96dca48b3b
Currently the user has to find an empty spot in the workspace to be able to launcha new instance of an app using dnd. This is unnecessary hard, so just allow dropping on windows too. https://bugzilla.gnome.org/show_bug.cgi?id=652079
890 lines
32 KiB
JavaScript
890 lines
32 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Signals = imports.signals;
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const DND = imports.ui.dnd;
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const Main = imports.ui.main;
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const Overview = imports.ui.overview;
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const Tweener = imports.ui.tweener;
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const Workspace = imports.ui.workspace;
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const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
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const WORKSPACE_SWITCH_TIME = 0.25;
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// Note that mutter has a compile-time limit of 36
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const MAX_WORKSPACES = 16;
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const CONTROLS_POP_IN_TIME = 0.1;
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function WorkspacesView(workspaces) {
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this._init(workspaces);
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}
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WorkspacesView.prototype = {
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_init: function(workspaces) {
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this.actor = new St.Group({ style_class: 'workspaces-view' });
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// The actor itself isn't a drop target, so we don't want to pick on its area
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this.actor.set_size(0, 0);
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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this.actor.connect('style-changed', Lang.bind(this,
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function() {
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let node = this.actor.get_theme_node();
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this._spacing = node.get_length('spacing');
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this._updateWorkspaceActors(false);
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}));
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this.actor.connect('notify::mapped',
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Lang.bind(this, this._onMappedChanged));
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this._width = 0;
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this._height = 0;
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this._x = 0;
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this._y = 0;
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this._workspaceRatioSpacing = 0;
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this._spacing = 0;
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this._animating = false; // tweening
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this._scrolling = false; // swipe-scrolling
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this._animatingScroll = false; // programatically updating the adjustment
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this._zoomOut = false; // zoom to a larger area
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this._inDrag = false; // dragging a window
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let activeWorkspaceIndex = global.screen.get_active_workspace_index();
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this._workspaces = workspaces;
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// Add workspace actors
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for (let w = 0; w < global.screen.n_workspaces; w++)
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this._workspaces[w].actor.reparent(this.actor);
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this._workspaces[activeWorkspaceIndex].actor.raise_top();
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this._extraWorkspaces = [];
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let monitors = global.get_monitors();
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let m = 0;
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for (let i = 0; i < monitors.length; i++) {
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if (i == global.get_primary_monitor_index())
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continue;
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let ws = new Workspace.Workspace(null, i);
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this._extraWorkspaces[m++] = ws;
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ws.setGeometry(monitors[i].x, monitors[i].y, monitors[i].width, monitors[i].height);
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global.overlay_group.add_actor(ws.actor);
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}
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// Position/scale the desktop windows and their children after the
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// workspaces have been created. This cannot be done first because
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// window movement depends on the Workspaces object being accessible
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// as an Overview member.
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this._overviewShowingId =
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Main.overview.connect('showing',
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Lang.bind(this, function() {
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for (let w = 0; w < this._workspaces.length; w++)
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this._workspaces[w].zoomToOverview();
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for (let w = 0; w < this._extraWorkspaces.length; w++)
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this._extraWorkspaces[w].zoomToOverview();
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}));
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this._overviewShownId =
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Main.overview.connect('shown',
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Lang.bind(this, function() {
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this.actor.set_clip(this._x, this._y, this._width, this._height);
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}));
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this._scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex,
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lower: 0,
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page_increment: 1,
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page_size: 1,
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step_increment: 0,
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upper: this._workspaces.length });
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this._scrollAdjustment.connect('notify::value',
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Lang.bind(this, this._onScroll));
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this._timeoutId = 0;
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this._switchWorkspaceNotifyId =
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global.window_manager.connect('switch-workspace',
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Lang.bind(this, this._activeWorkspaceChanged));
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this._itemDragBeginId = Main.overview.connect('item-drag-begin',
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Lang.bind(this, this._dragBegin));
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this._itemDragEndId = Main.overview.connect('item-drag-end',
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Lang.bind(this, this._dragEnd));
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this._windowDragBeginId = Main.overview.connect('window-drag-begin',
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Lang.bind(this, this._dragBegin));
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this._windowDragEndId = Main.overview.connect('window-drag-end',
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Lang.bind(this, this._dragEnd));
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this._swipeScrollBeginId = 0;
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this._swipeScrollEndId = 0;
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},
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setGeometry: function(x, y, width, height, spacing) {
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if (this._x == x && this._y == y &&
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this._width == width && this._height == height)
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return;
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this._width = width;
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this._height = height;
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this._x = x;
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this._y = y;
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this._workspaceRatioSpacing = spacing;
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for (let i = 0; i < this._workspaces.length; i++)
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this._workspaces[i].setGeometry(x, y, width, height);
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},
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_lookupWorkspaceForMetaWindow: function (metaWindow) {
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for (let i = 0; i < this._workspaces.length; i++) {
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if (this._workspaces[i].containsMetaWindow(metaWindow))
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return this._workspaces[i];
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}
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return null;
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},
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getActiveWorkspace: function() {
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let active = global.screen.get_active_workspace_index();
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return this._workspaces[active];
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},
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getWorkspaceByIndex: function(index) {
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return this._workspaces[index];
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},
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hide: function() {
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let activeWorkspaceIndex = global.screen.get_active_workspace_index();
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let activeWorkspace = this._workspaces[activeWorkspaceIndex];
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activeWorkspace.actor.raise_top();
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this.actor.remove_clip(this._x, this._y, this._width, this._height);
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for (let w = 0; w < this._workspaces.length; w++)
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this._workspaces[w].zoomFromOverview();
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for (let w = 0; w < this._extraWorkspaces.length; w++)
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this._extraWorkspaces[w].zoomFromOverview();
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},
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destroy: function() {
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this.actor.destroy();
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},
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syncStacking: function(stackIndices) {
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for (let i = 0; i < this._workspaces.length; i++)
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this._workspaces[i].syncStacking(stackIndices);
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for (let i = 0; i < this._extraWorkspaces.length; i++)
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this._extraWorkspaces[i].syncStacking(stackIndices);
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},
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updateWindowPositions: function() {
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for (let w = 0; w < this._workspaces.length; w++)
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this._workspaces[w].positionWindows(Workspace.WindowPositionFlags.ANIMATE);
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},
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_scrollToActive: function(showAnimation) {
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let active = global.screen.get_active_workspace_index();
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this._updateWorkspaceActors(showAnimation);
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this._updateScrollAdjustment(active, showAnimation);
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},
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// Update workspace actors parameters
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// @showAnimation: iff %true, transition between states
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_updateWorkspaceActors: function(showAnimation) {
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let active = global.screen.get_active_workspace_index();
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this._animating = showAnimation;
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for (let w = 0; w < this._workspaces.length; w++) {
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let workspace = this._workspaces[w];
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Tweener.removeTweens(workspace.actor);
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let y = (w - active) * (this._height + this._spacing + this._workspaceRatioSpacing);
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if (showAnimation) {
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let params = { y: y,
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time: WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad'
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};
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// we have to call _updateVisibility() once before the
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// animation and once afterwards - it does not really
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// matter which tween we use, so we pick the first one ...
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if (w == 0) {
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this._updateVisibility();
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params.onComplete = Lang.bind(this,
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function() {
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this._animating = false;
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this._updateVisibility();
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});
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}
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Tweener.addTween(workspace.actor, params);
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} else {
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workspace.actor.set_position(0, y);
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if (w == 0)
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this._updateVisibility();
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}
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}
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},
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_updateVisibility: function() {
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let active = global.screen.get_active_workspace_index();
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for (let w = 0; w < this._workspaces.length; w++) {
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let workspace = this._workspaces[w];
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if (this._animating || this._scrolling) {
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workspace.hideWindowsOverlays();
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workspace.actor.show();
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} else {
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workspace.showWindowsOverlays();
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if (this._inDrag)
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workspace.actor.visible = (Math.abs(w - active) <= 1);
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else
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workspace.actor.visible = (w == active);
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}
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}
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},
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_updateScrollAdjustment: function(index, showAnimation) {
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if (this._scrolling)
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return;
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this._animatingScroll = true;
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if (showAnimation) {
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Tweener.addTween(this._scrollAdjustment, {
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value: index,
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time: WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this,
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function() {
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this._animatingScroll = false;
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})
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});
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} else {
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this._scrollAdjustment.value = index;
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this._animatingScroll = false;
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}
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},
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updateWorkspaces: function(oldNumWorkspaces, newNumWorkspaces) {
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let active = global.screen.get_active_workspace_index();
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Tweener.addTween(this._scrollAdjustment,
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{ upper: newNumWorkspaces,
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time: WORKSPACE_SWITCH_TIME,
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transition: 'easeOutQuad'
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});
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if (newNumWorkspaces > oldNumWorkspaces) {
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for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
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this._workspaces[w].setGeometry(this._x, this._y,
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this._width, this._height);
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this.actor.add_actor(this._workspaces[w].actor);
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}
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this._updateWorkspaceActors(false);
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}
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this._scrollToActive(true);
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},
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_activeWorkspaceChanged: function(wm, from, to, direction) {
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if (this._scrolling)
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return;
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this._scrollToActive(true);
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},
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_onDestroy: function() {
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for (let i = 0; i < this._extraWorkspaces.length; i++)
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this._extraWorkspaces[i].destroy();
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this._scrollAdjustment.run_dispose();
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Main.overview.disconnect(this._overviewShowingId);
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Main.overview.disconnect(this._overviewShownId);
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global.window_manager.disconnect(this._switchWorkspaceNotifyId);
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if (this._inDrag)
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this._dragEnd();
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if (this._timeoutId) {
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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}
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if (this._itemDragBeginId > 0) {
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Main.overview.disconnect(this._itemDragBeginId);
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this._itemDragBeginId = 0;
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}
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if (this._itemDragEndId > 0) {
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Main.overview.disconnect(this._itemDragEndId);
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this._itemDragEndId = 0;
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}
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if (this._windowDragBeginId > 0) {
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Main.overview.disconnect(this._windowDragBeginId);
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this._windowDragBeginId = 0;
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}
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if (this._windowDragEndId > 0) {
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Main.overview.disconnect(this._windowDragEndId);
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this._windowDragEndId = 0;
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}
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},
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_onMappedChanged: function() {
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if (this.actor.mapped) {
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let direction = Overview.SwipeScrollDirection.VERTICAL;
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Main.overview.setScrollAdjustment(this._scrollAdjustment,
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direction);
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this._swipeScrollBeginId = Main.overview.connect('swipe-scroll-begin',
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Lang.bind(this, this._swipeScrollBegin));
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this._swipeScrollEndId = Main.overview.connect('swipe-scroll-end',
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Lang.bind(this, this._swipeScrollEnd));
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} else {
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Main.overview.disconnect(this._swipeScrollBeginId);
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Main.overview.disconnect(this._swipeScrollEndId);
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}
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},
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_dragBegin: function() {
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if (this._scrolling)
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return;
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this._inDrag = true;
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this._firstDragMotion = true;
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this._dragMonitor = {
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dragMotion: Lang.bind(this, this._onDragMotion)
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};
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DND.addDragMonitor(this._dragMonitor);
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},
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_onDragMotion: function(dragEvent) {
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if (Main.overview.animationInProgress)
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return DND.DragMotionResult.CONTINUE;
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if (this._firstDragMotion) {
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this._firstDragMotion = false;
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for (let i = 0; i < this._workspaces.length; i++)
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this._workspaces[i].setReservedSlot(dragEvent.dragActor._delegate);
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for (let i = 0; i < this._extraWorkspaces.length; i++)
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this._extraWorkspaces[i].setReservedSlot(dragEvent.dragActor._delegate);
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}
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let primary = global.get_primary_monitor();
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let activeWorkspaceIndex = global.screen.get_active_workspace_index();
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let topWorkspace, bottomWorkspace;
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topWorkspace = this._workspaces[activeWorkspaceIndex - 1];
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bottomWorkspace = this._workspaces[activeWorkspaceIndex + 1];
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let hoverWorkspace = null;
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// reactive monitor edges
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let topEdge = primary.y;
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let switchTop = (dragEvent.y <= topEdge && topWorkspace);
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if (switchTop && this._dragOverLastY != topEdge) {
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topWorkspace.metaWorkspace.activate(global.get_current_time());
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this._dragOverLastY = topEdge;
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return DND.DragMotionResult.CONTINUE;
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}
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let bottomEdge = primary.y + primary.height - 1;
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let switchBottom = (dragEvent.y >= bottomEdge && bottomWorkspace);
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if (switchBottom && this._dragOverLastY != bottomEdge) {
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bottomWorkspace.metaWorkspace.activate(global.get_current_time());
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this._dragOverLastY = bottomEdge;
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return DND.DragMotionResult.CONTINUE;
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}
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this._dragOverLastY = dragEvent.y;
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let result = DND.DragMotionResult.CONTINUE;
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// check hover state of new workspace area / inactive workspaces
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if (topWorkspace) {
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if (topWorkspace.actor.contains(dragEvent.targetActor)) {
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hoverWorkspace = topWorkspace;
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result = topWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
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}
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}
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if (bottomWorkspace) {
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if (bottomWorkspace.actor.contains(dragEvent.targetActor)) {
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hoverWorkspace = bottomWorkspace;
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result = bottomWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
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}
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}
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// handle delayed workspace switches
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if (hoverWorkspace) {
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if (!this._timeoutId)
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this._timeoutId = Mainloop.timeout_add_seconds(1,
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Lang.bind(this, function() {
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hoverWorkspace.metaWorkspace.activate(global.get_current_time());
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return false;
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}));
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} else {
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if (this._timeoutId) {
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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}
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}
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return result;
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},
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_dragEnd: function() {
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if (this._timeoutId) {
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Mainloop.source_remove(this._timeoutId);
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this._timeoutId = 0;
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}
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DND.removeMonitor(this._dragMonitor);
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this._inDrag = false;
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for (let i = 0; i < this._workspaces.length; i++)
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this._workspaces[i].setReservedSlot(null);
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for (let i = 0; i < this._extraWorkspaces.length; i++)
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this._extraWorkspaces[i].setReservedSlot(null);
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},
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_swipeScrollBegin: function() {
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this._scrolling = true;
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},
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_swipeScrollEnd: function(overview, result) {
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this._scrolling = false;
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if (result == Overview.SwipeScrollResult.CLICK) {
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let [x, y, mod] = global.get_pointer();
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let actor = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
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x, y);
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// Only switch to the workspace when there's no application
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// windows open. The problem is that it's too easy to miss
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// an app window and get the wrong one focused.
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let active = global.screen.get_active_workspace_index();
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if (this._workspaces[active].isEmpty() &&
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this.actor.contains(actor))
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Main.overview.hide();
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}
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// Make sure title captions etc are shown as necessary
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this._updateVisibility();
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},
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// sync the workspaces' positions to the value of the scroll adjustment
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// and change the active workspace if appropriate
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_onScroll: function(adj) {
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if (this._animatingScroll)
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return;
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let active = global.screen.get_active_workspace_index();
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let current = Math.round(adj.value);
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if (active != current) {
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let metaWorkspace = this._workspaces[current].metaWorkspace;
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metaWorkspace.activate(global.get_current_time());
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}
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let last = this._workspaces.length - 1;
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let firstWorkspaceY = this._workspaces[0].actor.y;
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let lastWorkspaceY = this._workspaces[last].actor.y;
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let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
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if (adj.upper == 1)
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return;
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let currentY = firstWorkspaceY;
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let newY = - adj.value / (adj.upper - 1) * workspacesHeight;
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let dy = newY - currentY;
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for (let i = 0; i < this._workspaces.length; i++) {
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this._workspaces[i].hideWindowsOverlays();
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this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
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this._workspaces[i].actor.y += dy;
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}
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},
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_getWorkspaceIndexToRemove: function() {
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return global.screen.get_active_workspace_index();
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}
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};
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Signals.addSignalMethods(WorkspacesView.prototype);
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function WorkspacesDisplay() {
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this._init();
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}
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WorkspacesDisplay.prototype = {
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_init: function() {
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this.actor = new Shell.GenericContainer();
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this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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this.actor.connect('allocate', Lang.bind(this, this._allocate));
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this.actor.set_clip_to_allocation(true);
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let controls = new St.Bin({ style_class: 'workspace-controls',
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request_mode: Clutter.RequestMode.WIDTH_FOR_HEIGHT,
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y_align: St.Align.START,
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y_fill: true });
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this._controls = controls;
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this.actor.add_actor(controls);
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controls.reactive = true;
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controls.track_hover = true;
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controls.connect('notify::hover',
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Lang.bind(this, this._onControlsHoverChanged));
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controls.connect('scroll-event',
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Lang.bind(this, this._onScrollEvent));
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this._monitorIndex = global.get_primary_monitor_index();
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this._monitor = global.get_monitors()[this._monitorIndex];
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this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
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controls.add_actor(this._thumbnailsBox.actor);
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this.workspacesView = null;
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this._inDrag = false;
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this._cancelledDrag = false;
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this._alwaysZoomOut = false;
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this._zoomOut = false;
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this._zoomFraction = 0;
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this._updateAlwaysZoom();
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global.screen.connect('monitors-changed', Lang.bind(this, this._updateAlwaysZoom));
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Main.xdndHandler.connect('drag-begin', Lang.bind(this, function(){
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this._alwaysZoomOut = true;
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}));
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Main.xdndHandler.connect('drag-end', Lang.bind(this, function(){
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this._alwaysZoomOut = false;
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this._updateAlwaysZoom();
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}));
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this._nWorkspacesNotifyId = 0;
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this._switchWorkspaceNotifyId = 0;
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this._itemDragBeginId = 0;
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this._itemDragCancelledId = 0;
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this._itemDragEndId = 0;
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this._windowDragBeginId = 0;
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this._windowDragCancelledId = 0;
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this._windowDragEndId = 0;
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},
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show: function() {
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this._zoomOut = this._alwaysZoomOut;
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this._zoomFraction = this._alwaysZoomOut ? 1 : 0;
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this._updateZoom();
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this._controls.show();
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this._thumbnailsBox.show();
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this._workspaces = [];
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for (let i = 0; i < global.screen.n_workspaces; i++) {
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let metaWorkspace = global.screen.get_workspace_by_index(i);
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this._workspaces[i] = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
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}
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if (this.workspacesView)
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this.workspacesView.destroy();
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this.workspacesView = new WorkspacesView(this._workspaces);
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this._updateWorkspacesGeometry();
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this._nWorkspacesNotifyId =
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global.screen.connect('notify::n-workspaces',
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Lang.bind(this, this._workspacesChanged));
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this._restackedNotifyId =
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global.screen.connect('restacked',
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Lang.bind(this, this._onRestacked));
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if (this._itemDragBeginId == 0)
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this._itemDragBeginId = Main.overview.connect('item-drag-begin',
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Lang.bind(this, this._dragBegin));
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if (this._itemDragCancelledId == 0)
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this._itemDragCancelledId = Main.overview.connect('item-drag-cancelled',
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Lang.bind(this, this._dragCancelled));
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if (this._itemDragEndId == 0)
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this._itemDragEndId = Main.overview.connect('item-drag-end',
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Lang.bind(this, this._dragEnd));
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if (this._windowDragBeginId == 0)
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this._windowDragBeginId = Main.overview.connect('window-drag-begin',
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Lang.bind(this, this._dragBegin));
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if (this._windowDragCancelledId == 0)
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this._windowDragCancelledId = Main.overview.connect('window-drag-cancelled',
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Lang.bind(this, this._dragCancelled));
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if (this._windowDragEndId == 0)
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this._windowDragEndId = Main.overview.connect('window-drag-end',
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Lang.bind(this, this._dragEnd));
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this._onRestacked();
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},
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hide: function() {
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this._controls.hide();
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this._thumbnailsBox.hide();
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if (this._nWorkspacesNotifyId > 0) {
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global.screen.disconnect(this._nWorkspacesNotifyId);
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this._nWorkspacesNotifyId = 0;
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}
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if (this._restackedNotifyId > 0){
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global.screen.disconnect(this._restackedNotifyId);
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this._restackedNotifyId = 0;
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}
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if (this._itemDragBeginId > 0) {
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Main.overview.disconnect(this._itemDragBeginId);
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this._itemDragBeginId = 0;
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}
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if (this._itemDragCancelledId > 0) {
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Main.overview.disconnect(this._itemDragCancelledId);
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this._itemDragCancelledId = 0;
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}
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if (this._itemDragEndId > 0) {
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Main.overview.disconnect(this._itemDragEndId);
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this._itemDragEndId = 0;
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}
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if (this._windowDragBeginId > 0) {
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Main.overview.disconnect(this._windowDragBeginId);
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this._windowDragBeginId = 0;
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}
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if (this._windowDragCancelledId > 0) {
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Main.overview.disconnect(this._windowDragCancelledId);
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this._windowDragCancelledId = 0;
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}
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if (this._windowDragEndId > 0) {
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Main.overview.disconnect(this._windowDragEndId);
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this._windowDragEndId = 0;
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}
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this.workspacesView.destroy();
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this.workspacesView = null;
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for (let w = 0; w < this._workspaces.length; w++) {
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this._workspaces[w].disconnectAll();
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this._workspaces[w].destroy();
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}
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},
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// zoomFraction property allows us to tween the controls sliding in and out
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set zoomFraction(fraction) {
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this._zoomFraction = fraction;
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this.actor.queue_relayout();
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},
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get zoomFraction() {
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return this._zoomFraction;
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},
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_updateAlwaysZoom: function() {
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this._alwaysZoomOut = false;
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let monitors = global.get_monitors();
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let primary = global.get_primary_monitor();
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/* Look for any monitor to the right of the primary, if there is
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* one, we always keep zoom out, otherwise its hard to reach
|
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* the thumbnail area without passing into the next monitor. */
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for (let i = 0; i < monitors.length; i++) {
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if (monitors[i].x >= primary.x + primary.width) {
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this._alwaysZoomOut = true;
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break;
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}
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}
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},
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_getPreferredWidth: function (actor, forHeight, alloc) {
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// pass through the call in case the child needs it, but report 0x0
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this._controls.get_preferred_width(forHeight);
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},
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_getPreferredHeight: function (actor, forWidth, alloc) {
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// pass through the call in case the child needs it, but report 0x0
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this._controls.get_preferred_height(forWidth);
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},
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_allocate: function (actor, box, flags) {
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let childBox = new Clutter.ActorBox();
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let totalWidth = box.x2 - box.x1;
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// width of the controls
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let [controlsMin, controlsNatural] = this._controls.get_preferred_width(box.y2 - box.y1);
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// Amount of space on the screen we reserve for the visible control
|
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let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
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let controlsReserved = controlsVisible * (1 - this._zoomFraction) + controlsNatural * this._zoomFraction;
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let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
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if (rtl) {
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childBox.x2 = controlsReserved;
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childBox.x1 = childBox.x2 - controlsNatural;
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} else {
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childBox.x1 = totalWidth - controlsReserved;
|
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childBox.x2 = childBox.x1 + controlsNatural;
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}
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|
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childBox.y1 = 0;
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childBox.y2 = box.y2- box.y1;
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this._controls.allocate(childBox, flags);
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this._updateWorkspacesGeometry();
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},
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|
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_updateWorkspacesGeometry: function() {
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if (!this.workspacesView)
|
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return;
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let fullWidth = this.actor.allocation.x2 - this.actor.allocation.x1;
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let fullHeight = this.actor.allocation.y2 - this.actor.allocation.y1;
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let width = fullWidth;
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let height = fullHeight;
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|
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let [controlsMin, controlsNatural] = this._controls.get_preferred_width(height);
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let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
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let [x, y] = this.actor.get_transformed_position();
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|
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let rtl = (St.Widget.get_default_direction () == St.TextDirection.RTL);
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|
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if (this._zoomOut) {
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width -= controlsNatural;
|
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if (rtl)
|
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x += controlsNatural;
|
|
} else {
|
|
width -= controlsVisible;
|
|
if (rtl)
|
|
x += controlsVisible;
|
|
}
|
|
|
|
height = (fullHeight / fullWidth) * width;
|
|
let difference = fullHeight - height;
|
|
y += difference / 2;
|
|
|
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this.workspacesView.setGeometry(x, y, width, height, difference);
|
|
},
|
|
|
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_onRestacked: function() {
|
|
let stack = global.get_window_actors();
|
|
let stackIndices = {};
|
|
|
|
for (let i = 0; i < stack.length; i++) {
|
|
// Use the stable sequence for an integer to use as a hash key
|
|
stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
|
|
}
|
|
|
|
this.workspacesView.syncStacking(stackIndices);
|
|
this._thumbnailsBox.syncStacking(stackIndices);
|
|
},
|
|
|
|
_workspacesChanged: function() {
|
|
let oldNumWorkspaces = this._workspaces.length;
|
|
let newNumWorkspaces = global.screen.n_workspaces;
|
|
let active = global.screen.get_active_workspace_index();
|
|
|
|
if (oldNumWorkspaces == newNumWorkspaces)
|
|
return;
|
|
|
|
let lostWorkspaces = [];
|
|
if (newNumWorkspaces > oldNumWorkspaces) {
|
|
// Assume workspaces are only added at the end
|
|
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
|
|
let metaWorkspace = global.screen.get_workspace_by_index(w);
|
|
this._workspaces[w] = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
|
|
}
|
|
|
|
this._thumbnailsBox.addThumbnails(oldNumWorkspaces, newNumWorkspaces - oldNumWorkspaces);
|
|
} else {
|
|
// Assume workspaces are only removed sequentially
|
|
// (e.g. 2,3,4 - not 2,4,7)
|
|
let removedIndex;
|
|
let removedNum = oldNumWorkspaces - newNumWorkspaces;
|
|
for (let w = 0; w < oldNumWorkspaces; w++) {
|
|
let metaWorkspace = global.screen.get_workspace_by_index(w);
|
|
if (this._workspaces[w].metaWorkspace != metaWorkspace) {
|
|
removedIndex = w;
|
|
break;
|
|
}
|
|
}
|
|
|
|
lostWorkspaces = this._workspaces.splice(removedIndex,
|
|
removedNum);
|
|
|
|
for (let l = 0; l < lostWorkspaces.length; l++) {
|
|
lostWorkspaces[l].disconnectAll();
|
|
lostWorkspaces[l].destroy();
|
|
}
|
|
|
|
this._thumbnailsBox.removeThumbmails(removedIndex, removedNum);
|
|
}
|
|
|
|
this.workspacesView.updateWorkspaces(oldNumWorkspaces,
|
|
newNumWorkspaces);
|
|
},
|
|
|
|
_updateZoom : function() {
|
|
if (Main.overview.animationInProgress)
|
|
return;
|
|
|
|
let shouldZoom = this._alwaysZoomOut || this._controls.hover || (this._inDrag && !this._cancelledDrag);
|
|
if (shouldZoom != this._zoomOut) {
|
|
this._zoomOut = shouldZoom;
|
|
this._updateWorkspacesGeometry();
|
|
|
|
if (!this.workspacesView)
|
|
return;
|
|
|
|
Tweener.addTween(this,
|
|
{ zoomFraction: this._zoomOut ? 1 : 0,
|
|
time: WORKSPACE_SWITCH_TIME,
|
|
transition: 'easeOutQuad' });
|
|
|
|
this.workspacesView.updateWindowPositions();
|
|
}
|
|
},
|
|
|
|
_onControlsHoverChanged: function() {
|
|
this._updateZoom();
|
|
},
|
|
|
|
_dragBegin: function() {
|
|
this._inDrag = true;
|
|
this._cancelledDrag = false;
|
|
this._updateZoom();
|
|
},
|
|
|
|
_dragCancelled: function() {
|
|
this._cancelledDrag = true;
|
|
this._updateZoom();
|
|
},
|
|
|
|
_dragEnd: function() {
|
|
this._inDrag = false;
|
|
|
|
// We do this deferred because drag-end is emitted before dnd.js emits
|
|
// event/leave events that were suppressed during the drag. If we didn't
|
|
// defer this, we'd zoom out then immediately zoom in because of the
|
|
// enter event we received. That would normally be invisible but we
|
|
// might as well avoid it.
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
|
|
Lang.bind(this, this._updateZoom));
|
|
},
|
|
|
|
_onScrollEvent: function (actor, event) {
|
|
switch ( event.get_scroll_direction() ) {
|
|
case Clutter.ScrollDirection.UP:
|
|
Main.wm.actionMoveWorkspaceUp();
|
|
break;
|
|
case Clutter.ScrollDirection.DOWN:
|
|
Main.wm.actionMoveWorkspaceDown();
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
Signals.addSignalMethods(WorkspacesDisplay.prototype);
|