dcf872b485
With IBus in the top panel, we don't need it any more https://bugzilla.gnome.org/show_bug.cgi?id=680800
1162 lines
41 KiB
JavaScript
1162 lines
41 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
|
|
|
const Cairo = imports.cairo;
|
|
const Clutter = imports.gi.Clutter;
|
|
const Gio = imports.gi.Gio;
|
|
const GLib = imports.gi.GLib;
|
|
const Gtk = imports.gi.Gtk;
|
|
const Lang = imports.lang;
|
|
const Mainloop = imports.mainloop;
|
|
const Meta = imports.gi.Meta;
|
|
const Pango = imports.gi.Pango;
|
|
const Shell = imports.gi.Shell;
|
|
const St = imports.gi.St;
|
|
const Signals = imports.signals;
|
|
const Atk = imports.gi.Atk;
|
|
|
|
const CtrlAltTab = imports.ui.ctrlAltTab;
|
|
const DND = imports.ui.dnd;
|
|
const Layout = imports.ui.layout;
|
|
const Overview = imports.ui.overview;
|
|
const PopupMenu = imports.ui.popupMenu;
|
|
const PanelMenu = imports.ui.panelMenu;
|
|
const DateMenu = imports.ui.dateMenu;
|
|
const Main = imports.ui.main;
|
|
const Tweener = imports.ui.tweener;
|
|
|
|
const PANEL_ICON_SIZE = 24;
|
|
|
|
const BUTTON_DND_ACTIVATION_TIMEOUT = 250;
|
|
|
|
const ANIMATED_ICON_UPDATE_TIMEOUT = 100;
|
|
const SPINNER_ANIMATION_TIME = 0.2;
|
|
|
|
// To make sure the panel corners blend nicely with the panel,
|
|
// we draw background and borders the same way, e.g. drawing
|
|
// them as filled shapes from the outside inwards instead of
|
|
// using cairo stroke(). So in order to give the border the
|
|
// appearance of being drawn on top of the background, we need
|
|
// to blend border and background color together.
|
|
// For that purpose we use the following helper methods, taken
|
|
// from st-theme-node-drawing.c
|
|
function _norm(x) {
|
|
return Math.round(x / 255);
|
|
}
|
|
|
|
function _over(srcColor, dstColor) {
|
|
let src = _premultiply(srcColor);
|
|
let dst = _premultiply(dstColor);
|
|
let result = new Clutter.Color();
|
|
|
|
result.alpha = src.alpha + _norm((255 - src.alpha) * dst.alpha);
|
|
result.red = src.red + _norm((255 - src.alpha) * dst.red);
|
|
result.green = src.green + _norm((255 - src.alpha) * dst.green);
|
|
result.blue = src.blue + _norm((255 - src.alpha) * dst.blue);
|
|
|
|
return _unpremultiply(result);
|
|
}
|
|
|
|
function _premultiply(color) {
|
|
return new Clutter.Color({ red: _norm(color.red * color.alpha),
|
|
green: _norm(color.green * color.alpha),
|
|
blue: _norm(color.blue * color.alpha),
|
|
alpha: color.alpha });
|
|
};
|
|
|
|
function _unpremultiply(color) {
|
|
if (color.alpha == 0)
|
|
return new Clutter.Color();
|
|
|
|
let red = Math.min((color.red * 255 + 127) / color.alpha, 255);
|
|
let green = Math.min((color.green * 255 + 127) / color.alpha, 255);
|
|
let blue = Math.min((color.blue * 255 + 127) / color.alpha, 255);
|
|
return new Clutter.Color({ red: red, green: green,
|
|
blue: blue, alpha: color.alpha });
|
|
};
|
|
|
|
|
|
const AnimatedIcon = new Lang.Class({
|
|
Name: 'AnimatedIcon',
|
|
|
|
_init: function(name, size) {
|
|
this.actor = new St.Bin({ visible: false });
|
|
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
|
|
this.actor.connect('notify::visible', Lang.bind(this, this._onVisibleNotify));
|
|
|
|
this._timeoutId = 0;
|
|
this._frame = 0;
|
|
this._animations = St.TextureCache.get_default().load_sliced_image (global.datadir + '/theme/' + name, size, size);
|
|
this.actor.set_child(this._animations);
|
|
},
|
|
|
|
_disconnectTimeout: function() {
|
|
if (this._timeoutId > 0) {
|
|
Mainloop.source_remove(this._timeoutId);
|
|
this._timeoutId = 0;
|
|
}
|
|
},
|
|
|
|
_onVisibleNotify: function() {
|
|
if (this.actor.visible)
|
|
this._timeoutId = Mainloop.timeout_add(ANIMATED_ICON_UPDATE_TIMEOUT, Lang.bind(this, this._update));
|
|
else
|
|
this._disconnectTimeout();
|
|
},
|
|
|
|
_showFrame: function(frame) {
|
|
let oldFrameActor = this._animations.get_child_at_index(this._frame);
|
|
if (oldFrameActor)
|
|
oldFrameActor.hide();
|
|
|
|
this._frame = (frame % this._animations.get_n_children());
|
|
|
|
let newFrameActor = this._animations.get_child_at_index(this._frame);
|
|
if (newFrameActor)
|
|
newFrameActor.show();
|
|
},
|
|
|
|
_update: function() {
|
|
this._showFrame(this._frame + 1);
|
|
return true;
|
|
},
|
|
|
|
_onDestroy: function() {
|
|
this._disconnectTimeout();
|
|
}
|
|
});
|
|
|
|
const TextShadower = new Lang.Class({
|
|
Name: 'TextShadower',
|
|
|
|
_init: function() {
|
|
this.actor = new Shell.GenericContainer();
|
|
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
|
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
|
this.actor.connect('allocate', Lang.bind(this, this._allocate));
|
|
|
|
this._label = new St.Label();
|
|
this.actor.add_actor(this._label);
|
|
for (let i = 0; i < 4; i++) {
|
|
let actor = new St.Label({ style_class: 'label-shadow' });
|
|
actor.clutter_text.ellipsize = Pango.EllipsizeMode.END;
|
|
this.actor.add_actor(actor);
|
|
}
|
|
this._label.raise_top();
|
|
},
|
|
|
|
setText: function(text) {
|
|
let children = this.actor.get_children();
|
|
for (let i = 0; i < children.length; i++)
|
|
children[i].set_text(text);
|
|
},
|
|
|
|
_getPreferredWidth: function(actor, forHeight, alloc) {
|
|
let [minWidth, natWidth] = this._label.get_preferred_width(forHeight);
|
|
alloc.min_size = minWidth + 2;
|
|
alloc.natural_size = natWidth + 2;
|
|
},
|
|
|
|
_getPreferredHeight: function(actor, forWidth, alloc) {
|
|
let [minHeight, natHeight] = this._label.get_preferred_height(forWidth);
|
|
alloc.min_size = minHeight + 2;
|
|
alloc.natural_size = natHeight + 2;
|
|
},
|
|
|
|
_allocate: function(actor, box, flags) {
|
|
let children = this.actor.get_children();
|
|
|
|
let availWidth = box.x2 - box.x1;
|
|
let availHeight = box.y2 - box.y1;
|
|
|
|
let [minChildWidth, minChildHeight, natChildWidth, natChildHeight] =
|
|
this._label.get_preferred_size();
|
|
|
|
let childWidth = Math.min(natChildWidth, availWidth - 2);
|
|
let childHeight = Math.min(natChildHeight, availHeight - 2);
|
|
|
|
for (let i = 0; i < children.length; i++) {
|
|
let child = children[i];
|
|
let childBox = new Clutter.ActorBox();
|
|
// The order of the labels here is arbitrary, except
|
|
// we know the "real" label is at the end because Clutter.Group
|
|
// sorts by Z order
|
|
switch (i) {
|
|
case 0: // top
|
|
childBox.x1 = 1;
|
|
childBox.y1 = 0;
|
|
break;
|
|
case 1: // right
|
|
childBox.x1 = 2;
|
|
childBox.y1 = 1;
|
|
break;
|
|
case 2: // bottom
|
|
childBox.x1 = 1;
|
|
childBox.y1 = 2;
|
|
break;
|
|
case 3: // left
|
|
childBox.x1 = 0;
|
|
childBox.y1 = 1;
|
|
break;
|
|
case 4: // center
|
|
childBox.x1 = 1;
|
|
childBox.y1 = 1;
|
|
break;
|
|
}
|
|
childBox.x2 = childBox.x1 + childWidth;
|
|
childBox.y2 = childBox.y1 + childHeight;
|
|
child.allocate(childBox, flags);
|
|
}
|
|
}
|
|
});
|
|
|
|
/**
|
|
* AppMenuButton:
|
|
*
|
|
* This class manages the "application menu" component. It tracks the
|
|
* currently focused application. However, when an app is launched,
|
|
* this menu also handles startup notification for it. So when we
|
|
* have an active startup notification, we switch modes to display that.
|
|
*/
|
|
const AppMenuButton = new Lang.Class({
|
|
Name: 'AppMenuButton',
|
|
Extends: PanelMenu.Button,
|
|
|
|
_init: function(menuManager) {
|
|
this.parent(0.0, null, true);
|
|
|
|
this.actor.accessible_role = Atk.Role.MENU;
|
|
|
|
this._startingApps = [];
|
|
|
|
this._menuManager = menuManager;
|
|
this._targetApp = null;
|
|
this._appMenuNotifyId = 0;
|
|
this._actionGroupNotifyId = 0;
|
|
|
|
let bin = new St.Bin({ name: 'appMenu' });
|
|
this.actor.add_actor(bin);
|
|
|
|
this.actor.bind_property("reactive", this.actor, "can-focus", 0);
|
|
this.actor.reactive = false;
|
|
this._targetIsCurrent = false;
|
|
|
|
this._container = new Shell.GenericContainer();
|
|
bin.set_child(this._container);
|
|
this._container.connect('get-preferred-width', Lang.bind(this, this._getContentPreferredWidth));
|
|
this._container.connect('get-preferred-height', Lang.bind(this, this._getContentPreferredHeight));
|
|
this._container.connect('allocate', Lang.bind(this, this._contentAllocate));
|
|
|
|
this._iconBox = new Shell.Slicer({ name: 'appMenuIcon' });
|
|
this._iconBox.connect('style-changed',
|
|
Lang.bind(this, this._onIconBoxStyleChanged));
|
|
this._iconBox.connect('notify::allocation',
|
|
Lang.bind(this, this._updateIconBoxClip));
|
|
this._container.add_actor(this._iconBox);
|
|
this._label = new TextShadower();
|
|
this._container.add_actor(this._label.actor);
|
|
|
|
this._iconBottomClip = 0;
|
|
|
|
this._visible = !Main.overview.visible;
|
|
if (!this._visible)
|
|
this.actor.hide();
|
|
Main.overview.connect('hiding', Lang.bind(this, function () {
|
|
this.show();
|
|
}));
|
|
Main.overview.connect('showing', Lang.bind(this, function () {
|
|
this.hide();
|
|
}));
|
|
|
|
this._stop = true;
|
|
|
|
this._spinner = new AnimatedIcon('process-working.svg',
|
|
PANEL_ICON_SIZE);
|
|
this._container.add_actor(this._spinner.actor);
|
|
this._spinner.actor.lower_bottom();
|
|
|
|
let tracker = Shell.WindowTracker.get_default();
|
|
let appSys = Shell.AppSystem.get_default();
|
|
tracker.connect('notify::focus-app', Lang.bind(this, this._focusAppChanged));
|
|
appSys.connect('app-state-changed', Lang.bind(this, this._onAppStateChanged));
|
|
|
|
global.window_manager.connect('switch-workspace', Lang.bind(this, this._sync));
|
|
|
|
this._sync();
|
|
},
|
|
|
|
show: function() {
|
|
if (this._visible)
|
|
return;
|
|
|
|
this._visible = true;
|
|
this.actor.show();
|
|
|
|
if (!this._targetIsCurrent)
|
|
return;
|
|
|
|
this.actor.reactive = true;
|
|
|
|
Tweener.removeTweens(this.actor);
|
|
Tweener.addTween(this.actor,
|
|
{ opacity: 255,
|
|
time: Overview.ANIMATION_TIME,
|
|
transition: 'easeOutQuad' });
|
|
},
|
|
|
|
hide: function() {
|
|
if (!this._visible)
|
|
return;
|
|
|
|
this._visible = false;
|
|
this.actor.reactive = false;
|
|
if (!this._targetIsCurrent) {
|
|
this.actor.hide();
|
|
return;
|
|
}
|
|
|
|
Tweener.removeTweens(this.actor);
|
|
Tweener.addTween(this.actor,
|
|
{ opacity: 0,
|
|
time: Overview.ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: function() {
|
|
this.actor.hide();
|
|
},
|
|
onCompleteScope: this });
|
|
},
|
|
|
|
_onIconBoxStyleChanged: function() {
|
|
let node = this._iconBox.get_theme_node();
|
|
this._iconBottomClip = node.get_length('app-icon-bottom-clip');
|
|
this._updateIconBoxClip();
|
|
},
|
|
|
|
_updateIconBoxClip: function() {
|
|
let allocation = this._iconBox.allocation;
|
|
if (this._iconBottomClip > 0)
|
|
this._iconBox.set_clip(0, 0,
|
|
allocation.x2 - allocation.x1,
|
|
allocation.y2 - allocation.y1 - this._iconBottomClip);
|
|
else
|
|
this._iconBox.remove_clip();
|
|
},
|
|
|
|
stopAnimation: function() {
|
|
if (this._stop)
|
|
return;
|
|
|
|
this._stop = true;
|
|
this.actor.reactive = true;
|
|
Tweener.addTween(this._spinner.actor,
|
|
{ opacity: 0,
|
|
time: SPINNER_ANIMATION_TIME,
|
|
transition: "easeOutQuad",
|
|
onCompleteScope: this,
|
|
onComplete: function() {
|
|
this._spinner.actor.opacity = 255;
|
|
this._spinner.actor.hide();
|
|
}
|
|
});
|
|
},
|
|
|
|
startAnimation: function() {
|
|
this._stop = false;
|
|
this.actor.reactive = false;
|
|
this._spinner.actor.show();
|
|
},
|
|
|
|
_getContentPreferredWidth: function(actor, forHeight, alloc) {
|
|
let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
|
|
alloc.min_size = minSize;
|
|
alloc.natural_size = naturalSize;
|
|
[minSize, naturalSize] = this._label.actor.get_preferred_width(forHeight);
|
|
alloc.min_size = alloc.min_size + Math.max(0, minSize - Math.floor(alloc.min_size / 2));
|
|
alloc.natural_size = alloc.natural_size + Math.max(0, naturalSize - Math.floor(alloc.natural_size / 2));
|
|
},
|
|
|
|
_getContentPreferredHeight: function(actor, forWidth, alloc) {
|
|
let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
|
|
alloc.min_size = minSize;
|
|
alloc.natural_size = naturalSize;
|
|
[minSize, naturalSize] = this._label.actor.get_preferred_height(forWidth);
|
|
if (minSize > alloc.min_size)
|
|
alloc.min_size = minSize;
|
|
if (naturalSize > alloc.natural_size)
|
|
alloc.natural_size = naturalSize;
|
|
},
|
|
|
|
_contentAllocate: function(actor, box, flags) {
|
|
let allocWidth = box.x2 - box.x1;
|
|
let allocHeight = box.y2 - box.y1;
|
|
let childBox = new Clutter.ActorBox();
|
|
|
|
let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
|
|
|
|
let direction = this.actor.get_text_direction();
|
|
|
|
let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
|
|
childBox.y1 = yPadding;
|
|
childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
|
|
if (direction == Clutter.TextDirection.LTR) {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
|
|
} else {
|
|
childBox.x1 = Math.max(0, allocWidth - naturalWidth);
|
|
childBox.x2 = allocWidth;
|
|
}
|
|
this._iconBox.allocate(childBox, flags);
|
|
|
|
let iconWidth = childBox.x2 - childBox.x1;
|
|
|
|
[minWidth, minHeight, naturalWidth, naturalHeight] = this._label.actor.get_preferred_size();
|
|
|
|
yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
|
|
childBox.y1 = yPadding;
|
|
childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
|
|
|
|
if (direction == Clutter.TextDirection.LTR) {
|
|
childBox.x1 = Math.floor(iconWidth / 2);
|
|
childBox.x2 = Math.min(childBox.x1 + naturalWidth, allocWidth);
|
|
} else {
|
|
childBox.x2 = allocWidth - Math.floor(iconWidth / 2);
|
|
childBox.x1 = Math.max(0, childBox.x2 - naturalWidth);
|
|
}
|
|
this._label.actor.allocate(childBox, flags);
|
|
|
|
if (direction == Clutter.TextDirection.LTR) {
|
|
childBox.x1 = Math.floor(iconWidth / 2) + this._label.actor.width;
|
|
childBox.x2 = childBox.x1 + this._spinner.actor.width;
|
|
childBox.y1 = box.y1;
|
|
childBox.y2 = box.y2 - 1;
|
|
this._spinner.actor.allocate(childBox, flags);
|
|
} else {
|
|
childBox.x1 = -this._spinner.actor.width;
|
|
childBox.x2 = childBox.x1 + this._spinner.actor.width;
|
|
childBox.y1 = box.y1;
|
|
childBox.y2 = box.y2 - 1;
|
|
this._spinner.actor.allocate(childBox, flags);
|
|
}
|
|
},
|
|
|
|
_onAppStateChanged: function(appSys, app) {
|
|
let state = app.state;
|
|
if (state != Shell.AppState.STARTING) {
|
|
this._startingApps = this._startingApps.filter(function(a) {
|
|
return a != app;
|
|
});
|
|
} else if (state == Shell.AppState.STARTING) {
|
|
this._startingApps.push(app);
|
|
}
|
|
// For now just resync on all running state changes; this is mainly to handle
|
|
// cases where the focused window's application changes without the focus
|
|
// changing. An example case is how we map OpenOffice.org based on the window
|
|
// title which is a dynamic property.
|
|
this._sync();
|
|
},
|
|
|
|
_focusAppChanged: function() {
|
|
let tracker = Shell.WindowTracker.get_default();
|
|
let focusedApp = tracker.focus_app;
|
|
if (!focusedApp) {
|
|
// If the app has just lost focus to the panel, pretend
|
|
// nothing happened; otherwise you can't keynav to the
|
|
// app menu.
|
|
if (global.stage_input_mode == Shell.StageInputMode.FOCUSED)
|
|
return;
|
|
}
|
|
this._sync();
|
|
},
|
|
|
|
setLockedState: function(locked) {
|
|
if (locked)
|
|
this.hide();
|
|
else
|
|
this._sync();
|
|
},
|
|
|
|
_sync: function() {
|
|
let tracker = Shell.WindowTracker.get_default();
|
|
let focusedApp = tracker.focus_app;
|
|
let lastStartedApp = null;
|
|
let workspace = global.screen.get_active_workspace();
|
|
for (let i = 0; i < this._startingApps.length; i++)
|
|
if (this._startingApps[i].is_on_workspace(workspace))
|
|
lastStartedApp = this._startingApps[i];
|
|
|
|
let targetApp = focusedApp != null ? focusedApp : lastStartedApp;
|
|
|
|
if (targetApp == null) {
|
|
if (!this._targetIsCurrent)
|
|
return;
|
|
|
|
this.actor.reactive = false;
|
|
this._targetIsCurrent = false;
|
|
|
|
Tweener.removeTweens(this.actor);
|
|
Tweener.addTween(this.actor, { opacity: 0,
|
|
time: Overview.ANIMATION_TIME,
|
|
transition: 'easeOutQuad' });
|
|
return;
|
|
}
|
|
|
|
if (!targetApp.is_on_workspace(workspace))
|
|
return;
|
|
|
|
if (!this._targetIsCurrent) {
|
|
this.actor.reactive = true;
|
|
this._targetIsCurrent = true;
|
|
|
|
Tweener.removeTweens(this.actor);
|
|
Tweener.addTween(this.actor, { opacity: 255,
|
|
time: Overview.ANIMATION_TIME,
|
|
transition: 'easeOutQuad' });
|
|
}
|
|
|
|
if (targetApp == this._targetApp) {
|
|
if (targetApp && targetApp.get_state() != Shell.AppState.STARTING) {
|
|
this.stopAnimation();
|
|
this._maybeSetMenu();
|
|
}
|
|
return;
|
|
}
|
|
|
|
this._spinner.actor.hide();
|
|
if (this._iconBox.child != null)
|
|
this._iconBox.child.destroy();
|
|
this._iconBox.hide();
|
|
this._label.setText('');
|
|
|
|
if (this._appMenuNotifyId)
|
|
this._targetApp.disconnect(this._appMenuNotifyId);
|
|
if (this._actionGroupNotifyId)
|
|
this._targetApp.disconnect(this._actionGroupNotifyId);
|
|
if (targetApp) {
|
|
this._appMenuNotifyId = targetApp.connect('notify::menu', Lang.bind(this, this._sync));
|
|
this._actionGroupNotifyId = targetApp.connect('notify::action-group', Lang.bind(this, this._sync));
|
|
} else {
|
|
this._appMenuNotifyId = 0;
|
|
this._actionGroupNotifyId = 0;
|
|
}
|
|
|
|
this._targetApp = targetApp;
|
|
let icon = targetApp.get_faded_icon(2 * PANEL_ICON_SIZE);
|
|
|
|
this._label.setText(targetApp.get_name());
|
|
this.setName(targetApp.get_name());
|
|
|
|
this._iconBox.set_child(icon);
|
|
this._iconBox.show();
|
|
|
|
if (targetApp.get_state() == Shell.AppState.STARTING)
|
|
this.startAnimation();
|
|
else
|
|
this._maybeSetMenu();
|
|
|
|
this.emit('changed');
|
|
},
|
|
|
|
_maybeSetMenu: function() {
|
|
let menu;
|
|
|
|
if (this._targetApp.action_group && this._targetApp.menu) {
|
|
if (this.menu instanceof PopupMenu.RemoteMenu &&
|
|
this.menu.actionGroup == this._targetApp.action_group)
|
|
return;
|
|
|
|
menu = new PopupMenu.RemoteMenu(this.actor, this._targetApp.menu, this._targetApp.action_group);
|
|
} else {
|
|
if (this.menu && !(this.menu instanceof PopupMenu.RemoteMenu))
|
|
return;
|
|
|
|
// fallback to older menu
|
|
menu = new PopupMenu.PopupMenu(this.actor, 0.0, St.Side.TOP, 0);
|
|
menu.addAction(_("Quit"), Lang.bind(this, function() {
|
|
this._targetApp.request_quit();
|
|
}));
|
|
}
|
|
|
|
this.setMenu(menu);
|
|
this._menuManager.addMenu(menu);
|
|
}
|
|
});
|
|
|
|
Signals.addSignalMethods(AppMenuButton.prototype);
|
|
|
|
// Activities button. Because everything else in the top bar is a
|
|
// PanelMenu.Button, it simplifies some things to make this be one too.
|
|
// We just hack it up to not actually have a menu attached to it.
|
|
const ActivitiesButton = new Lang.Class({
|
|
Name: 'ActivitiesButton',
|
|
Extends: PanelMenu.Button,
|
|
|
|
_init: function() {
|
|
this.parent(0.0);
|
|
this.actor.accessible_role = Atk.Role.TOGGLE_BUTTON;
|
|
|
|
let container = new Shell.GenericContainer();
|
|
container.connect('get-preferred-width', Lang.bind(this, this._containerGetPreferredWidth));
|
|
container.connect('get-preferred-height', Lang.bind(this, this._containerGetPreferredHeight));
|
|
container.connect('allocate', Lang.bind(this, this._containerAllocate));
|
|
this.actor.add_actor(container);
|
|
this.actor.name = 'panelActivities';
|
|
|
|
/* Translators: If there is no suitable word for "Activities"
|
|
in your language, you can use the word for "Overview". */
|
|
this._label = new St.Label({ text: _("Activities") });
|
|
container.add_actor(this._label);
|
|
|
|
this.actor.label_actor = this._label;
|
|
|
|
this._hotCorner = new Layout.HotCorner();
|
|
container.add_actor(this._hotCorner.actor);
|
|
|
|
// Hack up our menu...
|
|
this.menu.open = Lang.bind(this, this._onMenuOpenRequest);
|
|
this.menu.close = Lang.bind(this, this._onMenuCloseRequest);
|
|
this.menu.toggle = Lang.bind(this, this._onMenuToggleRequest);
|
|
|
|
this.actor.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
|
|
this.actor.connect_after('button-release-event', Lang.bind(this, this._onButtonRelease));
|
|
this.actor.connect_after('key-release-event', Lang.bind(this, this._onKeyRelease));
|
|
|
|
Main.overview.connect('showing', Lang.bind(this, function() {
|
|
this.actor.add_style_pseudo_class('overview');
|
|
this._escapeMenuGrab();
|
|
this.actor.add_accessible_state (Atk.StateType.CHECKED);
|
|
}));
|
|
Main.overview.connect('hiding', Lang.bind(this, function() {
|
|
this.actor.remove_style_pseudo_class('overview');
|
|
this._escapeMenuGrab();
|
|
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
|
|
}));
|
|
|
|
this._xdndTimeOut = 0;
|
|
},
|
|
|
|
_containerGetPreferredWidth: function(actor, forHeight, alloc) {
|
|
[alloc.min_size, alloc.natural_size] = this._label.get_preferred_width(forHeight);
|
|
},
|
|
|
|
_containerGetPreferredHeight: function(actor, forWidth, alloc) {
|
|
[alloc.min_size, alloc.natural_size] = this._label.get_preferred_height(forWidth);
|
|
},
|
|
|
|
_containerAllocate: function(actor, box, flags) {
|
|
this._label.allocate(box, flags);
|
|
|
|
// The hot corner needs to be outside any padding/alignment
|
|
// that has been imposed on us
|
|
let primary = Main.layoutManager.primaryMonitor;
|
|
let hotBox = new Clutter.ActorBox();
|
|
let ok, x, y;
|
|
if (actor.get_text_direction() == Clutter.TextDirection.LTR) {
|
|
[ok, x, y] = actor.transform_stage_point(primary.x, primary.y)
|
|
} else {
|
|
[ok, x, y] = actor.transform_stage_point(primary.x + primary.width, primary.y);
|
|
// hotCorner.actor has northeast gravity, so we don't need
|
|
// to adjust x for its width
|
|
}
|
|
|
|
hotBox.x1 = Math.round(x);
|
|
hotBox.x2 = hotBox.x1 + this._hotCorner.actor.width;
|
|
hotBox.y1 = Math.round(y);
|
|
hotBox.y2 = hotBox.y1 + this._hotCorner.actor.height;
|
|
this._hotCorner.actor.allocate(hotBox, flags);
|
|
},
|
|
|
|
handleDragOver: function(source, actor, x, y, time) {
|
|
if (source != Main.xdndHandler)
|
|
return DND.DragMotionResult.CONTINUE;
|
|
|
|
if (this._xdndTimeOut != 0)
|
|
Mainloop.source_remove(this._xdndTimeOut);
|
|
this._xdndTimeOut = Mainloop.timeout_add(BUTTON_DND_ACTIVATION_TIMEOUT,
|
|
Lang.bind(this, this._xdndShowOverview, actor));
|
|
|
|
return DND.DragMotionResult.CONTINUE;
|
|
},
|
|
|
|
_escapeMenuGrab: function() {
|
|
if (this.menu.isOpen)
|
|
this.menu.close();
|
|
},
|
|
|
|
_onCapturedEvent: function(actor, event) {
|
|
if (event.type() == Clutter.EventType.BUTTON_PRESS) {
|
|
if (!this._hotCorner.shouldToggleOverviewOnClick())
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
|
|
_onMenuOpenRequest: function() {
|
|
this.menu.isOpen = true;
|
|
this.menu.emit('open-state-changed', true);
|
|
},
|
|
|
|
_onMenuCloseRequest: function() {
|
|
this.menu.isOpen = false;
|
|
this.menu.emit('open-state-changed', false);
|
|
},
|
|
|
|
_onMenuToggleRequest: function() {
|
|
this.menu.isOpen = !this.menu.isOpen;
|
|
this.menu.emit('open-state-changed', this.menu.isOpen);
|
|
},
|
|
|
|
_onButtonRelease: function() {
|
|
if (this.menu.isOpen) {
|
|
this.menu.close();
|
|
Main.overview.toggle();
|
|
}
|
|
},
|
|
|
|
_onKeyRelease: function(actor, event) {
|
|
let symbol = event.get_key_symbol();
|
|
if (symbol == Clutter.KEY_Return || symbol == Clutter.KEY_space) {
|
|
if (this.menu.isOpen)
|
|
this.menu.close();
|
|
Main.overview.toggle();
|
|
}
|
|
},
|
|
|
|
_xdndShowOverview: function(actor) {
|
|
let [x, y, mask] = global.get_pointer();
|
|
let pickedActor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y);
|
|
|
|
if (pickedActor == this.actor) {
|
|
if (!Main.overview.visible && !Main.overview.animationInProgress) {
|
|
Main.overview.showTemporarily();
|
|
Main.overview.beginItemDrag(actor);
|
|
}
|
|
}
|
|
|
|
Mainloop.source_remove(this._xdndTimeOut);
|
|
this._xdndTimeOut = 0;
|
|
}
|
|
});
|
|
|
|
const PanelCorner = new Lang.Class({
|
|
Name: 'PanelCorner',
|
|
|
|
_init: function(box, side) {
|
|
this._side = side;
|
|
|
|
this._box = box;
|
|
this._box.connect('style-changed', Lang.bind(this, this._boxStyleChanged));
|
|
|
|
this.actor = new St.DrawingArea({ style_class: 'panel-corner' });
|
|
this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
|
|
this.actor.connect('repaint', Lang.bind(this, this._repaint));
|
|
},
|
|
|
|
_findRightmostButton: function(container) {
|
|
if (!container.get_children)
|
|
return null;
|
|
|
|
let children = container.get_children();
|
|
|
|
if (!children || children.length == 0)
|
|
return null;
|
|
|
|
// Start at the back and work backward
|
|
let index;
|
|
for (index = children.length - 1; index >= 0; index--) {
|
|
if (children[index].visible)
|
|
break;
|
|
}
|
|
if (index < 0)
|
|
return null;
|
|
|
|
if (!(children[index].has_style_class_name('panel-menu')) &&
|
|
!(children[index].has_style_class_name('panel-button')))
|
|
return this._findRightmostButton(children[index]);
|
|
|
|
return children[index];
|
|
},
|
|
|
|
_findLeftmostButton: function(container) {
|
|
if (!container.get_children)
|
|
return null;
|
|
|
|
let children = container.get_children();
|
|
|
|
if (!children || children.length == 0)
|
|
return null;
|
|
|
|
// Start at the front and work forward
|
|
let index;
|
|
for (index = 0; index < children.length; index++) {
|
|
if (children[index].visible)
|
|
break;
|
|
}
|
|
if (index == children.length)
|
|
return null;
|
|
|
|
if (!(children[index].has_style_class_name('panel-menu')) &&
|
|
!(children[index].has_style_class_name('panel-button')))
|
|
return this._findLeftmostButton(children[index]);
|
|
|
|
return children[index];
|
|
},
|
|
|
|
_boxStyleChanged: function() {
|
|
let side = this._side;
|
|
|
|
let rtlAwareContainer = this._box instanceof St.BoxLayout;
|
|
if (rtlAwareContainer &&
|
|
this._box.get_text_direction() == Clutter.TextDirection.RTL) {
|
|
if (this._side == St.Side.LEFT)
|
|
side = St.Side.RIGHT;
|
|
else if (this._side == St.Side.RIGHT)
|
|
side = St.Side.LEFT;
|
|
}
|
|
|
|
let button;
|
|
if (side == St.Side.LEFT)
|
|
button = this._findLeftmostButton(this._box);
|
|
else if (side == St.Side.RIGHT)
|
|
button = this._findRightmostButton(this._box);
|
|
|
|
if (button) {
|
|
if (this._button && this._buttonStyleChangedSignalId) {
|
|
this._button.disconnect(this._buttonStyleChangedSignalId);
|
|
this._button.style = null;
|
|
}
|
|
|
|
this._button = button;
|
|
|
|
button.connect('destroy', Lang.bind(this,
|
|
function() {
|
|
if (this._button == button) {
|
|
this._button = null;
|
|
this._buttonStyleChangedSignalId = 0;
|
|
}
|
|
}));
|
|
|
|
// Synchronize the locate button's pseudo classes with this corner
|
|
this._buttonStyleChangedSignalId = button.connect('style-changed', Lang.bind(this,
|
|
function(actor) {
|
|
let pseudoClass = button.get_style_pseudo_class();
|
|
this.actor.set_style_pseudo_class(pseudoClass);
|
|
}));
|
|
|
|
// The corner doesn't support theme transitions, so override
|
|
// the .panel-button default
|
|
button.style = 'transition-duration: 0';
|
|
}
|
|
},
|
|
|
|
_repaint: function() {
|
|
let node = this.actor.get_theme_node();
|
|
|
|
let cornerRadius = node.get_length("-panel-corner-radius");
|
|
let borderWidth = node.get_length('-panel-corner-border-width');
|
|
|
|
let backgroundColor = node.get_color('-panel-corner-background-color');
|
|
let borderColor = node.get_color('-panel-corner-border-color');
|
|
|
|
let cr = this.actor.get_context();
|
|
cr.setOperator(Cairo.Operator.SOURCE);
|
|
|
|
cr.moveTo(0, 0);
|
|
if (this._side == St.Side.LEFT)
|
|
cr.arc(cornerRadius,
|
|
borderWidth + cornerRadius,
|
|
cornerRadius, Math.PI, 3 * Math.PI / 2);
|
|
else
|
|
cr.arc(0,
|
|
borderWidth + cornerRadius,
|
|
cornerRadius, 3 * Math.PI / 2, 2 * Math.PI);
|
|
cr.lineTo(cornerRadius, 0);
|
|
cr.closePath();
|
|
|
|
let savedPath = cr.copyPath();
|
|
|
|
let xOffsetDirection = this._side == St.Side.LEFT ? -1 : 1;
|
|
let over = _over(borderColor, backgroundColor);
|
|
Clutter.cairo_set_source_color(cr, over);
|
|
cr.fill();
|
|
|
|
let offset = borderWidth;
|
|
Clutter.cairo_set_source_color(cr, backgroundColor);
|
|
|
|
cr.save();
|
|
cr.translate(xOffsetDirection * offset, - offset);
|
|
cr.appendPath(savedPath);
|
|
cr.fill();
|
|
cr.restore();
|
|
},
|
|
|
|
_styleChanged: function() {
|
|
let node = this.actor.get_theme_node();
|
|
|
|
let cornerRadius = node.get_length("-panel-corner-radius");
|
|
let borderWidth = node.get_length('-panel-corner-border-width');
|
|
|
|
this.actor.set_size(cornerRadius, borderWidth + cornerRadius);
|
|
this.actor.set_anchor_point(0, borderWidth);
|
|
}
|
|
});
|
|
|
|
|
|
const Panel = new Lang.Class({
|
|
Name: 'Panel',
|
|
|
|
_init : function() {
|
|
this.actor = new Shell.GenericContainer({ name: 'panel',
|
|
reactive: true });
|
|
this.actor._delegate = this;
|
|
|
|
this._statusArea = {};
|
|
|
|
Main.overview.connect('shown', Lang.bind(this, function () {
|
|
this.actor.add_style_class_name('in-overview');
|
|
}));
|
|
Main.overview.connect('hiding', Lang.bind(this, function () {
|
|
this.actor.remove_style_class_name('in-overview');
|
|
}));
|
|
|
|
Main.screenShield.connect('lock-status-changed', Lang.bind(this, this._onLockStateChanged));
|
|
|
|
this._menus = new PopupMenu.PopupMenuManager(this);
|
|
|
|
this._leftBox = new St.BoxLayout({ name: 'panelLeft' });
|
|
this.actor.add_actor(this._leftBox);
|
|
this._centerBox = new St.BoxLayout({ name: 'panelCenter' });
|
|
this.actor.add_actor(this._centerBox);
|
|
this._rightBox = new St.BoxLayout({ name: 'panelRight' });
|
|
this.actor.add_actor(this._rightBox);
|
|
|
|
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL)
|
|
this._leftCorner = new PanelCorner(this._rightBox, St.Side.LEFT);
|
|
else
|
|
this._leftCorner = new PanelCorner(this._leftBox, St.Side.LEFT);
|
|
|
|
this.actor.add_actor(this._leftCorner.actor);
|
|
|
|
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL)
|
|
this._rightCorner = new PanelCorner(this._leftBox, St.Side.RIGHT);
|
|
else
|
|
this._rightCorner = new PanelCorner(this._rightBox, St.Side.RIGHT);
|
|
this.actor.add_actor(this._rightCorner.actor);
|
|
|
|
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
|
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
|
this.actor.connect('allocate', Lang.bind(this, this._allocate));
|
|
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
|
|
|
|
/* Button on the left side of the panel. */
|
|
if (Main.sessionMode.hasOverview) {
|
|
this._activitiesButton = new ActivitiesButton();
|
|
this._activities = this._activitiesButton.actor;
|
|
this._leftBox.add(this._activities);
|
|
|
|
// The activities button has a pretend menu, so as to integrate
|
|
// more cleanly with the rest of the panel
|
|
this._menus.addMenu(this._activitiesButton.menu);
|
|
}
|
|
|
|
if (Main.sessionMode.hasAppMenu) {
|
|
this._appMenu = new AppMenuButton(this._menus);
|
|
this._leftBox.add(this._appMenu.actor);
|
|
}
|
|
|
|
/* center */
|
|
this._dateMenu = new DateMenu.DateMenuButton();
|
|
this._centerBox.add(this._dateMenu.actor, { y_fill: true });
|
|
this._menus.addMenu(this._dateMenu.menu);
|
|
|
|
Main.layoutManager.panelBox.add(this.actor);
|
|
Main.ctrlAltTabManager.addGroup(this.actor, _("Top Bar"), 'start-here',
|
|
{ sortGroup: CtrlAltTab.SortGroup.TOP });
|
|
},
|
|
|
|
_getPreferredWidth: function(actor, forHeight, alloc) {
|
|
alloc.min_size = -1;
|
|
alloc.natural_size = Main.layoutManager.primaryMonitor.width;
|
|
},
|
|
|
|
_getPreferredHeight: function(actor, forWidth, alloc) {
|
|
// We don't need to implement this; it's forced by the CSS
|
|
alloc.min_size = -1;
|
|
alloc.natural_size = -1;
|
|
},
|
|
|
|
_allocate: function(actor, box, flags) {
|
|
let allocWidth = box.x2 - box.x1;
|
|
let allocHeight = box.y2 - box.y1;
|
|
|
|
let [leftMinWidth, leftNaturalWidth] = this._leftBox.get_preferred_width(-1);
|
|
let [centerMinWidth, centerNaturalWidth] = this._centerBox.get_preferred_width(-1);
|
|
let [rightMinWidth, rightNaturalWidth] = this._rightBox.get_preferred_width(-1);
|
|
|
|
let sideWidth, centerWidth;
|
|
centerWidth = centerNaturalWidth;
|
|
sideWidth = (allocWidth - centerWidth) / 2;
|
|
|
|
let childBox = new Clutter.ActorBox();
|
|
|
|
childBox.y1 = 0;
|
|
childBox.y2 = allocHeight;
|
|
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
|
|
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
|
|
leftNaturalWidth);
|
|
childBox.x2 = allocWidth;
|
|
} else {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = Math.min(Math.floor(sideWidth),
|
|
leftNaturalWidth);
|
|
}
|
|
this._leftBox.allocate(childBox, flags);
|
|
|
|
childBox.x1 = Math.ceil(sideWidth);
|
|
childBox.y1 = 0;
|
|
childBox.x2 = childBox.x1 + centerWidth;
|
|
childBox.y2 = allocHeight;
|
|
this._centerBox.allocate(childBox, flags);
|
|
|
|
childBox.y1 = 0;
|
|
childBox.y2 = allocHeight;
|
|
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
|
|
childBox.x1 = 0;
|
|
childBox.x2 = Math.min(Math.floor(sideWidth),
|
|
rightNaturalWidth);
|
|
} else {
|
|
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
|
|
rightNaturalWidth);
|
|
childBox.x2 = allocWidth;
|
|
}
|
|
this._rightBox.allocate(childBox, flags);
|
|
|
|
let [cornerMinWidth, cornerWidth] = this._leftCorner.actor.get_preferred_width(-1);
|
|
let [cornerMinHeight, cornerHeight] = this._leftCorner.actor.get_preferred_width(-1);
|
|
childBox.x1 = 0;
|
|
childBox.x2 = cornerWidth;
|
|
childBox.y1 = allocHeight;
|
|
childBox.y2 = allocHeight + cornerHeight;
|
|
this._leftCorner.actor.allocate(childBox, flags);
|
|
|
|
let [cornerMinWidth, cornerWidth] = this._rightCorner.actor.get_preferred_width(-1);
|
|
let [cornerMinHeight, cornerHeight] = this._rightCorner.actor.get_preferred_width(-1);
|
|
childBox.x1 = allocWidth - cornerWidth;
|
|
childBox.x2 = allocWidth;
|
|
childBox.y1 = allocHeight;
|
|
childBox.y2 = allocHeight + cornerHeight;
|
|
this._rightCorner.actor.allocate(childBox, flags);
|
|
},
|
|
|
|
_onButtonPress: function(actor, event) {
|
|
if (event.get_source() != actor)
|
|
return false;
|
|
|
|
let button = event.get_button();
|
|
if (button != 1)
|
|
return false;
|
|
|
|
let focusWindow = global.display.focus_window;
|
|
if (!focusWindow)
|
|
return false;
|
|
|
|
let dragWindow = focusWindow.is_attached_dialog() ? focusWindow.get_transient_for()
|
|
: focusWindow;
|
|
if (!dragWindow)
|
|
return false;
|
|
|
|
let rect = dragWindow.get_outer_rect();
|
|
let [stageX, stageY] = event.get_coords();
|
|
|
|
let allowDrag = dragWindow.maximized_vertically &&
|
|
stageX > rect.x && stageX < rect.x + rect.width;
|
|
|
|
if (!allowDrag)
|
|
return false;
|
|
|
|
global.display.begin_grab_op(global.screen,
|
|
dragWindow,
|
|
Meta.GrabOp.MOVING,
|
|
false, /* pointer grab */
|
|
true, /* frame action */
|
|
button,
|
|
event.get_state(),
|
|
event.get_time(),
|
|
stageX, stageY);
|
|
|
|
return true;
|
|
},
|
|
|
|
openAppMenu: function() {
|
|
let menu = this._appMenu.menu;
|
|
if (!this._appMenu.actor.reactive || menu.isOpen)
|
|
return;
|
|
|
|
menu.open();
|
|
menu.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
|
|
},
|
|
|
|
startStatusArea: function() {
|
|
for (let i = 0; i < Main.sessionMode.statusArea.order.length; i++) {
|
|
let role = Main.sessionMode.statusArea.order[i];
|
|
let constructor = Main.sessionMode.statusArea.implementation[role];
|
|
if (!constructor) {
|
|
// This icon is not implemented (this is a bug)
|
|
continue;
|
|
}
|
|
|
|
let indicator = new constructor();
|
|
this.addToStatusArea(role, indicator, i);
|
|
}
|
|
},
|
|
|
|
_insertStatusItem: function(actor, position) {
|
|
let children = this._rightBox.get_children();
|
|
let i;
|
|
for (i = children.length - 1; i >= 0; i--) {
|
|
let rolePosition = children[i]._rolePosition;
|
|
if (position > rolePosition) {
|
|
this._rightBox.insert_child_at_index(actor, i + 1);
|
|
break;
|
|
}
|
|
}
|
|
if (i == -1) {
|
|
// If we didn't find a position, we must be first
|
|
this._rightBox.insert_child_at_index(actor, 0);
|
|
}
|
|
actor._rolePosition = position;
|
|
},
|
|
|
|
addToStatusArea: function(role, indicator, position) {
|
|
if (this._statusArea[role])
|
|
throw new Error('Extension point conflict: there is already a status indicator for role ' + role);
|
|
|
|
if (!(indicator instanceof PanelMenu.Button))
|
|
throw new TypeError('Status indicator must be an instance of PanelMenu.Button');
|
|
|
|
if (!position)
|
|
position = 0;
|
|
this._insertStatusItem(indicator.actor, position);
|
|
if (indicator.menu)
|
|
this._menus.addMenu(indicator.menu);
|
|
|
|
this._statusArea[role] = indicator;
|
|
let destroyId = indicator.connect('destroy', Lang.bind(this, function(emitter) {
|
|
delete this._statusArea[role];
|
|
emitter.disconnect(destroyId);
|
|
}));
|
|
|
|
return indicator;
|
|
},
|
|
|
|
_onLockStateChanged: function(shield, locked) {
|
|
if (this._activitiesButton)
|
|
this._activitiesButton.setLockedState(locked);
|
|
if (this._appMenu)
|
|
this._appMenu.setLockedState(locked);
|
|
if (this._dateMenu)
|
|
this._dateMenu.setLockedState(locked);
|
|
|
|
for (let id in this._statusArea)
|
|
this._statusArea[id].setLockedState(locked);
|
|
},
|
|
});
|