gnome-shell/js/ui/popupMenu.js
Jasper St. Pierre bc3d019ecf popupMenu: Flip the popup menu triangle for RTL
Triangles should be flipped in RTL. This is the easiest way to do it that
doesn't rely on modifying the rotating logic, though it is a bit hacky since
the ClutterActor "scale-x" property technically considers the lower bound
to be 0. It works, though.
2013-08-19 10:04:03 -04:00

1157 lines
37 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Atk = imports.gi.Atk;
const BoxPointer = imports.ui.boxpointer;
const GrabHelper = imports.ui.grabHelper;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Separator = imports.ui.separator;
const Slider = imports.ui.slider;
const Tweener = imports.ui.tweener;
const Ornament = {
NONE: 0,
DOT: 1,
CHECK: 2,
};
function _ensureStyle(actor) {
if (actor.get_children) {
let children = actor.get_children();
for (let i = 0; i < children.length; i++)
_ensureStyle(children[i]);
}
if (actor instanceof St.Widget)
actor.ensure_style();
}
const PopupBaseMenuItem = new Lang.Class({
Name: 'PopupBaseMenuItem',
_init: function (params) {
params = Params.parse (params, { reactive: true,
activate: true,
hover: true,
style_class: null,
can_focus: true
});
this.actor = new St.BoxLayout({ style_class: 'popup-menu-item',
reactive: params.reactive,
track_hover: params.reactive,
can_focus: params.can_focus,
accessible_role: Atk.Role.MENU_ITEM });
this.actor._delegate = this;
this._ornament = Ornament.NONE;
this._ornamentLabel = new St.Label({ style_class: 'popup-menu-ornament' });
this.actor.add(this._ornamentLabel);
this._parent = null;
this.active = false;
this._activatable = params.reactive && params.activate;
this._sensitive = true;
if (!this._activatable)
this.actor.add_style_class_name('popup-inactive-menu-item');
if (params.style_class)
this.actor.add_style_class_name(params.style_class);
if (this._activatable) {
this.actor.connect('button-release-event', Lang.bind(this, this._onButtonReleaseEvent));
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
}
if (params.reactive && params.hover)
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('key-focus-in', Lang.bind(this, this._onKeyFocusIn));
this.actor.connect('key-focus-out', Lang.bind(this, this._onKeyFocusOut));
},
_getTopMenu: function() {
if (this._parent)
return this._parent._getTopMenu();
else
return this;
},
_setParent: function(parent) {
this._parent = parent;
},
_onButtonReleaseEvent: function (actor, event) {
this.activate(event);
return true;
},
_onKeyPressEvent: function (actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.activate(event);
return true;
}
return false;
},
_onKeyFocusIn: function (actor) {
this.setActive(true);
},
_onKeyFocusOut: function (actor) {
this.setActive(false);
},
_onHoverChanged: function (actor) {
this.setActive(actor.hover);
},
activate: function (event) {
this.emit('activate', event);
},
setActive: function (active) {
let activeChanged = active != this.active;
if (activeChanged) {
this.active = active;
if (active) {
this.actor.add_style_pseudo_class('active');
this.actor.grab_key_focus();
} else {
this.actor.remove_style_pseudo_class('active');
}
this.emit('active-changed', active);
}
},
syncSensitive: function() {
let sensitive = this.getSensitive();
this.actor.reactive = sensitive;
this.actor.can_focus = sensitive;
this.emit('sensitive-changed');
return sensitive;
},
getSensitive: function() {
let parentSensitive = this._parent ? this._parent.getSensitive() : true;
return this._activatable && this._sensitive && parentSensitive;
},
setSensitive: function(sensitive) {
if (this._sensitive == sensitive)
return;
this._sensitive = sensitive;
this.syncSensitive();
},
destroy: function() {
this.actor.destroy();
this.emit('destroy');
},
setOrnament: function(ornament) {
if (ornament == this._ornament)
return;
this._ornament = ornament;
if (ornament == Ornament.DOT) {
this._ornamentLabel.text = '\u2022';
this.actor.add_accessible_state(Atk.StateType.CHECKED);
} else if (ornament == Ornament.CHECK) {
this._ornamentLabel.text = '\u2713';
this.actor.add_accessible_state(Atk.StateType.CHECKED);
} else if (ornament == Ornament.NONE) {
this._ornamentLabel.text = '';
this.actor.remove_accessible_state(Atk.StateType.CHECKED);
}
}
});
Signals.addSignalMethods(PopupBaseMenuItem.prototype);
const PopupMenuItem = new Lang.Class({
Name: 'PopupMenuItem',
Extends: PopupBaseMenuItem,
_init: function (text, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this.actor.add_child(this.label);
this.actor.label_actor = this.label
}
});
const PopupSeparatorMenuItem = new Lang.Class({
Name: 'PopupSeparatorMenuItem',
Extends: PopupBaseMenuItem,
_init: function (text) {
this.parent({ reactive: false,
can_focus: false});
this.label = new St.Label({ text: text || '' });
this.actor.add(this.label);
this.actor.label_actor = this.label;
this._separator = new Separator.HorizontalSeparator({ style_class: 'popup-separator-menu-item' });
this.actor.add(this._separator.actor, { expand: true });
}
});
const Switch = new Lang.Class({
Name: 'Switch',
_init: function(state) {
this.actor = new St.Bin({ style_class: 'toggle-switch',
accessible_role: Atk.Role.CHECK_BOX,
can_focus: true });
// Translators: this MUST be either "toggle-switch-us"
// (for toggle switches containing the English words
// "ON" and "OFF") or "toggle-switch-intl" (for toggle
// switches containing "◯" and "|"). Other values will
// simply result in invisible toggle switches.
this.actor.add_style_class_name(_("toggle-switch-us"));
this.setToggleState(state);
},
setToggleState: function(state) {
if (state)
this.actor.add_style_pseudo_class('checked');
else
this.actor.remove_style_pseudo_class('checked');
this.state = state;
},
toggle: function() {
this.setToggleState(!this.state);
}
});
const PopupSwitchMenuItem = new Lang.Class({
Name: 'PopupSwitchMenuItem',
Extends: PopupBaseMenuItem,
_init: function(text, active, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this._switch = new Switch(active);
this.actor.accessible_role = Atk.Role.CHECK_MENU_ITEM;
this.checkAccessibleState();
this.actor.label_actor = this.label;
this.actor.add_child(this.label);
this._statusBin = new St.Bin({ x_align: St.Align.END });
this.actor.add(this._statusBin, { expand: true, x_align: St.Align.END });
this._statusLabel = new St.Label({ text: '',
style_class: 'popup-status-menu-item'
});
this._statusBin.child = this._switch.actor;
},
setStatus: function(text) {
if (text != null) {
this._statusLabel.text = text;
this._statusBin.child = this._statusLabel;
this.actor.reactive = false;
this.actor.accessible_role = Atk.Role.MENU_ITEM;
} else {
this._statusBin.child = this._switch.actor;
this.actor.reactive = true;
this.actor.accessible_role = Atk.Role.CHECK_MENU_ITEM;
}
this.checkAccessibleState();
},
activate: function(event) {
if (this._switch.actor.mapped) {
this.toggle();
}
// we allow pressing space to toggle the switch
// without closing the menu
if (event.type() == Clutter.EventType.KEY_PRESS &&
event.get_key_symbol() == Clutter.KEY_space)
return;
this.parent(event);
},
toggle: function() {
this._switch.toggle();
this.emit('toggled', this._switch.state);
this.checkAccessibleState();
},
get state() {
return this._switch.state;
},
setToggleState: function(state) {
this._switch.setToggleState(state);
this.checkAccessibleState();
},
checkAccessibleState: function() {
switch (this.actor.accessible_role) {
case Atk.Role.CHECK_MENU_ITEM:
if (this._switch.state)
this.actor.add_accessible_state (Atk.StateType.CHECKED);
else
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
break;
default:
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
}
}
});
const PopupImageMenuItem = new Lang.Class({
Name: 'PopupImageMenuItem',
Extends: PopupBaseMenuItem,
_init: function (text, iconName, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this.addActor(this.label);
this._icon = new St.Icon({ style_class: 'popup-menu-icon' });
this.addActor(this._icon, { align: St.Align.END });
this.setIcon(iconName);
},
setIcon: function(name) {
this._icon.icon_name = name;
}
});
const PopupMenuBase = new Lang.Class({
Name: 'PopupMenuBase',
Abstract: true,
_init: function(sourceActor, styleClass) {
this.sourceActor = sourceActor;
this._parent = null;
if (styleClass !== undefined) {
this.box = new St.BoxLayout({ style_class: styleClass,
vertical: true });
} else {
this.box = new St.BoxLayout({ vertical: true });
}
this.length = 0;
this.isOpen = false;
// If set, we don't send events (including crossing events) to the source actor
// for the menu which causes its prelight state to freeze
this.blockSourceEvents = false;
this._activeMenuItem = null;
this._settingsActions = { };
this._sensitive = true;
this._sessionUpdatedId = Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
},
_getTopMenu: function() {
if (this._parent)
return this._parent._getTopMenu();
else
return this;
},
_setParent: function(parent) {
this._parent = parent;
},
getSensitive: function() {
let parentSensitive = this._parent ? this._parent.getSensitive() : true;
return this._sensitive && parentSensitive;
},
setSensitive: function(sensitive) {
this._sensitive = sensitive;
this.emit('sensitive-changed');
},
_sessionUpdated: function() {
this._setSettingsVisibility(Main.sessionMode.allowSettings);
},
addAction: function(title, callback) {
let menuItem = new PopupMenuItem(title);
this.addMenuItem(menuItem);
menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
callback(event);
}));
return menuItem;
},
addSettingsAction: function(title, desktopFile) {
let menuItem = this.addAction(title, function() {
let app = Shell.AppSystem.get_default().lookup_app(desktopFile);
if (!app) {
log('Settings panel for desktop file ' + desktopFile + ' could not be loaded!');
return;
}
Main.overview.hide();
app.activate();
});
menuItem.actor.visible = Main.sessionMode.allowSettings;
this._settingsActions[desktopFile] = menuItem;
return menuItem;
},
_setSettingsVisibility: function(visible) {
for (let id in this._settingsActions) {
let item = this._settingsActions[id];
item.actor.visible = visible;
}
},
isEmpty: function() {
let hasVisibleChildren = this.box.get_children().some(function(child) {
if (child._delegate instanceof PopupSeparatorMenuItem)
return false;
return child.visible;
});
return !hasVisibleChildren;
},
itemActivated: function(animate) {
if (animate == undefined)
animate = BoxPointer.PopupAnimation.FULL;
this._getTopMenu().close(animate);
},
_subMenuActiveChanged: function(submenu, submenuItem) {
if (this._activeMenuItem && this._activeMenuItem != submenuItem)
this._activeMenuItem.setActive(false);
this._activeMenuItem = submenuItem;
this.emit('active-changed', submenuItem);
},
_connectItemSignals: function(menuItem) {
menuItem._activeChangeId = menuItem.connect('active-changed', Lang.bind(this, function (menuItem, active) {
if (active && this._activeMenuItem != menuItem) {
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
this._activeMenuItem = menuItem;
this.emit('active-changed', menuItem);
} else if (!active && this._activeMenuItem == menuItem) {
this._activeMenuItem = null;
this.emit('active-changed', null);
}
}));
menuItem._sensitiveChangeId = menuItem.connect('sensitive-changed', Lang.bind(this, function() {
let sensitive = menuItem.getSensitive();
if (!sensitive && this._activeMenuItem == menuItem) {
if (!this.actor.navigate_focus(menuItem.actor,
Gtk.DirectionType.TAB_FORWARD,
true))
this.actor.grab_key_focus();
} else if (sensitive && this._activeMenuItem == null) {
if (global.stage.get_key_focus() == this.actor)
menuItem.actor.grab_key_focus();
}
}));
menuItem._activateId = menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
this.emit('activate', menuItem);
this.itemActivated(BoxPointer.PopupAnimation.FULL);
}));
menuItem._parentSensitiveChangeId = this.connect('sensitive-changed', Lang.bind(this, function() {
menuItem.syncSensitive();
}));
// the weird name is to avoid a conflict with some random property
// the menuItem may have, called destroyId
// (FIXME: in the future it may make sense to have container objects
// like PopupMenuManager does)
menuItem._popupMenuDestroyId = menuItem.connect('destroy', Lang.bind(this, function(menuItem) {
menuItem.disconnect(menuItem._popupMenuDestroyId);
menuItem.disconnect(menuItem._activateId);
menuItem.disconnect(menuItem._activeChangeId);
menuItem.disconnect(menuItem._sensitiveChangeId);
this.disconnect(menuItem._parentSensitiveChangeId);
if (menuItem == this._activeMenuItem)
this._activeMenuItem = null;
}));
},
_updateSeparatorVisibility: function(menuItem) {
if (menuItem.label.text)
return;
let children = this.box.get_children();
let index = children.indexOf(menuItem.actor);
if (index < 0)
return;
let childBeforeIndex = index - 1;
while (childBeforeIndex >= 0 && !children[childBeforeIndex].visible)
childBeforeIndex--;
if (childBeforeIndex < 0
|| children[childBeforeIndex]._delegate instanceof PopupSeparatorMenuItem) {
menuItem.actor.hide();
return;
}
let childAfterIndex = index + 1;
while (childAfterIndex < children.length && !children[childAfterIndex].visible)
childAfterIndex++;
if (childAfterIndex >= children.length
|| children[childAfterIndex]._delegate instanceof PopupSeparatorMenuItem) {
menuItem.actor.hide();
return;
}
menuItem.actor.show();
},
addMenuItem: function(menuItem, position) {
let before_item = null;
if (position == undefined) {
this.box.add(menuItem.actor);
} else {
let items = this._getMenuItems();
if (position < items.length) {
before_item = items[position].actor;
this.box.insert_child_below(menuItem.actor, before_item);
} else {
this.box.add(menuItem.actor);
}
}
if (menuItem instanceof PopupMenuSection) {
let activeChangeId = menuItem.connect('active-changed', Lang.bind(this, this._subMenuActiveChanged));
let parentOpenStateChangedId = this.connect('open-state-changed', function(self, open) {
if (open)
menuItem.open();
else
menuItem.close();
});
let parentClosingId = this.connect('menu-closed', function() {
menuItem.emit('menu-closed');
});
let subMenuSensitiveChangedId = this.connect('sensitive-changed', Lang.bind(this, function() {
menuItem.emit('sensitive-changed');
}));
menuItem.connect('destroy', Lang.bind(this, function() {
menuItem.disconnect(activeChangeId);
this.disconnect(subMenuSensitiveChangedId);
this.disconnect(parentOpenStateChangedId);
this.disconnect(parentClosingId);
this.length--;
}));
} else if (menuItem instanceof PopupSubMenuMenuItem) {
if (before_item == null)
this.box.add(menuItem.menu.actor);
else
this.box.insert_child_below(menuItem.menu.actor, before_item);
this._connectItemSignals(menuItem);
let subMenuActiveChangeId = menuItem.menu.connect('active-changed', Lang.bind(this, this._subMenuActiveChanged));
let closingId = this.connect('menu-closed', function() {
menuItem.menu.close(BoxPointer.PopupAnimation.NONE);
});
menuItem.connect('destroy', Lang.bind(this, function() {
menuItem.menu.disconnect(subMenuActiveChangeId);
this.disconnect(closingId);
}));
} else if (menuItem instanceof PopupSeparatorMenuItem) {
this._connectItemSignals(menuItem);
// updateSeparatorVisibility needs to get called any time the
// separator's adjacent siblings change visibility or position.
// open-state-changed isn't exactly that, but doing it in more
// precise ways would require a lot more bookkeeping.
let openStateChangeId = this.connect('open-state-changed', Lang.bind(this, function() { this._updateSeparatorVisibility(menuItem); }));
let destroyId = menuItem.connect('destroy', Lang.bind(this, function() {
this.disconnect(openStateChangeId);
menuItem.disconnect(destroyId);
}));
} else if (menuItem instanceof PopupBaseMenuItem)
this._connectItemSignals(menuItem);
else
throw TypeError("Invalid argument to PopupMenuBase.addMenuItem()");
menuItem._setParent(this);
this.length++;
},
_getMenuItems: function() {
return this.box.get_children().map(function (actor) {
return actor._delegate;
}).filter(function(item) {
return item instanceof PopupBaseMenuItem || item instanceof PopupMenuSection;
});
},
get firstMenuItem() {
let items = this._getMenuItems();
if (items.length)
return items[0];
else
return null;
},
get numMenuItems() {
return this._getMenuItems().length;
},
removeAll: function() {
let children = this._getMenuItems();
for (let i = 0; i < children.length; i++) {
let item = children[i];
item.destroy();
}
},
toggle: function() {
if (this.isOpen)
this.close(BoxPointer.PopupAnimation.FULL);
else
this.open(BoxPointer.PopupAnimation.FULL);
},
destroy: function() {
this.close();
this.removeAll();
this.actor.destroy();
this.emit('destroy');
Main.sessionMode.disconnect(this._sessionUpdatedId);
this._sessionUpdatedId = 0;
}
});
Signals.addSignalMethods(PopupMenuBase.prototype);
const PopupMenu = new Lang.Class({
Name: 'PopupMenu',
Extends: PopupMenuBase,
_init: function(sourceActor, arrowAlignment, arrowSide) {
this.parent(sourceActor, 'popup-menu-content');
this._arrowAlignment = arrowAlignment;
this._arrowSide = arrowSide;
this._boxPointer = new BoxPointer.BoxPointer(arrowSide,
{ x_fill: true,
y_fill: true,
x_align: St.Align.START });
this.actor = this._boxPointer.actor;
this.actor._delegate = this;
this.actor.style_class = 'popup-menu-boxpointer';
this._boxPointer.bin.set_child(this.box);
this.actor.add_style_class_name('popup-menu');
global.focus_manager.add_group(this.actor);
this.actor.reactive = true;
this._openedSubMenu = null;
},
_setOpenedSubMenu: function(submenu) {
if (this._openedSubMenu)
this._openedSubMenu.close(true);
this._openedSubMenu = submenu;
},
setArrowOrigin: function(origin) {
this._boxPointer.setArrowOrigin(origin);
},
setSourceAlignment: function(alignment) {
this._boxPointer.setSourceAlignment(alignment);
},
open: function(animate) {
if (this.isOpen)
return;
if (this.isEmpty())
return;
this.isOpen = true;
this._boxPointer.setPosition(this.sourceActor, this._arrowAlignment);
this._boxPointer.show(animate);
this.actor.raise_top();
this.emit('open-state-changed', true);
},
close: function(animate) {
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
if (this._boxPointer.actor.visible) {
this._boxPointer.hide(animate, Lang.bind(this, function() {
this.emit('menu-closed');
}));
}
if (!this.isOpen)
return;
this.isOpen = false;
this.emit('open-state-changed', false);
}
});
const PopupDummyMenu = new Lang.Class({
Name: 'PopupDummyMenu',
_init: function(sourceActor) {
this.sourceActor = sourceActor;
this.actor = sourceActor;
this.actor._delegate = this;
},
getSensitive: function() {
return true;
},
open: function() { this.emit('open-state-changed', true); },
close: function() { this.emit('open-state-changed', false); },
toggle: function() {},
destroy: function() {
this.emit('destroy');
},
});
Signals.addSignalMethods(PopupDummyMenu.prototype);
const PopupSubMenu = new Lang.Class({
Name: 'PopupSubMenu',
Extends: PopupMenuBase,
_init: function(sourceActor, sourceArrow) {
this.parent(sourceActor);
this._arrow = sourceArrow;
// Since a function of a submenu might be to provide a "More.." expander
// with long content, we make it scrollable - the scrollbar will only take
// effect if a CSS max-height is set on the top menu.
this.actor = new St.ScrollView({ style_class: 'popup-sub-menu',
hscrollbar_policy: Gtk.PolicyType.NEVER,
vscrollbar_policy: Gtk.PolicyType.NEVER });
this.actor.add_actor(this.box);
this.actor._delegate = this;
this.actor.clip_to_allocation = true;
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this.actor.hide();
},
_needsScrollbar: function() {
let topMenu = this._getTopMenu();
let [topMinHeight, topNaturalHeight] = topMenu.actor.get_preferred_height(-1);
let topThemeNode = topMenu.actor.get_theme_node();
let topMaxHeight = topThemeNode.get_max_height();
return topMaxHeight >= 0 && topNaturalHeight >= topMaxHeight;
},
getSensitive: function() {
return this._sensitive && this.sourceActor._delegate.getSensitive();
},
open: function(animate) {
if (this.isOpen)
return;
if (this.isEmpty())
return;
this.isOpen = true;
this.emit('open-state-changed', true);
this.actor.show();
let needsScrollbar = this._needsScrollbar();
// St.ScrollView always requests space horizontally for a possible vertical
// scrollbar if in AUTOMATIC mode. Doing better would require implementation
// of width-for-height in St.BoxLayout and St.ScrollView. This looks bad
// when we *don't* need it, so turn off the scrollbar when that's true.
// Dynamic changes in whether we need it aren't handled properly.
this.actor.vscrollbar_policy =
needsScrollbar ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
if (needsScrollbar)
this.actor.add_style_pseudo_class('scrolled');
else
this.actor.remove_style_pseudo_class('scrolled');
// It looks funny if we animate with a scrollbar (at what point is
// the scrollbar added?) so just skip that case
if (animate && needsScrollbar)
animate = false;
if (animate) {
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
this.actor.height = 0;
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 90,
height: naturalHeight,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
},
onCompleteScope: this,
onComplete: function() {
this.actor.set_height(-1);
}
});
} else {
this._arrow.rotation_angle_z = 90;
}
},
close: function(animate) {
if (!this.isOpen)
return;
this.isOpen = false;
this.emit('open-state-changed', false);
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
if (animate && this._needsScrollbar())
animate = false;
if (animate) {
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 0,
height: 0,
time: 0.25,
onCompleteScope: this,
onComplete: function() {
this.actor.hide();
this.actor.set_height(-1);
},
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
}
});
} else {
this._arrow.rotation_angle_z = 0;
this.actor.hide();
}
},
_onKeyPressEvent: function(actor, event) {
// Move focus back to parent menu if the user types Left.
if (this.isOpen && event.get_key_symbol() == Clutter.KEY_Left) {
this.close(BoxPointer.PopupAnimation.FULL);
this.sourceActor._delegate.setActive(true);
return true;
}
return false;
}
});
/**
* PopupMenuSection:
*
* A section of a PopupMenu which is handled like a submenu
* (you can add and remove items, you can destroy it, you
* can add it to another menu), but is completely transparent
* to the user
*/
const PopupMenuSection = new Lang.Class({
Name: 'PopupMenuSection',
Extends: PopupMenuBase,
_init: function() {
this.parent();
this.actor = this.box;
this.actor._delegate = this;
this.isOpen = true;
},
// deliberately ignore any attempt to open() or close(), but emit the
// corresponding signal so children can still pick it up
open: function() { this.emit('open-state-changed', true); },
close: function() { this.emit('open-state-changed', false); },
});
const PopupSubMenuMenuItem = new Lang.Class({
Name: 'PopupSubMenuMenuItem',
Extends: PopupBaseMenuItem,
_init: function(text, wantIcon) {
this.parent();
this.actor.add_style_class_name('popup-submenu-menu-item');
if (wantIcon) {
this.icon = new St.Icon({ style_class: 'popup-menu-icon' });
this.actor.add_child(this.icon);
}
this.label = new St.Label({ text: text });
this.actor.add_child(this.label);
this.actor.label_actor = this.label;
let expander = new St.Bin({ style_class: 'popup-menu-item-expander' });
this.actor.add(expander, { expand: true });
this.status = new St.Label({ style_class: 'popup-status-menu-item' });
this.actor.add_child(this.status);
this._triangle = new St.Label({ text: '\u25B8',
style_class: 'popup-submenu-menu-item-triangle' });
this._triangle.pivot_point = new Clutter.Point({ x: 0.5, y: 0.6 });
this._triangleBin = new St.Widget({ y_expand: true,
y_align: Clutter.ActorAlign.CENTER });
this._triangleBin.add_child(this._triangle);
if (this._triangleBin.get_text_direction() == Clutter.TextDirection.RTL)
this._triangleBin.set_scale(-1.0, 1.0);
this.actor.add_child(this._triangleBin);
this.menu = new PopupSubMenu(this.actor, this._triangle);
this.menu.connect('open-state-changed', Lang.bind(this, this._subMenuOpenStateChanged));
},
_setParent: function(parent) {
this.parent(parent);
this.menu._setParent(parent);
},
syncSensitive: function() {
let sensitive = this.parent();
this._triangle.visible = sensitive;
if (!sensitive)
this.menu.close(false);
},
_subMenuOpenStateChanged: function(menu, open) {
if (open) {
this.actor.add_style_pseudo_class('open');
this._getTopMenu()._setOpenedSubMenu(this.menu);
} else {
this.actor.remove_style_pseudo_class('open');
this._getTopMenu()._setOpenedSubMenu(null);
}
},
destroy: function() {
this.menu.destroy();
this.parent();
},
setSubmenuShown: function(open) {
if (open)
this.menu.open(BoxPointer.PopupAnimation.FULL);
else
this.menu.close(BoxPointer.PopupAnimation.FULL);
},
_setOpenState: function(open) {
this.setSubmenuShown(open);
},
_getOpenState: function() {
return this.menu.isOpen;
},
_onKeyPressEvent: function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_Right) {
this._setOpenState(true);
this.menu.actor.navigate_focus(null, Gtk.DirectionType.DOWN, false);
return true;
} else if (symbol == Clutter.KEY_Left && this._getOpenState()) {
this._setOpenState(false);
return true;
}
return this.parent(actor, event);
},
activate: function(event) {
this._setOpenState(true);
},
_onButtonReleaseEvent: function(actor) {
this._setOpenState(!this._getOpenState());
}
});
/* Basic implementation of a menu manager.
* Call addMenu to add menus
*/
const PopupMenuManager = new Lang.Class({
Name: 'PopupMenuManager',
_init: function(owner, grabParams) {
this._owner = owner;
this._grabHelper = new GrabHelper.GrabHelper(owner.actor, grabParams);
this._menus = [];
},
addMenu: function(menu, position) {
if (this._findMenu(menu) > -1)
return;
let menudata = {
menu: menu,
openStateChangeId: menu.connect('open-state-changed', Lang.bind(this, this._onMenuOpenState)),
destroyId: menu.connect('destroy', Lang.bind(this, this._onMenuDestroy)),
enterId: 0,
focusInId: 0
};
let source = menu.sourceActor;
if (source) {
if (!menu.blockSourceEvents)
this._grabHelper.addActor(source);
menudata.enterId = source.connect('enter-event', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
menudata.focusInId = source.connect('key-focus-in', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
}
if (position == undefined)
this._menus.push(menudata);
else
this._menus.splice(position, 0, menudata);
},
removeMenu: function(menu) {
if (menu == this.activeMenu)
this._closeMenu(menu);
let position = this._findMenu(menu);
if (position == -1) // not a menu we manage
return;
let menudata = this._menus[position];
menu.disconnect(menudata.openStateChangeId);
menu.disconnect(menudata.destroyId);
if (menudata.enterId)
menu.sourceActor.disconnect(menudata.enterId);
if (menudata.focusInId)
menu.sourceActor.disconnect(menudata.focusInId);
if (menu.sourceActor)
this._grabHelper.removeActor(menu.sourceActor);
this._menus.splice(position, 1);
},
get activeMenu() {
let firstGrab = this._grabHelper.grabStack[0];
if (firstGrab)
return firstGrab.actor._delegate;
else
return null;
},
ignoreRelease: function() {
return this._grabHelper.ignoreRelease();
},
_onMenuOpenState: function(menu, open) {
if (open) {
if (this.activeMenu)
this.activeMenu.close(BoxPointer.PopupAnimation.FADE);
this._grabHelper.grab({ actor: menu.actor, focus: menu.sourceActor,
onUngrab: Lang.bind(this, this._closeMenu, menu) });
} else {
this._grabHelper.ungrab({ actor: menu.actor });
}
},
_changeMenu: function(newMenu) {
newMenu.open(this.activeMenu ? BoxPointer.PopupAnimation.FADE
: BoxPointer.PopupAnimation.FULL);
},
_onMenuSourceEnter: function(menu) {
if (!this._grabHelper.grabbed)
return false;
if (this._grabHelper.isActorGrabbed(menu.actor))
return false;
this._changeMenu(menu);
return false;
},
_onMenuDestroy: function(menu) {
this.removeMenu(menu);
},
_findMenu: function(item) {
for (let i = 0; i < this._menus.length; i++) {
let menudata = this._menus[i];
if (item == menudata.menu)
return i;
}
return -1;
},
_closeMenu: function(isUser, menu) {
// If this isn't a user action, we called close()
// on the BoxPointer ourselves, so we shouldn't
// reanimate.
if (isUser)
menu.close(BoxPointer.PopupAnimation.FULL);
}
});