gnome-shell/js/ui/windowManager.js
Florian Müllner 0257a23c31 windowManager: Update stacking during workspace switches
When animating workspace switches, windows on the old and new workspaces
are temporarily reparented. If windows are restacked, those windows will
thus be ignored by mutter until meta_switch_workspace_completed() resyncs
the stacking at the end of the animation.
As a result, activating a window on another workspace that is not on top
of the stack is very noticeably a two-step operation of switching workspace
and raising the window. There is a technical reason for that order[0], but
we can avoid the visible disruption by manually syncing the stack during
the switch operation.

[0] https://git.gnome.org/browse/mutter/tree/src/core/workspace.c#n590

https://bugzilla.gnome.org/show_bug.cgi?id=741680
2014-12-19 11:39:50 +01:00

1526 lines
60 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const AltTab = imports.ui.altTab;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const Tweener = imports.ui.tweener;
const WindowMenu = imports.ui.windowMenu;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const MAXIMIZE_WINDOW_ANIMATION_TIME = 0.15;
const UNMAXIMIZE_WINDOW_ANIMATION_TIME = 0.15;
const MINIMIZE_WINDOW_ANIMATION_TIME = 0.2;
const SHOW_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_SHOW_WINDOW_ANIMATION_TIME = 0.1;
const DESTROY_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 0.1;
const WINDOW_ANIMATION_TIME = 0.25;
const DIM_BRIGHTNESS = -0.3;
const DIM_TIME = 0.500;
const UNDIM_TIME = 0.250;
const DISPLAY_REVERT_TIMEOUT = 20; // in seconds - keep in sync with mutter
const ONE_SECOND = 1000; // in ms
const DisplayChangeDialog = new Lang.Class({
Name: 'DisplayChangeDialog',
Extends: ModalDialog.ModalDialog,
_init: function(wm) {
this.parent({ styleClass: 'prompt-dialog' });
this._wm = wm;
let mainContentBox = new St.BoxLayout({ style_class: 'prompt-dialog-main-layout',
vertical: false });
this.contentLayout.add(mainContentBox,
{ x_fill: true,
y_fill: true });
let icon = new St.Icon({ icon_name: 'preferences-desktop-display-symbolic' });
mainContentBox.add(icon,
{ x_fill: true,
y_fill: false,
x_align: St.Align.END,
y_align: St.Align.START });
let messageBox = new St.BoxLayout({ style_class: 'prompt-dialog-message-layout',
vertical: true });
mainContentBox.add(messageBox,
{ expand: true, y_align: St.Align.START });
let subjectLabel = new St.Label({ style_class: 'prompt-dialog-headline',
text: _("Do you want to keep these display settings?") });
messageBox.add(subjectLabel,
{ y_fill: false,
y_align: St.Align.START });
this._countDown = DISPLAY_REVERT_TIMEOUT;
let message = this._formatCountDown();
this._descriptionLabel = new St.Label({ style_class: 'prompt-dialog-description',
text: this._formatCountDown() });
this._descriptionLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
this._descriptionLabel.clutter_text.line_wrap = true;
messageBox.add(this._descriptionLabel,
{ y_fill: true,
y_align: St.Align.START });
/* Translators: this and the following message should be limited in lenght,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: Lang.bind(this, this._onFailure),
key: Clutter.Escape },
{ expand: true, x_fill: false, x_align: St.Align.START });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: Lang.bind(this, this._onSuccess),
default: true },
{ expand: false, x_fill: false, x_align: St.Align.END });
this._timeoutId = Mainloop.timeout_add(ONE_SECOND, Lang.bind(this, this._tick));
GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick');
},
close: function(timestamp) {
if (this._timeoutId > 0) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
this.parent(timestamp);
},
_formatCountDown: function() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
},
_tick: function() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return GLib.SOURCE_REMOVE;
}
this._descriptionLabel.text = this._formatCountDown();
return GLib.SOURCE_CONTINUE;
},
_onFailure: function() {
this._wm.complete_display_change(false);
this.close();
},
_onSuccess: function() {
this._wm.complete_display_change(true);
this.close();
},
});
const WindowDimmer = new Lang.Class({
Name: 'WindowDimmer',
_init: function(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect();
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
this._dimFactor = 0.0;
this._syncEnabled();
},
_syncEnabled: function() {
this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0);
},
setEnabled: function(enabled) {
this._enabled = enabled;
this._syncEnabled();
},
set dimFactor(factor) {
this._dimFactor = factor;
this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
this._syncEnabled();
},
get dimFactor() {
return this._dimFactor;
}
});
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
const LAST_WINDOW_GRACE_TIME = 1000;
const WorkspaceTracker = new Lang.Class({
Name: 'WorkspaceTracker',
_init: function(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('notify::n-workspaces', Lang.bind(this, this._nWorkspacesChanged));
global.window_manager.connect('switch-workspace', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('window-entered-monitor', Lang.bind(this, this._windowEnteredMonitor));
global.screen.connect('window-left-monitor', Lang.bind(this, this._windowLeftMonitor));
global.screen.connect('restacked', Lang.bind(this, this._windowsRestacked));
this._workspaceSettings = this._getWorkspaceSettings();
this._workspaceSettings.connect('changed::dynamic-workspaces', Lang.bind(this, this._queueCheckWorkspaces));
this._nWorkspacesChanged();
},
_getWorkspaceSettings: function() {
let settings = global.get_overrides_settings();
if (settings.list_keys().indexOf('dynamic-workspaces') > -1)
return settings;
return new Gio.Settings({ schema_id: 'org.gnome.mutter' });
},
_checkWorkspaces: function() {
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= global.screen.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let actor = windows[i];
let win = actor.get_meta_window();
if (win.is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace().index();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length -1]) {
global.screen.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(false);
}
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
emptyWorkspaces[activeWorkspaceIndex] = false;
// Delete other empty workspaces; do it from the end to avoid index changes
for (i = emptyWorkspaces.length - 2; i >= 0; i--) {
if (emptyWorkspaces[i])
global.screen.remove_workspace(this._workspaces[i], global.get_current_time());
}
this._checkWorkspacesId = 0;
return false;
},
keepWorkspaceAlive: function(workspace, duration) {
if (workspace._keepAliveId)
Mainloop.source_remove(workspace._keepAliveId);
workspace._keepAliveId = Mainloop.timeout_add(duration, Lang.bind(this, function() {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowRemoved: function(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
let id = Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, Lang.bind(this, function() {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowLeftMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowEnteredMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowsRestacked: function() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
},
_queueCheckWorkspaces: function() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._checkWorkspaces));
},
_nWorkspacesChanged: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = global.screen.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', Lang.bind(this, this._queueCheckWorkspaces));
workspace._windowRemovedId = workspace.connect('window-removed', Lang.bind(this, this._windowRemoved));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(function(workspace) {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
});
const TilePreview = new Lang.Class({
Name: 'TilePreview',
_init: function() {
this.actor = new St.Widget();
global.window_group.add_actor(this.actor);
this._reset();
this._showing = false;
},
show: function(window, tileRect, monitorIndex) {
let windowActor = window.get_compositor_private();
if (!windowActor)
return;
global.window_group.set_child_below_sibling(this.actor, windowActor);
if (this._rect && this._rect.equal(tileRect))
return;
let changeMonitor = (this._monitorIndex == -1 ||
this._monitorIndex != monitorIndex);
this._monitorIndex = monitorIndex;
this._rect = tileRect;
let monitor = Main.layoutManager.monitors[monitorIndex];
this._updateStyle(monitor);
if (!this._showing || changeMonitor) {
let monitorRect = new Meta.Rectangle({ x: monitor.x,
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;
}
this._showing = true;
this.actor.show();
Tweener.addTween(this.actor,
{ x: tileRect.x,
y: tileRect.y,
width: tileRect.width,
height: tileRect.height,
opacity: 255,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
hide: function() {
if (!this._showing)
return;
this._showing = false;
Tweener.addTween(this.actor,
{ opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, this._reset)
});
},
_reset: function() {
this.actor.hide();
this._rect = null;
this._monitorIndex = -1;
},
_updateStyle: function(monitor) {
let styles = ['tile-preview'];
if (this._monitorIndex == Main.layoutManager.primaryIndex)
styles.push('on-primary');
if (this._rect.x == monitor.x)
styles.push('tile-preview-left');
if (this._rect.x + this._rect.width == monitor.x + monitor.width)
styles.push('tile-preview-right');
this.actor.style_class = styles.join(' ');
}
});
const WorkspaceSwitchAction = new Lang.Class({
Name: 'WorkspaceSwitchAction',
Extends: Clutter.GestureAction,
_init : function() {
this.parent();
this.set_n_touch_points(4);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(action, actor) {
let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW;
return this.get_n_current_points() == this.get_n_touch_points() &&
(allowedModes & Main.actionMode);
},
vfunc_gesture_end : function(action, actor) {
const MOTION_THRESHOLD = 50;
// Just check one touchpoint here
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let offsetX = x - startX;
let offsetY = y - startY;
let direction;
if (Math.abs(offsetX) < MOTION_THRESHOLD &&
Math.abs(offsetY) < MOTION_THRESHOLD)
return;
if (Math.abs(offsetY) > Math.abs(offsetX)) {
if (offsetY > 0)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
} else {
if (offsetX > 0)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
}
this.emit('activated', direction);
}
});
Signals.addSignalMethods(WorkspaceSwitchAction.prototype);
const AppSwitchAction = new Lang.Class({
Name: 'AppSwitchAction',
Extends: Clutter.GestureAction,
_init : function() {
this.parent();
this.set_n_touch_points(3);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(action, actor) {
if (Main.actionMode != Shell.ActionMode.NORMAL) {
this.cancel();
return false;
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_begin : function(action, actor) {
// in milliseconds
const LONG_PRESS_TIMEOUT = 250;
let nPoints = this.get_n_current_points();
let event = this.get_last_event (nPoints - 1);
if (nPoints == 3)
this._longPressStartTime = event.get_time();
else if (nPoints == 4) {
// Check whether the 4th finger press happens after a 3-finger long press,
// this only needs to be checked on the first 4th finger press
if (this._longPressStartTime != null &&
event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT)
this.cancel();
else {
this._longPressStartTime = null;
this.emit('activated');
}
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_progress : function(action, actor) {
const MOTION_THRESHOLD = 30;
if (this.get_n_current_points() == 3) {
for (let i = 0; i < this.get_n_current_points(); i++) {
[startX, startY] = this.get_press_coords(i);
[x, y] = this.get_motion_coords(i);
if (Math.abs(x - startX) > MOTION_THRESHOLD ||
Math.abs(y - startY) > MOTION_THRESHOLD)
return false;
}
}
return true;
}
});
Signals.addSignalMethods(AppSwitchAction.prototype);
const WindowManager = new Lang.Class({
Name: 'WindowManager',
_init : function() {
this._shellwm = global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
this._mapping = [];
this._destroying = [];
this._movingWindow = null;
this._dimmedWindows = [];
this._allowedKeybindings = {};
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
this._minimizeWindowDone(shellwm, actor);
this._maximizeWindowDone(shellwm, actor);
this._unmaximizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
}));
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('show-tile-preview', Lang.bind(this, this._showTilePreview));
this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview));
this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding));
this._shellwm.connect('confirm-display-change', Lang.bind(this, this._confirmDisplayChange));
global.screen.connect('restacked', Lang.bind(this, this._syncStacking));
this._workspaceSwitcherPopup = null;
this._tilePreview = null;
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-last',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-last',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-applications',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-group',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-windows',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startWindowSwitcher));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startWindowSwitcher));
this.setCustomKeybindingHandler('switch-panels',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.addKeybinding('pause-resume-tweens',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.ALL,
Lang.bind(this, this._toggleTweens));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.NORMAL |
Shell.ActionMode.TOPBAR_POPUP,
Lang.bind(this, this._toggleAppMenu));
Main.overview.connect('showing', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
}));
this._windowMenuManager = new WindowMenu.WindowMenuManager();
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
false, -1, 1);
let gesture = new WorkspaceSwitchAction();
gesture.connect('activated', Lang.bind(this, function(action, direction) {
let newWs = global.screen.get_active_workspace().get_neighbor(direction);
this.actionMoveWorkspace(newWs);
}));
global.stage.add_action(gesture);
gesture = new AppSwitchAction();
gesture.connect('activated', Lang.bind(this, this._switchApp));
global.stage.add_action(gesture);
},
_lookupIndex: function (windows, metaWindow) {
for (let i = 0; i < windows.length; i++) {
if (windows[i].metaWindow == metaWindow) {
return i;
}
}
return -1;
},
_switchApp : function () {
let windows = global.get_window_actors().filter(Lang.bind(this, function(actor) {
let win = actor.metaWindow;
return (!win.is_override_redirect() &&
win.located_on_workspace(global.screen.get_active_workspace()));
}));
if (windows.length == 0)
return;
let focusWindow = global.display.focus_window;
let nextWindow;
if (focusWindow == null)
nextWindow = windows[0].metaWindow;
else {
let index = this._lookupIndex (windows, focusWindow) + 1;
if (index >= windows.length)
index = 0;
nextWindow = windows[index].metaWindow;
}
Main.activateWindow(nextWindow);
},
keepWorkspaceAlive: function(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
},
setCustomKeybindingHandler: function(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
},
addKeybinding: function(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
},
removeKeybinding: function(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.ActionMode.NONE);
},
allowKeybinding: function(name, modes) {
this._allowedKeybindings[name] = modes;
},
_shouldAnimate: function() {
return !Main.overview.visible;
},
_shouldAnimateActor: function(actor, types) {
if (!this._shouldAnimate())
return false;
let type = actor.meta_window.get_window_type();
return types.indexOf(type) >= 0;
},
_removeEffect : function(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
},
_minimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
Tweener.addTween(actor,
{ opacity: 0,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
Tweener.addTween(actor,
{ scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(shellwm, actor) {
},
_hasAttachedDialogs: function(window, ignoreWindow) {
var count = 0;
window.foreach_transient(function(win) {
if (win != ignoreWindow && win.is_attached_dialog())
count++;
return false;
});
return count != 0;
},
_checkDimming: function(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
this._undimWindow(window);
}
},
_dimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
Tweener.addTween(dimmer,
{ dimFactor: 1.0,
time: DIM_TIME,
transition: 'linear'
});
},
_undimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
Tweener.addTween(dimmer,
{ dimFactor: 0.0,
time: UNDIM_TIME,
transition: 'linear' });
},
_mapWindow : function(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
}));
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_map(actor);
return;
}
if (actor.meta_window.is_attached_dialog()) {
/* Scale the window from the center of the parent */
this._checkDimming(actor.get_meta_window().get_transient_for());
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 1.0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutExpo',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
actor.scale_y = 0;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_map(actor);
return;
}
},
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.opacity = 255;
actor.set_pivot_point(0, 0);
actor.scale_y = 1;
actor.scale_x = 1;
actor.translation_y = 0;
actor.translation_x = 0;
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
}
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_destroy(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
Tweener.addTween(actor,
{ opacity: 0,
scale_x: 0.8,
scale_y: 0.8,
time: DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
this._checkDimming(parent, window);
actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
Tweener.removeTweens(actor);
this._destroyWindowDone(shellwm, actor);
}));
}
Tweener.addTween(actor,
{ scale_y: 0,
time: DIALOG_DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_destroy(actor);
return;
}
},
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
},
_filterKeybinding: function(shellwm, binding) {
if (Main.actionMode == Shell.ActionMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.actionMode == Shell.ActionMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode);
},
_syncStacking: function() {
if (this._switchData == null)
return;
// Update stacking of windows in inGroup (aka the workspace we are
// switching to). Windows in outGroup are about to be hidden anyway,
// so we just ignore them here.
let windows = global.get_window_actors();
let sibling = null;
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() != this._switchData.inGroup)
continue;
this._switchData.inGroup.set_child_above_sibling(windows[i], sibling);
sibling = windows[i];
}
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
let windows = global.get_window_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
let xDest = 0, yDest = 0;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height - Main.panel.actor.height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height + Main.panel.actor.height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
switchData.inGroup = new Clutter.Actor();
switchData.outGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
wgroup.add_actor(switchData.movingWindowBin);
for (let i = 0; i < windows.length; i++) {
let actor = windows[i];
let window = actor.get_meta_window();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
let record = { window: actor,
parent: actor.get_parent() };
if (this._movingWindow && window == this._movingWindow) {
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
actor.reparent(switchData.movingWindowBin);
} else if (window.get_workspace().index() == from) {
switchData.windows.push(record);
actor.reparent(switchData.outGroup);
} else if (window.get_workspace().index() == to) {
switchData.windows.push(record);
actor.reparent(switchData.inGroup);
actor.show();
}
}
switchData.inGroup.set_position(-xDest, -yDest);
switchData.inGroup.raise_top();
switchData.movingWindowBin.raise_top();
Tweener.addTween(switchData.outGroup,
{ x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.is_destroyed()) // Window gone
continue;
if (w.window.get_parent() == switchData.outGroup) {
w.window.reparent(w.parent);
w.window.hide();
} else
w.window.reparent(w.parent);
}
Tweener.removeTweens(switchData.inGroup);
Tweener.removeTweens(switchData.outGroup);
switchData.inGroup.destroy();
switchData.outGroup.destroy();
switchData.movingWindowBin.destroy();
if (this._movingWindow)
this._movingWindow = null;
shellwm.completed_switch_workspace();
},
_showTilePreview: function(shellwm, window, tileRect, monitorIndex) {
if (!this._tilePreview)
this._tilePreview = new TilePreview();
this._tilePreview.show(window, tileRect, monitorIndex);
},
_hideTilePreview: function(shellwm) {
if (!this._tilePreview)
return;
this._tilePreview.hide();
},
_showWindowMenu: function(shellwm, window, menu, rect) {
this._windowMenuManager.showWindowMenuForWindow(window, menu, rect);
},
_startAppSwitcher : function(display, screen, window, binding) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new AltTab.AppSwitcherPopup();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startWindowSwitcher : function(display, screen, window, binding) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new AltTab.WindowSwitcherPopup();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startA11ySwitcher : function(display, screen, window, binding) {
Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask());
},
_toggleAppMenu : function(display, screen, window, event, binding) {
Main.panel.toggleAppMenu();
},
_toggleTweens: function() {
this._tweensPaused = !this._tweensPaused;
const OrigTweener = imports.tweener.tweener;
if (this._tweensPaused)
OrigTweener.pauseAllTweens();
else
OrigTweener.resumeAllTweens();
},
_showWorkspaceSwitcher : function(display, screen, window, binding) {
if (!Main.sessionMode.hasWorkspaces)
return;
if (screen.n_workspaces == 1)
return;
let [action,,,target] = binding.get_name().split('-');
let newWs;
let direction;
if (target == 'last') {
direction = Meta.MotionDirection.DOWN;
newWs = screen.get_workspace_by_index(screen.n_workspaces - 1);
} else if (isNaN(target)) {
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = screen.get_active_workspace().get_neighbor(direction);
} else if (target > 0) {
target--;
newWs = screen.get_workspace_by_index(target);
if (screen.get_active_workspace().index() > target)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
}
if (direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() {
this._workspaceSwitcherPopup = null;
}));
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
},
actionMoveWorkspace: function(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
},
actionMoveWindow: function(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
},
_confirmDisplayChange: function() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
},
});