55b57421dc
Inheriting from actors allows to use virtual functions instead of signal connections for multiple cases, so just use them when possible. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
162 lines
5.8 KiB
JavaScript
162 lines
5.8 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported PageIndicators, AnimatedPageIndicators */
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const { Clutter, GLib, GObject, Meta, St } = imports.gi;
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const { ANIMATION_TIME_OUT, ANIMATION_MAX_DELAY_OUT_FOR_ITEM, AnimationDirection } = imports.ui.iconGrid;
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var INDICATORS_BASE_TIME = 250;
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var INDICATORS_BASE_TIME_OUT = 125;
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var INDICATORS_ANIMATION_DELAY = 125;
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var INDICATORS_ANIMATION_DELAY_OUT = 62.5;
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var INDICATORS_ANIMATION_MAX_TIME = 750;
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var SWITCH_TIME = 400;
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var INDICATORS_ANIMATION_MAX_TIME_OUT =
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Math.min (SWITCH_TIME,
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ANIMATION_TIME_OUT + ANIMATION_MAX_DELAY_OUT_FOR_ITEM);
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var ANIMATION_DELAY = 100;
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var PageIndicators = GObject.registerClass({
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Signals: { 'page-activated': { param_types: [GObject.TYPE_INT] } }
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}, class PageIndicators extends St.BoxLayout {
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_init(orientation = Clutter.Orientation.VERTICAL) {
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let vertical = orientation == Clutter.Orientation.VERTICAL;
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super._init({
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style_class: 'page-indicators',
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vertical,
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x_expand: true, y_expand: true,
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x_align: vertical ? Clutter.ActorAlign.END : Clutter.ActorAlign.CENTER,
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y_align: vertical ? Clutter.ActorAlign.CENTER : Clutter.ActorAlign.END,
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reactive: true,
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clip_to_allocation: true
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});
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this._nPages = 0;
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this._currentPage = undefined;
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this._reactive = true;
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this._reactive = true;
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}
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vfunc_get_preferred_height(forWidth) {
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// We want to request the natural height of all our children as our
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// natural height, so we chain up to St.BoxLayout, but we only request 0
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// as minimum height, since it's not that important if some indicators
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// are not shown
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let [, natHeight] = super.vfunc_get_preferred_height(forWidth);
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return [0, natHeight];
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}
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setReactive(reactive) {
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let children = this.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].reactive = reactive;
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this._reactive = reactive;
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}
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setNPages(nPages) {
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if (this._nPages == nPages)
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return;
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let diff = nPages - this._nPages;
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if (diff > 0) {
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for (let i = 0; i < diff; i++) {
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let pageIndex = this._nPages + i;
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let indicator = new St.Button({ style_class: 'page-indicator',
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button_mask: St.ButtonMask.ONE |
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St.ButtonMask.TWO |
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St.ButtonMask.THREE,
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toggle_mode: true,
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reactive: this._reactive,
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checked: pageIndex == this._currentPage });
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indicator.child = new St.Widget({ style_class: 'page-indicator-icon' });
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indicator.connect('clicked', () => {
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this.emit('page-activated', pageIndex);
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});
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this.add_actor(indicator);
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}
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} else {
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let children = this.get_children().splice(diff);
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for (let i = 0; i < children.length; i++)
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children[i].destroy();
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}
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this._nPages = nPages;
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this.visible = (this._nPages > 1);
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}
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setCurrentPage(currentPage) {
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this._currentPage = currentPage;
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let children = this.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].set_checked(i == this._currentPage);
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}
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});
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var AnimatedPageIndicators = GObject.registerClass(
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class AnimatedPageIndicators extends PageIndicators {
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_init() {
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super._init();
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this.connect('destroy', this._onDestroy.bind(this));
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}
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_onDestroy() {
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if (this.animateLater) {
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Meta.later_remove(this.animateLater);
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this.animateLater = 0;
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}
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}
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vfunc_map() {
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super.vfunc_map();
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// Implicit animations are skipped for unmapped actors, and our
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// children aren't mapped yet, so defer to a later handler
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this.animateLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this.animateLater = 0;
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this.animateIndicators(AnimationDirection.IN);
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return GLib.SOURCE_REMOVE;
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});
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}
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animateIndicators(animationDirection) {
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if (!this.mapped)
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return;
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let children = this.get_children();
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if (children.length == 0)
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return;
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for (let i = 0; i < this._nPages; i++)
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children[i].remove_all_transitions();
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let offset;
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if (this.get_text_direction() == Clutter.TextDirection.RTL)
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offset = -children[0].width;
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else
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offset = children[0].width;
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let isAnimationIn = animationDirection == AnimationDirection.IN;
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let delay = isAnimationIn
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? INDICATORS_ANIMATION_DELAY
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: INDICATORS_ANIMATION_DELAY_OUT;
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let baseTime = isAnimationIn ? INDICATORS_BASE_TIME : INDICATORS_BASE_TIME_OUT;
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let totalAnimationTime = baseTime + delay * this._nPages;
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let maxTime = isAnimationIn
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? INDICATORS_ANIMATION_MAX_TIME
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: INDICATORS_ANIMATION_MAX_TIME_OUT;
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if (totalAnimationTime > maxTime)
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delay -= (totalAnimationTime - maxTime) / this._nPages;
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for (let i = 0; i < this._nPages; i++) {
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children[i].translation_x = isAnimationIn ? offset : 0;
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children[i].ease({
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translation_x: isAnimationIn ? 0 : offset,
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duration: baseTime + delay * i,
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mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
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delay: isAnimationIn ? ANIMATION_DELAY : 0
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});
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}
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}
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});
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