Read-only mirror of https://gitlab.gnome.org/GNOME/gnome-shell
7015bb2ca9
When creating a shadow for a ClutterTexture, we currently use the underlying CoglTexture directly instead of rendering the actor to an offscreen buffer. This assumes that the CoglTexture is directly suitable as shadow source, which isn't necessarily the case - it may have a very different size than what is shown and scaled up or down by the hardware. In that case we end up with a scaled shadow texture as well, which messes up the desired blur effect - the result will be too light when scaling up, or too sharp when scaling down. To fix this, only take the shortcut when a ClutterTexture's underlying texture has the correct size and fall back to offscreen rendering otherwise. https://bugzilla.gnome.org/show_bug.cgi?id=788039 |
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.settings | ||
browser-plugin | ||
data | ||
docs/reference | ||
js | ||
man | ||
po | ||
src | ||
subprojects | ||
tests | ||
tools | ||
.gitignore | ||
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config.h.meson | ||
configure | ||
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gnome-shell.doap | ||
HACKING | ||
MAINTAINERS | ||
meson_options.txt | ||
meson.build | ||
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README |
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience. For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see: https://wiki.gnome.org/Projects/GnomeShell Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell' product. License ======= GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.