Read-only mirror of https://gitlab.gnome.org/GNOME/gnome-shell
4259676f6e
The picked target actor may be destroyed (e.g. hover style change resulting in the ClutterTexture to be destroyed). If we don't handle this, GJS will abort when it sees the exception caused by Javascript code trying to access the destroyed target actor. To handle it, listen on the 'destroy' signal on the target actor, and repick, so a valid actor is passed to the next motion callback. Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/632 |
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.settings | ||
data | ||
docs/reference | ||
js | ||
man | ||
meson | ||
po | ||
src | ||
subprojects | ||
tests | ||
tools | ||
.gitignore | ||
.gitmodules | ||
.project | ||
config.h.meson | ||
COPYING | ||
gnome-shell.doap | ||
HACKING.md | ||
meson_options.txt | ||
meson.build | ||
NEWS | ||
README.md |
GNOME Shell
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.
For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.
Bugs should be reported to the GNOME bug tracking system.
License
GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.