gnome-shell/src/st/st-bin.c
Owen W. Taylor ce72aaf008 Fix up copyright and license notices for St
* Make sure all source files have a LGPL copyright header, and standardize
  non-standard variations of the header to a common form.

* Check and update all copyright notices.

* Remove 'Written By:' lines. They are universally incomplete and
  typically indicate only who started a particular file.

https://bugzilla.gnome.org/show_bug.cgi?id=634550
2010-11-12 15:23:28 -05:00

637 lines
16 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-bin.c: Basic container actor
*
* Copyright 2009 Intel Corporation.
* Copyright 2009, 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:st-bin
* @short_description: a simple container with one actor
*
* #StBin is a simple container capable of having only one
* #ClutterActor as a child.
*
* #StBin inherits from #StWidget, so it is fully themable.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <clutter/clutter.h>
#include "st-bin.h"
#include "st-enum-types.h"
#include "st-private.h"
#define ST_BIN_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_BIN, StBinPrivate))
struct _StBinPrivate
{
ClutterActor *child;
StAlign x_align;
StAlign y_align;
guint x_fill : 1;
guint y_fill : 1;
};
enum
{
PROP_0,
PROP_CHILD,
PROP_X_ALIGN,
PROP_Y_ALIGN,
PROP_X_FILL,
PROP_Y_FILL
};
static void clutter_container_iface_init (ClutterContainerIface *iface);
G_DEFINE_TYPE_WITH_CODE (StBin, st_bin, ST_TYPE_WIDGET,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
clutter_container_iface_init));
static void
st_bin_add (ClutterContainer *container,
ClutterActor *actor)
{
st_bin_set_child (ST_BIN (container), actor);
}
static void
st_bin_remove (ClutterContainer *container,
ClutterActor *actor)
{
StBinPrivate *priv = ST_BIN (container)->priv;
if (priv->child == actor)
st_bin_set_child (ST_BIN (container), NULL);
}
static void
st_bin_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data)
{
StBinPrivate *priv = ST_BIN (container)->priv;
if (priv->child)
callback (priv->child, user_data);
}
static void
clutter_container_iface_init (ClutterContainerIface *iface)
{
iface->add = st_bin_add;
iface->remove = st_bin_remove;
iface->foreach = st_bin_foreach;
}
static void
st_bin_paint (ClutterActor *self)
{
StBinPrivate *priv = ST_BIN (self)->priv;
/* allow StWidget to paint the background */
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->paint (self);
/* the pain our child */
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
st_bin_pick (ClutterActor *self,
const ClutterColor *pick_color)
{
StBinPrivate *priv = ST_BIN (self)->priv;
/* get the default pick implementation */
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->pick (self, pick_color);
if (priv->child)
clutter_actor_paint (priv->child);
}
static void
st_bin_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StBinPrivate *priv = ST_BIN (self)->priv;
CLUTTER_ACTOR_CLASS (st_bin_parent_class)->allocate (self, box,
flags);
if (priv->child)
{
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
ClutterActorBox childbox;
st_theme_node_get_content_box (theme_node, box, &childbox);
_st_allocate_fill (ST_WIDGET (self), priv->child, &childbox,
priv->x_align, priv->y_align,
priv->x_fill, priv->y_fill);
clutter_actor_allocate (priv->child, &childbox, flags);
}
}
static void
st_bin_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StBinPrivate *priv = ST_BIN (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
st_theme_node_adjust_for_height (theme_node, &for_height);
if (priv->child == NULL)
{
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = 0;
}
else
{
_st_actor_get_preferred_width (priv->child, for_height, priv->y_fill,
min_width_p,
natural_width_p);
}
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
}
static void
st_bin_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StBinPrivate *priv = ST_BIN (self)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
st_theme_node_adjust_for_width (theme_node, &for_width);
if (priv->child == NULL)
{
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = 0;
}
else
{
_st_actor_get_preferred_height (priv->child, for_width, priv->x_fill,
min_height_p,
natural_height_p);
}
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
}
static void
st_bin_dispose (GObject *gobject)
{
StBinPrivate *priv = ST_BIN (gobject)->priv;
if (priv->child)
clutter_actor_destroy (priv->child);
g_assert (priv->child == NULL);
G_OBJECT_CLASS (st_bin_parent_class)->dispose (gobject);
}
static gboolean
st_bin_navigate_focus (StWidget *widget,
ClutterActor *from,
GtkDirectionType direction)
{
StBinPrivate *priv = ST_BIN (widget)->priv;
ClutterActor *bin_actor = CLUTTER_ACTOR (widget);
if (st_widget_get_can_focus (widget))
{
if (from && clutter_actor_contains (bin_actor, from))
return FALSE;
clutter_actor_grab_key_focus (bin_actor);
return TRUE;
}
else if (priv->child && ST_IS_WIDGET (priv->child))
return st_widget_navigate_focus (ST_WIDGET (priv->child), from, direction, FALSE);
else
return FALSE;
}
static void
st_bin_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StBin *bin = ST_BIN (gobject);
switch (prop_id)
{
case PROP_CHILD:
st_bin_set_child (bin, g_value_get_object (value));
break;
case PROP_X_ALIGN:
st_bin_set_alignment (bin,
g_value_get_enum (value),
bin->priv->y_align);
break;
case PROP_Y_ALIGN:
st_bin_set_alignment (bin,
bin->priv->x_align,
g_value_get_enum (value));
break;
case PROP_X_FILL:
st_bin_set_fill (bin,
g_value_get_boolean (value),
bin->priv->y_fill);
break;
case PROP_Y_FILL:
st_bin_set_fill (bin,
bin->priv->y_fill,
g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
st_bin_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StBinPrivate *priv = ST_BIN (gobject)->priv;
switch (prop_id)
{
case PROP_CHILD:
g_value_set_object (value, priv->child);
break;
case PROP_X_FILL:
g_value_set_boolean (value, priv->x_fill);
break;
case PROP_Y_FILL:
g_value_set_boolean (value, priv->y_fill);
break;
case PROP_X_ALIGN:
g_value_set_enum (value, priv->x_align);
break;
case PROP_Y_ALIGN:
g_value_set_enum (value, priv->y_align);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
}
}
static void
st_bin_class_init (StBinClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StBinPrivate));
gobject_class->set_property = st_bin_set_property;
gobject_class->get_property = st_bin_get_property;
gobject_class->dispose = st_bin_dispose;
actor_class->get_preferred_width = st_bin_get_preferred_width;
actor_class->get_preferred_height = st_bin_get_preferred_height;
actor_class->allocate = st_bin_allocate;
actor_class->paint = st_bin_paint;
actor_class->pick = st_bin_pick;
widget_class->navigate_focus = st_bin_navigate_focus;
/**
* StBin:child:
*
* The child #ClutterActor of the #StBin container.
*/
pspec = g_param_spec_object ("child",
"Child",
"The child of the Bin",
CLUTTER_TYPE_ACTOR,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD, pspec);
/**
* StBin:x-align:
*
* The horizontal alignment of the #StBin child.
*/
pspec = g_param_spec_enum ("x-align",
"X Align",
"The horizontal alignment",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_ALIGN, pspec);
/**
* StBin:y-align:
*
* The vertical alignment of the #StBin child.
*/
pspec = g_param_spec_enum ("y-align",
"Y Align",
"The vertical alignment",
ST_TYPE_ALIGN,
ST_ALIGN_MIDDLE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_ALIGN, pspec);
/**
* StBin:x-fill:
*
* Whether the child should fill the horizontal allocation
*/
pspec = g_param_spec_boolean ("x-fill",
"X Fill",
"Whether the child should fill the "
"horizontal allocation",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_X_FILL, pspec);
/**
* StBin:y-fill:
*
* Whether the child should fill the vertical allocation
*/
pspec = g_param_spec_boolean ("y-fill",
"Y Fill",
"Whether the child should fill the "
"vertical allocation",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_Y_FILL, pspec);
}
static void
st_bin_init (StBin *bin)
{
bin->priv = ST_BIN_GET_PRIVATE (bin);
bin->priv->x_align = ST_ALIGN_MIDDLE;
bin->priv->y_align = ST_ALIGN_MIDDLE;
}
/**
* st_bin_new:
*
* Creates a new #StBin, a simple container for one child.
*
* Return value: the newly created #StBin actor
*/
StWidget *
st_bin_new (void)
{
return g_object_new (ST_TYPE_BIN, NULL);
}
/**
* st_bin_set_child:
* @bin: a #StBin
* @child: (allow-none): a #ClutterActor, or %NULL
*
* Sets @child as the child of @bin.
*
* If @bin already has a child, the previous child is removed.
*/
void
st_bin_set_child (StBin *bin,
ClutterActor *child)
{
StBinPrivate *priv;
g_return_if_fail (ST_IS_BIN (bin));
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
priv = bin->priv;
if (priv->child == child)
return;
if (priv->child)
{
ClutterActor *old_child = priv->child;
g_object_ref (old_child);
priv->child = NULL;
clutter_actor_unparent (old_child);
g_signal_emit_by_name (bin, "actor-removed", old_child);
g_object_unref (old_child);
}
if (child)
{
priv->child = child;
clutter_actor_set_parent (child, CLUTTER_ACTOR (bin));
g_signal_emit_by_name (bin, "actor-added", priv->child);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_notify (G_OBJECT (bin), "child");
}
/**
* st_bin_get_child:
* @bin: a #StBin
*
* Retrieves a pointer to the child of @bin.
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*/
ClutterActor *
st_bin_get_child (StBin *bin)
{
g_return_val_if_fail (ST_IS_BIN (bin), NULL);
return bin->priv->child;
}
/**
* st_bin_set_alignment:
* @bin: a #StBin
* @x_align: horizontal alignment
* @y_align: vertical alignment
*
* Sets the horizontal and vertical alignment of the child
* inside a #StBin.
*/
void
st_bin_set_alignment (StBin *bin,
StAlign x_align,
StAlign y_align)
{
StBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_align != x_align)
{
priv->x_align = x_align;
g_object_notify (G_OBJECT (bin), "x-align");
changed = TRUE;
}
if (priv->y_align != y_align)
{
priv->y_align = y_align;
g_object_notify (G_OBJECT (bin), "y-align");
changed = TRUE;
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* st_bin_get_alignment:
* @bin: a #StBin
* @x_align: return location for the horizontal alignment, or %NULL
* @y_align: return location for the vertical alignment, or %NULL
*
* Retrieves the horizontal and vertical alignment of the child
* inside a #StBin, as set by st_bin_set_alignment().
*/
void
st_bin_get_alignment (StBin *bin,
StAlign *x_align,
StAlign *y_align)
{
StBinPrivate *priv;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
if (x_align)
*x_align = priv->x_align;
if (y_align)
*y_align = priv->y_align;
}
/**
* st_bin_set_fill:
* @bin: a #StBin
* @x_fill: %TRUE if the child should fill horizontally the @bin
* @y_fill: %TRUE if the child should fill vertically the @bin
*
* Sets whether the child of @bin should fill out the horizontal
* and/or vertical allocation of the parent
*/
void
st_bin_set_fill (StBin *bin,
gboolean x_fill,
gboolean y_fill)
{
StBinPrivate *priv;
gboolean changed = FALSE;
g_return_if_fail (ST_IS_BIN (bin));
priv = bin->priv;
g_object_freeze_notify (G_OBJECT (bin));
if (priv->x_fill != x_fill)
{
priv->x_fill = x_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "x-fill");
}
if (priv->y_fill != y_fill)
{
priv->y_fill = y_fill;
changed = TRUE;
g_object_notify (G_OBJECT (bin), "y-fill");
}
if (changed)
clutter_actor_queue_relayout (CLUTTER_ACTOR (bin));
g_object_thaw_notify (G_OBJECT (bin));
}
/**
* st_bin_get_fill:
* @bin: a #StBin
* @x_fill: (out): return location for the horizontal fill, or %NULL
* @y_fill: (out): return location for the vertical fill, or %NULL
*
* Retrieves the horizontal and vertical fill settings
*/
void
st_bin_get_fill (StBin *bin,
gboolean *x_fill,
gboolean *y_fill)
{
g_return_if_fail (ST_IS_BIN (bin));
if (x_fill)
*x_fill = bin->priv->x_fill;
if (y_fill)
*y_fill = bin->priv->y_fill;
}