
|
|
_onHotCornerLeft : function(actor, event) {
|
|
if (event.get_related() != this._hotCornerEnvirons) {
|
|
this._hotCornerEntered = false;
|
|
}
|
|
return false;
|
|
},
|
|
|
|
_onHotCornerEnvironsLeft : function(actor, event) {
|
|
if (event.get_related() != this._hotCorner) {
|
|
this._hotCornerEntered = false;
|
|
}
|
|
return false;
|
|
},
|
|
|
|
// Toggles the overview unless this is the first click on the Activities button within the HOT_CORNER_ACTIVATION_TIMEOUT time
|
|
// of the hot corner being triggered. This check avoids opening and closing the overview if the user both triggered the hot corner
|
|
// and clicked the Activities button.
|
|
_maybeToggleOverviewOnClick: function() {
|
|
if (this._hotCornerActivationTime == 0 || Date.now() / 1000 - this._hotCornerActivationTime > HOT_CORNER_ACTIVATION_TIMEOUT)
|
|
Main.overview.toggle();
|
|
this._hotCornerActivationTime = 0;
|
|
}
|
|
};
|
|
|
|
function CalendarPopup() {
|
|
this._init();
|
|
}
|
|
|
|
CalendarPopup.prototype = {
|
|
_init: function() {
|
|
let panelActor = Main.panel.actor;
|
|
|
|
this.actor = new St.Bin({ name: 'calendarPopup' });
|
|
|
|
this.calendar = new Calendar.Calendar();
|
|
this.actor.set_child(this.calendar.actor);
|
|
|
|
this.isOpen = false;
|
|
|
|
Main.chrome.addActor(this.actor, { visibleInOverview: true,
|
|
affectsStruts: false });
|
|
this.actor.y = (panelActor.y + panelActor.height - this.actor.height);
|
|
this.calendar.actor.connect('notify::width', Lang.bind(this, this._centerPopup));
|
|
},
|
|
|
|
show: function() {
|
|
let panelActor = Main.panel.actor;
|
|
|
|
if (this.isOpen)
|
|
return;
|
|
this.isOpen = true;
|
|
|
|
// Reset the calendar to today's date
|
|
this.calendar.setDate(new Date());
|
|
|
|
this._centerPopup();
|
|
this.actor.lower(panelActor);
|
|
this.actor.show();
|
|
Tweener.addTween(this.actor,
|
|
{ y: panelActor.y + panelActor.height,
|
|
time: 0.2,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
hide: function() {
|
|
let panelActor = Main.panel.actor;
|
|
|
|
if (!this.isOpen)
|
|
return;
|
|
this.isOpen = false;
|
|
|
|
Tweener.addTween(this.actor,
|
|
{ y: panelActor.y + panelActor.height - this.actor.height,
|
|
time: 0.2,
|
|
transition: 'easeOutQuad',
|
|
onComplete: function() { this.actor.hide(); },
|
|
onCompleteScope: this
|
|
});
|
|
},
|
|
|
|
_centerPopup: function() {
|
|
let panelActor = Main.panel.actor;
|
|
this.actor.x = Math.round(panelActor.x + (panelActor.width - this.actor.width) / 2);
|
|
}
|
|
};
|