Read-only mirror of https://gitlab.gnome.org/GNOME/gnome-shell
7a86637f8d
In the case where the draggable has an actor of its own, state could be left broken when dragging on a place that would not accept the DnD op. After button release, drag state is set to "cancelled" and the animation begins. After the animation is finished, the drag actor would be destroyed before disconnecting from its destroy handler. Within the destroy handler, the grab would be undone but drag state would be left on "cancelled" state for subsequent operations. This results in DnD oddities and stuck grabs. In order to fix this, double check in the actor destroy handler that we are actually dragging before setting the "cancelled" state. Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/540 |
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.settings | ||
data | ||
docs/reference | ||
js | ||
man | ||
meson | ||
po | ||
src | ||
subprojects | ||
tests | ||
tools | ||
.gitignore | ||
.gitmodules | ||
.project | ||
config.h.meson | ||
COPYING | ||
gnome-shell.doap | ||
HACKING.md | ||
meson_options.txt | ||
meson.build | ||
NEWS | ||
README.md |
GNOME Shell
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.
For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.
Bugs should be reported to the GNOME bug tracking system.
License
GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.