9363fd3524
Because for most frames during a workspace switch it's not changing and we can repaint it faster if it's cached on the GPU as a single texture. This seems to reduce the render time for workspace switching by more than 20%. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1356 |
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dbusServices | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
meson.build | ||
portal-resources.gresource.xml |