2119 lines
77 KiB
JavaScript
2119 lines
77 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const Gio = imports.gi.Gio;
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const Gtk = imports.gi.Gtk;
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const GnomeDesktop = imports.gi.GnomeDesktop;
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const Atk = imports.gi.Atk;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Pango = imports.gi.Pango;
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const Shell = imports.gi.Shell;
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const Signals = imports.signals;
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const St = imports.gi.St;
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const Tp = imports.gi.TelepathyGLib;
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const BoxPointer = imports.ui.boxpointer;
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const CtrlAltTab = imports.ui.ctrlAltTab;
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const GnomeSession = imports.misc.gnomeSession;
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const GrabHelper = imports.ui.grabHelper;
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const Layout = imports.ui.layout;
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const Lightbox = imports.ui.lightbox;
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const Main = imports.ui.main;
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const PointerWatcher = imports.ui.pointerWatcher;
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const PopupMenu = imports.ui.popupMenu;
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const Params = imports.misc.params;
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const Tweener = imports.ui.tweener;
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const Util = imports.misc.util;
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const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
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const ANIMATION_TIME = 0.2;
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const NOTIFICATION_TIMEOUT = 4;
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const HIDE_TIMEOUT = 0.2;
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const LONGER_HIDE_TIMEOUT = 0.6;
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// We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
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// range from the point where it left the tray.
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const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
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// Time the user needs to leave the mouse on the bottom pixel row to open the tray
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const TRAY_DWELL_TIME = 1000; // ms
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// Time resolution when tracking the mouse to catch the open tray dwell
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const TRAY_DWELL_CHECK_INTERVAL = 100; // ms
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const IDLE_TIME = 1000;
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const MESSAGE_TRAY_PRESSURE_THRESHOLD = 250; // pixels
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const MESSAGE_TRAY_PRESSURE_TIMEOUT = 1000; // ms
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const State = {
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HIDDEN: 0,
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SHOWING: 1,
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SHOWN: 2,
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HIDING: 3
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};
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// These reasons are useful when we destroy the notifications received through
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// the notification daemon. We use EXPIRED for transient notifications that the
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// user did not interact with, DISMISSED for all other notifications that were
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// destroyed as a result of a user action, and SOURCE_CLOSED for the notifications
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// that were requested to be destroyed by the associated source.
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const NotificationDestroyedReason = {
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EXPIRED: 1,
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DISMISSED: 2,
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SOURCE_CLOSED: 3
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};
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// Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
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// urgency values map to the corresponding values for the notifications received
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// through the notification daemon. HIGH urgency value is used for chats received
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// through the Telepathy client.
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const Urgency = {
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LOW: 0,
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NORMAL: 1,
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HIGH: 2,
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CRITICAL: 3
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};
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function _fixMarkup(text, allowMarkup) {
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if (allowMarkup) {
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// Support &, ", ', < and >, escape all other
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// occurrences of '&'.
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let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, '&');
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// Support <b>, <i>, and <u>, escape anything else
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// so it displays as raw markup.
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_text = _text.replace(/<(?!\/?[biu]>)/g, '<');
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try {
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Pango.parse_markup(_text, -1, '');
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return _text;
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} catch (e) {}
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}
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// !allowMarkup, or invalid markup
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return GLib.markup_escape_text(text, -1);
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}
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const FocusGrabber = new Lang.Class({
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Name: 'FocusGrabber',
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_init: function(actor) {
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this._actor = actor;
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this._prevKeyFocusActor = null;
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this._focusActorChangedId = 0;
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this._focused = false;
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},
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grabFocus: function() {
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if (this._focused)
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return;
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this._prevFocusedWindow = global.display.focus_window;
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this._prevKeyFocusActor = global.stage.get_key_focus();
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this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
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if (!this._actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false))
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this._actor.grab_key_focus();
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this._focused = true;
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},
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_focusUngrabbed: function() {
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if (!this._focused)
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return false;
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if (this._focusActorChangedId > 0) {
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global.stage.disconnect(this._focusActorChangedId);
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this._focusActorChangedId = 0;
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}
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this._focused = false;
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return true;
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},
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_focusActorChanged: function() {
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let focusedActor = global.stage.get_key_focus();
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if (!focusedActor || !this._actor.contains(focusedActor))
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this._focusUngrabbed();
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},
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ungrabFocus: function() {
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if (!this._focusUngrabbed())
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return;
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if (this._prevKeyFocusActor) {
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global.stage.set_key_focus(this._prevKeyFocusActor);
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this._prevKeyFocusActor = null;
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} else {
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let focusedActor = global.stage.get_key_focus();
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if (focusedActor && this._actor.contains(focusedActor))
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global.stage.set_key_focus(null);
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}
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}
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});
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const URLHighlighter = new Lang.Class({
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Name: 'URLHighlighter',
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_init: function() {
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this.actor = new St.Label({ reactive: true, style_class: 'url-highlighter' });
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this._linkColor = '#ccccff';
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this.actor.connect('style-changed', Lang.bind(this, function() {
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let [hasColor, color] = this.actor.get_theme_node().lookup_color('link-color', false);
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if (hasColor) {
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let linkColor = color.to_string().substr(0, 7);
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if (linkColor != this._linkColor) {
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this._linkColor = linkColor;
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this._highlightUrls();
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}
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}
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}));
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this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
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// Don't try to URL highlight when invisible.
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// The MessageTray doesn't actually hide us, so
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// we need to check for paint opacities as well.
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return Clutter.EVENT_PROPAGATE;
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// Keep Notification.actor from seeing this and taking
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// a pointer grab, which would block our button-release-event
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// handler, if an URL is clicked
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return this._findUrlAtPos(event) != -1;
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}));
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this.actor.connect('button-release-event', Lang.bind(this, function (actor, event) {
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return Clutter.EVENT_PROPAGATE;
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let urlId = this._findUrlAtPos(event);
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if (urlId != -1) {
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let url = this._urls[urlId].url;
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if (url.indexOf(':') == -1)
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url = 'http://' + url;
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Gio.app_info_launch_default_for_uri(url, global.create_app_launch_context(0, -1));
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return Clutter.EVENT_STOP;
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}
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return Clutter.EVENT_PROPAGATE;
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}));
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this.actor.connect('motion-event', Lang.bind(this, function(actor, event) {
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return Clutter.EVENT_PROPAGATE;
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let urlId = this._findUrlAtPos(event);
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if (urlId != -1 && !this._cursorChanged) {
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global.screen.set_cursor(Meta.Cursor.POINTING_HAND);
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this._cursorChanged = true;
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} else if (urlId == -1) {
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global.screen.set_cursor(Meta.Cursor.DEFAULT);
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this._cursorChanged = false;
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}
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return Clutter.EVENT_PROPAGATE;
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}));
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this.actor.connect('leave-event', Lang.bind(this, function() {
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if (!this.actor.visible || this.actor.get_paint_opacity() == 0)
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return Clutter.EVENT_PROPAGATE;
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if (this._cursorChanged) {
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this._cursorChanged = false;
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global.screen.set_cursor(Meta.Cursor.DEFAULT);
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}
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return Clutter.EVENT_PROPAGATE;
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}));
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},
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hasText: function() {
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return !!this._text;
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},
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setMarkup: function(text, allowMarkup) {
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text = text ? _fixMarkup(text, allowMarkup) : '';
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this._text = text;
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this.actor.clutter_text.set_markup(text);
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/* clutter_text.text contain text without markup */
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this._urls = Util.findUrls(this.actor.clutter_text.text);
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this._highlightUrls();
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},
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_highlightUrls: function() {
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// text here contain markup
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let urls = Util.findUrls(this._text);
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let markup = '';
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let pos = 0;
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for (let i = 0; i < urls.length; i++) {
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let url = urls[i];
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let str = this._text.substr(pos, url.pos - pos);
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markup += str + '<span foreground="' + this._linkColor + '"><u>' + url.url + '</u></span>';
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pos = url.pos + url.url.length;
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}
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markup += this._text.substr(pos);
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this.actor.clutter_text.set_markup(markup);
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},
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_findUrlAtPos: function(event) {
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let success;
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let [x, y] = event.get_coords();
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[success, x, y] = this.actor.transform_stage_point(x, y);
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let find_pos = -1;
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for (let i = 0; i < this.actor.clutter_text.text.length; i++) {
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let [success, px, py, line_height] = this.actor.clutter_text.position_to_coords(i);
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if (py > y || py + line_height < y || x < px)
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continue;
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find_pos = i;
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}
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if (find_pos != -1) {
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for (let i = 0; i < this._urls.length; i++)
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if (find_pos >= this._urls[i].pos &&
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this._urls[i].pos + this._urls[i].url.length > find_pos)
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return i;
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}
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return -1;
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}
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});
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// NotificationPolicy:
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// An object that holds all bits of configurable policy related to a notification
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// source, such as whether to play sound or honour the critical bit.
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//
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// A notification without a policy object will inherit the default one.
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const NotificationPolicy = new Lang.Class({
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Name: 'NotificationPolicy',
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_init: function(params) {
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params = Params.parse(params, { enable: true,
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enableSound: true,
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showBanners: true,
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forceExpanded: false,
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showInLockScreen: true,
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detailsInLockScreen: false
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});
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Lang.copyProperties(params, this);
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},
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// Do nothing for the default policy. These methods are only useful for the
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// GSettings policy.
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store: function() { },
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destroy: function() { }
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});
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Signals.addSignalMethods(NotificationPolicy.prototype);
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const NotificationGenericPolicy = new Lang.Class({
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Name: 'NotificationGenericPolicy',
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Extends: NotificationPolicy,
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_init: function() {
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// Don't chain to parent, it would try setting
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// our properties to the defaults
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this.id = 'generic';
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this._masterSettings = new Gio.Settings({ schema: 'org.gnome.desktop.notifications' });
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this._masterSettings.connect('changed', Lang.bind(this, this._changed));
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},
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store: function() { },
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destroy: function() {
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this._masterSettings.run_dispose();
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},
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_changed: function(settings, key) {
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this.emit('policy-changed', key);
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},
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get enable() {
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return true;
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},
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get enableSound() {
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return true;
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},
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get showBanners() {
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return this._masterSettings.get_boolean('show-banners');
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},
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get forceExpanded() {
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return false;
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},
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get showInLockScreen() {
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return this._masterSettings.get_boolean('show-in-lock-screen');
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},
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get detailsInLockScreen() {
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return false;
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}
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});
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const NotificationApplicationPolicy = new Lang.Class({
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Name: 'NotificationApplicationPolicy',
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Extends: NotificationPolicy,
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_init: function(id) {
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// Don't chain to parent, it would try setting
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// our properties to the defaults
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this.id = id;
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this._canonicalId = this._canonicalizeId(id);
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this._masterSettings = new Gio.Settings({ schema: 'org.gnome.desktop.notifications' });
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this._settings = new Gio.Settings({ schema: 'org.gnome.desktop.notifications.application',
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path: '/org/gnome/desktop/notifications/application/' + this._canonicalId + '/' });
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this._masterSettings.connect('changed', Lang.bind(this, this._changed));
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this._settings.connect('changed', Lang.bind(this, this._changed));
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},
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store: function() {
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this._settings.set_string('application-id', this.id + '.desktop');
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let apps = this._masterSettings.get_strv('application-children');
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if (apps.indexOf(this._canonicalId) < 0) {
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apps.push(this._canonicalId);
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this._masterSettings.set_strv('application-children', apps);
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}
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},
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destroy: function() {
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this._masterSettings.run_dispose();
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this._settings.run_dispose();
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},
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_changed: function(settings, key) {
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this.emit('policy-changed', key);
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},
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_canonicalizeId: function(id) {
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// Keys are restricted to lowercase alphanumeric characters and dash,
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// and two dashes cannot be in succession
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return id.toLowerCase().replace(/[^a-z0-9\-]/g, '-').replace(/--+/g, '-');
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},
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get enable() {
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return this._settings.get_boolean('enable');
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},
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get enableSound() {
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return this._settings.get_boolean('enable-sound-alerts');
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},
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get showBanners() {
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return this._masterSettings.get_boolean('show-banners') &&
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this._settings.get_boolean('show-banners');
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},
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get forceExpanded() {
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return this._settings.get_boolean('force-expanded');
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},
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get showInLockScreen() {
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return this._masterSettings.get_boolean('show-in-lock-screen') &&
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this._settings.get_boolean('show-in-lock-screen');
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},
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get detailsInLockScreen() {
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return this._settings.get_boolean('details-in-lock-screen');
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}
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});
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const RevealerLayout = new Lang.Class({
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Name: 'RevealerLayout',
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Extends: Clutter.BinLayout,
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_init: function() {
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this.parent();
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this._heightScale = 0;
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},
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vfunc_get_preferred_height: function(container, forWidth) {
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let [minHeight, natHeight] = this.parent(container, forWidth);
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minHeight *= this._heightScale;
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natHeight *= this._heightScale;
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return [minHeight, natHeight];
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},
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set heightScale(value) {
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if (this._heightScale == value)
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return;
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this._heightScale = value;
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this.layout_changed();
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},
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get heightScale() {
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return this._heightScale;
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},
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});
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const Revealer = new Lang.Class({
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Name: 'Revealer',
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_init: function(child) {
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this._layout = new RevealerLayout();
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this.actor = new St.Widget({ layout_manager: this._layout });
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this.actor.add_child(child);
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this._visible = false;
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},
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_setTo: function(heightScale, animate) {
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Tweener.removeTweens(this._layout);
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if (animate)
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Tweener.addTween(this._layout, { heightScale: heightScale,
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time: ANIMATION_TIME,
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transition: 'easeOutQuad' });
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else
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this._layout.heightScale = heightScale;
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},
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show: function(animate) {
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this._setTo(1, animate);
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},
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hide: function(animate) {
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this._setTo(0, animate);
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},
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});
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// Notification:
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// @source: the notification's Source
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// @title: the title
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// @banner: the banner text
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// @params: optional additional params
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//
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// Creates a notification. In the banner mode, the notification
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// will show an icon, @title (in bold) and @banner, all on a single
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// line (with @banner ellipsized if necessary).
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//
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// The notification will be expandable if either it has additional
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// elements that were added to it or if the @banner text did not
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// fit fully in the banner mode. When the notification is expanded,
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// the @banner text from the top line is always removed. The complete
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// @banner text is added to the notification by default. You can change
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// what is displayed by setting the child of this._bodyBin.
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//
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// You can also add buttons to the notification with addButton(),
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// and you can construct simple default buttons with addAction().
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//
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// By default, the icon shown is the same as the source's.
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// However, if @params contains a 'gicon' parameter, the passed in gicon
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// will be used.
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//
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// You can add a secondary icon to the banner with 'secondaryGIcon'. There
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// is no fallback for this icon.
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//
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// If @params contains 'bannerMarkup', with the value %true, then
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// the corresponding element is assumed to use pango markup. If the
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// parameter is not present for an element, then anything that looks
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// like markup in that element will appear literally in the output.
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//
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// If @params contains a 'clear' parameter with the value %true, then
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// the content and the action area of the notification will be cleared.
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//
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// If @params contains 'soundName' or 'soundFile', the corresponding
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// event sound is played when the notification is shown (if the policy for
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// @source allows playing sounds).
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const Notification = new Lang.Class({
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Name: 'Notification',
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ICON_SIZE: 32,
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_init: function(source, title, banner, params) {
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this.source = source;
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this.title = title;
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this.urgency = Urgency.NORMAL;
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// 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
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this.isTransient = false;
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this.isMusic = false;
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this.forFeedback = false;
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this.expanded = false;
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this.focused = false;
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this.acknowledged = false;
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this._destroyed = false;
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this._titleDirection = Clutter.TextDirection.DEFAULT;
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this._soundName = null;
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this._soundFile = null;
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this._soundPlayed = false;
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// Let me draw you a picture:
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//
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// ,. this._iconBin ,. this._titleLabel
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// | ,. this._secondaryIconBin
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// .----|--------|---------------|------------.
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// | .-----. | .----.-----------------------. |
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// | | | | | | |--- this._titleBox
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// | '.....' | '....'.......................' |
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// | | |- this._hbox
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// | | this._bodyBin |
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// | | | --- this._vbox
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// |_________|________________________________|
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// | this._actionArea |
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// |__________________________________________|
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// | this._buttonBox |
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// |__________________________________________|
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this.actor = new St.Button({ style_class: 'notification',
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accessible_role: Atk.Role.NOTIFICATION,
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x_fill: true, y_fill: true });
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this.actor._delegate = this;
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this.actor.connect('clicked', Lang.bind(this, this._onClicked));
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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// Separates the notification content, action area and button box
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this._vbox = new St.BoxLayout({ vertical: true });
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this.actor.child = this._vbox;
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// Separates the icon and title/body
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this._hbox = new St.BoxLayout({ style_class: 'notification-main-content' });
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this._vbox.add_child(this._hbox);
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this._iconBin = new St.Bin();
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this._hbox.add_child(this._iconBin);
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this._titleBodyBox = new St.BoxLayout({ style_class: 'notification-title-body-box',
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vertical: true });
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this._hbox.add_child(this._titleBodyBox);
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this._titleBox = new St.BoxLayout({ style_class: 'notification-title-box',
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x_expand: true, x_align: Clutter.ActorAlign.START });
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this._secondaryIconBin = new St.Bin();
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this._titleBox.add_child(this._secondaryIconBin);
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this._titleLabel = new St.Label({ x_expand: true });
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this._titleBox.add_child(this._titleLabel);
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this._titleBodyBox.add(this._titleBox);
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this._bodyScrollArea = new St.ScrollView({ style_class: 'notification-scrollview',
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hscrollbar_policy: Gtk.PolicyType.NEVER });
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this._titleBodyBox.add(this._bodyScrollArea);
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this.enableScrolling(true);
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this._bodyScrollable = new St.BoxLayout();
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this._bodyScrollArea.add_actor(this._bodyScrollable);
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this._bodyBin = new St.Bin();
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this._bodyScrollable.add_actor(this._bodyBin);
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// By default, this._bodyBin contains a URL highlighter. Subclasses
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// can override this to provide custom content if they want to.
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this._bodyUrlHighlighter = new URLHighlighter();
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this._bodyBin.child = this._bodyUrlHighlighter.actor;
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this._actionAreaBin = new St.Bin({ style_class: 'notification-action-area',
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x_expand: true, y_expand: true });
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this._actionAreaRevealer = new Revealer(this._actionAreaBin);
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this._vbox.add_child(this._actionAreaRevealer.actor);
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this._buttonBox = new St.BoxLayout({ style_class: 'notification-button-box',
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x_expand: true, y_expand: true });
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global.focus_manager.add_group(this._buttonBox);
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this._buttonBoxRevealer = new Revealer(this._buttonBox);
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this._vbox.add_child(this._buttonBoxRevealer.actor);
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// If called with only one argument we assume the caller
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// will call .update() later on. This is the case of
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// NotificationDaemon, which wants to use the same code
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// for new and updated notifications
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if (arguments.length != 1)
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this.update(title, banner, params);
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this._sync();
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},
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_sync: function() {
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if (this.expanded) {
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if (this._actionArea != null)
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this._actionAreaRevealer.show(true);
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else
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this._actionAreaRevealer.hide(false);
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if (this._buttonBox.get_n_children() > 0)
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this._buttonBoxRevealer.show(true);
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else
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this._buttonBoxRevealer.hide(false);
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} else {
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this._actionAreaRevealer.hide(true);
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this._buttonBoxRevealer.hide(true);
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}
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this._iconBin.visible = (this._icon != null && this._icon.visible);
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this._secondaryIconBin.visible = (this._secondaryIcon != null);
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if (this.expanded) {
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this._titleLabel.clutter_text.line_wrap = true;
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this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
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this._bodyUrlHighlighter.actor.clutter_text.line_wrap = true;
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this._bodyUrlHighlighter.actor.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
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} else {
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this._titleLabel.clutter_text.line_wrap = false;
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this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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this._bodyUrlHighlighter.actor.clutter_text.line_wrap = false;
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this._bodyUrlHighlighter.actor.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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}
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this.enableScrolling(this.expanded);
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this._bodyUrlHighlighter.actor.visible = this._bodyUrlHighlighter.hasText();
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},
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// update:
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// @title: the new title
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// @banner: the new banner
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// @params: as in the Notification constructor
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//
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// Updates the notification by regenerating its icon and updating
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// the title/banner. If @params.clear is %true, it will also
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// remove any additional actors/action buttons previously added.
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update: function(title, banner, params) {
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params = Params.parse(params, { gicon: null,
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secondaryGIcon: null,
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bannerMarkup: false,
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clear: false,
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soundName: null,
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soundFile: null });
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let oldFocus = global.stage.key_focus;
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if (this._actionArea && params.clear) {
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if (oldFocus && this._actionArea.contains(oldFocus))
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this.actor.grab_key_focus();
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this._actionArea.destroy();
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this._actionArea = null;
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}
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if (params.clear) {
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this._buttonBox.destroy_all_children();
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}
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if (this._icon && (params.gicon || params.clear)) {
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this._icon.destroy();
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this._icon = null;
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}
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if (params.gicon) {
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this._icon = new St.Icon({ gicon: params.gicon,
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icon_size: this.ICON_SIZE });
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} else {
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this._icon = this.source.createIcon(this.ICON_SIZE);
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}
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if (this._icon)
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this._iconBin.child = this._icon;
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if (this._secondaryIcon && (params.secondaryGIcon || params.clear)) {
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this._secondaryIcon.destroy();
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this._secondaryIcon = null;
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}
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if (params.secondaryGIcon) {
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this._secondaryIcon = new St.Icon({ gicon: params.secondaryGIcon,
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style_class: 'secondary-icon' });
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this._secondaryIconBin.child = this._secondaryIcon;
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}
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this.title = title;
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title = title ? _fixMarkup(title.replace(/\n/g, ' '), false) : '';
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this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
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if (Pango.find_base_dir(title, -1) == Pango.Direction.RTL)
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this._titleDirection = Clutter.TextDirection.RTL;
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else
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this._titleDirection = Clutter.TextDirection.LTR;
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// Let the title's text direction control the overall direction
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// of the notification - in case where different scripts are used
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// in the notification, this is the right thing for the icon, and
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// arguably for action buttons as well. Labels other than the title
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// will be allocated at the available width, so that their alignment
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// is done correctly automatically.
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this.actor.set_text_direction(this._titleDirection);
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this._bodyUrlHighlighter.setMarkup(banner, params.bannerMarkup);
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if (this._soundName != params.soundName ||
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this._soundFile != params.soundFile) {
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this._soundName = params.soundName;
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this._soundFile = params.soundFile;
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this._soundPlayed = false;
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}
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this._sync();
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},
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setIconVisible: function(visible) {
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this._icon.visible = visible;
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this._sync();
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},
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enableScrolling: function(enableScrolling) {
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let scrollPolicy = enableScrolling ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
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this._bodyScrollArea.vscrollbar_policy = scrollPolicy;
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this._bodyScrollArea.enable_mouse_scrolling = enableScrolling;
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},
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// scrollTo:
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// @side: St.Side.TOP or St.Side.BOTTOM
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//
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// Scrolls the content area (if scrollable) to the indicated edge
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scrollTo: function(side) {
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let adjustment = this._bodyScrollArea.vscroll.adjustment;
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if (side == St.Side.TOP)
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adjustment.value = adjustment.lower;
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else if (side == St.Side.BOTTOM)
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adjustment.value = adjustment.upper;
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},
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setActionArea: function(actor) {
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if (this._actionArea)
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this._actionArea.destroy();
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this._actionArea = actor;
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this._actionAreaBin.child = actor;
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this._sync();
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},
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addButton: function(button, callback) {
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this._buttonBox.add(button);
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button.connect('clicked', Lang.bind(this, function() {
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callback();
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this.emit('done-displaying');
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this.destroy();
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}));
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this._sync();
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return button;
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},
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// addAction:
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// @label: the label for the action's button
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// @callback: the callback for the action
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//
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// Adds a button with the given @label to the notification. All
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// action buttons will appear in a single row at the bottom of
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// the notification.
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addAction: function(label, callback) {
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let button = new St.Button({ style_class: 'notification-button',
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x_expand: true, label: label, can_focus: true });
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return this.addButton(button, callback);
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},
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setUrgency: function(urgency) {
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this.urgency = urgency;
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},
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setTransient: function(isTransient) {
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this.isTransient = isTransient;
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},
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setForFeedback: function(forFeedback) {
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this.forFeedback = forFeedback;
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},
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_styleChanged: function() {
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this._spacing = this._table.get_theme_node().get_length('spacing-columns');
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},
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_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
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let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
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let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
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if (this._secondaryIcon) {
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let [secondaryIconMin, secondaryIconNat] = this._secondaryIcon.get_preferred_width(forHeight);
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alloc.min_size = secondaryIconMin + this._spacing + titleMin;
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alloc.natural_size = secondaryIconNat + this._spacing + titleNat + this._spacing + bannerNat;
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} else {
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alloc.min_size = titleMin;
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alloc.natural_size = titleNat + this._spacing + bannerNat;
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}
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},
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playSound: function() {
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if (this._soundPlayed)
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return;
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if (!this.source.policy.enableSound) {
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this._soundPlayed = true;
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return;
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}
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if (this._soundName) {
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if (this.source.app) {
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let app = this.source.app;
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global.play_theme_sound_full(0, this._soundName,
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this.title, null,
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app.get_id(), app.get_name());
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} else {
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global.play_theme_sound(0, this._soundName, this.title, null);
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}
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} else if (this._soundFile) {
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if (this.source.app) {
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let app = this.source.app;
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global.play_sound_file_full(0, this._soundFile,
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this.title, null,
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app.get_id(), app.get_name());
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} else {
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global.play_sound_file(0, this._soundFile, this.title, null);
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}
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}
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},
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expand: function(animate) {
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this.expanded = true;
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this._sync();
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this.emit('expanded');
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},
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collapseCompleted: function() {
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if (this._destroyed)
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return;
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this.expanded = false;
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this._sync();
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},
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_onClicked: function() {
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this.emit('clicked');
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this.emit('done-displaying');
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this.destroy();
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},
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_onDestroy: function() {
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if (this._destroyed)
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return;
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this._destroyed = true;
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if (!this._destroyedReason)
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this._destroyedReason = NotificationDestroyedReason.DISMISSED;
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this.emit('destroy', this._destroyedReason);
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},
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destroy: function(reason) {
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this._destroyedReason = reason;
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this.actor.destroy();
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this.actor._delegate = null;
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}
|
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});
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Signals.addSignalMethods(Notification.prototype);
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|
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const Source = new Lang.Class({
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Name: 'MessageTraySource',
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SOURCE_ICON_SIZE: 48,
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_init: function(title, iconName) {
|
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this.title = title;
|
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this.iconName = iconName;
|
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|
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this.isChat = false;
|
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this.isMuted = false;
|
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this.keepTrayOnSummaryClick = false;
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|
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this.notifications = [];
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|
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this.policy = this._createPolicy();
|
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},
|
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|
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get count() {
|
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return this.notifications.length;
|
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},
|
|
|
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get indicatorCount() {
|
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let notifications = this.notifications.filter(function(n) { return !n.isTransient; });
|
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return notifications.length;
|
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},
|
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|
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get unseenCount() {
|
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return this.notifications.filter(function(n) { return !n.acknowledged; }).length;
|
|
},
|
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|
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get countVisible() {
|
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return this.count > 1;
|
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},
|
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|
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get isClearable() {
|
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return !this.isChat;
|
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},
|
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|
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countUpdated: function() {
|
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this.emit('count-updated');
|
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},
|
|
|
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_createPolicy: function() {
|
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return new NotificationPolicy();
|
|
},
|
|
|
|
setTitle: function(newTitle) {
|
|
this.title = newTitle;
|
|
this.emit('title-changed');
|
|
},
|
|
|
|
setMuted: function(muted) {
|
|
if (!this.isChat || this.isMuted == muted)
|
|
return;
|
|
this.isMuted = muted;
|
|
this.emit('muted-changed');
|
|
},
|
|
|
|
// Called to create a new icon actor.
|
|
// Provides a sane default implementation, override if you need
|
|
// something more fancy.
|
|
createIcon: function(size) {
|
|
return new St.Icon({ gicon: this.getIcon(),
|
|
icon_size: size });
|
|
},
|
|
|
|
getIcon: function() {
|
|
return new Gio.ThemedIcon({ name: this.iconName });
|
|
},
|
|
|
|
_onNotificationDestroy: function(notification) {
|
|
let index = this.notifications.indexOf(notification);
|
|
if (index < 0)
|
|
return;
|
|
|
|
this.notifications.splice(index, 1);
|
|
if (this.notifications.length == 0)
|
|
this._lastNotificationRemoved();
|
|
|
|
this.countUpdated();
|
|
},
|
|
|
|
pushNotification: function(notification) {
|
|
if (this.notifications.indexOf(notification) >= 0)
|
|
return;
|
|
|
|
notification.connect('destroy', Lang.bind(this, this._onNotificationDestroy));
|
|
this.notifications.push(notification);
|
|
this.emit('notification-added', notification);
|
|
|
|
this.countUpdated();
|
|
},
|
|
|
|
notify: function(notification) {
|
|
notification.acknowledged = false;
|
|
this.pushNotification(notification);
|
|
|
|
if (!this.isMuted) {
|
|
// Play the sound now, if banners are disabled.
|
|
// Otherwise, it will be played when the notification
|
|
// is next shown.
|
|
if (this.policy.showBanners) {
|
|
this.emit('notify', notification);
|
|
} else {
|
|
notification.playSound();
|
|
}
|
|
}
|
|
},
|
|
|
|
destroy: function(reason) {
|
|
this.policy.destroy();
|
|
|
|
let notifications = this.notifications;
|
|
this.notifications = [];
|
|
|
|
for (let i = 0; i < notifications.length; i++)
|
|
notifications[i].destroy(reason);
|
|
|
|
this.emit('destroy', reason);
|
|
},
|
|
|
|
iconUpdated: function() {
|
|
this.emit('icon-updated');
|
|
},
|
|
|
|
//// Protected methods ////
|
|
_setSummaryIcon: function(icon) {
|
|
this._mainIcon.setIcon(icon);
|
|
this.iconUpdated();
|
|
},
|
|
|
|
// To be overridden by subclasses
|
|
open: function() {
|
|
},
|
|
|
|
destroyNotifications: function() {
|
|
for (let i = this.notifications.length - 1; i >= 0; i--)
|
|
this.notifications[i].destroy();
|
|
|
|
this.countUpdated();
|
|
},
|
|
|
|
// Default implementation is to destroy this source, but subclasses can override
|
|
_lastNotificationRemoved: function() {
|
|
this.destroy();
|
|
},
|
|
|
|
getMusicNotification: function() {
|
|
for (let i = 0; i < this.notifications.length; i++) {
|
|
if (this.notifications[i].isMusic)
|
|
return this.notifications[i];
|
|
}
|
|
|
|
return null;
|
|
},
|
|
});
|
|
Signals.addSignalMethods(Source.prototype);
|
|
|
|
const MessageTrayIndicator = new Lang.Class({
|
|
Name: 'MessageTrayIndicator',
|
|
|
|
_init: function(tray) {
|
|
this._tray = tray;
|
|
|
|
this.actor = new St.BoxLayout({ style_class: 'message-tray-indicator',
|
|
reactive: true,
|
|
track_hover: true,
|
|
vertical: true,
|
|
x_expand: true,
|
|
y_expand: true,
|
|
y_align: Clutter.ActorAlign.START });
|
|
this.actor.connect('notify::height', Lang.bind(this, function() {
|
|
this.actor.translation_y = -this.actor.height;
|
|
}));
|
|
this.actor.connect('button-press-event', Lang.bind(this, function() {
|
|
this._tray.openTray();
|
|
this._pressureBarrier.reset();
|
|
}));
|
|
|
|
this._count = new St.Label({ style_class: 'message-tray-indicator-count',
|
|
x_expand: true,
|
|
x_align: Clutter.ActorAlign.CENTER });
|
|
this.actor.add_child(this._count);
|
|
|
|
this._tray.connect('indicator-count-updated', Lang.bind(this, this._syncCount));
|
|
this._syncCount();
|
|
|
|
this._glow = new St.Widget({ style_class: 'message-tray-indicator-glow',
|
|
x_expand: true });
|
|
this.actor.add_child(this._glow);
|
|
|
|
this._pressureBarrier = new Layout.PressureBarrier(MESSAGE_TRAY_PRESSURE_THRESHOLD,
|
|
MESSAGE_TRAY_PRESSURE_TIMEOUT,
|
|
Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.OVERVIEW);
|
|
this._pressureBarrier.setEventFilter(this._barrierEventFilter);
|
|
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._updateBarrier));
|
|
this._updateBarrier();
|
|
|
|
this._pressureBarrier.connect('pressure-changed', Lang.bind(this, this._updatePressure));
|
|
this._pressureValue = 0;
|
|
this._syncGlow();
|
|
},
|
|
|
|
_updateBarrier: function() {
|
|
let monitor = Main.layoutManager.bottomMonitor;
|
|
|
|
if (this._barrier) {
|
|
this._pressureBarrier.removeBarrier(this._trayBarrier);
|
|
this._barrier.destroy();
|
|
this._barrier = null;
|
|
}
|
|
|
|
this._barrier = new Meta.Barrier({ display: global.display,
|
|
x1: monitor.x, x2: monitor.x + monitor.width,
|
|
y1: monitor.y + monitor.height, y2: monitor.y + monitor.height,
|
|
directions: Meta.BarrierDirection.NEGATIVE_Y });
|
|
this._pressureBarrier.addBarrier(this._barrier);
|
|
},
|
|
|
|
_trayBarrierEventFilter: function(event) {
|
|
// Throw out all events where the pointer was grabbed by another
|
|
// client, as the client that grabbed the pointer expects to have
|
|
// complete control over it
|
|
if (event.grabbed && Main.modalCount == 0)
|
|
return true;
|
|
|
|
if (this._tray.hasVisibleNotification())
|
|
return true;
|
|
|
|
return false;
|
|
},
|
|
|
|
_syncCount: function() {
|
|
let count = this._tray.indicatorCount;
|
|
this._count.visible = (count > 0);
|
|
this._count.text = '' + count;
|
|
},
|
|
|
|
_syncGlow: function() {
|
|
let value = this._pressureValue;
|
|
let percent = value / this._pressureBarrier.threshold;
|
|
this.actor.opacity = Math.min(percent * 255, 255);
|
|
this.actor.visible = (value > 0);
|
|
},
|
|
|
|
get pressureValue() {
|
|
return this._pressureValue;
|
|
},
|
|
|
|
set pressureValue(value) {
|
|
this._pressureValue = value;
|
|
this._syncGlow();
|
|
},
|
|
|
|
_updatePressure: function() {
|
|
let value = this._pressureBarrier.currentPressure;
|
|
this.pressureValue = value;
|
|
if (value > 0) {
|
|
Tweener.removeTweens(this);
|
|
Tweener.addTween(this, { time: 1,
|
|
delay: this._pressureBarrier.timeout / 1000,
|
|
pressureValue: 0 });
|
|
}
|
|
},
|
|
|
|
destroy: function() {
|
|
this.actor.destroy();
|
|
},
|
|
});
|
|
|
|
const SystemTrayIconButton = new Lang.Class({
|
|
Name: 'SystemTrayIconButton',
|
|
|
|
_init: function(trayIcon) {
|
|
this._trayIcon = trayIcon;
|
|
|
|
this.actor = new St.Button({ style_class: 'system-tray-icon-button',
|
|
track_hover: true,
|
|
can_focus: true,
|
|
reactive: true });
|
|
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
|
|
this.actor.set_child(this._trayIcon);
|
|
|
|
this._trayIcon.connect('destroy', Lang.bind(this, function() {
|
|
this.actor.set_child(null);
|
|
this.actor.destroy();
|
|
}));
|
|
},
|
|
|
|
_onClicked: function() {
|
|
let event = Clutter.get_current_event();
|
|
|
|
let id = global.stage.connect('deactivate', Lang.bind(this, function() {
|
|
global.stage.disconnect(id);
|
|
this._trayIcon.click(event);
|
|
}));
|
|
|
|
this.emit('clicked');
|
|
|
|
Main.overview.hide();
|
|
return true;
|
|
},
|
|
});
|
|
Signals.addSignalMethods(SystemTrayIconButton.prototype);
|
|
|
|
const SystemTraySection = new Lang.Class({
|
|
Name: 'SystemTraySection',
|
|
|
|
_init: function(tray) {
|
|
this._tray = tray;
|
|
|
|
this.actor = new St.BoxLayout({ style_class: 'system-tray-icons',
|
|
y_align: Clutter.ActorAlign.CENTER,
|
|
y_expand: true });
|
|
|
|
this._trayManager = new Shell.TrayManager();
|
|
this._trayManager.connect('tray-icon-added', Lang.bind(this, this._onTrayIconAdded));
|
|
this._trayManager.connect('tray-icon-removed', Lang.bind(this, this._onTrayIconRemoved));
|
|
|
|
this._trayManager.manage_screen(global.screen, this.actor);
|
|
},
|
|
|
|
_onTrayIconAdded: function(manager, trayIcon) {
|
|
let button = new SystemTrayIconButton(trayIcon);
|
|
button.connect('clicked', Lang.bind(this, function() {
|
|
this._tray.close();
|
|
}));
|
|
this.actor.add_child(button.actor);
|
|
},
|
|
|
|
_onTrayIconRemoved: function(manager, trayIcon) {
|
|
trayIcon.destroy();
|
|
},
|
|
});
|
|
|
|
const NotificationDrawer = new Lang.Class({
|
|
Name: 'NotificationDrawer',
|
|
|
|
_init: function(tray) {
|
|
this._tray = tray;
|
|
|
|
this.actor = new St.BoxLayout({ style_class: 'notification-drawer',
|
|
vertical: true });
|
|
|
|
this._footer = new St.BoxLayout({ style_class: 'notification-drawer-footer' });
|
|
this.actor.add_child(this._footer);
|
|
|
|
this._footerActions = new St.BoxLayout({ style_class: 'notification-drawer-footer-actions' });
|
|
|
|
this._clearButton = new St.Button({ reactive: true,
|
|
can_focus: true,
|
|
track_hover: true,
|
|
accessible_name: _("Clear all notifications"),
|
|
style_class: 'notification-drawer-button' });
|
|
this._clearButton.child = new St.Icon({ icon_name: 'edit-clear-all-symbolic' });
|
|
this._clearButton.connect('clicked', Lang.bind(this, this._clearAllNotifications));
|
|
this._footerActions.add_child(this._clearButton);
|
|
|
|
this._settingsButton = new St.Button({ reactive: true,
|
|
can_focus: true,
|
|
track_hover: true,
|
|
button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE,
|
|
accessible_name: _("Settings"),
|
|
accessible_role: Atk.Role.MENU,
|
|
style_class: 'notification-drawer-button' });
|
|
this._settingsButton.child = new St.Icon({ icon_name: 'emblem-system-symbolic' });
|
|
this._settingsButton.connect('clicked', Lang.bind(this, this._launchSettings));
|
|
this._footerActions.add_child(this._settingsButton);
|
|
|
|
this._footer.add_child(this._footerActions);
|
|
|
|
this._systemTray = new SystemTraySection(this._tray);
|
|
this._footer.add_child(this._systemTray.actor);
|
|
},
|
|
|
|
_clearAllNotifications: function() {
|
|
let toDestroy = this._tray.getSources().filter(function(source) {
|
|
return source.isClearable;
|
|
});
|
|
|
|
toDestroy.forEach(function(source) {
|
|
source.destroy();
|
|
});
|
|
},
|
|
|
|
_launchSettings: function() {
|
|
let app = Shell.AppSystem.get_default().lookup_app('gnome-notifications-panel.desktop');
|
|
app.activate();
|
|
|
|
Main.overview.hide();
|
|
this._tray.close();
|
|
},
|
|
});
|
|
|
|
const MessageTray = new Lang.Class({
|
|
Name: 'MessageTray',
|
|
|
|
_init: function() {
|
|
this._presence = new GnomeSession.Presence(Lang.bind(this, function(proxy, error) {
|
|
this._onStatusChanged(proxy.status);
|
|
}));
|
|
this._busy = false;
|
|
this._presence.connectSignal('StatusChanged', Lang.bind(this, function(proxy, senderName, [status]) {
|
|
this._onStatusChanged(status);
|
|
}));
|
|
|
|
this._notificationWidget = new St.Widget({ name: 'notification-container',
|
|
reactive: true,
|
|
track_hover: true,
|
|
y_align: Clutter.ActorAlign.START,
|
|
x_align: Clutter.ActorAlign.CENTER,
|
|
y_expand: true,
|
|
x_expand: true,
|
|
layout_manager: new Clutter.BinLayout() });
|
|
this._notificationRevealer = new Revealer(this._notificationWidget);
|
|
|
|
this._notificationWidget.connect('key-release-event', Lang.bind(this, this._onNotificationKeyRelease));
|
|
this._notificationWidget.connect('notify::hover', Lang.bind(this, this._onNotificationHoverChanged));
|
|
this._notificationWidget.connect('notify::height', Lang.bind(this, function() {
|
|
this._notificationWidget.translation_y = -this._notificationWidget.height;
|
|
}));
|
|
|
|
this._notificationBin = new St.Bin({ y_expand: true });
|
|
this._notificationBin.set_y_align(Clutter.ActorAlign.START);
|
|
this._notificationWidget.add_actor(this._notificationBin);
|
|
this._notificationWidget.hide();
|
|
this._notificationFocusGrabber = new FocusGrabber(this._notificationWidget);
|
|
this._notificationQueue = [];
|
|
this._notification = null;
|
|
this._notificationClickedId = 0;
|
|
|
|
this._closeButton = Util.makeCloseButton();
|
|
this._closeButton.hide();
|
|
this._closeButton.connect('clicked', Lang.bind(this, this._closeNotification));
|
|
this._notificationWidget.add_actor(this._closeButton);
|
|
|
|
this._userActiveWhileNotificationShown = false;
|
|
|
|
this.idleMonitor = Meta.IdleMonitor.get_core();
|
|
|
|
/*
|
|
Main.layoutManager.connect('keyboard-visible-changed', Lang.bind(this, this._onKeyboardVisibleChanged));
|
|
*/
|
|
|
|
// pointerInNotification is sort of a misnomer -- it tracks whether
|
|
// a message tray notification should expand. The value is
|
|
// partially driven by the hover state of the notification, but has
|
|
// a lot of complex state related to timeouts and the current
|
|
// state of the pointer when a notification pops up.
|
|
this._pointerInNotification = false;
|
|
|
|
// This tracks this._notificationWidget.hover and is used to fizzle
|
|
// out non-changing hover notifications in onNotificationHoverChanged.
|
|
this._notificationHovered = false;
|
|
|
|
this._keyboardVisible = false;
|
|
this._notificationState = State.HIDDEN;
|
|
this._notificationTimeoutId = 0;
|
|
this._notificationExpandedId = 0;
|
|
this._notificationRemoved = false;
|
|
this._reNotifyAfterHideNotification = null;
|
|
this._inCtrlAltTab = false;
|
|
|
|
this.clearableCount = 0;
|
|
|
|
Main.layoutManager.trayBox.add_actor(this._notificationRevealer.actor);
|
|
Main.layoutManager.trackChrome(this._notificationWidget);
|
|
Main.layoutManager.trackChrome(this._closeButton);
|
|
|
|
this._notificationDrawer = new NotificationDrawer(this);
|
|
this._notificationDrawer.actor.x_align = Clutter.ActorAlign.CENTER;
|
|
this._notificationDrawer.actor.x_expand = true;
|
|
Main.layoutManager.trayBox.add_actor(this._notificationDrawer.actor);
|
|
Main.layoutManager.trackChrome(this._notificationDrawer.actor);
|
|
|
|
global.screen.connect('in-fullscreen-changed', Lang.bind(this, this._updateState));
|
|
Main.layoutManager.connect('hot-corners-changed', Lang.bind(this, this._hotCornersChanged));
|
|
|
|
Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
|
|
|
|
Main.wm.addKeybinding('toggle-message-tray',
|
|
new Gio.Settings({ schema: SHELL_KEYBINDINGS_SCHEMA }),
|
|
Meta.KeyBindingFlags.NONE,
|
|
Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.MESSAGE_TRAY |
|
|
Shell.KeyBindingMode.OVERVIEW,
|
|
Lang.bind(this, this.toggleAndNavigate));
|
|
Main.wm.addKeybinding('focus-active-notification',
|
|
new Gio.Settings({ schema: SHELL_KEYBINDINGS_SCHEMA }),
|
|
Meta.KeyBindingFlags.NONE,
|
|
Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.MESSAGE_TRAY |
|
|
Shell.KeyBindingMode.OVERVIEW,
|
|
Lang.bind(this, this._expandActiveNotification));
|
|
|
|
this._sources = new Map();
|
|
|
|
this._trayDwellTimeoutId = 0;
|
|
// this._setupTrayDwellIfNeeded();
|
|
this._sessionUpdated();
|
|
this._hotCornersChanged();
|
|
|
|
/*
|
|
this._noMessages = new St.Label({ text: _("No Messages"),
|
|
style_class: 'no-messages-label',
|
|
x_align: Clutter.ActorAlign.CENTER,
|
|
x_expand: true,
|
|
y_align: Clutter.ActorAlign.CENTER,
|
|
y_expand: true });
|
|
this.actor.add_actor(this._noMessages);
|
|
this._updateNoMessagesLabel();
|
|
|
|
this._messageTrayMenuButton = new MessageTrayMenuButton(this);
|
|
this.actor.add_actor(this._messageTrayMenuButton.actor);
|
|
*/
|
|
|
|
/*
|
|
this._indicator = new MessageTrayIndicator(this);
|
|
Main.layoutManager.trayBox.add_child(this._indicator.actor);
|
|
Main.layoutManager.trackChrome(this._indicator.actor);
|
|
this._grabHelper.addActor(this._indicator.actor);
|
|
*/
|
|
},
|
|
|
|
close: function() {
|
|
this._escapeTray();
|
|
},
|
|
|
|
_setupTrayDwellIfNeeded: function() {
|
|
// If we don't have extended barrier features, then we need
|
|
// to support the old tray dwelling mechanism.
|
|
if (!global.display.supports_extended_barriers()) {
|
|
let pointerWatcher = PointerWatcher.getPointerWatcher();
|
|
pointerWatcher.addWatch(TRAY_DWELL_CHECK_INTERVAL, Lang.bind(this, this._checkTrayDwell));
|
|
this._trayDwelling = false;
|
|
this._trayDwellUserTime = 0;
|
|
}
|
|
},
|
|
|
|
_updateNoMessagesLabel: function() {
|
|
// this._noMessages.visible = this._sources.size == 0;
|
|
},
|
|
|
|
_sessionUpdated: function() {
|
|
/*
|
|
if (Main.sessionMode.isLocked || Main.sessionMode.isGreeter) {
|
|
if (this._inCtrlAltTab)
|
|
Main.ctrlAltTabManager.removeGroup(this._summary);
|
|
this._inCtrlAltTab = false;
|
|
} else if (!this._inCtrlAltTab) {
|
|
Main.ctrlAltTabManager.addGroup(this._summary, _("Message Tray"), 'user-available-symbolic',
|
|
{ focusCallback: Lang.bind(this, this.toggleAndNavigate),
|
|
sortGroup: CtrlAltTab.SortGroup.BOTTOM });
|
|
this._inCtrlAltTab = true;
|
|
}
|
|
this._updateState();
|
|
*/
|
|
},
|
|
|
|
_checkTrayDwell: function(x, y) {
|
|
let monitor = Main.layoutManager.bottomMonitor;
|
|
let shouldDwell = (x >= monitor.x && x <= monitor.x + monitor.width &&
|
|
y == monitor.y + monitor.height - 1);
|
|
if (shouldDwell) {
|
|
// We only set up dwell timeout when the user is not hovering over the tray
|
|
// (!this._notificationHovered). This avoids bringing up the message tray after the
|
|
// user clicks on a notification with the pointer on the bottom pixel
|
|
// of the monitor. The _trayDwelling variable is used so that we only try to
|
|
// fire off one tray dwell - if it fails (because, say, the user has the mouse down),
|
|
// we don't try again until the user moves the mouse up and down again.
|
|
if (!this._trayDwelling && !this._notificationHovered && this._trayDwellTimeoutId == 0) {
|
|
// Save the interaction timestamp so we can detect user input
|
|
let focusWindow = global.display.focus_window;
|
|
this._trayDwellUserTime = focusWindow ? focusWindow.user_time : 0;
|
|
|
|
this._trayDwellTimeoutId = Mainloop.timeout_add(TRAY_DWELL_TIME,
|
|
Lang.bind(this, this._trayDwellTimeout));
|
|
GLib.Source.set_name_by_id(this._trayDwellTimeoutId, '[gnome-shell] this._trayDwellTimeout');
|
|
}
|
|
this._trayDwelling = true;
|
|
} else {
|
|
this._cancelTrayDwell();
|
|
this._trayDwelling = false;
|
|
}
|
|
},
|
|
|
|
_onNotificationKeyRelease: function(actor, event) {
|
|
if (event.get_key_symbol() == Clutter.KEY_Escape && event.get_state() == 0) {
|
|
this._expireNotification();
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
},
|
|
|
|
_expireNotification: function() {
|
|
this._notificationExpired = true;
|
|
this._updateState();
|
|
},
|
|
|
|
_closeNotification: function() {
|
|
if (this._notificationState == State.SHOWN) {
|
|
this._closeButton.hide();
|
|
this._notification.emit('done-displaying');
|
|
this._notification.destroy();
|
|
}
|
|
},
|
|
|
|
contains: function(source) {
|
|
return this._sources.has(source);
|
|
},
|
|
|
|
add: function(source) {
|
|
if (this.contains(source)) {
|
|
log('Trying to re-add source ' + source.title);
|
|
return;
|
|
}
|
|
|
|
// Register that we got a notification for this source
|
|
source.policy.store();
|
|
|
|
source.policy.connect('enable-changed', Lang.bind(this, this._onSourceEnableChanged, source));
|
|
source.policy.connect('policy-changed', Lang.bind(this, this._updateState));
|
|
this._onSourceEnableChanged(source.policy, source);
|
|
},
|
|
|
|
_addSource: function(source) {
|
|
let obj = {
|
|
source: source,
|
|
notifyId: 0,
|
|
destroyId: 0,
|
|
mutedChangedId: 0,
|
|
countChangedId: 0,
|
|
};
|
|
|
|
if (source.isClearable)
|
|
this.clearableCount++;
|
|
|
|
this._sources.set(source, obj);
|
|
|
|
obj.notifyId = source.connect('notify', Lang.bind(this, this._onNotify));
|
|
obj.destroyId = source.connect('destroy', Lang.bind(this, this._onSourceDestroy));
|
|
obj.mutedChangedId = source.connect('muted-changed', Lang.bind(this,
|
|
function () {
|
|
if (source.isMuted)
|
|
this._notificationQueue = this._notificationQueue.filter(function(notification) {
|
|
return source != notification.source;
|
|
});
|
|
}));
|
|
obj.countChangedId = source.connect('count-updated', Lang.bind(this, function() {
|
|
this.emit('indicator-count-updated');
|
|
}));
|
|
|
|
this.emit('source-added', source);
|
|
this.emit('indicator-count-updated');
|
|
|
|
this._updateNoMessagesLabel();
|
|
},
|
|
|
|
_removeSource: function(source) {
|
|
let obj = this._sources.get(source);
|
|
this._sources.delete(source);
|
|
|
|
if (source.isClearable)
|
|
this.clearableCount--;
|
|
|
|
source.disconnect(obj.notifyId);
|
|
source.disconnect(obj.destroyId);
|
|
source.disconnect(obj.mutedChangedId);
|
|
source.disconnect(obj.countChangedId);
|
|
|
|
this.emit('source-removed', source);
|
|
this.emit('indicator-count-updated');
|
|
|
|
this._updateNoMessagesLabel();
|
|
},
|
|
|
|
getSources: function() {
|
|
return [k for (k of this._sources.keys())];
|
|
},
|
|
|
|
_onSourceEnableChanged: function(policy, source) {
|
|
let wasEnabled = this.contains(source);
|
|
let shouldBeEnabled = policy.enable;
|
|
|
|
if (wasEnabled != shouldBeEnabled) {
|
|
if (shouldBeEnabled)
|
|
this._addSource(source);
|
|
else
|
|
this._removeSource(source);
|
|
}
|
|
},
|
|
|
|
_onSourceDestroy: function(source) {
|
|
this._removeSource(source);
|
|
},
|
|
|
|
get hasChatSources() {
|
|
for (let source of this._sources.keys())
|
|
if (source.isChat)
|
|
return true;
|
|
return false;
|
|
},
|
|
|
|
get indicatorCount() {
|
|
if (!this._sources.size)
|
|
return 0;
|
|
|
|
let count = 0;
|
|
for (let source of this._sources.keys())
|
|
count += source.indicatorCount;
|
|
return count;
|
|
},
|
|
|
|
_onNotificationDestroy: function(notification) {
|
|
if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
|
|
this._updateNotificationTimeout(0);
|
|
this._notificationRemoved = true;
|
|
this._updateState();
|
|
return;
|
|
}
|
|
|
|
let index = this._notificationQueue.indexOf(notification);
|
|
if (index != -1)
|
|
this._notificationQueue.splice(index, 1);
|
|
},
|
|
|
|
openTray: function() {
|
|
if (Main.overview.animationInProgress)
|
|
return;
|
|
|
|
this._traySummoned = true;
|
|
this._updateState();
|
|
},
|
|
|
|
toggle: function() {
|
|
if (Main.overview.animationInProgress)
|
|
return false;
|
|
|
|
this._traySummoned = !this._traySummoned;
|
|
this._updateState();
|
|
return true;
|
|
},
|
|
|
|
toggleAndNavigate: function() {
|
|
if (!this.toggle())
|
|
return;
|
|
|
|
/*
|
|
if (this._traySummoned)
|
|
this._.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
|
|
*/
|
|
},
|
|
|
|
hide: function() {
|
|
this._traySummoned = false;
|
|
this._updateState();
|
|
},
|
|
|
|
_onNotify: function(source, notification) {
|
|
if (this._notification == notification) {
|
|
// If a notification that is being shown is updated, we update
|
|
// how it is shown and extend the time until it auto-hides.
|
|
// If a new notification is updated while it is being hidden,
|
|
// we stop hiding it and show it again.
|
|
this._updateShowingNotification();
|
|
} else if (this._notificationQueue.indexOf(notification) < 0) {
|
|
notification.connect('destroy',
|
|
Lang.bind(this, this._onNotificationDestroy));
|
|
this._notificationQueue.push(notification);
|
|
this._notificationQueue.sort(function(notification1, notification2) {
|
|
return (notification2.urgency - notification1.urgency);
|
|
});
|
|
}
|
|
this._updateState();
|
|
},
|
|
|
|
_hotCornersChanged: function() {
|
|
/*
|
|
let primary = Main.layoutManager.primaryIndex;
|
|
let corner = Main.layoutManager.hotCorners[primary];
|
|
if (corner && corner.actor)
|
|
this._grabHelper.addActor(corner.actor);
|
|
*/
|
|
},
|
|
|
|
_resetNotificationLeftTimeout: function() {
|
|
this._useLongerNotificationLeftTimeout = false;
|
|
if (this._notificationLeftTimeoutId) {
|
|
Mainloop.source_remove(this._notificationLeftTimeoutId);
|
|
this._notificationLeftTimeoutId = 0;
|
|
this._notificationLeftMouseX = -1;
|
|
this._notificationLeftMouseY = -1;
|
|
}
|
|
},
|
|
|
|
_onNotificationHoverChanged: function() {
|
|
if (this._notificationWidget.hover == this._notificationHovered)
|
|
return;
|
|
|
|
this._notificationHovered = this._notificationWidget.hover;
|
|
if (this._notificationHovered) {
|
|
// No dwell inside notifications at the bottom of the screen
|
|
// this._cancelTrayDwell();
|
|
|
|
this._resetNotificationLeftTimeout();
|
|
|
|
if (this._showNotificationMouseX >= 0) {
|
|
let actorAtShowNotificationPosition =
|
|
global.stage.get_actor_at_pos(Clutter.PickMode.ALL, this._showNotificationMouseX, this._showNotificationMouseY);
|
|
this._showNotificationMouseX = -1;
|
|
this._showNotificationMouseY = -1;
|
|
// Don't set this._pointerInNotification to true if the pointer was initially in the area where the notification
|
|
// popped up. That way we will not be expanding notifications that happen to pop up over the pointer
|
|
// automatically. Instead, the user is able to expand the notification by mousing away from it and then
|
|
// mousing back in. Because this is an expected action, we set the boolean flag that indicates that a longer
|
|
// timeout should be used before popping down the notification.
|
|
/*
|
|
if (this.actor.contains(actorAtShowNotificationPosition)) {
|
|
this._useLongerNotificationLeftTimeout = true;
|
|
return;
|
|
}
|
|
*/
|
|
}
|
|
|
|
this._pointerInNotification = true;
|
|
this._updateState();
|
|
} else {
|
|
// We record the position of the mouse the moment it leaves the tray. These coordinates are used in
|
|
// this._onNotificationLeftTimeout() to determine if the mouse has moved far enough during the initial timeout for us
|
|
// to consider that the user intended to leave the tray and therefore hide the tray. If the mouse is still
|
|
// close to its previous position, we extend the timeout once.
|
|
let [x, y, mods] = global.get_pointer();
|
|
this._notificationLeftMouseX = x;
|
|
this._notificationLeftMouseY = y;
|
|
|
|
// We wait just a little before hiding the message tray in case the user quickly moves the mouse back into it.
|
|
// We wait for a longer period if the notification popped up where the mouse pointer was already positioned.
|
|
// That gives the user more time to mouse away from the notification and mouse back in in order to expand it.
|
|
let timeout = this._useLongerNotificationLeftTimeout ? LONGER_HIDE_TIMEOUT * 1000 : HIDE_TIMEOUT * 1000;
|
|
this._notificationLeftTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._onNotificationLeftTimeout));
|
|
GLib.Source.set_name_by_id(this._notificationLeftTimeoutId, '[gnome-shell] this._onNotificationLeftTimeout');
|
|
}
|
|
},
|
|
|
|
_onKeyboardVisibleChanged: function(layoutManager, keyboardVisible) {
|
|
this._keyboardVisible = keyboardVisible;
|
|
this._updateState();
|
|
},
|
|
|
|
_onStatusChanged: function(status) {
|
|
if (status == GnomeSession.PresenceStatus.BUSY) {
|
|
// remove notification and allow the summary to be closed now
|
|
this._updateNotificationTimeout(0);
|
|
this._busy = true;
|
|
} else if (status != GnomeSession.PresenceStatus.IDLE) {
|
|
// We preserve the previous value of this._busy if the status turns to IDLE
|
|
// so that we don't start showing notifications queued during the BUSY state
|
|
// as the screensaver gets activated.
|
|
this._busy = false;
|
|
}
|
|
|
|
this._updateState();
|
|
},
|
|
|
|
_onNotificationLeftTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We extend the timeout once if the mouse moved no further than MOUSE_LEFT_ACTOR_THRESHOLD to either side or up.
|
|
// We don't check how far down the mouse moved because any point above the tray, but below the exit coordinate,
|
|
// is close to the tray.
|
|
if (this._notificationLeftMouseX > -1 &&
|
|
y > this._notificationLeftMouseY - MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x < this._notificationLeftMouseX + MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x > this._notificationLeftMouseX - MOUSE_LEFT_ACTOR_THRESHOLD) {
|
|
this._notificationLeftMouseX = -1;
|
|
this._notificationLeftTimeoutId = Mainloop.timeout_add(LONGER_HIDE_TIMEOUT * 1000,
|
|
Lang.bind(this, this._onNotificationLeftTimeout));
|
|
GLib.Source.set_name_by_id(this._notificationLeftTimeoutId, '[gnome-shell] this._onNotificationLeftTimeout');
|
|
} else {
|
|
this._notificationLeftTimeoutId = 0;
|
|
this._useLongerNotificationLeftTimeout = false;
|
|
this._pointerInNotification = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
}
|
|
return GLib.SOURCE_REMOVE;
|
|
},
|
|
|
|
_escapeTray: function() {
|
|
this._pointerInNotification = false;
|
|
this._traySummoned = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
},
|
|
|
|
hasVisibleNotification: function() {
|
|
return this._notificationState != State.HIDDEN;
|
|
},
|
|
|
|
// All of the logic for what happens when occurs here; the various
|
|
// event handlers merely update variables such as
|
|
// 'this._pointerInNotification', 'this._traySummoned', etc, and
|
|
// _updateState() figures out what (if anything) needs to be done
|
|
// at the present time.
|
|
_updateState: function() {
|
|
// If our state changes caused _updateState to be called,
|
|
// just exit now to prevent reentrancy issues.
|
|
if (this._updatingState)
|
|
return;
|
|
|
|
this._updatingState = true;
|
|
|
|
// Filter out acknowledged notifications.
|
|
this._notificationQueue = this._notificationQueue.filter(function(n) {
|
|
return !n.acknowledged;
|
|
});
|
|
|
|
let hasNotifications = Main.sessionMode.hasNotifications;
|
|
|
|
if (this._notificationState == State.HIDDEN) {
|
|
let shouldShowNotification = (hasNotifications && !this._traySummoned);
|
|
let nextNotification = this._notificationQueue[0] || null;
|
|
if (shouldShowNotification && nextNotification) {
|
|
let limited = this._busy || Main.layoutManager.bottomMonitor.inFullscreen;
|
|
let showNextNotification = (!limited || nextNotification.forFeedback || nextNotification.urgency == Urgency.CRITICAL);
|
|
if (showNextNotification)
|
|
this._showNotification();
|
|
}
|
|
} else if (this._notificationState == State.SHOWN) {
|
|
let expired = (this._userActiveWhileNotificationShown &&
|
|
this._notificationTimeoutId == 0 &&
|
|
this._notification.urgency != Urgency.CRITICAL &&
|
|
!this._notification.focused &&
|
|
!this._pointerInNotification) || this._notificationExpired;
|
|
let mustClose = (this._notificationRemoved || !hasNotifications || expired || this._traySummoned);
|
|
|
|
if (mustClose) {
|
|
let animate = hasNotifications && !this._notificationRemoved;
|
|
this._hideNotification(animate);
|
|
} else if (this._pointerInNotification && !this._notification.expanded) {
|
|
this._expandNotification(false);
|
|
} else if (this._pointerInNotification) {
|
|
this._ensureNotificationFocused();
|
|
}
|
|
}
|
|
|
|
if (this._traySummoned)
|
|
this._notificationDrawer.actor.y = -this._notificationDrawer.actor.height;
|
|
else
|
|
this._notificationDrawer.actor.y = 0;
|
|
|
|
this._updatingState = false;
|
|
|
|
// Clean transient variables that are used to communicate actions
|
|
// to updateState()
|
|
this._notificationExpired = false;
|
|
},
|
|
|
|
_tween: function(actor, statevar, value, params) {
|
|
let onComplete = params.onComplete;
|
|
let onCompleteScope = params.onCompleteScope;
|
|
let onCompleteParams = params.onCompleteParams;
|
|
|
|
params.onComplete = this._tweenComplete;
|
|
params.onCompleteScope = this;
|
|
params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
|
|
|
|
// Remove other tweens that could mess with the state machine
|
|
Tweener.removeTweens(actor);
|
|
Tweener.addTween(actor, params);
|
|
|
|
let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
|
|
this[statevar] = valuing;
|
|
},
|
|
|
|
_tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
|
|
this[statevar] = value;
|
|
if (onComplete)
|
|
onComplete.apply(onCompleteScope, onCompleteParams);
|
|
this._updateState();
|
|
},
|
|
|
|
_showTray: function() {
|
|
/*
|
|
if (!this._grabHelper.grab({ actor: this.actor,
|
|
onUngrab: Lang.bind(this, this._escapeTray) })) {
|
|
this._traySummoned = false;
|
|
return false;
|
|
}
|
|
|
|
this.emit('showing');
|
|
this._tween(this.actor, '_trayState', State.SHOWN,
|
|
{ y: -this.actor.height,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
|
|
*/
|
|
return true;
|
|
},
|
|
|
|
_onIdleMonitorBecameActive: function() {
|
|
this._userActiveWhileNotificationShown = true;
|
|
this._updateNotificationTimeout(2000);
|
|
this._updateState();
|
|
},
|
|
|
|
_showNotification: function() {
|
|
this._notification = this._notificationQueue.shift();
|
|
|
|
this._userActiveWhileNotificationShown = this.idleMonitor.get_idletime() <= IDLE_TIME;
|
|
if (!this._userActiveWhileNotificationShown) {
|
|
// If the user isn't active, set up a watch to let us know
|
|
// when the user becomes active.
|
|
this.idleMonitor.add_user_active_watch(Lang.bind(this, this._onIdleMonitorBecameActive));
|
|
}
|
|
|
|
this._notificationClickedId = this._notification.connect('done-displaying',
|
|
Lang.bind(this, this._escapeTray));
|
|
this._notificationUnfocusedId = this._notification.connect('unfocused', Lang.bind(this, function() {
|
|
this._updateState();
|
|
}));
|
|
this._notificationBin.child = this._notification.actor;
|
|
|
|
this._notificationWidget.opacity = 0;
|
|
this._notificationWidget.show();
|
|
|
|
this._updateShowingNotification();
|
|
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We save the position of the mouse at the time when we started showing the notification
|
|
// in order to determine if the notification popped up under it. We make that check if
|
|
// the user starts moving the mouse and _onNotificationHoverChanged() gets called. We don't
|
|
// expand the notification if it just happened to pop up under the mouse unless the user
|
|
// explicitly mouses away from it and then mouses back in.
|
|
this._showNotificationMouseX = x;
|
|
this._showNotificationMouseY = y;
|
|
// We save the coordinates of the mouse at the time when we started showing the notification
|
|
// and then we update it in _notificationTimeout(). We don't pop down the notification if
|
|
// the mouse is moving towards it or within it.
|
|
this._lastSeenMouseX = x;
|
|
this._lastSeenMouseY = y;
|
|
|
|
this._resetNotificationLeftTimeout();
|
|
},
|
|
|
|
_updateShowingNotification: function() {
|
|
this._notification.acknowledged = true;
|
|
this._notification.playSound();
|
|
|
|
// We auto-expand notifications with CRITICAL urgency, or for which the relevant setting
|
|
// is on in the control center.
|
|
if (this._notification.urgency == Urgency.CRITICAL ||
|
|
this._notification.source.policy.forceExpanded)
|
|
this._expandNotification(true);
|
|
|
|
// We tween all notifications to full opacity. This ensures that both new notifications and
|
|
// notifications that might have been in the process of hiding get full opacity.
|
|
//
|
|
// We use this._showNotificationCompleted() onComplete callback to extend the time the updated
|
|
// notification is being shown.
|
|
|
|
this._tween(this._notificationWidget, '_notificationState', State.SHOWN,
|
|
{ opacity: 255,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._showNotificationCompleted,
|
|
onCompleteScope: this
|
|
});
|
|
this._notificationRevealer.show(true);
|
|
},
|
|
|
|
_showNotificationCompleted: function() {
|
|
if (this._notification.urgency != Urgency.CRITICAL)
|
|
this._updateNotificationTimeout(NOTIFICATION_TIMEOUT * 1000);
|
|
},
|
|
|
|
_updateNotificationTimeout: function(timeout) {
|
|
if (this._notificationTimeoutId) {
|
|
Mainloop.source_remove(this._notificationTimeoutId);
|
|
this._notificationTimeoutId = 0;
|
|
}
|
|
if (timeout > 0) {
|
|
this._notificationTimeoutId =
|
|
Mainloop.timeout_add(timeout,
|
|
Lang.bind(this, this._notificationTimeout));
|
|
GLib.Source.set_name_by_id(this._notificationTimeoutId, '[gnome-shell] this._notificationTimeout');
|
|
}
|
|
},
|
|
|
|
_notificationTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
if (y > this._lastSeenMouseY + 10 && !this._notificationHovered) {
|
|
// The mouse is moving towards the notification, so don't
|
|
// hide it yet. (We just create a new timeout (and destroy
|
|
// the old one) each time because the bookkeeping is
|
|
// simpler.)
|
|
this._updateNotificationTimeout(1000);
|
|
} else if (this._useLongerNotificationLeftTimeout && !this._notificationLeftTimeoutId &&
|
|
(x != this._lastSeenMouseX || y != this._lastSeenMouseY)) {
|
|
// Refresh the timeout if the notification originally
|
|
// popped up under the pointer, and the pointer is hovering
|
|
// inside it.
|
|
this._updateNotificationTimeout(1000);
|
|
} else {
|
|
this._notificationTimeoutId = 0;
|
|
this._updateState();
|
|
}
|
|
|
|
this._lastSeenMouseX = x;
|
|
this._lastSeenMouseY = y;
|
|
return GLib.SOURCE_REMOVE;
|
|
},
|
|
|
|
_hideNotification: function(animate) {
|
|
this._notificationFocusGrabber.ungrabFocus();
|
|
|
|
if (this._notificationExpandedId) {
|
|
this._notification.disconnect(this._notificationExpandedId);
|
|
this._notificationExpandedId = 0;
|
|
}
|
|
if (this._notificationClickedId) {
|
|
this._notification.disconnect(this._notificationClickedId);
|
|
this._notificationClickedId = 0;
|
|
}
|
|
if (this._notificationUnfocusedId) {
|
|
this._notification.disconnect(this._notificationUnfocusedId);
|
|
this._notificationUnfocusedId = 0;
|
|
}
|
|
|
|
this._resetNotificationLeftTimeout();
|
|
|
|
if (animate) {
|
|
this._tween(this._notificationWidget, '_notificationState', State.HIDDEN,
|
|
{ opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._hideNotificationCompleted,
|
|
onCompleteScope: this
|
|
});
|
|
this._notificationRevealer.hide(true);
|
|
} else {
|
|
Tweener.removeTweens(this._notificationWidget);
|
|
this._notificationWidget.opacity = 0;
|
|
this._notificationState = State.HIDDEN;
|
|
this._hideNotificationCompleted();
|
|
this._notificationRevealer.hide(false);
|
|
}
|
|
},
|
|
|
|
_hideNotificationCompleted: function() {
|
|
this._notification.collapseCompleted();
|
|
|
|
let notification = this._notification;
|
|
this._notification = null;
|
|
if (notification.isTransient)
|
|
notification.destroy(NotificationDestroyedReason.EXPIRED);
|
|
|
|
this._closeButton.hide();
|
|
this._pointerInNotification = false;
|
|
this._notificationRemoved = false;
|
|
this._notificationBin.child = null;
|
|
this._notificationWidget.hide();
|
|
},
|
|
|
|
_expandActiveNotification: function() {
|
|
if (!this._notification)
|
|
return;
|
|
|
|
this._expandNotification(false);
|
|
},
|
|
|
|
_expandNotification: function(autoExpanding) {
|
|
if (!this._notificationExpandedId)
|
|
this._notificationExpandedId =
|
|
this._notification.connect('expanded',
|
|
Lang.bind(this, this._onNotificationExpanded));
|
|
// Don't animate changes in notifications that are auto-expanding.
|
|
this._notification.expand(!autoExpanding);
|
|
|
|
// Don't focus notifications that are auto-expanding.
|
|
if (!autoExpanding)
|
|
this._ensureNotificationFocused();
|
|
},
|
|
|
|
_onNotificationExpanded: function() {
|
|
this._closeButton.show();
|
|
},
|
|
|
|
_ensureNotificationFocused: function() {
|
|
this._notificationFocusGrabber.grabFocus();
|
|
},
|
|
});
|
|
Signals.addSignalMethods(MessageTray.prototype);
|
|
|
|
const SystemNotificationSource = new Lang.Class({
|
|
Name: 'SystemNotificationSource',
|
|
Extends: Source,
|
|
|
|
_init: function() {
|
|
this.parent(_("System Information"), 'dialog-information-symbolic');
|
|
},
|
|
|
|
open: function() {
|
|
this.destroy();
|
|
}
|
|
});
|