gnome-shell/js/ui/backgroundMenu.js
Marco Trevisan (Treviño) 7bb84dae80 popupMenu: Make MenuManager to take an actor as parameter
Since we assume now that most of the classes are actors per se we can just pass
the actor itself as parameter

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/487
2019-04-17 21:32:18 +00:00

68 lines
2.3 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const { Clutter, St } = imports.gi;
const BoxPointer = imports.ui.boxpointer;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
var BackgroundMenu = class BackgroundMenu extends PopupMenu.PopupMenu {
constructor(layoutManager) {
super(layoutManager.dummyCursor, 0, St.Side.TOP);
this.addSettingsAction(_("Change Background…"), 'gnome-background-panel.desktop');
this.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this.addSettingsAction(_("Display Settings"), 'gnome-display-panel.desktop');
this.addSettingsAction(_("Settings"), 'gnome-control-center.desktop');
this.actor.add_style_class_name('background-menu');
layoutManager.uiGroup.add_actor(this.actor);
this.actor.hide();
}
};
function addBackgroundMenu(actor, layoutManager) {
actor.reactive = true;
actor._backgroundMenu = new BackgroundMenu(layoutManager);
actor._backgroundManager = new PopupMenu.PopupMenuManager(actor);
actor._backgroundManager.addMenu(actor._backgroundMenu);
function openMenu(x, y) {
Main.layoutManager.setDummyCursorGeometry(x, y, 0, 0);
actor._backgroundMenu.open(BoxPointer.PopupAnimation.NONE);
}
let clickAction = new Clutter.ClickAction();
clickAction.connect('long-press', (action, actor, state) => {
if (state == Clutter.LongPressState.QUERY)
return ((action.get_button() == 0 ||
action.get_button() == 1) &&
!actor._backgroundMenu.isOpen);
if (state == Clutter.LongPressState.ACTIVATE) {
let [x, y] = action.get_coords();
openMenu(x, y);
actor._backgroundManager.ignoreRelease();
}
return true;
});
clickAction.connect('clicked', action => {
if (action.get_button() == 3) {
let [x, y] = action.get_coords();
openMenu(x, y);
}
});
actor.add_action(clickAction);
let grabOpBeginId = global.display.connect('grab-op-begin', () => {
clickAction.release();
});
actor.connect('destroy', () => {
actor._backgroundMenu.destroy();
actor._backgroundMenu = null;
actor._backgroundManager = null;
global.display.disconnect(grabOpBeginId);
});
}