gnome-shell/js/ui/workspacesView.js
Florian Müllner deb2f30b37 js: Use EVENT_PROPAGATE/EVENT_STOP constants in event handlers
Just as SOURCE_CONTINUE/SOURCE_REMOVE in source functions, these
constants increase code clarity over plain true/false.

https://bugzilla.gnome.org/show_bug.cgi?id=719567
2013-12-16 18:27:19 +01:00

635 lines
22 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GObject = imports.gi.GObject;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const DND = imports.ui.dnd;
const Main = imports.ui.main;
const Overview = imports.ui.overview;
const Tweener = imports.ui.tweener;
const Workspace = imports.ui.workspace;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
const WORKSPACE_SWITCH_TIME = 0.25;
// Note that mutter has a compile-time limit of 36
const MAX_WORKSPACES = 16;
const OVERRIDE_SCHEMA = 'org.gnome.shell.overrides';
const WorkspacesViewBase = new Lang.Class({
Name: 'WorkspacesViewBase',
_init: function(monitorIndex) {
this.actor = new St.Widget({ style_class: 'workspaces-view',
reactive: true });
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
global.focus_manager.add_group(this.actor);
// The actor itself isn't a drop target, so we don't want to pick on its area
this.actor.set_size(0, 0);
this._monitorIndex = monitorIndex;
this._fullGeometry = null;
this._actualGeometry = null;
this._inDrag = false;
this._windowDragBeginId = Main.overview.connect('window-drag-begin', Lang.bind(this, this._dragBegin));
this._windowDragEndId = Main.overview.connect('window-drag-end', Lang.bind(this, this._dragEnd));
},
_onDestroy: function() {
this._dragEnd();
if (this._windowDragBeginId > 0) {
Main.overview.disconnect(this._windowDragBeginId);
this._windowDragBeginId = 0;
}
if (this._windowDragEndId > 0) {
Main.overview.disconnect(this._windowDragEndId);
this._windowDragEndId = 0;
}
},
_dragBegin: function(overview, clone) {
this._inDrag = true;
this._setReservedSlot(clone);
},
_dragEnd: function() {
this._inDrag = false;
this._setReservedSlot(null);
},
destroy: function() {
this.actor.destroy();
},
setFullGeometry: function(geom) {
this._fullGeometry = geom;
this._syncGeometry();
},
setActualGeometry: function(geom) {
this._actualGeometry = geom;
this._syncGeometry();
},
});
const WorkspacesView = new Lang.Class({
Name: 'WorkspacesView',
Extends: WorkspacesViewBase,
_init: function(monitorIndex) {
this.parent(monitorIndex);
this._animating = false; // tweening
this._scrolling = false; // swipe-scrolling
this._animatingScroll = false; // programatically updating the adjustment
this._settings = new Gio.Settings({ schema: OVERRIDE_SCHEMA });
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
this.scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex,
lower: 0,
page_increment: 1,
page_size: 1,
step_increment: 0,
upper: 0 });
this.scrollAdjustment.connect('notify::value',
Lang.bind(this, this._onScroll));
this._workspaces = [];
this._updateWorkspaces();
this._updateWorkspacesId = global.screen.connect('notify::n-workspaces', Lang.bind(this, this._updateWorkspaces));
this._overviewShownId =
Main.overview.connect('shown',
Lang.bind(this, function() {
this.actor.set_clip(this._fullGeometry.x, this._fullGeometry.y,
this._fullGeometry.width, this._fullGeometry.height);
}));
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace',
Lang.bind(this, this._activeWorkspaceChanged));
},
_setReservedSlot: function(clone) {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(clone);
},
_syncGeometry: function() {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setFullGeometry(this._fullGeometry);
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setActualGeometry(this._actualGeometry);
},
getActiveWorkspace: function() {
let active = global.screen.get_active_workspace_index();
return this._workspaces[active];
},
zoomToOverview: function() {
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomToOverview();
this._updateWorkspaceActors(false);
},
zoomFromOverview: function() {
this.actor.remove_clip();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomFromOverview();
},
syncStacking: function(stackIndices) {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].syncStacking(stackIndices);
},
_scrollToActive: function() {
let active = global.screen.get_active_workspace_index();
this._updateWorkspaceActors(true);
this._updateScrollAdjustment(active);
},
// Update workspace actors parameters
// @showAnimation: iff %true, transition between states
_updateWorkspaceActors: function(showAnimation) {
let active = global.screen.get_active_workspace_index();
this._animating = showAnimation;
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
Tweener.removeTweens(workspace.actor);
let y = (w - active) * this._fullGeometry.height;
if (showAnimation) {
let params = { y: y,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad'
};
// we have to call _updateVisibility() once before the
// animation and once afterwards - it does not really
// matter which tween we use, so we pick the first one ...
if (w == 0) {
this._updateVisibility();
params.onComplete = Lang.bind(this,
function() {
this._animating = false;
this._updateVisibility();
});
}
Tweener.addTween(workspace.actor, params);
} else {
workspace.actor.set_position(0, y);
if (w == 0)
this._updateVisibility();
}
}
},
_updateVisibility: function() {
let active = global.screen.get_active_workspace_index();
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
if (this._animating || this._scrolling) {
workspace.actor.show();
} else {
if (this._inDrag)
workspace.actor.visible = (Math.abs(w - active) <= 1);
else
workspace.actor.visible = (w == active);
}
}
},
_updateScrollAdjustment: function(index) {
if (this._scrolling)
return;
this._animatingScroll = true;
Tweener.addTween(this.scrollAdjustment, {
value: index,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this._animatingScroll = false;
})
});
},
_updateWorkspaces: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
this.scrollAdjustment.upper = newNumWorkspaces;
if (newNumWorkspaces > oldNumWorkspaces) {
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
let workspace = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
this._workspaces.push(workspace);
this.actor.add_actor(workspace.actor);
}
if (this._fullGeometry)
this._updateWorkspaceActors(false);
} else if (newNumWorkspaces < oldNumWorkspaces) {
let nRemoved = (newNumWorkspaces - oldNumWorkspaces);
let removed = this._workspaces.splice(oldNumWorkspaces, nRemoved);
removed.forEach(function(workspace) {
workspace.destroy();
});
}
this._syncGeometry();
},
_activeWorkspaceChanged: function(wm, from, to, direction) {
if (this._scrolling)
return;
this._scrollToActive();
},
_onDestroy: function() {
this.parent();
this.scrollAdjustment.run_dispose();
Main.overview.disconnect(this._overviewShownId);
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
global.screen.disconnect(this._updateWorkspacesId);
},
startSwipeScroll: function() {
this._scrolling = true;
},
endSwipeScroll: function() {
this._scrolling = false;
// Make sure title captions etc are shown as necessary
this._scrollToActive();
this._updateVisibility();
},
// sync the workspaces' positions to the value of the scroll adjustment
// and change the active workspace if appropriate
_onScroll: function(adj) {
if (this._animatingScroll)
return;
let active = global.screen.get_active_workspace_index();
let current = Math.round(adj.value);
if (active != current) {
if (!this._workspaces[current]) {
// The current workspace was destroyed. This could happen
// when you are on the last empty workspace, and consolidate
// windows using the thumbnail bar.
// In that case, the intended behavior is to stay on the empty
// workspace, which is the last one, so pick it.
current = this._workspaces.length - 1;
}
let metaWorkspace = this._workspaces[current].metaWorkspace;
metaWorkspace.activate(global.get_current_time());
}
let last = this._workspaces.length - 1;
let firstWorkspaceY = this._workspaces[0].actor.y;
let lastWorkspaceY = this._workspaces[last].actor.y;
let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
if (adj.upper == 1)
return;
let currentY = firstWorkspaceY;
let newY = - adj.value / (adj.upper - 1) * workspacesHeight;
let dy = newY - currentY;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
this._workspaces[i].actor.y += dy;
}
},
});
Signals.addSignalMethods(WorkspacesView.prototype);
const ExtraWorkspaceView = new Lang.Class({
Name: 'ExtraWorkspaceView',
Extends: WorkspacesViewBase,
_init: function(monitorIndex) {
this.parent(monitorIndex);
this._workspace = new Workspace.Workspace(null, monitorIndex);
this.actor.add_actor(this._workspace.actor);
},
_setReservedSlot: function(clone) {
this._workspace.setReservedSlot(clone);
},
_syncGeometry: function() {
this._workspace.setFullGeometry(this._fullGeometry);
this._workspace.setActualGeometry(this._actualGeometry);
},
zoomToOverview: function() {
this._workspace.zoomToOverview();
},
zoomFromOverview: function() {
this._workspace.zoomFromOverview();
},
syncStacking: function(stackIndices) {
this._workspace.syncStacking(stackIndices);
},
startSwipeScroll: function() {
},
endSwipeScroll: function() {
},
});
const DelegateFocusNavigator = new Lang.Class({
Name: 'DelegateFocusNavigator',
Extends: St.Widget,
vfunc_navigate_focus: function(from, direction) {
return this._delegate.navigateFocus(from, direction);
},
});
const WorkspacesDisplay = new Lang.Class({
Name: 'WorkspacesDisplay',
_init: function() {
this.actor = new DelegateFocusNavigator({ clip_to_allocation: true });
this.actor._delegate = this;
this.actor.connect('notify::allocation', Lang.bind(this, this._updateWorkspacesActualGeometry));
this.actor.connect('parent-set', Lang.bind(this, this._parentSet));
let clickAction = new Clutter.ClickAction()
clickAction.connect('clicked', Lang.bind(this, function(action) {
// Only switch to the workspace when there's no application
// windows open. The problem is that it's too easy to miss
// an app window and get the wrong one focused.
if (action.get_button() == 1 &&
this._getPrimaryView().getActiveWorkspace().isEmpty())
Main.overview.hide();
}));
Main.overview.addAction(clickAction);
this.actor.bind_property('mapped', clickAction, 'enabled', GObject.BindingFlags.SYNC_CREATE);
let panAction = new Clutter.PanAction();
panAction.connect('pan', Lang.bind(this, this._onPan));
panAction.connect('gesture-begin', Lang.bind(this, function() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].startSwipeScroll();
return true;
}));
panAction.connect('gesture-cancel', Lang.bind(this, function() {
clickAction.release();
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].endSwipeScroll();
}));
panAction.connect('gesture-end', Lang.bind(this, function() {
clickAction.release();
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].endSwipeScroll();
}));
Main.overview.addAction(panAction);
this.actor.bind_property('mapped', panAction, 'enabled', GObject.BindingFlags.SYNC_CREATE);
this._primaryIndex = Main.layoutManager.primaryIndex;
this._workspacesViews = [];
this._primaryScrollAdjustment = null;
this._settings = new Gio.Settings({ schema: OVERRIDE_SCHEMA });
this._settings.connect('changed::workspaces-only-on-primary',
Lang.bind(this,
this._workspacesOnlyOnPrimaryChanged));
this._workspacesOnlyOnPrimaryChanged();
this._switchWorkspaceNotifyId = 0;
this._notifyOpacityId = 0;
this._scrollEventId = 0;
this._fullGeometry = null;
},
_onPan: function(action) {
let [dist, dx, dy] = action.get_motion_delta(0);
let adjustment = this._scrollAdjustment;
adjustment.value -= (dy / this.actor.height) * adjustment.page_size;
return false;
},
navigateFocus: function(from, direction) {
return this._getPrimaryView().actor.navigate_focus(from, direction, false);
},
show: function() {
this._updateWorkspacesViews();
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].zoomToOverview();
this._restackedNotifyId =
Main.overview.connect('windows-restacked',
Lang.bind(this, this._onRestacked));
if (this._scrollEventId == 0)
this._scrollEventId = Main.overview.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
},
zoomFromOverview: function() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].zoomFromOverview();
},
hide: function() {
if (this._restackedNotifyId > 0){
Main.overview.disconnect(this._restackedNotifyId);
this._restackedNotifyId = 0;
}
if (this._scrollEventId > 0) {
Main.overview.disconnect(this._scrollEventId);
this._scrollEventId = 0;
}
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
this._workspacesViews = [];
},
_workspacesOnlyOnPrimaryChanged: function() {
this._workspacesOnlyOnPrimary = this._settings.get_boolean('workspaces-only-on-primary');
if (!Main.overview.visible)
return;
this._updateWorkspacesViews();
},
_updateWorkspacesViews: function() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
this._workspacesViews = [];
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let view;
if (this._workspacesOnlyOnPrimary && i != this._primaryIndex)
view = new ExtraWorkspaceView(i);
else
view = new WorkspacesView(i);
view.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
if (i == this._primaryIndex) {
this._scrollAdjustment = view.scrollAdjustment;
this._scrollAdjustment.connect('notify::value',
Lang.bind(this, this._scrollValueChanged));
}
this._workspacesViews.push(view);
Main.layoutManager.overviewGroup.add_actor(view.actor);
}
this._updateWorkspacesFullGeometry();
this._updateWorkspacesActualGeometry();
},
_scrollValueChanged: function() {
for (let i = 0; i < this._workspacesViews.length; i++) {
if (i == this._primaryIndex)
continue;
let adjustment = this._workspacesViews[i].scrollAdjustment;
if (!adjustment)
continue;
// the adjustments work in terms of workspaces, so the
// values map directly
adjustment.value = this._scrollAdjustment.value;
}
},
_getPrimaryView: function() {
if (!this._workspacesViews.length)
return null;
return this._workspacesViews[this._primaryIndex];
},
activeWorkspaceHasMaximizedWindows: function() {
return this._getPrimaryView().getActiveWorkspace().hasMaximizedWindows();
},
_parentSet: function(actor, oldParent) {
if (oldParent && this._notifyOpacityId)
oldParent.disconnect(this._notifyOpacityId);
this._notifyOpacityId = 0;
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function() {
let newParent = this.actor.get_parent();
if (!newParent)
return;
// This is kinda hackish - we want the primary view to
// appear as parent of this.actor, though in reality it
// is added directly to Main.layoutManager.overviewGroup
this._notifyOpacityId = newParent.connect('notify::opacity',
Lang.bind(this, function() {
let opacity = this.actor.get_parent().opacity;
let primaryView = this._getPrimaryView();
if (!primaryView)
return;
primaryView.actor.opacity = opacity;
primaryView.actor.visible = opacity != 0;
}));
}));
},
// This geometry should always be the fullest geometry
// the workspaces switcher can ever be allocated, as if
// the sliding controls were never slid in at all.
setWorkspacesFullGeometry: function(geom) {
this._fullGeometry = geom;
this._updateWorkspacesFullGeometry();
},
_updateWorkspacesFullGeometry: function() {
if (!this._workspacesViews.length)
return;
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let geometry = (i == this._primaryIndex) ? this._fullGeometry : monitors[i];
this._workspacesViews[i].setFullGeometry(geometry);
}
},
_updateWorkspacesActualGeometry: function() {
if (!this._workspacesViews.length)
return;
let [x, y] = this.actor.get_transformed_position();
let width = this.actor.allocation.x2 - this.actor.allocation.x1;
let height = this.actor.allocation.y2 - this.actor.allocation.y1;
let primaryGeometry = { x: x, y: y, width: width, height: height };
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let geometry = (i == this._primaryIndex) ? primaryGeometry : monitors[i];
this._workspacesViews[i].setActualGeometry(geometry);
}
},
_onRestacked: function(overview, stackIndices) {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].syncStacking(stackIndices);
},
_onScrollEvent: function(actor, event) {
if (!this.actor.mapped)
return Clutter.EVENT_PROPAGATE;
let activeWs = global.screen.get_active_workspace();
let ws;
switch (event.get_scroll_direction()) {
case Clutter.ScrollDirection.UP:
ws = activeWs.get_neighbor(Meta.MotionDirection.UP);
break;
case Clutter.ScrollDirection.DOWN:
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
break;
default:
return Clutter.EVENT_PROPAGATE;
}
Main.wm.actionMoveWorkspace(ws);
return Clutter.EVENT_STOP;
}
});
Signals.addSignalMethods(WorkspacesDisplay.prototype);