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Sebastian Keller 96d66def8c dnd: Update actor position after scaling even when animations are off
The code to update the actor position based on the cursor and current
scale was run in a 'new-frame' handler. This is working fine when
animations are enabled, but when they are turned off this does not work.
This is because the 'new-frame' signal is emitted before the changes for
that frame are applied. So with animations off the position was only
ever updated with the starting values. As a result the shrunk actor was
not being dragged by the position where it was clicked, but by where it
was clicked in the original size, which is likely not even on the shrunk
actor.

This change now also updates the position in the onComplete handler
which gets run with the final scale, even if the duration is 0.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1699

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1627>
2021-02-04 16:39:55 +00:00
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data theme: Adjust dash icon spacing 2021-02-04 17:16:50 +01:00
docs/reference docs: Unify on single DocBook version 2020-10-13 03:02:13 +02:00
js dnd: Update actor position after scaling even when animations are off 2021-02-04 16:39:55 +00:00
lint lint: Sync configuration with gjs 2020-11-16 18:04:23 +00:00
man man: Update options 2020-12-28 02:25:17 +01:00
meson theme: Pre-generate stylesheets as well 2020-12-29 00:40:47 +01:00
po Update Punjabi translation 2021-01-31 17:40:16 +00:00
src blur-effect: Silence compiler warning 2021-01-26 21:29:57 +01:00
subprojects extensions-tool: Remove menu arrow from extension template 2021-02-01 11:40:03 +00:00
tests tests/background-size: Remove ClutterActor::paint signal handler usage 2020-10-24 23:21:39 +02:00
tools *: Fix spelling mistakes found by codespell 2020-08-21 18:25:09 +00:00
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meson_options.txt extensions-app: Move Extensions app to new subproject 2020-03-27 23:33:30 +00:00
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README.md README.md: Add contribution section 2019-02-13 20:37:39 +01:00

GNOME Shell

GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.

For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.

Bugs should be reported to the GNOME bug tracking system.

Contributing

To contribute, open merge requests at https://gitlab.gnome.org/GNOME/gnome-shell.

Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.

License

GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.