gnome-shell/js/ui/status/keyboard.js
Ray Strode 13bf64a53d popupMenu: Use new convenience method for settings
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.

This means each status icon has the same, or nearly the
same bit of code to:

- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel

This commit consolidates all those details in a new method,
addSettingsAction.  This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.

https://bugzilla.gnome.org/show_bug.cgi?id=657082
2011-08-28 12:16:04 -04:00

222 lines
7.8 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const GdkPixbuf = imports.gi.GdkPixbuf;
const Gkbd = imports.gi.Gkbd;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const PanelMenu = imports.ui.panelMenu;
const Util = imports.misc.util;
function LayoutMenuItem() {
this._init.apply(this, arguments);
}
LayoutMenuItem.prototype = {
__proto__: PopupMenu.PopupBaseMenuItem.prototype,
_init: function(config, id, indicator, long_name) {
PopupMenu.PopupBaseMenuItem.prototype._init.call(this);
this._config = config;
this._id = id;
this.label = new St.Label({ text: long_name });
this.indicator = indicator;
this.addActor(this.label);
this.addActor(this.indicator);
},
activate: function(event) {
PopupMenu.PopupBaseMenuItem.prototype.activate.call(this);
this._config.lock_group(this._id);
}
};
function XKBIndicator() {
this._init.call(this);
}
XKBIndicator.prototype = {
__proto__: PanelMenu.Button.prototype,
_init: function() {
PanelMenu.Button.prototype._init.call(this, St.Align.START);
this._container = new Shell.GenericContainer();
this._container.connect('get-preferred-width', Lang.bind(this, this._get_preferred_width));
this._container.connect('get-preferred-height', Lang.bind(this, this._get_preferred_height));
this._container.connect('allocate', Lang.bind(this, this._allocate));
this.actor.set_child(this._container);
this._iconActor = new St.Icon({ icon_name: 'keyboard', icon_type: St.IconType.SYMBOLIC, style_class: 'system-status-icon' });
this._container.add_actor(this._iconActor);
this._labelActors = [ ];
this._layoutItems = [ ];
this._showFlags = false;
this._config = Gkbd.Configuration.get();
this._config.connect('changed', Lang.bind(this, this._sync_config));
this._config.connect('group-changed', Lang.bind(this, this._sync_group));
this._config.start_listen();
this._sync_config();
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this.menu.addAction(_("Show Keyboard Layout"), Lang.bind(this, function() {
Main.overview.hide();
Util.spawn(['gkbd-keyboard-display', '-g', String(this._config.get_current_group() + 1)]);
}));
this.menu.addSettingsAction(_("Region and Language Settings"), 'gnome-region-panel.desktop');
},
_adjust_group_names: function(names) {
// Disambiguate duplicate names with a subscript
// This is O(N^2) to avoid sorting names
// but N <= 4 so who cares?
for (let i = 0; i < names.length; i++) {
let name = names[i];
let cnt = 0;
for (let j = i + 1; j < names.length; j++) {
if (names[j] == name) {
cnt++;
// U+2081 SUBSCRIPT ONE
names[j] = name + String.fromCharCode(0x2081 + cnt);
}
}
if (cnt != 0)
names[i] = name + '\u2081';
}
return names;
},
_sync_config: function() {
this._showFlags = this._config.if_flags_shown();
if (this._showFlags) {
this._container.set_skip_paint(this._iconActor, false);
} else {
this._container.set_skip_paint(this._iconActor, true);
}
let groups = this._config.get_group_names();
if (groups.length > 1) {
this.actor.show();
} else {
this.menu.close();
this.actor.hide();
}
for (let i = 0; i < this._layoutItems.length; i++)
this._layoutItems[i].destroy();
for (let i = 0; i < this._labelActors.length; i++)
this._labelActors[i].destroy();
let short_names = this._adjust_group_names(this._config.get_short_group_names());
this._selectedLayout = null;
this._layoutItems = [ ];
this._selectedLabel = null;
this._labelActors = [ ];
for (let i = 0; i < groups.length; i++) {
let icon_name = this._config.get_group_name(i);
let actor;
if (this._showFlags)
actor = new St.Icon({ icon_name: icon_name, icon_type: St.IconType.SYMBOLIC, style_class: 'popup-menu-icon' });
else
actor = new St.Label({ text: short_names[i] });
let item = new LayoutMenuItem(this._config, i, actor, groups[i]);
item._short_group_name = short_names[i];
item._icon_name = icon_name;
this._layoutItems.push(item);
this.menu.addMenuItem(item, i);
let shortLabel = new St.Label({ text: short_names[i] });
this._labelActors.push(shortLabel);
this._container.add_actor(shortLabel);
this._container.set_skip_paint(shortLabel, true);
}
this._sync_group();
},
_sync_group: function() {
let selected = this._config.get_current_group();
if (this._selectedLayout) {
this._selectedLayout.setShowDot(false);
this._selectedLayout = null;
}
if (this._selectedLabel) {
this._container.set_skip_paint(this._selectedLabel, true);
this._selectedLabel = null;
}
let item = this._layoutItems[selected];
item.setShowDot(true);
this._iconActor.icon_name = item._icon_name;
this._selectedLabel = this._labelActors[selected];
this._container.set_skip_paint(this._selectedLabel, this._showFlags);
this._selectedLayout = item;
},
_get_preferred_width: function(container, for_height, alloc) {
/* Here, and in _get_preferred_height, we need to query for the
height of all children, but we ignore the results for those
we don't actually display. */
let max_min_width = 0, max_natural_width = 0;
if (this._showFlags)
[max_min_width, max_natural_width] = this._iconActor.get_preferred_width(for_height);
for (let i = 0; i < this._labelActors.length; i++) {
let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height);
if (!this._showFlags) {
max_min_width = Math.max(max_min_width, min_width);
max_natural_width = Math.max(max_natural_width, natural_width);
}
}
alloc.min_size = max_min_width;
alloc.natural_size = max_natural_width;
},
_get_preferred_height: function(container, for_width, alloc) {
let max_min_height = 0, max_natural_height = 0;
if (this._showFlags)
[max_min_height, max_natural_height] = this._iconActor.get_preferred_height(for_width);
for (let i = 0; i < this._labelActors.length; i++) {
let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width);
if (!this._showFlags) {
max_min_height = Math.max(max_min_height, min_height);
max_natural_height = Math.max(max_natural_height, natural_height);
}
}
alloc.min_size = max_min_height;
alloc.natural_size = max_natural_height;
},
_allocate: function(container, box, flags) {
// translate box to (0, 0)
box.x2 -= box.x1;
box.x1 = 0;
box.y2 -= box.y1;
box.y1 = 0;
this._iconActor.allocate_align_fill(box, 0.5, 0, false, false, flags);
for (let i = 0; i < this._labelActors.length; i++)
this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags);
}
};