gnome-shell/js/ui/appDisplay.js
Marina Zhurakhinskaya 858a82fcdd Use a separate icon image as a drag actor instead of using the clone of the icon
Clutter no longer allows using a clone of an actor that is not a part of
the scene graph. This is what used to happen when we created a clone for
the icon of the item that was being dragged, and then closed the More panes
with the original item, removing the icon from the scene graph. This was
also when happened when the user hit Esc while dragging, which prompted the
overlay to close, removing the original icon from the scene graph.

Rename getIcon() methods to createIcon() to better reflect on the fact that
a new icon is created each time the method is called (we do use cache in
some cases).

Remove a stray log message in overlay.js

Fixes http://bugzilla.gnome.org/show_bug.cgi?id=585490
and http://bugzilla.gnome.org/show_bug.cgi?id=585489
2009-06-29 15:08:48 -04:00

622 lines
21 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Tidy = imports.gi.Tidy;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const Mainloop = imports.mainloop;
const AppInfo = imports.misc.appInfo;
const DND = imports.ui.dnd;
const GenericDisplay = imports.ui.genericDisplay;
const ENTERED_MENU_COLOR = new Clutter.Color();
ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
const APP_ICON_SIZE = 48;
const MENU_ICON_SIZE = 24;
const MENU_SPACING = 15;
const MAX_ITEMS = 30;
/* This class represents a single display item containing information about an application.
*
* appInfo - AppInfo object containing information about the application
* availableWidth - total width available for the item
*/
function AppDisplayItem(appInfo, availableWidth) {
this._init(appInfo, availableWidth);
}
AppDisplayItem.prototype = {
__proto__: GenericDisplay.GenericDisplayItem.prototype,
_init : function(appInfo, availableWidth) {
GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth);
this._appInfo = appInfo;
this._setItemInfo(appInfo.name, appInfo.description);
},
//// Public method overrides ////
// Opens an application represented by this display item.
launch : function() {
this._appInfo.launch();
},
//// Protected method overrides ////
// Returns an icon for the item.
_createIcon : function() {
return this._appInfo.createIcon(GenericDisplay.ITEM_DISPLAY_ICON_SIZE);
},
// Ensures the preview icon is created.
_ensurePreviewIconCreated : function() {
if (!this._showPreview || this._previewIcon)
return;
let previewIconPath = this._appInfo.getIconPath(GenericDisplay.PREVIEW_ICON_SIZE);
if (previewIconPath) {
try {
this._previewIcon = new Clutter.Texture({ width: GenericDisplay.PREVIEW_ICON_SIZE, height: GenericDisplay.PREVIEW_ICON_SIZE});
this._previewIcon.set_from_file(previewIconPath);
} catch (e) {
// we can get an error here if the file path doesn't exist on the system
log('Error loading AppDisplayItem preview icon ' + e);
}
}
}
};
const MENU_UNSELECTED = 0;
const MENU_SELECTED = 1;
const MENU_ENTERED = 2;
function MenuItem(name, id, iconName) {
this._init(name, id, iconName);
}
/**
* MenuItem:
* Shows the list of menus in the sidebar.
*/
MenuItem.prototype = {
_init: function(name, id, iconName) {
this.id = id;
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 4,
corner_radius: 4,
padding_right: 4,
reactive: true });
this.actor.connect('button-press-event', Lang.bind(this, function (a, e) {
this.setState(MENU_SELECTED);
}));
let iconTheme = Gtk.IconTheme.get_default();
let pixbuf = null;
this._icon = new Clutter.Texture({ width: MENU_ICON_SIZE,
height: MENU_ICON_SIZE });
// Wine manages not to have an icon
try {
pixbuf = iconTheme.load_icon(iconName, MENU_ICON_SIZE, 0 /* flags */);
} catch (e) {
pixbuf = iconTheme.load_icon('gtk-file', MENU_ICON_SIZE, 0);
}
if (pixbuf != null)
Shell.clutter_texture_set_from_pixbuf(this._icon, pixbuf);
this.actor.append(this._icon, 0);
this._text = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
font_name: "Sans 14px",
ellipsize: Pango.EllipsizeMode.END,
text: name });
this.actor.append(this._text, Big.BoxPackFlags.EXPAND);
let box = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
y_align: Big.BoxAlignment.CENTER
});
this._arrow = new Shell.Arrow({ surface_width: MENU_ICON_SIZE/2,
surface_height: MENU_ICON_SIZE/2,
direction: Gtk.ArrowType.RIGHT,
opacity: 0
});
box.append(this._arrow, 0);
this.actor.append(box, 0);
},
getState: function() {
return this._state;
},
setState: function (state) {
if (state == this._state)
return;
this._state = state;
if (this._state == MENU_UNSELECTED) {
this.actor.background_color = null;
this._arrow.set_opacity(0);
} else if (this._state == MENU_ENTERED) {
this.actor.background_color = ENTERED_MENU_COLOR;
this._arrow.set_opacity(0xFF/2);
} else {
this.actor.background_color = GenericDisplay.ITEM_DISPLAY_SELECTED_BACKGROUND_COLOR;
this._arrow.set_opacity(0xFF);
}
this.emit('state-changed')
}
}
Signals.addSignalMethods(MenuItem.prototype);
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
*
* width - width available for the display
* height - height available for the display
*/
function AppDisplay(width, height, numberOfColumns, columnGap) {
this._init(width, height, numberOfColumns, columnGap);
}
AppDisplay.prototype = {
__proto__: GenericDisplay.GenericDisplay.prototype,
_init : function(width, height, numberOfColumns, columnGap) {
GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
this._menus = [];
this._menuDisplays = [];
// map<itemId, array of category names>
this._appCategories = {};
this._appMonitor = Shell.AppMonitor.get_default();
this._appSystem = Shell.AppSystem.get_default();
this._appsStale = true;
this._appSystem.connect('changed', Lang.bind(this, function(appSys) {
this._appsStale = true;
// We still need to determine what events other than search can trigger
// a change in the set of applications that are being shown while the
// user in in the overlay mode, however let's redisplay just in case.
this._redisplay(false);
this._redisplayMenus();
}));
this._appMonitor.connect('changed', Lang.bind(this, function(monitor) {
this._appsStale = true;
this._redisplay(false);
}));
// Load the GAppInfos now so it doesn't slow down the first
// transition into the overlay
this._refreshCache();
this._focusInMenus = true;
this._activeMenuIndex = -1;
this._activeMenu = null;
this._activeMenuApps = null;
this._menuDisplay = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
spacing: MENU_SPACING
});
this._redisplayMenus();
this.connect('expanded', Lang.bind(this, function (self) {
this._filterReset();
}));
},
moveRight: function() {
if (this._expanded && this._focusInMenu) {
this._focusInMenu = false;
this._activeMenu.setState(MENU_ENTERED);
this.selectFirstItem();
}
},
moveLeft: function() {
if (this._expanded && !this._focusInMenu) {
this._activeMenu.setState(MENU_SELECTED);
this.unsetSelected();
this._focusInMenu = true;
}
},
// Override genericDisplay.js
getSideArea: function() {
return this._menuDisplay;
},
selectUp: function() {
if (!(this._expanded && this._focusInMenu))
return GenericDisplay.GenericDisplay.prototype.selectUp.call(this);
this._selectMenuIndex(this._activeMenuIndex - 1);
return true;
},
selectDown: function() {
if (!(this._expanded && this._focusInMenu))
return GenericDisplay.GenericDisplay.prototype.selectDown.call(this);
this._selectMenuIndex(this._activeMenuIndex+1);
return true;
},
// Protected overrides
_filterActive: function() {
return !!this._search || this._activeMenuIndex >= 0;
},
_filterReset: function() {
GenericDisplay.GenericDisplay.prototype._filterReset.call(this);
if (this._activeMenu != null)
this._activeMenu.setState(MENU_UNSELECTED);
this._activeMenuIndex = -1;
this._activeMenu = null;
this._focusInMenu = true;
},
//// Private ////
_emitStateChange: function() {
this.emit('state-changed');
},
_selectMenuIndex: function(index) {
if (index < 0 || index >= this._menus.length)
return;
this._menuDisplays[index].setState(MENU_SELECTED);
},
_redisplayMenus: function() {
this._menuDisplay.remove_all();
for (let i = 0; i < this._menus.length; i++) {
let menu = this._menus[i];
let display = new MenuItem(menu.name, menu.id, menu.icon);
this._menuDisplays.push(display);
let menuIndex = i;
display.connect('state-changed', Lang.bind(this, function (display) {
let activated = display.getState() != MENU_UNSELECTED;
if (!activated && display == this._activeMenu) {
this._activeMenuIndex = -1;
this._activeMenu = null;
} else if (activated) {
if (display != this._activeMenu && this._activeMenu != null)
this._activeMenu.setState(MENU_UNSELECTED);
this._activeMenuIndex = menuIndex;
this._activeMenu = display;
this._activeMenuApps = this._appSystem.get_applications_for_menu(menu.id);
}
this._redisplay();
}));
this._menuDisplay.append(display.actor, 0);
}
},
_addAppForId: function(appId) {
let appInfo = AppInfo.getAppInfo(appId);
if (appInfo != null) {
this._addApp(appInfo);
} else {
log("appInfo for " + appId + " was not found.");
}
},
_addApp: function(appInfo) {
let appId = appInfo.id;
this._allItems[appId] = appInfo;
// [] is returned if we could not get the categories or the list of categories was empty
let categories = Shell.get_categories_for_desktop_file(appId);
this._appCategories[appId] = categories;
},
// Gets information about all applications by calling Gio.app_info_get_all().
_refreshCache : function() {
let me = this;
if (!this._appsStale)
return;
this._allItems = {};
this._appCategories = {};
this._menus = this._appSystem.get_menus();
// Loop over the toplevel menu items, load the set of desktop file ids
// associated with each one
for (let i = 0; i < this._menus.length; i++) {
let menu = this._menus[i];
let menuApps = this._appSystem.get_applications_for_menu(menu.id);
for (let j = 0; j < menuApps.length; j++) {
let appId = menuApps[j];
this._addAppForId(appId);
}
}
// Now grab the desktop file ids for settings/preferences.
// These show up in search, but not with the rest of apps.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let appId = settings[i];
this._addAppForId(appId);
}
this._appsStale = false;
},
// Sets the list of the displayed items based on the most used apps.
_setDefaultList : function() {
let matchedInfos = AppInfo.getMostUsedApps(MAX_ITEMS);
this._matchedItems = matchedInfos.map(function(info) { return info.appId; });
},
// Compares items associated with the item ids based on the alphabetical order
// of the item names.
// Returns an integer value indicating the result of the comparison.
_compareItems : function(itemIdA, itemIdB) {
let appA = this._allItems[itemIdA];
let appB = this._allItems[itemIdB];
return appA.name.localeCompare(appB.name);
},
// Checks if the item info can be a match for the search string by checking
// the name, description, execution command, and categories for the application.
// Item info is expected to be GAppInfo.
// Returns a boolean flag indicating if itemInfo is a match.
_isInfoMatching : function(itemInfo, search) {
// Search takes precedence; not typically useful to search within a
// menu
if (this._activeMenu == null || search != "")
return this._isInfoMatchingSearch(itemInfo, search);
else
return this._isInfoMatchingMenu(itemInfo, search);
},
_isInfoMatchingMenu : function(itemInfo, search) {
let id = itemInfo.id;
for (let i = 0; i < this._activeMenuApps.length; i++) {
let activeId = this._activeMenuApps[i];
if (activeId == id)
return true;
}
return false;
},
_isInfoMatchingSearch: function(itemInfo, search) {
if (search == null || search == '')
return true;
let name = itemInfo.name.toLowerCase();
if (name.indexOf(search) >= 0)
return true;
let description = itemInfo.description;
if (description) {
description = description.toLowerCase();
if (description.indexOf(search) >= 0)
return true;
}
if (itemInfo.executable == null) {
log("Missing an executable for " + itemInfo.name);
} else {
let exec = itemInfo.executable.toLowerCase();
if (exec.indexOf(search) >= 0)
return true;
}
// we expect this._appCategories.hasOwnProperty(itemInfo.id) to always be true here
let categories = this._appCategories[itemInfo.id];
for (let i = 0; i < categories.length; i++) {
let category = categories[i].toLowerCase();
if (category.indexOf(search) >= 0)
return true;
}
return false;
},
// Creates an AppDisplayItem based on itemInfo, which is expected be an AppInfo object.
_createDisplayItem: function(itemInfo) {
return new AppDisplayItem(itemInfo, this._columnWidth);
}
};
Signals.addSignalMethods(AppDisplay.prototype);
function WellDisplayItem(appInfo, isFavorite) {
this._init(appInfo, isFavorite);
}
WellDisplayItem.prototype = {
_init : function(appInfo, isFavorite) {
this.appInfo = appInfo;
this.isFavorite = isFavorite;
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
width: APP_ICON_SIZE,
reactive: true });
this.actor._delegate = this;
this.actor.connect('button-release-event', Lang.bind(this, function (b, e) {
this.launch();
this.emit('activated');
}));
let draggable = DND.makeDraggable(this.actor);
this._icon = appInfo.createIcon(APP_ICON_SIZE);
this.actor.append(this._icon, Big.BoxPackFlags.NONE);
let count = Shell.AppMonitor.get_default().get_window_count(appInfo.appId);
this._name = new Clutter.Text({ color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
font_name: "Sans 12px",
ellipsize: Pango.EllipsizeMode.END,
text: appInfo.name });
if (count > 0) {
let runningBox = new Big.Box({ /* border_color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
border: 1,
padding: 1 */ });
runningBox.append(this._name, Big.BoxPackFlags.EXPAND);
this.actor.append(runningBox, Big.BoxPackFlags.NONE);
} else {
this.actor.append(this._name, Big.BoxPackFlags.NONE);
}
},
// Opens an application represented by this display item.
launch : function() {
this.appInfo.launch();
},
// Draggable interface - FIXME deduplicate with GenericDisplay
getDragActor: function(stageX, stageY) {
this.dragActor = this.appInfo.createIcon(APP_ICON_SIZE);
// If the user dragged from the icon itself, then position
// the dragActor over the original icon. Otherwise center it
// around the pointer
let [iconX, iconY] = this._icon.get_transformed_position();
let [iconWidth, iconHeight] = this._icon.get_transformed_size();
if (stageX > iconX && stageX <= iconX + iconWidth &&
stageY > iconY && stageY <= iconY + iconHeight)
this.dragActor.set_position(iconX, iconY);
else
this.dragActor.set_position(stageX - this.dragActor.width / 2, stageY - this.dragActor.height / 2);
return this.dragActor;
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
return this._icon;
}
};
Signals.addSignalMethods(WellDisplayItem.prototype);
function WellArea(width, isFavorite) {
this._init(width, isFavorite);
}
WellArea.prototype = {
_init : function(width, isFavorite) {
this.isFavorite = isFavorite;
this.actor = new Tidy.Grid({ width: width });
this.actor._delegate = this;
},
redisplay: function (infos) {
let children;
children = this.actor.get_children();
children.forEach(Lang.bind(this, function (v) {
this.actor.remove_actor(v);
v.destroy();
}));
for (let i = 0; i < infos.length; i++) {
let display = new WellDisplayItem(infos[i], this.isFavorite);
display.connect('activated', Lang.bind(this, function (display) {
this.emit('activated', display);
}));
this.actor.add_actor(display.actor);
};
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
if (!(source instanceof WellDisplayItem)) {
return false;
}
let appSystem = Shell.AppSystem.get_default();
let id = source.appInfo.appId;
if (source.isFavorite && (!this.isFavorite)) {
Mainloop.idle_add(function () {
appSystem.remove_favorite(id);
});
} else if ((!source.isFavorite) && this.isFavorite) {
Mainloop.idle_add(function () {
appSystem.add_favorite(id);
});
}
return true;
}
}
Signals.addSignalMethods(WellArea.prototype);
function AppWell(width) {
this._init(width);
}
AppWell.prototype = {
_init : function(width) {
this._menus = [];
this._menuDisplays = [];
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
width: width });
this._appSystem = Shell.AppSystem.get_default();
this._appMonitor = Shell.AppMonitor.get_default();
this._appSystem.connect('changed', Lang.bind(this, function(appSys) {
this._redisplay();
}));
this._appMonitor.connect('changed', Lang.bind(this, function(monitor) {
this._redisplay();
}));
this._favoritesArea = new WellArea(width, true);
this._favoritesArea.connect('activated', Lang.bind(this, function (a, display) {
this.emit('activated');
}));
this.actor.append(this._favoritesArea.actor, Big.BoxPackFlags.NONE);
this._runningBox = new Big.Box({ border_color: GenericDisplay.ITEM_DISPLAY_NAME_COLOR,
border: 1,
corner_radius: 3,
padding: GenericDisplay.PREVIEW_BOX_PADDING });
this._runningArea = new WellArea(width, false);
this._runningArea.connect('activated', Lang.bind(this, function (a, display) {
this.emit('activated');
}));
this._runningBox.append(this._runningArea.actor, Big.BoxPackFlags.EXPAND);
this.actor.append(this._runningBox, Big.BoxPackFlags.NONE);
this._redisplay();
},
_redisplay: function() {
let arrayToObject = function(a) {
let o = {};
for (let i = 0; i < a.length; i++)
o[a[i]] = 1;
return o;
};
let favorites = AppInfo.getFavorites();
let favoriteIds = arrayToObject(favorites.map(function (e) { return e.appId; }));
let running = AppInfo.getRunning().filter(function (e) {
return !(e.appId in favoriteIds);
});
this._favoritesArea.redisplay(favorites);
this._runningArea.redisplay(running);
}
};
Signals.addSignalMethods(AppWell.prototype);