gnome-shell/js/ui/screenShield.js
Marina Zhurakhinskaya 4e6fa56c87 screenShield: add initial functionality
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.

This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.

https://bugzilla.gnome.org/show_bug.cgi?id=619955
2012-07-21 15:40:28 +02:00

97 lines
3.8 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const St = imports.gi.St;
const GnomeSession = imports.misc.gnomeSession;
const Lightbox = imports.ui.lightbox;
const LoginDialog = imports.gdm.loginDialog;
const Main = imports.ui.main;
const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
const LOCK_ENABLED_KEY = 'lock-enabled';
/**
* To test screen shield, make sure to kill gnome-screensaver.
*
* If you are setting org.gnome.desktop.session.idle-delay directly in dconf,
* rather than through System Settings, you also need to set
* org.gnome.settings-daemon.plugins.power.sleep-display-ac and
* org.gnome.settings-daemon.plugins.power.sleep-display-battery to the same value.
* This will ensure that the screen blanks at the right time when it fades out.
* https://bugzilla.gnome.org/show_bug.cgi?id=668703 explains the dependance.
*/
const ScreenShield = new Lang.Class({
Name: 'ScreenShield',
_init: function() {
this._presence = new GnomeSession.Presence(Lang.bind(this, function(proxy, error) {
if (error) {
logError(error, 'Error while reading gnome-session presence');
return;
}
this._onStatusChanged(proxy.status);
}));
this._presence.connectSignal('StatusChanged', Lang.bind(this, function(proxy, senderName, [status]) {
this._onStatusChanged(status);
}));
this._settings = new Gio.Settings({ schema: SCREENSAVER_SCHEMA });
this._group = new St.Widget({ x: 0,
y: 0 });
Main.uiGroup.add_actor(this._group);
let constraint = new Clutter.BindConstraint({ source: global.stage,
coordinate: Clutter.BindCoordinate.POSITION | Clutter.BindCoordinate.SIZE });
this._group.add_constraint(constraint);
this._group.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this._group.connect('button-press-event', Lang.bind(this, this._onButtonPressEvent));
this._lightbox = new Lightbox.Lightbox(this._group,
{ inhibitEvents: true, fadeInTime: 10, fadeFactor: 1 });
this._background = Meta.BackgroundActor.new_for_screen(global.screen);
this._background.hide();
Main.uiGroup.add_actor(this._background);
},
_onStatusChanged: function(status) {
log ("in _onStatusChanged");
if (status == GnomeSession.PresenceStatus.IDLE) {
log("session gone idle");
this._group.reactive = true;
Main.pushModal(this._group);
this._lightbox.show();
} else {
let lightboxWasShown = this._lightbox.shown;
log("this._lightbox.shown " + this._lightbox.shown);
this._lightbox.hide();
if (lightboxWasShown && this._settings.get_boolean(LOCK_ENABLED_KEY)) {
this._background.show();
this._background.raise_top();
} else {
this._popModal();
}
}
},
_popModal: function() {
this._group.reactive = false;
if (Main.isInModalStack(this._group))
Main.popModal(this._group);
this._background.hide();
},
_onKeyPressEvent: function(object, keyPressEvent) {
log("in _onKeyPressEvent - lock is enabled: " + this._settings.get_boolean(LOCK_ENABLED_KEY));
this._popModal();
},
_onButtonPressEvent: function(object, buttonPressEvent) {
log("in _onButtonPressEvent - lock is enabled: " + this._settings.get_boolean(LOCK_ENABLED_KEY));
this._popModal();
},
});