e5101eb407
Our animation code not only relies on the animation being loaded (which we handle), but also on having at least one frame - otherwise the computation of the next frame index will turn up NaN through division by zero. Guard against this case by treating empty animations as not loaded. https://bugzilla.gnome.org/show_bug.cgi?id=774805 |
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extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
Makefile.am |