gnome-shell/js/ui/osdWindow.js
Marco Trevisan (Treviño) c4c5c4fd5c cleanup: Use inheritance for Actor classes instead of composition
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.

Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00

250 lines
7.6 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported OsdWindowManager */
const { Clutter, GLib, GObject, Meta, St } = imports.gi;
const BarLevel = imports.ui.barLevel;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
var HIDE_TIMEOUT = 1500;
var FADE_TIME = 100;
var LEVEL_ANIMATION_TIME = 100;
var OsdWindowConstraint = GObject.registerClass(
class OsdWindowConstraint extends Clutter.Constraint {
_init(props) {
this._minSize = 0;
super._init(props);
}
set minSize(v) {
this._minSize = v;
if (this.actor)
this.actor.queue_relayout();
}
vfunc_update_allocation(actor, actorBox) {
// Clutter will adjust the allocation for margins,
// so add it to our minimum size
let minSize = this._minSize + actor.margin_top + actor.margin_bottom;
let [width, height] = actorBox.get_size();
// Enforce a ratio of 1
let size = Math.ceil(Math.max(minSize, height));
actorBox.set_size(size, size);
// Recenter
let [x, y] = actorBox.get_origin();
actorBox.set_origin(Math.ceil(x + width / 2 - size / 2),
Math.ceil(y + height / 2 - size / 2));
}
});
var OsdWindow = GObject.registerClass(
class OsdWindow extends St.Widget {
_init(monitorIndex) {
super._init({
x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER
});
this._monitorIndex = monitorIndex;
let constraint = new Layout.MonitorConstraint({ index: monitorIndex });
this.add_constraint(constraint);
this._boxConstraint = new OsdWindowConstraint();
this._box = new St.BoxLayout({ style_class: 'osd-window',
vertical: true });
this._box.add_constraint(this._boxConstraint);
this.add_actor(this._box);
this._icon = new St.Icon();
this._box.add(this._icon, { expand: true });
this._label = new St.Label();
this._box.add(this._label);
this._level = new BarLevel.BarLevel({
style_class: 'level',
value: 0
});
this._box.add(this._level);
this._hideTimeoutId = 0;
this._reset();
this.connect('destroy', this._onDestroy.bind(this));
this._monitorsChangedId =
Main.layoutManager.connect('monitors-changed',
this._relayout.bind(this));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
this._scaleChangedId =
themeContext.connect('notify::scale-factor',
this._relayout.bind(this));
this._relayout();
Main.uiGroup.add_child(this);
}
_onDestroy() {
if (this._monitorsChangedId)
Main.layoutManager.disconnect(this._monitorsChangedId);
this._monitorsChangedId = 0;
let themeContext = St.ThemeContext.get_for_stage(global.stage);
if (this._scaleChangedId)
themeContext.disconnect(this._scaleChangedId);
this._scaleChangedId = 0;
}
setIcon(icon) {
this._icon.gicon = icon;
}
setLabel(label) {
this._label.visible = (label != undefined);
if (label)
this._label.text = label;
}
setLevel(value) {
this._level.visible = (value != undefined);
if (value != undefined) {
if (this.visible)
this._level.ease_property('value', value, {
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
duration: LEVEL_ANIMATION_TIME
});
else
this._level.value = value;
}
}
setMaxLevel(maxLevel = 1) {
this._level.maximum_value = maxLevel;
}
show() {
if (!this._icon.gicon)
return;
if (!this.visible) {
Meta.disable_unredirect_for_display(global.display);
super.show();
this.opacity = 0;
this.get_parent().set_child_above_sibling(this, null);
this.ease({
opacity: 255,
duration: FADE_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
}
if (this._hideTimeoutId)
GLib.source_remove(this._hideTimeoutId);
this._hideTimeoutId = GLib.timeout_add(
GLib.PRIORITY_DEFAULT, HIDE_TIMEOUT, this._hide.bind(this));
GLib.Source.set_name_by_id(this._hideTimeoutId, '[gnome-shell] this._hide');
}
cancel() {
if (!this._hideTimeoutId)
return;
GLib.source_remove(this._hideTimeoutId);
this._hide();
}
_hide() {
this._hideTimeoutId = 0;
this.ease({
opacity: 0,
duration: FADE_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this._reset();
Meta.enable_unredirect_for_display(global.display);
}
});
return GLib.SOURCE_REMOVE;
}
_reset() {
super.hide();
this.setLabel(null);
this.setMaxLevel(null);
this.setLevel(null);
}
_relayout() {
/* assume 110x110 on a 640x480 display and scale from there */
let monitor = Main.layoutManager.monitors[this._monitorIndex];
if (!monitor)
return; // we are about to be removed
let scalew = monitor.width / 640.0;
let scaleh = monitor.height / 480.0;
let scale = Math.min(scalew, scaleh);
let popupSize = 110 * Math.max(1, scale);
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
this._icon.icon_size = popupSize / (2 * scaleFactor);
this._box.translation_y = Math.round(monitor.height / 4);
this._boxConstraint.minSize = popupSize;
}
});
var OsdWindowManager = class {
constructor() {
this._osdWindows = [];
Main.layoutManager.connect('monitors-changed',
this._monitorsChanged.bind(this));
this._monitorsChanged();
}
_monitorsChanged() {
for (let i = 0; i < Main.layoutManager.monitors.length; i++) {
if (this._osdWindows[i] == undefined)
this._osdWindows[i] = new OsdWindow(i);
}
for (let i = Main.layoutManager.monitors.length; i < this._osdWindows.length; i++) {
this._osdWindows[i].destroy();
this._osdWindows[i] = null;
}
this._osdWindows.length = Main.layoutManager.monitors.length;
}
_showOsdWindow(monitorIndex, icon, label, level, maxLevel) {
this._osdWindows[monitorIndex].setIcon(icon);
this._osdWindows[monitorIndex].setLabel(label);
this._osdWindows[monitorIndex].setMaxLevel(maxLevel);
this._osdWindows[monitorIndex].setLevel(level);
this._osdWindows[monitorIndex].show();
}
show(monitorIndex, icon, label, level, maxLevel) {
if (monitorIndex != -1) {
for (let i = 0; i < this._osdWindows.length; i++) {
if (i == monitorIndex)
this._showOsdWindow(i, icon, label, level, maxLevel);
else
this._osdWindows[i].cancel();
}
} else {
for (let i = 0; i < this._osdWindows.length; i++)
this._showOsdWindow(i, icon, label, level, maxLevel);
}
}
hideAll() {
for (let i = 0; i < this._osdWindows.length; i++)
this._osdWindows[i].cancel();
}
};