13r0ck 85b51b9974 layout: Check again for primary monitor after startup animation idle
On some hardware combinations the display can be known, then unknown again. Meaining that
when the update monitors function is called it will have a value, then be called again
setting this.primaryMonitor to null. If the timing is just right gnome shell will
loadBackground, then by the time the animation is ready the monitor will be gone,
thus methods will be called on a null value. This adds more checks for a valid
primary monitor, and wont play the animation until the system is idle AND has a valid
priamry monitor.

Fixes: #5003
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2144>
2022-03-20 22:48:51 +00:00
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GNOME Shell

GNOME Shell provides core user interface functions for the GNOME desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.

For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.

Bugs should be reported to the GNOME bug tracking system. Please refer to the Schedule wiki page to see the supported versions.

Contributing

To contribute, open merge requests at https://gitlab.gnome.org/GNOME/gnome-shell.

Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.

Default branch

The default development branch is main. If you still have a local checkout under the old name, use:

git checkout master
git branch -m master main
git fetch
git branch --unset-upstream
git branch -u origin/main
git symbolic-ref refs/remotes/origin/HEAD refs/remotes/origin/main

License

GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.

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