0d963df7b3
Different methos are being used to launch the control-center panels of each status icon. Standarize on Shell.AppSystem. This also fixes the network icon using a non-existant Util.spawnDesktop() method. Bug #645091
204 lines
7.2 KiB
JavaScript
204 lines
7.2 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const GdkPixbuf = imports.gi.GdkPixbuf;
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const Gkbd = imports.gi.Gkbd;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const PopupMenu = imports.ui.popupMenu;
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const PanelMenu = imports.ui.panelMenu;
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const Util = imports.misc.util;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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function LayoutMenuItem() {
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this._init.apply(this, arguments);
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}
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LayoutMenuItem.prototype = {
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__proto__: PopupMenu.PopupBaseMenuItem.prototype,
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_init: function(config, id, indicator, long_name) {
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PopupMenu.PopupBaseMenuItem.prototype._init.call(this);
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this._config = config;
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this._id = id;
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this.label = new St.Label({ text: long_name });
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this.indicator = indicator;
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this.addActor(this.label);
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this.addActor(this.indicator);
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},
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activate: function(event) {
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PopupMenu.PopupBaseMenuItem.prototype.activate.call(this);
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this._config.lock_group(this._id);
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}
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};
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function XKBIndicator() {
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this._init.call(this);
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}
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XKBIndicator.prototype = {
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__proto__: PanelMenu.Button.prototype,
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_init: function() {
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PanelMenu.Button.prototype._init.call(this, St.Align.START);
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this._container = new Shell.GenericContainer();
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this._container.connect('get-preferred-width', Lang.bind(this, this._get_preferred_width));
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this._container.connect('get-preferred-height', Lang.bind(this, this._get_preferred_height));
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this._container.connect('allocate', Lang.bind(this, this._allocate));
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this.actor.set_child(this._container);
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this._iconActor = new St.Icon({ icon_name: 'keyboard', icon_type: St.IconType.SYMBOLIC, style_class: 'system-status-icon' });
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this._container.add_actor(this._iconActor);
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this._labelActors = [ ];
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this._layoutItems = [ ];
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this._showFlags = false;
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this._config = Gkbd.Configuration.get();
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this._config.connect('changed', Lang.bind(this, this._sync_config));
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this._config.connect('group-changed', Lang.bind(this, this._sync_group));
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this._config.start_listen();
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this._sync_config();
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this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
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this.menu.addAction(_("Show Keyboard Layout..."), Lang.bind(this, function() {
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Util.spawn(['gkbd-keyboard-display', '-g', String(this._config.get_current_group() + 1)]);
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}));
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this.menu.addAction(_("Localization Settings"), function() {
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let app = Shell.AppSystem.get_default().get_app('gnome-region-panel.desktop');
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app.activate(-1);
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});
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},
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_sync_config: function() {
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this._showFlags = this._config.if_flags_shown();
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if (this._showFlags) {
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this._container.set_skip_paint(this._iconActor, false);
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} else {
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this._container.set_skip_paint(this._iconActor, true);
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}
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let groups = this._config.get_group_names();
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if (groups.length > 1) {
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this.actor.show();
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} else {
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this.menu.close();
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this.actor.hide();
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}
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for (let i = 0; i < this._layoutItems.length; i++)
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this._layoutItems[i].destroy();
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for (let i = 0; i < this._labelActors.length; i++)
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this._labelActors[i].destroy();
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let short_names = this._config.get_short_group_names();
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this._selectedLayout = null;
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this._layoutItems = [ ];
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this._selectedLabel = null;
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this._labelActors = [ ];
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for (let i = 0; i < groups.length; i++) {
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let icon_name = this._config.get_group_name(i);
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let actor;
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if (this._showFlags)
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actor = new St.Icon({ icon_name: icon_name, icon_type: St.IconType.SYMBOLIC, style_class: 'popup-menu-icon' });
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else
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actor = new St.Label({ text: short_names[i] });
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let item = new LayoutMenuItem(this._config, i, actor, groups[i]);
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item._short_group_name = short_names[i];
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item._icon_name = icon_name;
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this._layoutItems.push(item);
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this.menu.addMenuItem(item, i);
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let shortLabel = new St.Label({ text: short_names[i] });
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this._labelActors.push(shortLabel);
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this._container.add_actor(shortLabel);
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this._container.set_skip_paint(shortLabel, true);
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}
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this._sync_group();
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},
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_sync_group: function() {
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let selected = this._config.get_current_group();
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if (this._selectedLayout) {
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this._selectedLayout.setShowDot(false);
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this._selectedLayout = null;
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}
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if (this._selectedLabel) {
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this._container.set_skip_paint(this._selectedLabel, true);
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this._selectedLabel = null;
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}
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let item = this._layoutItems[selected];
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item.setShowDot(true);
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this._iconActor.icon_name = item._icon_name;
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this._selectedLabel = this._labelActors[selected];
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this._container.set_skip_paint(this._selectedLabel, this._showFlags);
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this._selectedLayout = item;
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},
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_get_preferred_width: function(container, for_height, alloc) {
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/* Here, and in _get_preferred_height, we need to query for the
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height of all children, but we ignore the results for those
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we don't actually display. */
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let max_min_width = 0, max_natural_width = 0;
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if (this._showFlags)
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[max_min_width, max_natural_width] = this._iconActor.get_preferred_width(for_height);
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for (let i = 0; i < this._labelActors.length; i++) {
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let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height);
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if (!this._showFlags) {
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max_min_width = Math.max(max_min_width, min_width);
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max_natural_width = Math.max(max_natural_width, natural_width);
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}
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}
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alloc.min_size = max_min_width;
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alloc.natural_size = max_natural_width;
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},
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_get_preferred_height: function(container, for_width, alloc) {
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let max_min_height = 0, max_natural_height = 0;
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if (this._showFlags)
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[max_min_height, max_natural_height] = this._iconActor.get_preferred_height(for_width);
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for (let i = 0; i < this._labelActors.length; i++) {
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let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width);
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if (!this._showFlags) {
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max_min_height = Math.max(max_min_height, min_height);
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max_natural_height = Math.max(max_natural_height, natural_height);
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}
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}
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alloc.min_size = max_min_height;
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alloc.natural_size = max_natural_height;
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},
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_allocate: function(container, box, flags) {
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// translate box to (0, 0)
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box.x2 -= box.x1;
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box.x1 = 0;
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box.y2 -= box.y1;
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box.y1 = 0;
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this._iconActor.allocate_align_fill(box, 0.5, 0, false, false, flags);
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for (let i = 0; i < this._labelActors.length; i++)
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this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags);
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}
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};
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