gnome-shell/js/misc/signalTracker.js
Marco Trevisan (Treviño) 74720f250e signalTracker: Avoid creating a temporary keys array when clearing
We used to create a temporary array of signal tracker keys and then to
iterate through them in order to untrack the objects, but the Map's can
be iterated directly so let's just use their native forEach.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2366>
2022-07-06 18:24:08 +02:00

238 lines
6.5 KiB
JavaScript

/* exported TransientSignalHolder, connectObject, disconnectObject */
const { GObject } = imports.gi;
const destroyableTypes = [];
/**
* @private
* @param {Object} obj - an object
* @returns {bool} - true if obj has a 'destroy' GObject signal
*/
function _hasDestroySignal(obj) {
return destroyableTypes.some(type => obj instanceof type);
}
var TransientSignalHolder = GObject.registerClass(
class TransientSignalHolder extends GObject.Object {
static [GObject.signals] = {
'destroy': {},
};
constructor(owner) {
super();
if (_hasDestroySignal(owner))
owner.connectObject('destroy', () => this.destroy(), this);
}
destroy() {
this.emit('destroy');
}
});
registerDestroyableType(TransientSignalHolder);
class SignalManager {
/**
* @returns {SignalManager} - the SignalManager singleton
*/
static getDefault() {
if (!this._singleton)
this._singleton = new SignalManager();
return this._singleton;
}
constructor() {
this._signalTrackers = new Map();
}
/**
* @param {Object} obj - object to get signal tracker for
* @returns {SignalTracker} - the signal tracker for object
*/
getSignalTracker(obj) {
let signalTracker = this._signalTrackers.get(obj);
if (signalTracker === undefined) {
signalTracker = new SignalTracker(obj);
this._signalTrackers.set(obj, signalTracker);
}
return signalTracker;
}
}
class SignalTracker {
/**
* @param {Object=} owner - object that owns the tracker
*/
constructor(owner) {
if (_hasDestroySignal(owner))
this._ownerDestroyId = owner.connect_after('destroy', () => this.clear());
this._owner = owner;
this._map = new Map();
}
/**
* @typedef SignalData
* @property {number[]} ownerSignals - a list of handler IDs
* @property {number} destroyId - destroy handler ID of tracked object
*/
/**
* @private
* @param {Object} obj - a tracked object
* @returns {SignalData} - signal data for object
*/
_getSignalData(obj) {
let data = this._map.get(obj);
if (data === undefined) {
data = { ownerSignals: [], destroyId: 0 };
this._map.set(obj, data);
}
return data;
}
/**
* @private
* @param {GObject.Object} obj - tracked widget
*/
_trackDestroy(obj) {
const signalData = this._getSignalData(obj);
if (signalData.destroyId)
return;
signalData.destroyId = obj.connect_after('destroy', () => this.untrack(obj));
}
_disconnectSignal(obj, id) {
const proto = obj instanceof GObject.Object
? GObject.Object.prototype
: Object.getPrototypeOf(obj);
proto['disconnect'].call(obj, id);
}
/**
* @param {Object} obj - tracked object
* @param {...number} handlerIds - tracked handler IDs
* @returns {void}
*/
track(obj, ...handlerIds) {
if (_hasDestroySignal(obj))
this._trackDestroy(obj);
this._getSignalData(obj).ownerSignals.push(...handlerIds);
}
/**
* @param {Object} obj - tracked object instance
* @returns {void}
*/
untrack(obj) {
const { ownerSignals, destroyId } = this._getSignalData(obj);
this._map.delete(obj);
ownerSignals.forEach(id => this._disconnectSignal(this._owner, id));
if (destroyId)
this._disconnectSignal(obj, destroyId);
}
/**
* @returns {void}
*/
clear() {
this._map.forEach((_, obj) => this.untrack(obj));
}
/**
* @returns {void}
*/
destroy() {
this.clear();
if (this._ownerDestroyId)
this._disconnectSignal(this._owner, this._ownerDestroyId);
delete this._ownerDestroyId;
delete this._owner;
}
}
/**
* Connect one or more signals, and associate the handlers
* with a tracked object.
*
* All handlers for a particular object can be disconnected
* by calling disconnectObject(). If object is a {Clutter.widget},
* this is done automatically when the widget is destroyed.
*
* @param {object} thisObj - the emitter object
* @param {...any} args - a sequence of signal-name/handler pairs
* with an optional flags value, followed by an object to track
* @returns {void}
*/
function connectObject(thisObj, ...args) {
const getParams = argArray => {
const [signalName, handler, arg, ...rest] = argArray;
if (typeof arg !== 'number')
return [signalName, handler, 0, arg, ...rest];
const flags = arg;
if (flags > GObject.ConnectFlags.SWAPPED)
throw new Error(`Invalid flag value ${flags}`);
if (flags === GObject.ConnectFlags.SWAPPED)
throw new Error('Swapped signals are not supported');
return [signalName, handler, flags, ...rest];
};
const connectSignal = (emitter, signalName, handler, flags) => {
const isGObject = emitter instanceof GObject.Object;
const func = flags === GObject.ConnectFlags.AFTER && isGObject
? 'connect_after'
: 'connect';
const emitterProto = isGObject
? GObject.Object.prototype
: Object.getPrototypeOf(emitter);
return emitterProto[func].call(emitter, signalName, handler);
};
const signalIds = [];
while (args.length > 1) {
const [signalName, handler, flags, ...rest] = getParams(args);
signalIds.push(connectSignal(thisObj, signalName, handler, flags));
args = rest;
}
let [obj] = args;
if (!obj)
obj = globalThis;
const tracker = SignalManager.getDefault().getSignalTracker(thisObj);
tracker.track(obj, ...signalIds);
}
/**
* Disconnect all signals that were connected for
* the specified tracked object
*
* @param {Object} thisObj - the emitter object
* @param {Object} obj - the tracked object
* @returns {void}
*/
function disconnectObject(thisObj, obj) {
SignalManager.getDefault().getSignalTracker(thisObj).untrack(obj);
}
/**
* Register a GObject type as having a 'destroy' signal
* that should disconnect all handlers
*
* @param {GObject.Type} gtype - a GObject type
*/
function registerDestroyableType(gtype) {
if (!GObject.type_is_a(gtype, GObject.Object))
throw new Error(`${gtype} is not a GObject subclass`);
if (!GObject.signal_lookup('destroy', gtype))
throw new Error(`${gtype} does not have a destroy signal`);
destroyableTypes.push(gtype);
}