373 lines
12 KiB
C
373 lines
12 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/**
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* SECTION:shell-generic-container
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* @short_description: A container class with signals for allocation
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*
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* #ShellGenericContainer is mainly a workaround for the current
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* lack of GObject subclassing + vfunc overrides in gjs. We
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* implement the container interface, but proxy the virtual functions
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* into signals, which gjs can catch.
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*
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* #ShellGenericContainer is an #StWidget, and automatically takes its
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* borders and padding into account during size request and allocation.
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*/
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#include "config.h"
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#include "shell-generic-container.h"
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#include <clutter/clutter.h>
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#include <gtk/gtk.h>
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#include <girepository.h>
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static void shell_generic_container_iface_init (ClutterContainerIface *iface);
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G_DEFINE_TYPE_WITH_CODE(ShellGenericContainer,
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shell_generic_container,
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ST_TYPE_CONTAINER,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
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shell_generic_container_iface_init));
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struct _ShellGenericContainerPrivate {
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GHashTable *skip_paint;
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};
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/* Signals */
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enum
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{
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GET_PREFERRED_WIDTH,
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GET_PREFERRED_HEIGHT,
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ALLOCATE,
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LAST_SIGNAL
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};
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static guint shell_generic_container_signals [LAST_SIGNAL] = { 0 };
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static gpointer
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shell_generic_container_allocation_ref (ShellGenericContainerAllocation *alloc)
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{
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alloc->_refcount++;
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return alloc;
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}
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static void
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shell_generic_container_allocation_unref (ShellGenericContainerAllocation *alloc)
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{
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if (--alloc->_refcount == 0)
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g_slice_free (ShellGenericContainerAllocation, alloc);
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}
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static void
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shell_generic_container_allocate (ClutterActor *self,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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StThemeNode *theme_node;
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ClutterActorBox content_box;
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CLUTTER_ACTOR_CLASS (shell_generic_container_parent_class)->allocate (self, box, flags);
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theme_node = st_widget_get_theme_node (ST_WIDGET (self));
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st_theme_node_get_content_box (theme_node, box, &content_box);
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g_signal_emit (G_OBJECT (self), shell_generic_container_signals[ALLOCATE], 0,
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&content_box, flags);
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}
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static void
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shell_generic_container_get_preferred_width (ClutterActor *actor,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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ShellGenericContainerAllocation *alloc = g_slice_new0 (ShellGenericContainerAllocation);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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st_theme_node_adjust_for_height (theme_node, &for_height);
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alloc->_refcount = 1;
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g_signal_emit (G_OBJECT (actor), shell_generic_container_signals[GET_PREFERRED_WIDTH], 0,
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for_height, alloc);
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if (min_width_p)
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*min_width_p = alloc->min_size;
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if (natural_width_p)
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*natural_width_p = alloc->natural_size;
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shell_generic_container_allocation_unref (alloc);
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st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
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}
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static void
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shell_generic_container_get_preferred_height (ClutterActor *actor,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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ShellGenericContainerAllocation *alloc = g_slice_new0 (ShellGenericContainerAllocation);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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st_theme_node_adjust_for_width (theme_node, &for_width);
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alloc->_refcount = 1;
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g_signal_emit (G_OBJECT (actor), shell_generic_container_signals[GET_PREFERRED_HEIGHT], 0,
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for_width, alloc);
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if (min_height_p)
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*min_height_p = alloc->min_size;
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if (natural_height_p)
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*natural_height_p = alloc->natural_size;
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shell_generic_container_allocation_unref (alloc);
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st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
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}
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static void
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shell_generic_container_paint (ClutterActor *actor)
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{
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ShellGenericContainer *self = (ShellGenericContainer*) actor;
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GList *iter, *children;
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CLUTTER_ACTOR_CLASS (shell_generic_container_parent_class)->paint (actor);
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children = st_container_get_children_list (ST_CONTAINER (actor));
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for (iter = children; iter; iter = iter->next)
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{
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ClutterActor *child = iter->data;
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if (g_hash_table_lookup (self->priv->skip_paint, child))
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continue;
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clutter_actor_paint (child);
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}
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}
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static void
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shell_generic_container_pick (ClutterActor *actor,
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const ClutterColor *color)
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{
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ShellGenericContainer *self = (ShellGenericContainer*) actor;
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GList *iter, *children;
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CLUTTER_ACTOR_CLASS (shell_generic_container_parent_class)->pick (actor, color);
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children = st_container_get_children_list (ST_CONTAINER (actor));
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for (iter = children; iter; iter = iter->next)
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{
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ClutterActor *child = iter->data;
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if (g_hash_table_lookup (self->priv->skip_paint, child))
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continue;
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clutter_actor_paint (child);
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}
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}
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static GList *
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shell_generic_container_get_focus_chain (StContainer *container)
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{
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ShellGenericContainer *self = SHELL_GENERIC_CONTAINER (container);
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GList *children, *focus_chain;
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focus_chain = NULL;
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for (children = st_container_get_children_list (container); children; children = children->next)
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{
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ClutterActor *child = children->data;
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if (CLUTTER_ACTOR_IS_VISIBLE (child) &&
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!shell_generic_container_get_skip_paint (self, child))
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focus_chain = g_list_prepend (focus_chain, child);
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}
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return g_list_reverse (focus_chain);
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}
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/**
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* shell_generic_container_get_n_skip_paint:
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* @self: A #ShellGenericContainer
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*
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* Returns: Number of children which will not be painted.
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*/
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guint
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shell_generic_container_get_n_skip_paint (ShellGenericContainer *self)
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{
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return g_hash_table_size (self->priv->skip_paint);
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}
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/**
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* shell_generic_container_get_skip_paint:
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* @self: A #ShellGenericContainer
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* @child: Child #ClutterActor
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*
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* Gets whether or not @actor is skipped when painting.
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*
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* Return value: %TRUE or %FALSE
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*/
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gboolean
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shell_generic_container_get_skip_paint (ShellGenericContainer *self,
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ClutterActor *child)
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{
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return g_hash_table_lookup (self->priv->skip_paint, child) != NULL;
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}
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/**
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* shell_generic_container_set_skip_paint:
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* @self: A #ShellGenericContainer
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* @child: Child #ClutterActor
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* @skip: %TRUE if we should skip painting
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*
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* Set whether or not we should skip painting @actor. Workaround for
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* lack of gjs ability to override _paint vfunc.
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*/
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void
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shell_generic_container_set_skip_paint (ShellGenericContainer *self,
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ClutterActor *child,
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gboolean skip)
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{
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gboolean currently_skipping;
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currently_skipping = g_hash_table_lookup (self->priv->skip_paint, child) != NULL;
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if (!!skip == currently_skipping)
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return;
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if (!skip)
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g_hash_table_remove (self->priv->skip_paint, child);
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else
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g_hash_table_insert (self->priv->skip_paint, child, child);
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clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
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}
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static void
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shell_generic_container_finalize (GObject *object)
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{
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ShellGenericContainer *self = (ShellGenericContainer*) object;
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g_hash_table_destroy (self->priv->skip_paint);
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G_OBJECT_CLASS (shell_generic_container_parent_class)->finalize (object);
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}
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static void
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shell_generic_container_class_init (ShellGenericContainerClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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StContainerClass *container_class = ST_CONTAINER_CLASS (klass);
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gobject_class->finalize = shell_generic_container_finalize;
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actor_class->get_preferred_width = shell_generic_container_get_preferred_width;
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actor_class->get_preferred_height = shell_generic_container_get_preferred_height;
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actor_class->allocate = shell_generic_container_allocate;
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actor_class->paint = shell_generic_container_paint;
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actor_class->pick = shell_generic_container_pick;
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container_class->get_focus_chain = shell_generic_container_get_focus_chain;
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/**
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* ShellGenericContainer::get-preferred-width:
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* @self: the #ShellGenericContainer
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* @for_height: as in clutter_actor_get_preferred_width()
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* @alloc: a #ShellGenericContainerAllocation to be filled in
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*
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* Emitted when clutter_actor_get_preferred_width() is called
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* on @self. You should fill in the fields of @alloc with the
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* your minimum and natural widths. #ShellGenericContainer
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* will deal with taking its borders and padding into account
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* for you.
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*
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* @alloc's fields are initialized to 0, so unless you have a fixed
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* width specified (via #ClutterActor:width or CSS), you must
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* connect to this signal and fill in the values.
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*/
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shell_generic_container_signals[GET_PREFERRED_WIDTH] =
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g_signal_new ("get-preferred-width",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 2, G_TYPE_FLOAT, SHELL_TYPE_GENERIC_CONTAINER_ALLOCATION);
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/**
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* ShellGenericContainer::get-preferred-height:
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* @self: the #ShellGenericContainer
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* @for_width: as in clutter_actor_get_preferred_height()
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* @alloc: a #ShellGenericContainerAllocation to be filled in
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*
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* Emitted when clutter_actor_get_preferred_height() is called
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* on @self. You should fill in the fields of @alloc with the
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* your minimum and natural heights. #ShellGenericContainer
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* will deal with taking its borders and padding into account
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* for you.
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*
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* @alloc's fields are initialized to 0, so unless you have a fixed
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* height specified (via #ClutterActor:height or CSS), you must
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* connect to this signal and fill in the values.
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*/
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shell_generic_container_signals[GET_PREFERRED_HEIGHT] =
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g_signal_new ("get-preferred-height",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 2, G_TYPE_FLOAT, SHELL_TYPE_GENERIC_CONTAINER_ALLOCATION);
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/**
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* ShellGenericContainer::allocate:
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* @self: the #ShellGenericContainer
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* @box: @self's content box
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* @flags: the allocation flags.
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*
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* Emitted when @self is allocated, after chaining up to the parent
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* allocate method.
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*
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* Note that @box is @self's content box (qv
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* st_theme_node_get_content_box()), NOT its allocation.
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*/
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shell_generic_container_signals[ALLOCATE] =
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g_signal_new ("allocate",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 2, CLUTTER_TYPE_ACTOR_BOX, CLUTTER_TYPE_ALLOCATION_FLAGS);
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g_type_class_add_private (gobject_class, sizeof (ShellGenericContainerPrivate));
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}
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static void
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shell_generic_container_actor_removed (ClutterContainer *container,
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ClutterActor *actor)
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{
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ShellGenericContainerPrivate *priv = SHELL_GENERIC_CONTAINER (container)->priv;
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g_hash_table_remove (priv->skip_paint, actor);
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}
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static void
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shell_generic_container_iface_init (ClutterContainerIface *iface)
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{
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iface->actor_removed = shell_generic_container_actor_removed;
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}
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static void
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shell_generic_container_init (ShellGenericContainer *area)
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{
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area->priv = G_TYPE_INSTANCE_GET_PRIVATE (area, SHELL_TYPE_GENERIC_CONTAINER,
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ShellGenericContainerPrivate);
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area->priv->skip_paint = g_hash_table_new (NULL, NULL);
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}
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GType
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shell_generic_container_allocation_get_type (void)
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{
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static GType gtype = G_TYPE_INVALID;
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if (gtype == G_TYPE_INVALID)
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{
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gtype = g_boxed_type_register_static ("ShellGenericContainerAllocation",
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(GBoxedCopyFunc)shell_generic_container_allocation_ref,
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(GBoxedFreeFunc)shell_generic_container_allocation_unref);
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}
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return gtype;
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}
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