gnome-shell/js/ui/windowManager.js
Carlos Garnacho d220e353e0 ui: Implement "window doesn't respond" dialog on gnome-shell
This does allow us to use ClutterActors instead of lousy legacy tools
meant for shell scripting.

https://bugzilla.gnome.org/show_bug.cgi?id=762083
2017-07-16 19:28:57 +02:00

1994 lines
78 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const AltTab = imports.ui.altTab;
const Dialog = imports.ui.dialog;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const Tweener = imports.ui.tweener;
const WindowMenu = imports.ui.windowMenu;
const PadOsd = imports.ui.padOsd;
const EdgeDragAction = imports.ui.edgeDragAction;
const CloseDialog = imports.ui.closeDialog;
const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
const MINIMIZE_WINDOW_ANIMATION_TIME = 0.2;
const SHOW_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_SHOW_WINDOW_ANIMATION_TIME = 0.1;
const DESTROY_WINDOW_ANIMATION_TIME = 0.15;
const DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 0.1;
const WINDOW_ANIMATION_TIME = 0.25;
const DIM_BRIGHTNESS = -0.3;
const DIM_TIME = 0.500;
const UNDIM_TIME = 0.250;
const DISPLAY_REVERT_TIMEOUT = 20; // in seconds - keep in sync with mutter
const ONE_SECOND = 1000; // in ms
const GSD_WACOM_BUS_NAME = 'org.gnome.SettingsDaemon.Wacom';
const GSD_WACOM_OBJECT_PATH = '/org/gnome/SettingsDaemon/Wacom';
const GsdWacomIface = '<node name="/org/gnome/SettingsDaemon/Wacom"> \
<interface name="org.gnome.SettingsDaemon.Wacom"> \
<method name="SetGroupModeLED"> \
<arg name="device_path" direction="in" type="s"/> \
<arg name="group" direction="in" type="u"/> \
<arg name="mode" direction="in" type="u"/> \
</method> \
<method name="SetOLEDLabels"> \
<arg name="device_path" direction="in" type="s"/> \
<arg name="labels" direction="in" type="as"/> \
</method> \
</interface> \
</node>';
const GsdWacomProxy = Gio.DBusProxy.makeProxyWrapper(GsdWacomIface);
const DisplayChangeDialog = new Lang.Class({
Name: 'DisplayChangeDialog',
Extends: ModalDialog.ModalDialog,
_init: function(wm) {
this.parent({ styleClass: 'prompt-dialog' });
this._wm = wm;
this._countDown = DISPLAY_REVERT_TIMEOUT;
let iconName = 'preferences-desktop-display-symbolic';
let icon = new Gio.ThemedIcon({ name: iconName });
let title = _("Do you want to keep these display settings?");
let body = this._formatCountDown();
this._content = new Dialog.MessageDialogContent({ icon, title, body });
this.contentLayout.add(this._content,
{ x_fill: true,
y_fill: true });
/* Translators: this and the following message should be limited in lenght,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: Lang.bind(this, this._onFailure),
key: Clutter.Escape });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: Lang.bind(this, this._onSuccess),
default: true });
this._timeoutId = Mainloop.timeout_add(ONE_SECOND, Lang.bind(this, this._tick));
GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick');
},
close: function(timestamp) {
if (this._timeoutId > 0) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
this.parent(timestamp);
},
_formatCountDown: function() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
},
_tick: function() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return GLib.SOURCE_REMOVE;
}
this._content.body = this._formatCountDown();
return GLib.SOURCE_CONTINUE;
},
_onFailure: function() {
this._wm.complete_display_change(false);
this.close();
},
_onSuccess: function() {
this._wm.complete_display_change(true);
this.close();
},
});
const WindowDimmer = new Lang.Class({
Name: 'WindowDimmer',
_init: function(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect();
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
this._dimFactor = 0.0;
this._syncEnabled();
},
_syncEnabled: function() {
this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0);
},
setEnabled: function(enabled) {
this._enabled = enabled;
this._syncEnabled();
},
set dimFactor(factor) {
this._dimFactor = factor;
this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS);
this._syncEnabled();
},
get dimFactor() {
return this._dimFactor;
}
});
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
const LAST_WINDOW_GRACE_TIME = 1000;
const WorkspaceTracker = new Lang.Class({
Name: 'WorkspaceTracker',
_init: function(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
this._pauseWorkspaceCheck = false;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('notify::n-workspaces', Lang.bind(this, this._nWorkspacesChanged));
global.window_manager.connect('switch-workspace', Lang.bind(this, this._queueCheckWorkspaces));
global.screen.connect('window-entered-monitor', Lang.bind(this, this._windowEnteredMonitor));
global.screen.connect('window-left-monitor', Lang.bind(this, this._windowLeftMonitor));
global.screen.connect('restacked', Lang.bind(this, this._windowsRestacked));
this._workspaceSettings = this._getWorkspaceSettings();
this._workspaceSettings.connect('changed::dynamic-workspaces', Lang.bind(this, this._queueCheckWorkspaces));
this._nWorkspacesChanged();
},
_getWorkspaceSettings: function() {
let settings = global.get_overrides_settings();
if (settings &&
settings.settings_schema.list_keys().indexOf('dynamic-workspaces') > -1)
return settings;
return new Gio.Settings({ schema_id: 'org.gnome.mutter' });
},
blockUpdates: function() {
this._pauseWorkspaceCheck = true;
},
unblockUpdates: function() {
this._pauseWorkspaceCheck = false;
},
_checkWorkspaces: function() {
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
// Update workspaces only if Dynamic Workspace Management has not been paused by some other function
if (this._pauseWorkspaceCheck)
return true;
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= global.screen.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let actor = windows[i];
let win = actor.get_meta_window();
if (win.is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace().index();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length -1]) {
global.screen.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(false);
}
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
emptyWorkspaces[activeWorkspaceIndex] = false;
// Delete other empty workspaces; do it from the end to avoid index changes
for (i = emptyWorkspaces.length - 2; i >= 0; i--) {
if (emptyWorkspaces[i])
global.screen.remove_workspace(this._workspaces[i], global.get_current_time());
}
this._checkWorkspacesId = 0;
return false;
},
keepWorkspaceAlive: function(workspace, duration) {
if (workspace._keepAliveId)
Mainloop.source_remove(workspace._keepAliveId);
workspace._keepAliveId = Mainloop.timeout_add(duration, Lang.bind(this, function() {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowRemoved: function(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
let id = Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, Lang.bind(this, function() {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return GLib.SOURCE_REMOVE;
}));
GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces');
},
_windowLeftMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowEnteredMonitor: function(metaScreen, monitorIndex, metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
},
_windowsRestacked: function() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
},
_queueCheckWorkspaces: function() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._checkWorkspaces));
},
_nWorkspacesChanged: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = global.screen.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', Lang.bind(this, this._queueCheckWorkspaces));
workspace._windowRemovedId = workspace.connect('window-removed', Lang.bind(this, this._windowRemoved));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(function(workspace) {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
});
const TilePreview = new Lang.Class({
Name: 'TilePreview',
_init: function() {
this.actor = new St.Widget();
global.window_group.add_actor(this.actor);
this._reset();
this._showing = false;
},
show: function(window, tileRect, monitorIndex) {
let windowActor = window.get_compositor_private();
if (!windowActor)
return;
global.window_group.set_child_below_sibling(this.actor, windowActor);
if (this._rect && this._rect.equal(tileRect))
return;
let changeMonitor = (this._monitorIndex == -1 ||
this._monitorIndex != monitorIndex);
this._monitorIndex = monitorIndex;
this._rect = tileRect;
let monitor = Main.layoutManager.monitors[monitorIndex];
this._updateStyle(monitor);
if (!this._showing || changeMonitor) {
let monitorRect = new Meta.Rectangle({ x: monitor.x,
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;
}
this._showing = true;
this.actor.show();
Tweener.addTween(this.actor,
{ x: tileRect.x,
y: tileRect.y,
width: tileRect.width,
height: tileRect.height,
opacity: 255,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
hide: function() {
if (!this._showing)
return;
this._showing = false;
Tweener.addTween(this.actor,
{ opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, this._reset)
});
},
_reset: function() {
this.actor.hide();
this._rect = null;
this._monitorIndex = -1;
},
_updateStyle: function(monitor) {
let styles = ['tile-preview'];
if (this._monitorIndex == Main.layoutManager.primaryIndex)
styles.push('on-primary');
if (this._rect.x == monitor.x)
styles.push('tile-preview-left');
if (this._rect.x + this._rect.width == monitor.x + monitor.width)
styles.push('tile-preview-right');
this.actor.style_class = styles.join(' ');
}
});
const TouchpadWorkspaceSwitchAction = new Lang.Class({
Name: 'TouchpadWorkspaceSwitchAction',
_init: function(actor) {
this._dx = 0;
this._dy = 0;
actor.connect('captured-event', Lang.bind(this, this._handleEvent));
},
_checkActivated: function() {
const MOTION_THRESHOLD = 50;
let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW;
let dir;
if ((allowedModes & Main.actionMode) == 0)
return;
if (this._dy < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.DOWN;
else if (this._dy > MOTION_THRESHOLD)
dir = Meta.MotionDirection.UP;
else if (this._dx < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.RIGHT;
else if (this._dx > MOTION_THRESHOLD)
dir = Meta.MotionDirection.LEFT;
else
return;
this.emit('activated', dir);
},
_handleEvent: function(actor, event) {
if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE)
return Clutter.EVENT_PROPAGATE;
if (event.get_touchpad_gesture_finger_count() != 4)
return Clutter.EVENT_PROPAGATE;
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) {
let [dx, dy] = event.get_gesture_motion_delta(event);
this._dx += dx;
this._dy += dy;
} else {
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END)
this._checkActivated();
this._dx = 0;
this._dy = 0;
}
return Clutter.EVENT_STOP;
}
});
Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype);
const WorkspaceSwitchAction = new Lang.Class({
Name: 'WorkspaceSwitchAction',
Extends: Clutter.SwipeAction,
Signals: { 'activated': { param_types: [Meta.MotionDirection.$gtype] } },
_init : function() {
const MOTION_THRESHOLD = 50;
this.parent();
this.set_n_touch_points(4);
this.set_threshold_trigger_distance(MOTION_THRESHOLD, MOTION_THRESHOLD);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(actor) {
let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW;
if (!this.parent(actor))
return false;
return (allowedModes & Main.actionMode);
},
vfunc_swept : function(actor, direction) {
let dir;
if (direction & Clutter.SwipeDirection.UP)
dir = Meta.MotionDirection.DOWN;
else if (direction & Clutter.SwipeDirection.DOWN)
dir = Meta.MotionDirection.UP;
else if (direction & Clutter.SwipeDirection.LEFT)
dir = Meta.MotionDirection.RIGHT;
else if (direction & Clutter.SwipeDirection.RIGHT)
dir = Meta.MotionDirection.LEFT;
this.emit('activated', dir);
}
});
const AppSwitchAction = new Lang.Class({
Name: 'AppSwitchAction',
Extends: Clutter.GestureAction,
Signals: { 'activated': {} },
_init : function() {
this.parent();
this.set_n_touch_points(3);
global.display.connect('grab-op-begin', Lang.bind(this, function() {
this.cancel();
}));
},
vfunc_gesture_prepare : function(action, actor) {
if (Main.actionMode != Shell.ActionMode.NORMAL) {
this.cancel();
return false;
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_begin : function(action, actor) {
// in milliseconds
const LONG_PRESS_TIMEOUT = 250;
let nPoints = this.get_n_current_points();
let event = this.get_last_event (nPoints - 1);
if (nPoints == 3)
this._longPressStartTime = event.get_time();
else if (nPoints == 4) {
// Check whether the 4th finger press happens after a 3-finger long press,
// this only needs to be checked on the first 4th finger press
if (this._longPressStartTime != null &&
event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT)
this.cancel();
else {
this._longPressStartTime = null;
this.emit('activated');
}
}
return this.get_n_current_points() <= 4;
},
vfunc_gesture_progress : function(action, actor) {
const MOTION_THRESHOLD = 30;
if (this.get_n_current_points() == 3) {
for (let i = 0; i < this.get_n_current_points(); i++) {
[startX, startY] = this.get_press_coords(i);
[x, y] = this.get_motion_coords(i);
if (Math.abs(x - startX) > MOTION_THRESHOLD ||
Math.abs(y - startY) > MOTION_THRESHOLD)
return false;
}
}
return true;
}
});
const ResizePopup = new Lang.Class({
Name: 'ResizePopup',
_init: function() {
this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() });
this._label = new St.Label({ style_class: 'resize-popup',
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
x_expand: true, y_expand: true });
this._widget.add_child(this._label);
Main.uiGroup.add_actor(this._widget);
},
set: function(rect, displayW, displayH) {
/* Translators: This represents the size of a window. The first number is
* the width of the window and the second is the height. */
let text = _("%d × %d").format(displayW, displayH);
this._label.set_text(text);
this._widget.set_position(rect.x, rect.y);
this._widget.set_size(rect.width, rect.height);
},
destroy: function() {
this._widget.destroy();
this._widget = null;
},
});
const WindowManager = new Lang.Class({
Name: 'WindowManager',
_init : function() {
this._shellwm = global.window_manager;
this._minimizing = [];
this._unminimizing = [];
this._mapping = [];
this._resizing = [];
this._destroying = [];
this._movingWindow = null;
this._dimmedWindows = [];
this._skippedActors = [];
this._allowedKeybindings = {};
this._isWorkspacePrepended = false;
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
this._minimizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
this._sizeChangeWindowDone(shellwm, actor);
}));
this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
this._shellwm.connect('show-tile-preview', Lang.bind(this, this._showTilePreview));
this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview));
this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu));
this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
this._shellwm.connect('unminimize', Lang.bind(this, this._unminimizeWindow));
this._shellwm.connect('size-change', Lang.bind(this, this._sizeChangeWindow));
this._shellwm.connect('size-changed', Lang.bind(this, this._sizeChangedWindow));
this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding));
this._shellwm.connect('confirm-display-change', Lang.bind(this, this._confirmDisplayChange));
this._shellwm.connect('create-close-dialog', Lang.bind(this, this._createCloseDialog));
global.screen.connect('restacked', Lang.bind(this, this._syncStacking));
this._workspaceSwitcherPopup = null;
this._tilePreview = null;
this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL);
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-last',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('move-to-workspace-last',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._showWorkspaceSwitcher));
this.setCustomKeybindingHandler('switch-applications',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-group',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-windows',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-windows',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-windows-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-group',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('cycle-group-backward',
Shell.ActionMode.NORMAL,
Lang.bind(this, this._startSwitcher));
this.setCustomKeybindingHandler('switch-panels',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
Lang.bind(this, this._startA11ySwitcher));
this.addKeybinding('pause-resume-tweens',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.ALL,
Lang.bind(this, this._toggleTweens));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.NORMAL |
Shell.ActionMode.POPUP,
Lang.bind(this, this._toggleAppMenu));
this.addKeybinding('toggle-message-tray',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.NONE,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.POPUP,
Lang.bind(this, this._toggleCalendar));
global.display.connect('show-resize-popup', Lang.bind(this, this._showResizePopup));
global.display.connect('show-pad-osd', Lang.bind(this, this._showPadOsd));
global.display.connect('show-osd', Lang.bind(this, function (display, monitorIndex, iconName, label) {
let icon = Gio.Icon.new_for_string(iconName);
Main.osdWindowManager.show(monitorIndex, icon, label, null);
}));
this._gsdWacomProxy = new GsdWacomProxy(Gio.DBus.session, GSD_WACOM_BUS_NAME,
GSD_WACOM_OBJECT_PATH,
Lang.bind(this, function(proxy, error) {
if (error) {
log(error.message);
return;
}
}));
global.display.connect('pad-mode-switch', Lang.bind(this, function (display, pad, group, mode) {
let labels = [];
//FIXME: Fix num buttons
for (let i = 0; i < 50; i++) {
let str = display.get_pad_action_label(pad, Meta.PadActionType.BUTTON, i);
labels.push(str ? str: '');
}
if (this._gsdWacomProxy) {
this._gsdWacomProxy.SetOLEDLabelsRemote(pad.get_device_node(), labels);
this._gsdWacomProxy.SetGroupModeLEDRemote(pad.get_device_node(), group, mode);
}
}));
Main.overview.connect('showing', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
}));
this._windowMenuManager = new WindowMenu.WindowMenuManager();
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
false, -1, 1);
let gesture = new WorkspaceSwitchAction();
gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace));
global.stage.add_action(gesture);
// This is not a normal Clutter.GestureAction, doesn't need add_action()
gesture = new TouchpadWorkspaceSwitchAction(global.stage);
gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace));
gesture = new AppSwitchAction();
gesture.connect('activated', Lang.bind(this, this._switchApp));
global.stage.add_action(gesture);
gesture = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM, Shell.ActionMode.ALL);
gesture.connect('activated', Lang.bind(this, function() {
Main.keyboard.show(Main.layoutManager.bottomIndex);
}));
global.stage.add_action(gesture);
},
_showPadOsd: function (display, device, settings, imagePath, editionMode, monitorIndex) {
this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex);
this._currentPadOsd.connect('closed', Lang.bind(this, function() { this._currentPadOsd = null }));
return this._currentPadOsd.actor;
},
_actionSwitchWorkspace: function(action, direction) {
let newWs = global.screen.get_active_workspace().get_neighbor(direction);
this.actionMoveWorkspace(newWs);
},
_lookupIndex: function (windows, metaWindow) {
for (let i = 0; i < windows.length; i++) {
if (windows[i].metaWindow == metaWindow) {
return i;
}
}
return -1;
},
_switchApp : function () {
let windows = global.get_window_actors().filter(Lang.bind(this, function(actor) {
let win = actor.metaWindow;
return (!win.is_override_redirect() &&
win.located_on_workspace(global.screen.get_active_workspace()));
}));
if (windows.length == 0)
return;
let focusWindow = global.display.focus_window;
let nextWindow;
if (focusWindow == null)
nextWindow = windows[0].metaWindow;
else {
let index = this._lookupIndex (windows, focusWindow) + 1;
if (index >= windows.length)
index = 0;
nextWindow = windows[index].metaWindow;
}
Main.activateWindow(nextWindow);
},
insertWorkspace: function(pos) {
if (!Meta.prefs_get_dynamic_workspaces())
return;
global.screen.append_new_workspace(false, global.get_current_time());
let windows = global.get_window_actors().map(function(winActor) {
return winActor.meta_window;
});
// To create a new workspace, we slide all the windows on workspaces
// below us to the next workspace, leaving a blank workspace for us
// to recycle.
windows.forEach(function(window) {
// If the window is attached to an ancestor, we don't need/want
// to move it
if (window.get_transient_for() != null)
return;
// Same for OR windows
if (window.is_override_redirect())
return;
// Windows on workspaces below pos don't need moving
let index = window.get_workspace().index();
if (index < pos)
return;
window.change_workspace_by_index(index + 1, true);
});
// If the new workspace was inserted before the active workspace,
// activate the workspace to which its windows went
let activeIndex = global.screen.get_active_workspace_index();
if (activeIndex >= pos) {
let newWs = global.screen.get_workspace_by_index(activeIndex + 1);
this._blockAnimations = true;
newWs.activate(global.get_current_time());
this._blockAnimations = false;
}
},
keepWorkspaceAlive: function(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
},
skipNextEffect: function(actor) {
this._skippedActors.push(actor);
},
setCustomKeybindingHandler: function(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
},
addKeybinding: function(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
},
removeKeybinding: function(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.ActionMode.NONE);
},
allowKeybinding: function(name, modes) {
this._allowedKeybindings[name] = modes;
},
_shouldAnimate: function() {
return !(Main.overview.visible || this._blockAnimations);
},
_shouldAnimateActor: function(actor, types) {
if (this._removeEffect(this._skippedActors, actor))
return false;
if (!this._shouldAnimate())
return false;
if (!actor.get_texture())
return false;
let type = actor.meta_window.get_window_type();
return types.indexOf(type) >= 0;
},
_removeEffect : function(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
},
_minimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
Tweener.addTween(actor,
{ opacity: 0,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
Tweener.addTween(actor,
{ scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
},
_unminimizeWindow : function(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_unminimize(actor);
return;
}
this._unminimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.opacity = 0;
actor.set_scale(1.0, 1.0);
Tweener.addTween(actor,
{ opacity: 255,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
actor.set_position(geom.x, geom.y);
actor.set_scale(geom.width / actor.width,
geom.height / actor.height);
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
actor.set_position(monitor.x, monitor.y);
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
actor.x += monitor.width;
actor.set_scale(0, 0);
}
let rect = actor.meta_window.get_frame_rect();
let [xDest, yDest] = [rect.x, rect.y];
actor.show();
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
x: xDest,
y: yDest,
time: MINIMIZE_WINDOW_ANIMATION_TIME,
transition: 'easeInExpo',
onComplete: this._unminimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._unminimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
}
},
_unminimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_unminimize(actor);
}
},
_unminimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
shellwm.completed_unminimize(actor);
}
},
_sizeChangeWindow : function(shellwm, actor, whichChange, oldFrameRect, oldBufferRect) {
let types = [Meta.WindowType.NORMAL];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_size_change(actor);
return;
}
if (oldFrameRect.width > 0 && oldFrameRect.height > 0)
this._prepareAnimationInfo(shellwm, actor, oldFrameRect, whichChange);
else
shellwm.completed_size_change(actor);
},
_prepareAnimationInfo: function(shellwm, actor, oldFrameRect, change) {
// Position a clone of the window on top of the old position,
// while actor updates are frozen.
let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect);
let actorClone = new St.Widget({ content: actorContent });
actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
actorClone.set_position(oldFrameRect.x, oldFrameRect.y);
actorClone.set_size(oldFrameRect.width, oldFrameRect.height);
Main.uiGroup.add_actor(actorClone);
if (this._clearAnimationInfo(actor))
this._shellwm.completed_size_change(actor);
actor.__animationInfo = { clone: actorClone,
oldRect: oldFrameRect };
},
_sizeChangedWindow: function(shellwm, actor) {
if (!actor.__animationInfo)
return;
if (this._resizing.indexOf(actor) != -1)
return;
let actorClone = actor.__animationInfo.clone;
let targetRect = actor.meta_window.get_frame_rect();
let sourceRect = actor.__animationInfo.oldRect;
let scaleX = targetRect.width / sourceRect.width;
let scaleY = targetRect.height / sourceRect.height;
this._resizing.push(actor);
// Now scale and fade out the clone
Tweener.addTween(actorClone,
{ x: targetRect.x,
y: targetRect.y,
scale_x: scaleX,
scale_y: scaleY,
opacity: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
actor.translation_x = -targetRect.x + sourceRect.x;
actor.translation_y = -targetRect.y + sourceRect.y;
// Now set scale the actor to size it as the clone.
actor.scale_x = 1 / scaleX;
actor.scale_y = 1 / scaleY;
// Scale it to its actual new size
Tweener.addTween(actor,
{ scale_x: 1.0,
scale_y: 1.0,
translation_x: 0,
translation_y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._sizeChangeWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._sizeChangeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
// Now unfreeze actor updates, to get it to the new size.
// It's important that we don't wait until the animation is completed to
// do this, otherwise our scale will be applied to the old texture size.
shellwm.completed_size_change(actor);
},
_clearAnimationInfo: function(actor) {
if (actor.__animationInfo) {
actor.__animationInfo.clone.destroy();
delete actor.__animationInfo;
return true;
}
return false;
},
_sizeChangeWindowDone: function(shellwm, actor) {
if (this._removeEffect(this._resizing, actor)) {
Tweener.removeTweens(actor);
actor.scale_x = 1.0;
actor.scale_y = 1.0;
actor.translation_x = 0;
actor.translation_y = 0;
this._clearAnimationInfo(actor);
}
},
_sizeChangeWindowOverwritten: function(shellwm, actor) {
if (this._removeEffect(this._resizing, actor))
this._clearAnimationInfo(actor);
},
_hasAttachedDialogs: function(window, ignoreWindow) {
var count = 0;
window.foreach_transient(function(win) {
if (win != ignoreWindow &&
win.is_attached_dialog() &&
win.get_transient_for() == window) {
count++;
return false;
}
return true;
});
return count != 0;
},
_checkDimming: function(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
this._undimWindow(window);
}
},
_dimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
if (this._shouldAnimate())
Tweener.addTween(dimmer,
{ dimFactor: 1.0,
time: DIM_TIME,
transition: 'linear'
});
else
dimmer.dimFactor = 1.0;
},
_undimWindow: function(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
if (this._shouldAnimate())
Tweener.addTween(dimmer,
{ dimFactor: 0.0,
time: UNDIM_TIME,
transition: 'linear' });
else
dimmer.dimFactor = 0.0;
},
_mapWindow : function(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
}));
actor.meta_window.connect('unmanaged', Lang.bind(this, function(window) {
let parent = window.get_transient_for();
if (parent)
this._checkDimming(parent);
}));
if (actor.meta_window.is_attached_dialog())
this._checkDimming(actor.get_meta_window().get_transient_for());
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_map(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 1.0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutExpo',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
actor.scale_y = 0;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
Tweener.addTween(actor,
{ opacity: 255,
scale_x: 1,
scale_y: 1,
time: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_map(actor);
return;
}
},
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.opacity = 255;
actor.set_pivot_point(0, 0);
actor.scale_y = 1;
actor.scale_x = 1;
actor.translation_y = 0;
actor.translation_x = 0;
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
},
_destroyWindow : function(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows = this._dimmedWindows.filter(function(win) {
return win != window;
});
}
if (window.is_attached_dialog())
this._checkDimming(window.get_transient_for(), window);
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_destroy(actor);
return;
}
switch (actor.meta_window.window_type) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
Tweener.addTween(actor,
{ opacity: 0,
scale_x: 0.8,
scale_y: 0.8,
time: DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
Tweener.removeTweens(actor);
this._destroyWindowDone(shellwm, actor);
}));
}
Tweener.addTween(actor,
{ scale_y: 0,
time: DIALOG_DESTROY_WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowDone,
onOverwriteScope: this,
onOverwriteParams: [shellwm, actor]
});
break;
default:
shellwm.completed_destroy(actor);
return;
}
},
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
},
_filterKeybinding: function(shellwm, binding) {
if (Main.actionMode == Shell.ActionMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.actionMode == Shell.ActionMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode);
},
_syncStacking: function() {
if (this._switchData == null)
return;
// Update stacking of windows in inGroup (aka the workspace we are
// switching to). Windows in outGroup are about to be hidden anyway,
// so we just ignore them here.
let windows = global.get_window_actors();
let sibling = null;
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() != this._switchData.inGroup)
continue;
this._switchData.inGroup.set_child_above_sibling(windows[i], sibling);
sibling = windows[i];
}
},
_switchWorkspace : function(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
let windows = global.get_window_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
let xDest = 0, yDest = 0;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = global.screen_height - Main.panel.actor.height;
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = -global.screen_height + Main.panel.actor.height;
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = -global.screen_width;
let switchData = {};
this._switchData = switchData;
switchData.inGroup = new Clutter.Actor();
switchData.outGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
let wgroup = global.window_group;
wgroup.add_actor(switchData.inGroup);
wgroup.add_actor(switchData.outGroup);
wgroup.add_actor(switchData.movingWindowBin);
for (let i = 0; i < windows.length; i++) {
let actor = windows[i];
let window = actor.get_meta_window();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
let record = { window: actor,
parent: actor.get_parent() };
if (this._movingWindow && window == this._movingWindow) {
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
actor.reparent(switchData.movingWindowBin);
} else if (window.get_workspace().index() == from) {
switchData.windows.push(record);
actor.reparent(switchData.outGroup);
} else if (window.get_workspace().index() == to) {
switchData.windows.push(record);
actor.reparent(switchData.inGroup);
actor.show();
}
}
switchData.inGroup.set_position(-xDest, -yDest);
switchData.inGroup.raise_top();
switchData.movingWindowBin.raise_top();
Tweener.addTween(switchData.outGroup,
{ x: xDest,
y: yDest,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: this._switchWorkspaceDone,
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
y: 0,
time: WINDOW_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.is_destroyed()) // Window gone
continue;
if (w.window.get_parent() == switchData.outGroup) {
w.window.reparent(w.parent);
w.window.hide();
} else
w.window.reparent(w.parent);
}
Tweener.removeTweens(switchData.inGroup);
Tweener.removeTweens(switchData.outGroup);
switchData.inGroup.destroy();
switchData.outGroup.destroy();
switchData.movingWindowBin.destroy();
if (this._movingWindow)
this._movingWindow = null;
shellwm.completed_switch_workspace();
},
_showTilePreview: function(shellwm, window, tileRect, monitorIndex) {
if (!this._tilePreview)
this._tilePreview = new TilePreview();
this._tilePreview.show(window, tileRect, monitorIndex);
},
_hideTilePreview: function(shellwm) {
if (!this._tilePreview)
return;
this._tilePreview.hide();
},
_showWindowMenu: function(shellwm, window, menu, rect) {
this._windowMenuManager.showWindowMenuForWindow(window, menu, rect);
},
_startSwitcher: function(display, screen, window, binding) {
let constructor = null;
switch (binding.get_name()) {
case 'switch-applications':
case 'switch-applications-backward':
case 'switch-group':
case 'switch-group-backward':
constructor = AltTab.AppSwitcherPopup;
break;
case 'switch-windows':
case 'switch-windows-backward':
constructor = AltTab.WindowSwitcherPopup;
break;
case 'cycle-windows':
case 'cycle-windows-backward':
constructor = AltTab.WindowCyclerPopup;
break;
case 'cycle-group':
case 'cycle-group-backward':
constructor = AltTab.GroupCyclerPopup;
break;
}
if (!constructor)
return;
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new constructor();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
},
_startA11ySwitcher : function(display, screen, window, binding) {
Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask());
},
_toggleAppMenu : function(display, screen, window, event, binding) {
Main.panel.toggleAppMenu();
},
_toggleCalendar: function(display, screen, window, event, binding) {
Main.panel.toggleCalendar();
},
_toggleTweens: function() {
this._tweensPaused = !this._tweensPaused;
const OrigTweener = imports.tweener.tweener;
if (this._tweensPaused)
OrigTweener.pauseAllTweens();
else
OrigTweener.resumeAllTweens();
},
_showWorkspaceSwitcher : function(display, screen, window, binding) {
if (!Main.sessionMode.hasWorkspaces)
return;
if (screen.n_workspaces == 1)
return;
let [action,,,target] = binding.get_name().split('-');
let newWs;
let direction;
if (action == 'move') {
// "Moving" a window to another workspace doesn't make sense when
// it cannot be unstuck, and is potentially confusing if a new
// workspaces is added at the start/end
if (window.is_always_on_all_workspaces() ||
(Meta.prefs_get_workspaces_only_on_primary() &&
window.get_monitor() != Main.layoutManager.primaryIndex))
return;
}
if (target == 'last') {
direction = Meta.MotionDirection.DOWN;
newWs = screen.get_workspace_by_index(screen.n_workspaces - 1);
} else if (isNaN(target)) {
// Prepend a new workspace dynamically
if (screen.get_active_workspace_index() == 0 &&
action == 'move' && target == 'up' && this._isWorkspacePrepended == false) {
this.insertWorkspace(0);
this._isWorkspacePrepended = true;
}
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = screen.get_active_workspace().get_neighbor(direction);
} else if (target > 0) {
target--;
newWs = screen.get_workspace_by_index(target);
if (screen.get_active_workspace().index() > target)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
}
if (direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceTracker.blockUpdates();
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() {
this._workspaceTracker.unblockUpdates();
this._workspaceSwitcherPopup = null;
this._isWorkspacePrepended = false;
}));
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
},
actionMoveWorkspace: function(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
},
actionMoveWindow: function(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let activeWorkspace = global.screen.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
},
_confirmDisplayChange: function() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
},
_createCloseDialog: function (shellwm, window) {
return new CloseDialog.CloseDialog(window);
},
_showResizePopup: function(display, show, rect, displayW, displayH) {
if (show) {
if (!this._resizePopup)
this._resizePopup = new ResizePopup();
this._resizePopup.set(rect, displayW, displayH);
} else {
if (this._resizePopup) {
this._resizePopup.destroy();
this._resizePopup = null;
}
}
},
});