gnome-shell/js
Sebastian Keller 629b7394f7 dnd: Set dnd actor size instead of scaling it when reparenting
Previously the actor could end up using its natural size and then get
scaled down to its allocation before reparenting. This however could
affect the layout of the widget due to the larger size. To ensure the
widget looks the same after reparenting set the size to its original
size.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3717

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1680>
2021-02-16 01:07:23 +01:00
..
dbusServices dbusServices/screencast: Use GTK4 2021-01-25 21:09:22 +01:00
gdm gdm: Fail and restart verification on conversation stopped for all services 2021-02-15 16:58:50 +00:00
misc history: Trim input and ignore if empty 2021-02-13 08:58:20 +00:00
perf perf: Add basic run tests 2020-08-12 15:43:39 +00:00
portalHelper js: Don't use templates in files with translations 2020-02-17 23:20:40 +01:00
ui dnd: Set dnd actor size instead of scaling it when reparenting 2021-02-16 01:07:23 +01:00
js-resources.gresource.xml Rename ViewSelector to SearchController 2021-02-11 21:14:36 +00:00
meson.build extensions-app: Move Extensions app to new subproject 2020-03-27 23:33:30 +00:00
portal-resources.gresource.xml js: Remove unused files from resources 2020-03-09 13:18:48 +00:00