gnome-shell/js/gdm/util.js
Ray Strode 87245c7b33 authPrompt: Call next button "Unlock" when user switching
When a ShellUserVerifier is asked to verify a user at the login
screen it will transparently first try to reauthenticate the user
against an existing session and then fall back to logging a user
into a new session.  The former is used for user switching.
It's useful to know which type of verification is happening, so
the next button can be made to say "Unlock" instead of "Sign In" when
a user is already signed in.

This commit exports a new "reauthenticating" property on the
ShellUserVerifier that the auth prompt checks when deciding which
label to use for its next button.

https://bugzilla.gnome.org/show_bug.cgi?id=704795
2013-07-25 09:28:22 -04:00

466 lines
16 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
const St = imports.gi.St;
const Batch = imports.gdm.batch;
const Fprint = imports.gdm.fingerprint;
const Main = imports.ui.main;
const Params = imports.misc.params;
const ShellEntry = imports.ui.shellEntry;
const Tweener = imports.ui.tweener;
const PASSWORD_SERVICE_NAME = 'gdm-password';
const FINGERPRINT_SERVICE_NAME = 'gdm-fingerprint';
const FADE_ANIMATION_TIME = 0.16;
const CLONE_FADE_ANIMATION_TIME = 0.25;
const LOGIN_SCREEN_SCHEMA = 'org.gnome.login-screen';
const FINGERPRINT_AUTHENTICATION_KEY = 'enable-fingerprint-authentication';
const BANNER_MESSAGE_KEY = 'banner-message-enable';
const BANNER_MESSAGE_TEXT_KEY = 'banner-message-text';
const ALLOWED_FAILURES_KEY = 'allowed-failures';
const LOGO_KEY = 'logo';
const DISABLE_USER_LIST_KEY = 'disable-user-list';
// Give user 16ms to read each character of a PAM message
const USER_READ_TIME = 16
function fadeInActor(actor) {
if (actor.opacity == 255 && actor.visible)
return null;
let hold = new Batch.Hold();
actor.show();
let [minHeight, naturalHeight] = actor.get_preferred_height(-1);
actor.opacity = 0;
actor.set_height(0);
Tweener.addTween(actor,
{ opacity: 255,
height: naturalHeight,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.set_height(-1);
hold.release();
},
});
return hold;
}
function fadeOutActor(actor) {
if (!actor.visible || actor.opacity == 0) {
actor.opacity = 0;
actor.hide();
return null;
}
let hold = new Batch.Hold();
Tweener.addTween(actor,
{ opacity: 0,
height: 0,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.hide();
this.set_height(-1);
hold.release();
},
});
return hold;
}
function cloneAndFadeOutActor(actor) {
// Immediately hide actor so its sibling can have its space
// and position, but leave a non-reactive clone on-screen,
// so from the user's point of view it smoothly fades away
// and reveals its sibling.
actor.hide();
let clone = new Clutter.Clone({ source: actor,
reactive: false });
Main.uiGroup.add_child(clone);
let [x, y] = actor.get_transformed_position();
clone.set_position(x, y);
let hold = new Batch.Hold();
Tweener.addTween(clone,
{ opacity: 0,
time: CLONE_FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
clone.destroy();
hold.release();
}
});
return hold;
}
const ShellUserVerifier = new Lang.Class({
Name: 'ShellUserVerifier',
_init: function(client, params) {
params = Params.parse(params, { reauthenticationOnly: false });
this._reauthOnly = params.reauthenticationOnly;
this._client = client;
this._settings = new Gio.Settings({ schema: LOGIN_SCREEN_SCHEMA });
this._fprintManager = new Fprint.FprintManager();
this._messageQueue = [];
this._messageQueueTimeoutId = 0;
this.hasPendingMessages = false;
this.reauthenticating = false;
this._failCounter = 0;
},
begin: function(userName, hold) {
this._cancellable = new Gio.Cancellable();
this._hold = hold;
this._userName = userName;
this.reauthenticating = false;
this._checkForFingerprintReader();
if (userName) {
// If possible, reauthenticate an already running session,
// so any session specific credentials get updated appropriately
this._client.open_reauthentication_channel(userName, this._cancellable,
Lang.bind(this, this._reauthenticationChannelOpened));
} else {
this._client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
}
},
cancel: function() {
if (this._cancellable)
this._cancellable.cancel();
if (this._userVerifier)
this._userVerifier.call_cancel_sync(null);
},
clear: function() {
if (this._cancellable) {
this._cancellable.cancel();
this._cancellable = null;
}
if (this._userVerifier) {
this._userVerifier.run_dispose();
this._userVerifier = null;
}
this._clearMessageQueue();
},
answerQuery: function(serviceName, answer) {
if (!this.hasPendingMessages) {
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
} else {
let signalId = this.connect('no-more-messages',
Lang.bind(this, function() {
this.disconnect(signalId);
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
}));
}
},
_getIntervalForMessage: function(message) {
// We probably could be smarter here
return message.length * USER_READ_TIME;
},
finishMessageQueue: function() {
if (!this.hasPendingMessages)
return;
this._messageQueue = [];
this.hasPendingMessages = false;
this.emit('no-more-messages');
},
_queueMessageTimeout: function() {
if (this._messageQueue.length == 0) {
this.finishMessageQueue();
return;
}
if (this._messageQueueTimeoutId != 0)
return;
let message = this._messageQueue.shift();
this.emit('show-message', message.text, message.iconName);
this._messageQueueTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
message.interval,
Lang.bind(this, function() {
this._messageQueueTimeoutId = 0;
this._queueMessageTimeout();
}));
},
_queueMessage: function(message, iconName) {
let interval = this._getIntervalForMessage(message);
this.hasPendingMessages = true;
this._messageQueue.push({ text: message, interval: interval, iconName: iconName });
this._queueMessageTimeout();
},
_clearMessageQueue: function() {
this.finishMessageQueue();
if (this._messageQueueTimeoutId != 0) {
GLib.source_remove(this._messageQueueTimeoutId);
this._messageQueueTimeoutId = 0;
}
this.emit('show-message', null, null);
},
_checkForFingerprintReader: function() {
this._haveFingerprintReader = false;
if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY))
return;
this._fprintManager.GetDefaultDeviceRemote(Gio.DBusCallFlags.NONE, this._cancellable, Lang.bind(this,
function(device, error) {
if (!error && device)
this._haveFingerprintReader = true;
}));
},
_reportInitError: function(where, error) {
logError(error, where);
this._hold.release();
this._queueMessage(_("Authentication error"), 'login-dialog-message-warning');
this._verificationFailed(false);
},
_reauthenticationChannelOpened: function(client, result) {
try {
this._userVerifier = client.open_reauthentication_channel_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e if e.matches(Gio.DBusError, Gio.DBusError.ACCESS_DENIED) &&
!this._reauthOnly) {
// Gdm emits org.freedesktop.DBus.Error.AccessDenied when there is
// no session to reauthenticate. Fall back to performing verification
// from this login session
client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
return;
} catch(e) {
this._reportInitError('Failed to open reauthentication channel', e);
return;
}
this.reauthenticating = true;
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_userVerifierGot: function(client, result) {
try {
this._userVerifier = client.get_user_verifier_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to obtain user verifier', e);
return;
}
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_connectSignals: function() {
this._userVerifier.connect('info', Lang.bind(this, this._onInfo));
this._userVerifier.connect('problem', Lang.bind(this, this._onProblem));
this._userVerifier.connect('info-query', Lang.bind(this, this._onInfoQuery));
this._userVerifier.connect('secret-info-query', Lang.bind(this, this._onSecretInfoQuery));
this._userVerifier.connect('conversation-stopped', Lang.bind(this, this._onConversationStopped));
this._userVerifier.connect('reset', Lang.bind(this, this._onReset));
this._userVerifier.connect('verification-complete', Lang.bind(this, this._onVerificationComplete));
},
_beginVerification: function() {
this._hold.acquire();
if (this._userName) {
this._userVerifier.call_begin_verification_for_user(PASSWORD_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification for user', e);
return;
}
this._hold.release();
}));
if (this._haveFingerprintReader) {
this._hold.acquire();
this._userVerifier.call_begin_verification_for_user(FINGERPRINT_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start fingerprint verification for user', e);
return;
}
this._hold.release();
}));
}
} else {
this._userVerifier.call_begin_verification(PASSWORD_SERVICE_NAME,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification', e);
return;
}
this._hold.release();
}));
}
},
_onInfo: function(client, serviceName, info) {
// We don't display fingerprint messages, because they
// have words like UPEK in them. Instead we use the messages
// as a cue to display our own message.
if (serviceName == FINGERPRINT_SERVICE_NAME &&
this._haveFingerprintReader) {
// Translators: this message is shown below the password entry field
// to indicate the user can swipe their finger instead
this.emit('show-login-hint', _("(or swipe finger)"));
} else if (serviceName == PASSWORD_SERVICE_NAME) {
this._queueMessage(info, 'login-dialog-message-info');
}
},
_onProblem: function(client, serviceName, problem) {
// we don't want to show auth failed messages to
// users who haven't enrolled their fingerprint.
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this._queueMessage(problem, 'login-dialog-message-warning');
},
_onInfoQuery: function(client, serviceName, question) {
// We only expect questions to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this.emit('ask-question', serviceName, question, '');
},
_onSecretInfoQuery: function(client, serviceName, secretQuestion) {
// We only expect secret requests to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this.emit('ask-question', serviceName, secretQuestion, '\u25cf');
},
_onReset: function() {
// Clear previous attempts to authenticate
this._failCounter = 0;
this.emit('reset');
},
_onVerificationComplete: function() {
this.emit('verification-complete');
},
_cancelAndReset: function() {
this.cancel();
this._onReset();
},
_retry: function() {
this.begin(this._userName, new Batch.Hold());
},
_verificationFailed: function(retry) {
// For Not Listed / enterprise logins, immediately reset
// the dialog
// Otherwise, we allow ALLOWED_FAILURES attempts. After that, we
// go back to the welcome screen.
this._failCounter++;
let canRetry = retry && this._userName &&
this._failCounter < this._settings.get_int(ALLOWED_FAILURES_KEY);
if (canRetry) {
if (!this.hasPendingMessages) {
this._retry();
} else {
let signalId = this.connect('no-more-messages',
Lang.bind(this, function() {
this.disconnect(signalId);
this._retry();
}));
}
} else {
if (!this.hasPendingMessages) {
this._cancelAndReset();
} else {
let signalId = this.connect('no-more-messages',
Lang.bind(this, function() {
this.disconnect(signalId);
this._cancelAndReset();
}));
}
}
this.emit('verification-failed');
},
_onConversationStopped: function(client, serviceName) {
// if the password service fails, then cancel everything.
// But if, e.g., fingerprint fails, still give
// password authentication a chance to succeed
if (serviceName == PASSWORD_SERVICE_NAME) {
this._verificationFailed(true);
}
this.emit('hide-login-hint');
},
});
Signals.addSignalMethods(ShellUserVerifier.prototype);