gnome-shell/js/ui/windowManager.js
Giovanni Campagna 02224bb5fe Add a confirmation dialog for display changes
Unfortunately, display configuration can and does fail, due
to unspecified HW constraints, drivers bugs, unsupported exotic
configurations or just bad luck.
So when the user makes a change in the control center, show
a dialog asking him if it looks OK, and revert back after 20 seconds
otherwise.

https://bugzilla.gnome.org/show_bug.cgi?id=706208
2013-08-20 12:03:13 +02:00

1169 lines
48 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const AltTab = imports.ui.altTab;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const Tweener = imports.ui.tweener;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const WINDOW_ANIMATION_TIME = 0.25;
const DIM_BRIGHTNESS = -0.3;
const DIM_TIME = 0.500;
const UNDIM_TIME = 0.250;
const DISPLAY_REVERT_TIMEOUT = 20; // in seconds - keep in sync with mutter
const ONE_SECOND = 1000; // in ms
const DisplayChangeDialog = new Lang.Class({
Name: 'DisplayChangeDialog',
Extends: ModalDialog.ModalDialog,
_init: function(wm) {
this.parent({ styleClass: 'prompt-dialog' });
this._wm = wm;
let mainContentBox = new St.BoxLayout({ style_class: 'prompt-dialog-main-layout',
vertical: false });
this.contentLayout.add(mainContentBox,
{ x_fill: true,
y_fill: true });
let icon = new St.Icon({ icon_name: 'preferences-desktop-display-symbolic' });
mainContentBox.add(icon,
{ x_fill: true,
y_fill: false,
x_align: St.Align.END,
y_align: St.Align.START });
let messageBox = new St.BoxLayout({ style_class: 'prompt-dialog-message-layout',
vertical: true });
mainContentBox.add(messageBox,
{ expand: true, y_align: St.Align.START });
let subjectLabel = new St.Label({ style_class: 'prompt-dialog-headline',
text: _("Do you want to keep these display settings?") });
messageBox.add(subjectLabel,
{ y_fill: false,
y_align: St.Align.START });
this._countDown = DISPLAY_REVERT_TIMEOUT;
let message = this._formatCountDown();
this._descriptionLabel = new St.Label({ style_class: 'prompt-dialog-description',
text: this._formatCountDown() });
this._descriptionLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
this._descriptionLabel.clutter_text.line_wrap = true;
messageBox.add(this._descriptionLabel,
{ y_fill: true,
y_align: St.Align.START });
/* Translators: this and the following message should be limited in lenght,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: Lang.bind(this, this._onFailure),
key: Clutter.Escape },
{ expand: true, x_fill: false, x_align: St.Align.START });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: Lang.bind(this, this._onSuccess),
default: true },
{ expand: false, x_fill: false, x_align: St.Align.END });
this._timeoutId = Mainloop.timeout_add(ONE_SECOND, Lang.bind(this, this._tick));
},
close: function(timestamp) {
if (this._timeoutId > 0) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
this.parent(timestamp);
},
_formatCountDown: function() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
},
_tick: function() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return false;
}
this._descriptionLabel.text = this._formatCountDown();
return true;
},
_onFailure: function() {
this._wm.complete_display_change(false);
this.close();
},
_onSuccess: function() {
this._wm.complete_display_change(true);
this.close();
},
});
const WindowDimmer = new Lang.Class({
Name: 'WindowDimmer',
_init: function(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect();
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
this._dimFactor = 0.0;
this._syncEnabled();
},
_syncEnabled: function() {
this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0);
},
setEnabled: function(enabled) {
this._enabled = enabled;
this._syncEnabled();
},
set dimFactor(factor) {
this._dimFactor = factor;
this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
this._syncEnabled();
},
get dimFactor() {
return this._dimFactor;
}
});
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
const LAST_WINDOW_GRACE_TIME = 1000;
const WorkspaceTracker = new Lang.Class({
Name: 'WorkspaceTracker',
_init: function(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('notify::n-workspaces', Lang.bind(this, this._nWorkspacesChanged));
global.screen.connect('window-entered-monitor', Lang.bind(this, this._windowEnteredMonitor));
global.screen.connect('window-left-monitor', Lang.bind(this, this._windowLeftMonitor));
global.screen.connect('restacked', Lang.bind(this, this._windowsRestacked));
this._workspaceSettings = new Gio.Settings({ schema: Main.dynamicWorkspacesSchema });
this._workspaceSettings.connect('changed::dynamic-workspaces', Lang.bind(this, this._queueCheckWorkspaces));
this._nWorkspacesChanged();
},
_checkWorkspaces: function() {
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= global.screen.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let win = windows[i];
if (win.get_meta_window().is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length -1]) {
global.screen.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(false);
}
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let removingCurrentWorkspace = (emptyWorkspaces[activeWorkspaceIndex] &&
activeWorkspaceIndex < emptyWorkspaces.length - 1);
// Don't enter the overview when removing multiple empty workspaces at startup
let showOverview = (removingCurrentWorkspace &&
!emptyWorkspaces.every(function(x) { return x; }));
if (removingCurrentWorkspace) {
// "Merge" the empty workspace we are removing with the one at the end
this._wm.blockAnimations();
}
// Delete other empty workspaces; do it from the end to avoid index changes
for (i = emptyWorkspaces.length - 2; i >= 0; i--) {
if (emptyWorkspaces[i])
global.screen.remove_workspace(this._workspaces[i], global.get_current_time());
}
if (removingCurrentWorkspace) {
global.screen.get_workspace_by_index(global.screen.n_workspaces - 1).activate(global.get_current_time());
this._wm.unblockAnimations();
if (!Main.overview.visible && showOverview)
Main.overview.show();
}
this._checkWorkspacesId = 0;
return false;
},
keepWorkspaceAlive: function(workspace, duration) {
if (workspace._keepAliveId)
Mainloop.source_remove(workspace._keepAliveId);
workspace._keepAliveId = Mainloop.timeout_add(duration, Lang.bind(this, function() {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return false;
}));
},
_windowRemoved: function(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, Lang.bind(this, function() {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return false;
}));
},
_windowLeftMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowEnteredMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowsRestacked: function() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
},
_queueCheckWorkspaces: function() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._checkWorkspaces));
},
_nWorkspacesChanged: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = global.screen.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', Lang.bind(this, this._queueCheckWorkspaces));
workspace._windowRemovedId = workspace.connect('window-removed', Lang.bind(this, this._windowRemoved));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(function(workspace) {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
});
const WindowManager = new Lang.Class({
Name: 'WindowManager',
_init : function() {
this._shellwm = global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
this._mapping = [];
this._destroying = [];
this._movingWindow = null;
this._dimmedWindows = [];
this._animationBlockCount = 0;
this._allowedKeybindings = {};
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
this._minimizeWindowDone(shellwm, actor);
this._maximizeWindowDone(shellwm, actor);
this._unmaximizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
}));
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding));
this._shellwm.connect('confirm-display-change', Lang.bind(this, this._confirmDisplayChange));
this._workspaceSwitcherPopup = null;
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-applications',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-group',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startAppSwitcher));
this.setCustomKeybindingHandler('switch-windows',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startWindowSwitcher));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.KeyBindingMode.NORMAL,
Lang.bind(this, this._startWindowSwitcher));
this.setCustomKeybindingHandler('switch-panels',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW |
Shell.KeyBindingMode.LOCK_SCREEN |
Shell.KeyBindingMode.UNLOCK_SCREEN |
Shell.KeyBindingMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.OVERVIEW |
Shell.KeyBindingMode.LOCK_SCREEN |
Shell.KeyBindingMode.UNLOCK_SCREEN |
Shell.KeyBindingMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.KeyBindingMode.NORMAL |
Shell.KeyBindingMode.TOPBAR_POPUP,
Lang.bind(this, this._toggleAppMenu));
Main.overview.connect('showing', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
}));
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
false, -1, 1);
},
keepWorkspaceAlive: function(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
},
setCustomKeybindingHandler: function(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
},
addKeybinding: function(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
},
removeKeybinding: function(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.KeyBindingMode.NONE);
},
allowKeybinding: function(name, modes) {
this._allowedKeybindings[name] = modes;
},
blockAnimations: function() {
this._animationBlockCount++;
},
unblockAnimations: function() {
this._animationBlockCount = Math.max(0, this._animationBlockCount - 1);
},
_shouldAnimate: function() {
return !(Main.overview.visible || this._animationBlockCount > 0);
},
_shouldAnimateActor: function(actor) {
if (!this._shouldAnimate())
return false;
let windowType = actor.meta_window.get_window_type();
return windowType == Meta.WindowType.NORMAL ||
windowType == Meta.WindowType.MODAL_DIALOG;
},
_removeEffect : function(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
},
_minimizeWindow : function(shellwm, actor) {
if (!this._shouldAnimateActor(actor)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
Tweener.addTween(actor,
{ opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
Tweener.addTween(actor,
{ scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(shellwm, actor) {
},
_hasAttachedDialogs: function(window, ignoreWindow) {
var count = 0;
window.foreach_transient(function(win) {
if (win != ignoreWindow && win.is_attached_dialog())
count++;
return false;
});
return count != 0;
},
_checkDimming: function(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
if (!Main.overview.visible)
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
if (!Main.overview.visible)
this._undimWindow(window);
}
},
_dimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
Tweener.addTween(dimmer,
{ dimFactor: 1.0,
time: DIM_TIME,
transition: 'linear'
});
},
_undimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
Tweener.addTween(dimmer,
{ dimFactor: 0.0,
time: UNDIM_TIME,
transition: 'linear' });
},
_mapWindow : function(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
}));
if (!this._shouldAnimateActor(actor)) {
shellwm.completed_map(actor);
return;
}
if (actor.meta_window.is_attached_dialog()) {
/* Scale the window from the center of the parent */
this._checkDimming(actor.get_meta_window().get_transient_for());
actor.set_scale(1.0, 0.0);
actor.scale_gravity = Clutter.Gravity.CENTER;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ scale_y: 1,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
/* Fade window in */
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.opacity = 255;
actor.scale_y = 1;
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
}
if (!this._shouldAnimateActor(actor)) {
shellwm.completed_destroy(actor);
return;
}
this._destroying.push(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
this._checkDimming(parent, window);
actor.set_scale(1.0, 1.0);
actor.scale_gravity = Clutter.Gravity.CENTER;
actor.show();
actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
Tweener.removeTweens(actor);
this._destroyWindowDone(shellwm, actor);
}));
Tweener.addTween(actor,
{ scale_y: 0,
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
return;
}
shellwm.completed_destroy(actor);
},
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
},
_filterKeybinding: function(shellwm, binding) {
if (Main.keybindingMode == Shell.KeyBindingMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.keybindingMode == Shell.KeyBindingMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.keybindingMode);
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
let windows = global.get_window_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
let xDest = 0, yDest = 0;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height - Main.panel.actor.height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height + Main.panel.actor.height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
switchData.inGroup = new Clutter.Actor();
switchData.outGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
wgroup.add_actor(switchData.movingWindowBin);
for (let i = 0; i < windows.length; i++) {
let window = windows[i];
if (!window.meta_window.showing_on_its_workspace())
continue;
if (this._movingWindow && window.meta_window == this._movingWindow) {
switchData.movingWindow = { window: window,
parent: window.get_parent() };
switchData.windows.push(switchData.movingWindow);
window.reparent(switchData.movingWindowBin);
} else if (window.get_workspace() == from) {
switchData.windows.push({ window: window,
parent: window.get_parent() });
window.reparent(switchData.outGroup);
} else if (window.get_workspace() == to) {
switchData.windows.push({ window: window,
parent: window.get_parent() });
window.reparent(switchData.inGroup);
window.show();
}
}
switchData.inGroup.set_position(-xDest, -yDest);
switchData.inGroup.raise_top();
switchData.movingWindowBin.raise_top();
Tweener.addTween(switchData.outGroup,
{ x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.is_destroyed()) // Window gone
continue;
if (w.window.get_parent() == switchData.outGroup) {
w.window.reparent(w.parent);
w.window.hide();
} else
w.window.reparent(w.parent);
}
Tweener.removeTweens(switchData.inGroup);
Tweener.removeTweens(switchData.outGroup);
switchData.inGroup.destroy();
switchData.outGroup.destroy();
switchData.movingWindowBin.destroy();
if (this._movingWindow)
this._movingWindow = null;
shellwm.completed_switch_workspace();
},
_startAppSwitcher : function(display, screen, window, binding) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new AltTab.AppSwitcherPopup();
let modifiers = binding.get_modifiers();
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
if (!tabPopup.show(backwards, binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startWindowSwitcher : function(display, screen, window, binding) {
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new AltTab.WindowSwitcherPopup();
let modifiers = binding.get_modifiers();
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
if (!tabPopup.show(backwards, binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startA11ySwitcher : function(display, screen, window, binding) {
let modifiers = binding.get_modifiers();
let backwards = modifiers & Meta.VirtualModifier.SHIFT_MASK;
Main.ctrlAltTabManager.popup(backwards, binding.get_name(), binding.get_mask());
},
_toggleAppMenu : function(display, screen, window, event, binding) {
Main.panel.toggleAppMenu();
},
_showWorkspaceSwitcher : function(display, screen, window, binding) {
if (!Main.sessionMode.hasWorkspaces)
return;
if (screen.n_workspaces == 1)
return;
let [action,,,target] = binding.get_name().split('-');
let newWs;
let direction;
if (isNaN(target)) {
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = screen.get_active_workspace().get_neighbor(direction);
} else if (target > 0) {
target--;
newWs = screen.get_workspace_by_index(target);
if (screen.get_active_workspace().index() > target)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
}
if (direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() {
this._workspaceSwitcherPopup = null;
}));
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
},
actionMoveWorkspace: function(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
},
actionMoveWindow: function(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
},
_confirmDisplayChange: function() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
},
});