gnome-shell/js
Sebastian Keller 79acae4176 dnd: Don't try to restore to parent location if parent got destroyed
The original parent of a dragged actor might have been destroyed after
the drag has been started. When the drag is canceled and _dragOrigParent
is set, the code is trying to get the current position and size of it
when restoring. With a destroyed parent this however would result in a
crash.

This could happen for example when starting a drag on a window preview
while the overview is hiding and then releasing it once the transition
is done.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4024

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1817>
2021-04-29 18:25:56 +00:00
..
dbusServices dbusServices/screensaver: Disable auto-shutdown 2021-04-28 18:12:13 +00:00
gdm gdm: Remove pending fingerprint verification failure 2021-04-28 17:23:01 +00:00
misc util: Use fade_margins in ensureActorVisibleInScrollView function 2021-04-10 15:20:43 +02:00
perf perf: Add basic run tests 2020-08-12 15:43:39 +00:00
portalHelper js: Require Soup 2.4 2021-02-26 12:28:21 +00:00
ui dnd: Don't try to restore to parent location if parent got destroyed 2021-04-29 18:25:56 +00:00
js-resources.gresource.xml Rename ViewSelector to SearchController 2021-02-11 21:14:36 +00:00
meson.build extensions-app: Move Extensions app to new subproject 2020-03-27 23:33:30 +00:00
portal-resources.gresource.xml js: Remove unused files from resources 2020-03-09 13:18:48 +00:00