gnome-shell/js/ui/windowManager.js
Florian Müllner 3d39b32a0b Revert "windowManager: Use new reorder_workspace() API"
It's too easy to break, so revert to the old code until we
figure out a fix.

This reverts commit ff9bb5399b.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00

2277 lines
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JavaScript
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported WindowManager */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const Signals = imports.signals;
const AltTab = imports.ui.altTab;
const AppFavorites = imports.ui.appFavorites;
const Dialog = imports.ui.dialog;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const InhibitShortcutsDialog = imports.ui.inhibitShortcutsDialog;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const WindowMenu = imports.ui.windowMenu;
const PadOsd = imports.ui.padOsd;
const EdgeDragAction = imports.ui.edgeDragAction;
const CloseDialog = imports.ui.closeDialog;
const SwitchMonitor = imports.ui.switchMonitor;
const IBusManager = imports.misc.ibusManager;
const { loadInterfaceXML } = imports.misc.fileUtils;
var SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
var MINIMIZE_WINDOW_ANIMATION_TIME = 200;
var SHOW_WINDOW_ANIMATION_TIME = 150;
var DIALOG_SHOW_WINDOW_ANIMATION_TIME = 100;
var DESTROY_WINDOW_ANIMATION_TIME = 150;
var DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 100;
var WINDOW_ANIMATION_TIME = 250;
var DIM_BRIGHTNESS = -0.3;
var DIM_TIME = 500;
var UNDIM_TIME = 250;
var MOTION_THRESHOLD = 100;
var ONE_SECOND = 1000; // in ms
const GSD_WACOM_BUS_NAME = 'org.gnome.SettingsDaemon.Wacom';
const GSD_WACOM_OBJECT_PATH = '/org/gnome/SettingsDaemon/Wacom';
const GsdWacomIface = loadInterfaceXML('org.gnome.SettingsDaemon.Wacom');
const GsdWacomProxy = Gio.DBusProxy.makeProxyWrapper(GsdWacomIface);
var DisplayChangeDialog = GObject.registerClass(
class DisplayChangeDialog extends ModalDialog.ModalDialog {
_init(wm) {
super._init({ styleClass: 'prompt-dialog' });
this._wm = wm;
this._countDown = Meta.MonitorManager.get_display_configuration_timeout();
let iconName = 'preferences-desktop-display-symbolic';
let icon = new Gio.ThemedIcon({ name: iconName });
let title = _("Do you want to keep these display settings?");
let body = this._formatCountDown();
this._content = new Dialog.MessageDialogContent({ icon, title, body });
this.contentLayout.add(this._content,
{ x_fill: true,
y_fill: true });
/* Translators: this and the following message should be limited in length,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: this._onFailure.bind(this),
key: Clutter.Escape });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: this._onSuccess.bind(this),
default: true });
this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ONE_SECOND, this._tick.bind(this));
GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick');
}
close(timestamp) {
if (this._timeoutId > 0) {
GLib.source_remove(this._timeoutId);
this._timeoutId = 0;
}
super.close(timestamp);
}
_formatCountDown() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
}
_tick() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return GLib.SOURCE_REMOVE;
}
this._content.body = this._formatCountDown();
return GLib.SOURCE_CONTINUE;
}
_onFailure() {
this._wm.complete_display_change(false);
this.close();
}
_onSuccess() {
this._wm.complete_display_change(true);
this.close();
}
});
var WindowDimmer = class {
constructor(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect({
name: 'dim',
enabled: false
});
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
}
_syncEnabled() {
let animating = this.actor.get_transition('@effects.dim.brightness') != null;
let dimmed = this._brightnessEffect.brightness.red != 127;
this._brightnessEffect.enabled = this._enabled && (animating || dimmed);
}
setEnabled(enabled) {
this._enabled = enabled;
this._syncEnabled();
}
setDimmed(dimmed, animate) {
let val = 127 * (1 + (dimmed ? 1 : 0) * DIM_BRIGHTNESS);
let color = Clutter.Color.new(val, val, val, 255);
this.actor.ease_property('@effects.dim.brightness', color, {
mode: Clutter.AnimationMode.LINEAR,
duration: (dimmed ? DIM_TIME : UNDIM_TIME) * (animate ? 1 : 0),
onComplete: () => this._syncEnabled()
});
this._syncEnabled();
}
};
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
var LAST_WINDOW_GRACE_TIME = 1000;
var WorkspaceTracker = class {
constructor(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
this._pauseWorkspaceCheck = false;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', this._queueCheckWorkspaces.bind(this));
let workspaceManager = global.workspace_manager;
workspaceManager.connect('notify::n-workspaces',
this._nWorkspacesChanged.bind(this));
workspaceManager.connect('workspaces-reordered', () => {
this._workspaces.sort((a, b) => a.index() - b.index());
});
global.window_manager.connect('switch-workspace',
this._queueCheckWorkspaces.bind(this));
global.display.connect('window-entered-monitor',
this._windowEnteredMonitor.bind(this));
global.display.connect('window-left-monitor',
this._windowLeftMonitor.bind(this));
global.display.connect('restacked',
this._windowsRestacked.bind(this));
this._workspaceSettings = new Gio.Settings({ schema_id: 'org.gnome.mutter' });
this._workspaceSettings.connect('changed::dynamic-workspaces', this._queueCheckWorkspaces.bind(this));
this._nWorkspacesChanged();
}
blockUpdates() {
this._pauseWorkspaceCheck = true;
}
unblockUpdates() {
this._pauseWorkspaceCheck = false;
}
_checkWorkspaces() {
let workspaceManager = global.workspace_manager;
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
// Update workspaces only if Dynamic Workspace Management has not been paused by some other function
if (this._pauseWorkspaceCheck)
return true;
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= workspaceManager.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let actor = windows[i];
let win = actor.get_meta_window();
if (win.is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace().index();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length - 1]) {
workspaceManager.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(true);
}
let lastIndex = emptyWorkspaces.length - 1;
let lastEmptyIndex = emptyWorkspaces.lastIndexOf(false) + 1;
let activeWorkspaceIndex = workspaceManager.get_active_workspace_index();
emptyWorkspaces[activeWorkspaceIndex] = false;
// Delete empty workspaces except for the last one; do it from the end
// to avoid index changes
for (i = lastIndex; i >= 0; i--) {
if (emptyWorkspaces[i] && i != lastEmptyIndex)
workspaceManager.remove_workspace(this._workspaces[i], global.get_current_time());
}
this._checkWorkspacesId = 0;
return false;
}
keepWorkspaceAlive(workspace, duration) {
if (workspace._keepAliveId)
GLib.source_remove(workspace._keepAliveId);
workspace._keepAliveId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, duration, () => {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces');
}
_windowRemoved(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
let id = GLib.timeout_add(GLib.PRIORITY_DEFAULT, LAST_WINDOW_GRACE_TIME, () => {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces');
}
_windowLeftMonitor(metaDisplay, monitorIndex, _metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
}
_windowEnteredMonitor(metaDisplay, monitorIndex, _metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
}
_windowsRestacked() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
}
_queueCheckWorkspaces() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, this._checkWorkspaces.bind(this));
}
_nWorkspacesChanged() {
let workspaceManager = global.workspace_manager;
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = workspaceManager.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = workspaceManager.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', this._queueCheckWorkspaces.bind(this));
workspace._windowRemovedId = workspace.connect('window-removed', this._windowRemoved.bind(this));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = workspaceManager.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(workspace => {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
};
var TilePreview = class {
constructor() {
this.actor = new St.Widget();
global.window_group.add_actor(this.actor);
this._reset();
this._showing = false;
}
show(window, tileRect, monitorIndex) {
let windowActor = window.get_compositor_private();
if (!windowActor)
return;
global.window_group.set_child_below_sibling(this.actor, windowActor);
if (this._rect && this._rect.equal(tileRect))
return;
let changeMonitor = (this._monitorIndex == -1 ||
this._monitorIndex != monitorIndex);
this._monitorIndex = monitorIndex;
this._rect = tileRect;
let monitor = Main.layoutManager.monitors[monitorIndex];
this._updateStyle(monitor);
if (!this._showing || changeMonitor) {
let monitorRect = new Meta.Rectangle({ x: monitor.x,
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;
}
this._showing = true;
this.actor.show();
this.actor.ease({
x: tileRect.x,
y: tileRect.y,
width: tileRect.width,
height: tileRect.height,
opacity: 255,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
}
hide() {
if (!this._showing)
return;
this._showing = false;
this.actor.ease({
opacity: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._reset()
});
}
_reset() {
this.actor.hide();
this._rect = null;
this._monitorIndex = -1;
}
_updateStyle(monitor) {
let styles = ['tile-preview'];
if (this._monitorIndex == Main.layoutManager.primaryIndex)
styles.push('on-primary');
if (this._rect.x == monitor.x)
styles.push('tile-preview-left');
if (this._rect.x + this._rect.width == monitor.x + monitor.width)
styles.push('tile-preview-right');
this.actor.style_class = styles.join(' ');
}
};
var TouchpadWorkspaceSwitchAction = class {
constructor(actor, allowedModes) {
this._allowedModes = allowedModes;
this._dx = 0;
this._dy = 0;
this._enabled = true;
actor.connect('captured-event', this._handleEvent.bind(this));
this._touchpadSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.peripherals.touchpad' });
}
get enabled() {
return this._enabled;
}
set enabled(enabled) {
if (this._enabled == enabled)
return;
this._enabled = enabled;
if (!enabled)
this.emit('cancel');
}
_checkActivated() {
let dir;
if (this._dy < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.DOWN;
else if (this._dy > MOTION_THRESHOLD)
dir = Meta.MotionDirection.UP;
else if (this._dx < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.RIGHT;
else if (this._dx > MOTION_THRESHOLD)
dir = Meta.MotionDirection.LEFT;
else
return false;
this.emit('activated', dir);
return true;
}
_handleEvent(actor, event) {
if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE)
return Clutter.EVENT_PROPAGATE;
if (event.get_touchpad_gesture_finger_count() != 4)
return Clutter.EVENT_PROPAGATE;
if ((this._allowedModes & Main.actionMode) == 0)
return Clutter.EVENT_PROPAGATE;
if (!this._enabled)
return Clutter.EVENT_PROPAGATE;
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) {
let [dx, dy] = event.get_gesture_motion_delta();
// Scale deltas up a bit to make it feel snappier
this._dx += dx * 2;
if (!(this._touchpadSettings.get_boolean('natural-scroll')))
this._dy -= dy * 2;
else
this._dy += dy * 2;
this.emit('motion', this._dx, this._dy);
} else {
if ((event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END && ! this._checkActivated()) ||
event.get_gesture_phase() == Clutter.TouchpadGesturePhase.CANCEL)
this.emit('cancel');
this._dx = 0;
this._dy = 0;
}
return Clutter.EVENT_STOP;
}
};
Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype);
var WorkspaceSwitchAction = GObject.registerClass({
Signals: { 'activated': { param_types: [Meta.MotionDirection.$gtype] },
'motion': { param_types: [GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
'cancel': { param_types: [] } },
}, class WorkspaceSwitchAction extends Clutter.SwipeAction {
_init(allowedModes) {
super._init();
this.set_n_touch_points(4);
this._swept = false;
this._allowedModes = allowedModes;
global.display.connect('grab-op-begin', () => {
this.cancel();
});
}
vfunc_gesture_prepare(actor) {
this._swept = false;
if (!super.vfunc_gesture_prepare(actor))
return false;
return (this._allowedModes & Main.actionMode);
}
vfunc_gesture_progress(_actor) {
let [x, y] = this.get_motion_coords(0);
let [xPress, yPress] = this.get_press_coords(0);
this.emit('motion', x - xPress, y - yPress);
return true;
}
vfunc_gesture_cancel(_actor) {
if (!this._swept)
this.emit('cancel');
}
vfunc_swipe(actor, direction) {
let [x, y] = this.get_motion_coords(0);
let [xPress, yPress] = this.get_press_coords(0);
if (Math.abs(x - xPress) < MOTION_THRESHOLD &&
Math.abs(y - yPress) < MOTION_THRESHOLD) {
this.emit('cancel');
return;
}
let dir;
if (direction & Clutter.SwipeDirection.UP)
dir = Meta.MotionDirection.DOWN;
else if (direction & Clutter.SwipeDirection.DOWN)
dir = Meta.MotionDirection.UP;
else if (direction & Clutter.SwipeDirection.LEFT)
dir = Meta.MotionDirection.RIGHT;
else if (direction & Clutter.SwipeDirection.RIGHT)
dir = Meta.MotionDirection.LEFT;
this._swept = true;
this.emit('activated', dir);
}
});
var AppSwitchAction = GObject.registerClass({
Signals: { 'activated': {} },
}, class AppSwitchAction extends Clutter.GestureAction {
_init() {
super._init();
this.set_n_touch_points(3);
global.display.connect('grab-op-begin', () => {
this.cancel();
});
}
vfunc_gesture_prepare(_actor) {
if (Main.actionMode != Shell.ActionMode.NORMAL) {
this.cancel();
return false;
}
return this.get_n_current_points() <= 4;
}
vfunc_gesture_begin(_actor) {
// in milliseconds
const LONG_PRESS_TIMEOUT = 250;
let nPoints = this.get_n_current_points();
let event = this.get_last_event (nPoints - 1);
if (nPoints == 3) {
this._longPressStartTime = event.get_time();
} else if (nPoints == 4) {
// Check whether the 4th finger press happens after a 3-finger long press,
// this only needs to be checked on the first 4th finger press
if (this._longPressStartTime != null &&
event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT) {
this.cancel();
} else {
this._longPressStartTime = null;
this.emit('activated');
}
}
return this.get_n_current_points() <= 4;
}
vfunc_gesture_progress(_actor) {
const MOTION_THRESHOLD = 30;
if (this.get_n_current_points() == 3) {
for (let i = 0; i < this.get_n_current_points(); i++) {
let [startX, startY] = this.get_press_coords(i);
let [x, y] = this.get_motion_coords(i);
if (Math.abs(x - startX) > MOTION_THRESHOLD ||
Math.abs(y - startY) > MOTION_THRESHOLD)
return false;
}
}
return true;
}
});
var ResizePopup = class {
constructor() {
this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() });
this._label = new St.Label({ style_class: 'resize-popup',
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
x_expand: true, y_expand: true });
this._widget.add_child(this._label);
Main.uiGroup.add_actor(this._widget);
}
set(rect, displayW, displayH) {
/* Translators: This represents the size of a window. The first number is
* the width of the window and the second is the height. */
let text = _("%d × %d").format(displayW, displayH);
this._label.set_text(text);
this._widget.set_position(rect.x, rect.y);
this._widget.set_size(rect.width, rect.height);
}
destroy() {
this._widget.destroy();
this._widget = null;
}
};
var WindowManager = class {
constructor() {
this._shellwm = global.window_manager;
this._minimizing = [];
this._unminimizing = [];
this._mapping = [];
this._resizing = [];
this._destroying = [];
this._movingWindow = null;
this._dimmedWindows = [];
this._skippedActors = [];
this._allowedKeybindings = {};
this._isWorkspacePrepended = false;
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', shellwm => {
if (this._switchData) {
if (this._switchData.inProgress)
this._switchWorkspaceDone(shellwm);
else if (!this._switchData.gestureActivated)
this._finishWorkspaceSwitch(this._switchData);
}
});
this._shellwm.connect('kill-window-effects', (shellwm, actor) => {
this._minimizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
this._sizeChangeWindowDone(shellwm, actor);
});
this._shellwm.connect('switch-workspace', this._switchWorkspace.bind(this));
this._shellwm.connect('show-tile-preview', this._showTilePreview.bind(this));
this._shellwm.connect('hide-tile-preview', this._hideTilePreview.bind(this));
this._shellwm.connect('show-window-menu', this._showWindowMenu.bind(this));
this._shellwm.connect('minimize', this._minimizeWindow.bind(this));
this._shellwm.connect('unminimize', this._unminimizeWindow.bind(this));
this._shellwm.connect('size-change', this._sizeChangeWindow.bind(this));
this._shellwm.connect('size-changed', this._sizeChangedWindow.bind(this));
this._shellwm.connect('map', this._mapWindow.bind(this));
this._shellwm.connect('destroy', this._destroyWindow.bind(this));
this._shellwm.connect('filter-keybinding', this._filterKeybinding.bind(this));
this._shellwm.connect('confirm-display-change', this._confirmDisplayChange.bind(this));
this._shellwm.connect('create-close-dialog', this._createCloseDialog.bind(this));
this._shellwm.connect('create-inhibit-shortcuts-dialog', this._createInhibitShortcutsDialog.bind(this));
global.display.connect('restacked', this._syncStacking.bind(this));
this._workspaceSwitcherPopup = null;
this._tilePreview = null;
this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL);
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-last',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-last',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-applications',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-group',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-windows',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-windows',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-windows-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-group',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-group-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-panels',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
this._startA11ySwitcher.bind(this));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
this._startA11ySwitcher.bind(this));
this.setCustomKeybindingHandler('switch-monitor',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._startSwitcher.bind(this));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.POPUP,
this._toggleAppMenu.bind(this));
this.addKeybinding('toggle-message-tray',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.POPUP,
this._toggleCalendar.bind(this));
this.addKeybinding('switch-to-application-1',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-2',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-3',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-4',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-5',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-6',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-7',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-8',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-9',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
global.display.connect('show-resize-popup', this._showResizePopup.bind(this));
global.display.connect('show-pad-osd', this._showPadOsd.bind(this));
global.display.connect('show-osd', (display, monitorIndex, iconName, label) => {
let icon = Gio.Icon.new_for_string(iconName);
Main.osdWindowManager.show(monitorIndex, icon, label, null);
});
this._gsdWacomProxy = new GsdWacomProxy(Gio.DBus.session, GSD_WACOM_BUS_NAME,
GSD_WACOM_OBJECT_PATH,
(proxy, error) => {
if (error) {
log(error.message);
}
});
global.display.connect('pad-mode-switch', (display, pad, group, mode) => {
let labels = [];
//FIXME: Fix num buttons
for (let i = 0; i < 50; i++) {
let str = display.get_pad_action_label(pad, Meta.PadActionType.BUTTON, i);
labels.push(str ? str : '');
}
if (this._gsdWacomProxy) {
this._gsdWacomProxy.SetOLEDLabelsRemote(pad.get_device_node(), labels);
this._gsdWacomProxy.SetGroupModeLEDRemote(pad.get_device_node(), group, mode);
}
});
global.display.connect('x11-display-opened', () => {
IBusManager.getIBusManager().restartDaemon(['--xim']);
Shell.util_start_systemd_unit('gnome-session-x11-services.target', 'fail');
});
global.display.connect('x11-display-closing', () => {
Shell.util_stop_systemd_unit('gnome-session-x11-services.target', 'fail');
IBusManager.getIBusManager().restartDaemon();
});
Main.overview.connect('showing', () => {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
});
Main.overview.connect('hiding', () => {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
});
this._windowMenuManager = new WindowMenu.WindowMenuManager();
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.workspace_manager.override_workspace_layout(Meta.DisplayCorner.TOPLEFT,
false, -1, 1);
let allowedModes = Shell.ActionMode.NORMAL;
let workspaceSwitchAction = new WorkspaceSwitchAction(allowedModes);
workspaceSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this));
workspaceSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this));
workspaceSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this));
global.stage.add_action(workspaceSwitchAction);
// This is not a normal Clutter.GestureAction, doesn't need add_action()
let touchpadSwitchAction = new TouchpadWorkspaceSwitchAction(global.stage, allowedModes);
touchpadSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this));
touchpadSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this));
touchpadSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this));
let appSwitchAction = new AppSwitchAction();
appSwitchAction.connect('activated', this._switchApp.bind(this));
global.stage.add_action(appSwitchAction);
let mode = Shell.ActionMode.ALL & ~Shell.ActionMode.LOCK_SCREEN;
let bottomDragAction = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM, mode);
bottomDragAction.connect('activated', () => {
Main.keyboard.show(Main.layoutManager.bottomIndex);
});
Main.layoutManager.connect('keyboard-visible-changed', (manager, visible) => {
bottomDragAction.cancel();
bottomDragAction.set_enabled(!visible);
});
global.stage.add_action(bottomDragAction);
let topDragAction = new EdgeDragAction.EdgeDragAction(St.Side.TOP, mode);
topDragAction.connect('activated', () => {
let currentWindow = global.display.focus_window;
if (currentWindow)
currentWindow.unmake_fullscreen();
});
let updateUnfullscreenGesture = () => {
let currentWindow = global.display.focus_window;
topDragAction.enabled = currentWindow && currentWindow.is_fullscreen();
};
global.display.connect('notify::focus-window', updateUnfullscreenGesture);
global.display.connect('in-fullscreen-changed', updateUnfullscreenGesture);
global.stage.add_action(topDragAction);
}
_showPadOsd(display, device, settings, imagePath, editionMode, monitorIndex) {
this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex);
this._currentPadOsd.connect('closed', () => (this._currentPadOsd = null));
return this._currentPadOsd.actor;
}
_switchWorkspaceMotion(action, xRel, yRel) {
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (!this._switchData)
this._prepareWorkspaceSwitch(activeWorkspace.index(), -1);
if (yRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.DOWN])
yRel = 0;
if (yRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.UP])
yRel = 0;
if (xRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.RIGHT])
xRel = 0;
if (xRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.LEFT])
xRel = 0;
this._switchData.container.set_position(xRel, yRel);
}
_switchWorkspaceCancel() {
if (!this._switchData || this._switchData.inProgress)
return;
let switchData = this._switchData;
this._switchData = null;
switchData.container.ease({
x: 0,
y: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._finishWorkspaceSwitch(switchData)
});
}
_actionSwitchWorkspace(action, direction) {
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
let newWs = activeWorkspace.get_neighbor(direction);
if (newWs == activeWorkspace) {
this._switchWorkspaceCancel();
} else {
this._switchData.gestureActivated = true;
this.actionMoveWorkspace(newWs);
}
}
_lookupIndex(windows, metaWindow) {
for (let i = 0; i < windows.length; i++) {
if (windows[i].metaWindow == metaWindow) {
return i;
}
}
return -1;
}
_switchApp() {
let windows = global.get_window_actors().filter(actor => {
let win = actor.metaWindow;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
return (!win.is_override_redirect() &&
win.located_on_workspace(activeWorkspace));
});
if (windows.length == 0)
return;
let focusWindow = global.display.focus_window;
let nextWindow;
if (focusWindow == null) {
nextWindow = windows[0].metaWindow;
} else {
let index = this._lookupIndex (windows, focusWindow) + 1;
if (index >= windows.length)
index = 0;
nextWindow = windows[index].metaWindow;
}
Main.activateWindow(nextWindow);
}
insertWorkspace(pos) {
let workspaceManager = global.workspace_manager;
if (!Meta.prefs_get_dynamic_workspaces())
return;
workspaceManager.append_new_workspace(false, global.get_current_time());
let windows = global.get_window_actors().map(a => a.meta_window);
// To create a new workspace, we slide all the windows on workspaces
// below us to the next workspace, leaving a blank workspace for us
// to recycle.
windows.forEach(window => {
// If the window is attached to an ancestor, we don't need/want
// to move it
if (window.get_transient_for() != null)
return;
// Same for OR windows
if (window.is_override_redirect())
return;
// Sticky windows don't need moving, in fact moving would
// unstick them
if (window.on_all_workspaces)
return;
// Windows on workspaces below pos don't need moving
let index = window.get_workspace().index();
if (index < pos)
return;
window.change_workspace_by_index(index + 1, true);
});
// If the new workspace was inserted before the active workspace,
// activate the workspace to which its windows went
let activeIndex = workspaceManager.get_active_workspace_index();
if (activeIndex >= pos) {
let newWs = workspaceManager.get_workspace_by_index(activeIndex + 1);
this._blockAnimations = true;
newWs.activate(global.get_current_time());
this._blockAnimations = false;
}
}
keepWorkspaceAlive(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
}
skipNextEffect(actor) {
this._skippedActors.push(actor);
}
setCustomKeybindingHandler(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
}
addKeybinding(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
}
removeKeybinding(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.ActionMode.NONE);
}
allowKeybinding(name, modes) {
this._allowedKeybindings[name] = modes;
}
_shouldAnimate() {
return !Main.overview.visible;
}
_shouldAnimateActor(actor, types) {
if (this._removeEffect(this._skippedActors, actor))
return false;
if (!this._shouldAnimate())
return false;
if (!actor.get_texture())
return false;
let type = actor.meta_window.get_window_type();
return types.includes(type);
}
_removeEffect(list, actor) {
let idx = list.indexOf(actor);
if (idx != -1) {
list.splice(idx, 1);
return true;
}
return false;
}
_minimizeWindow(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.ease({
opacity: 0,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._minimizeWindowDone(shellwm, actor);
else
this._minimizeWindowOverwritten(shellwm, actor);
}
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
if (!monitor) {
this._minimizeWindowDone();
return;
}
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
actor.ease({
scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
onStopped: isFinished => {
if (isFinished)
this._minimizeWindowDone(shellwm, actor);
else
this._minimizeWindowOverwritten(shellwm, actor);
}
});
}
}
_minimizeWindowDone(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
actor.remove_all_transitions();
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_minimize(actor);
}
}
_minimizeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
}
_unminimizeWindow(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_unminimize(actor);
return;
}
this._unminimizing.push(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.opacity = 0;
actor.set_scale(1.0, 1.0);
actor.ease({
opacity: 255,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._unminimizeWindowDone(shellwm, actor);
else
this._unminimizeWindowOverwritten(shellwm, actor);
}
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
actor.set_position(geom.x, geom.y);
actor.set_scale(geom.width / actor.width,
geom.height / actor.height);
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
if (!monitor) {
actor.show();
this._unminimizeWindowDone();
return;
}
actor.set_position(monitor.x, monitor.y);
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
actor.x += monitor.width;
actor.set_scale(0, 0);
}
let rect = actor.meta_window.get_frame_rect();
let [xDest, yDest] = [rect.x, rect.y];
actor.show();
actor.ease({
scale_x: 1,
scale_y: 1,
x: xDest,
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
onStopped: isFinished => {
if (isFinished)
this._unminimizeWindowDone(shellwm, actor);
else
this._unminimizeWindowOverwritten(shellwm, actor);
}
});
}
}
_unminimizeWindowDone(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
actor.remove_all_transitions();
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_unminimize(actor);
}
}
_unminimizeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
shellwm.completed_unminimize(actor);
}
}
_sizeChangeWindow(shellwm, actor, whichChange, oldFrameRect, _oldBufferRect) {
let types = [Meta.WindowType.NORMAL];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_size_change(actor);
return;
}
if (oldFrameRect.width > 0 && oldFrameRect.height > 0)
this._prepareAnimationInfo(shellwm, actor, oldFrameRect, whichChange);
else
shellwm.completed_size_change(actor);
}
_prepareAnimationInfo(shellwm, actor, oldFrameRect, _change) {
// Position a clone of the window on top of the old position,
// while actor updates are frozen.
let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect);
let actorClone = new St.Widget({ content: actorContent });
actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
actorClone.set_position(oldFrameRect.x, oldFrameRect.y);
actorClone.set_size(oldFrameRect.width, oldFrameRect.height);
Main.uiGroup.add_actor(actorClone);
if (this._clearAnimationInfo(actor))
this._shellwm.completed_size_change(actor);
let destroyId = actor.connect('destroy', () => {
this._clearAnimationInfo(actor);
});
actor.__animationInfo = { clone: actorClone,
oldRect: oldFrameRect,
destroyId: destroyId };
}
_sizeChangedWindow(shellwm, actor) {
if (!actor.__animationInfo)
return;
if (this._resizing.includes(actor))
return;
let actorClone = actor.__animationInfo.clone;
let targetRect = actor.meta_window.get_frame_rect();
let sourceRect = actor.__animationInfo.oldRect;
let scaleX = targetRect.width / sourceRect.width;
let scaleY = targetRect.height / sourceRect.height;
this._resizing.push(actor);
// Now scale and fade out the clone
actorClone.ease({
x: targetRect.x,
y: targetRect.y,
scale_x: scaleX,
scale_y: scaleY,
opacity: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
actor.translation_x = -targetRect.x + sourceRect.x;
actor.translation_y = -targetRect.y + sourceRect.y;
// Now set scale the actor to size it as the clone.
actor.scale_x = 1 / scaleX;
actor.scale_y = 1 / scaleY;
// Scale it to its actual new size
actor.ease({
scale_x: 1,
scale_y: 1,
translation_x: 0,
translation_y: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._sizeChangeWindowDone(shellwm, actor);
else
this._sizeChangeWindowOverwritten(shellwm, actor);
}
});
// Now unfreeze actor updates, to get it to the new size.
// It's important that we don't wait until the animation is completed to
// do this, otherwise our scale will be applied to the old texture size.
shellwm.completed_size_change(actor);
}
_clearAnimationInfo(actor) {
if (actor.__animationInfo) {
actor.__animationInfo.clone.destroy();
actor.disconnect(actor.__animationInfo.destroyId);
delete actor.__animationInfo;
return true;
}
return false;
}
_sizeChangeWindowDone(shellwm, actor) {
if (this._removeEffect(this._resizing, actor)) {
actor.remove_all_transitions();
actor.scale_x = 1.0;
actor.scale_y = 1.0;
actor.translation_x = 0;
actor.translation_y = 0;
this._clearAnimationInfo(actor);
}
}
_sizeChangeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._resizing, actor))
this._clearAnimationInfo(actor);
}
_hasAttachedDialogs(window, ignoreWindow) {
var count = 0;
window.foreach_transient(win => {
if (win != ignoreWindow &&
win.is_attached_dialog() &&
win.get_transient_for() == window) {
count++;
return false;
}
return true;
});
return count != 0;
}
_checkDimming(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows =
this._dimmedWindows.filter(win => win != window);
this._undimWindow(window);
}
}
_dimWindow(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
dimmer.setDimmed(true, this._shouldAnimate());
}
_undimWindow(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
dimmer.setDimmed(false, this._shouldAnimate());
}
_mapWindow(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId =
actor.meta_window.connect('notify::window-type', () => {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
});
actor.meta_window.connect('unmanaged', window => {
let parent = window.get_transient_for();
if (parent)
this._checkDimming(parent);
});
if (actor.meta_window.is_attached_dialog())
this._checkDimming(actor.get_meta_window().get_transient_for());
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_map(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 1.0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
actor.ease({
opacity: 255,
scale_x: 1,
scale_y: 1,
duration: SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_EXPO,
onStopped: isFinished => {
if (isFinished)
this._mapWindowDone(shellwm, actor);
else
this._mapWindowOverwrite(shellwm, actor);
}
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
actor.scale_y = 0;
actor.opacity = 0;
actor.show();
this._mapping.push(actor);
actor.ease({
opacity: 255,
scale_x: 1,
scale_y: 1,
duration: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._mapWindowDone(shellwm, actor);
else
this._mapWindowOverwrite(shellwm, actor);
}
});
break;
default:
shellwm.completed_map(actor);
}
}
_mapWindowDone(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
actor.remove_all_transitions();
actor.opacity = 255;
actor.set_pivot_point(0, 0);
actor.scale_y = 1;
actor.scale_x = 1;
actor.translation_y = 0;
actor.translation_x = 0;
shellwm.completed_map(actor);
}
}
_mapWindowOverwrite(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
}
_destroyWindow(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows =
this._dimmedWindows.filter(win => win != window);
}
if (window.is_attached_dialog())
this._checkDimming(window.get_transient_for(), window);
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_destroy(actor);
return;
}
switch (actor.meta_window.window_type) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
actor.ease({
opacity: 0,
scale_x: 0.8,
scale_y: 0.8,
duration: DESTROY_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => this._destroyWindowDone(shellwm, actor)
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
this._destroying.push(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
actor._parentDestroyId = parent.connect('unmanaged', () => {
actor.remove_all_transitions();
this._destroyWindowDone(shellwm, actor);
});
}
actor.ease({
scale_y: 0,
duration: DIALOG_DESTROY_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => this._destroyWindowDone(shellwm, actor)
});
break;
default:
shellwm.completed_destroy(actor);
}
}
_destroyWindowDone(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
}
_filterKeybinding(shellwm, binding) {
if (Main.actionMode == Shell.ActionMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.actionMode == Shell.ActionMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode);
}
_syncStacking() {
if (this._switchData == null)
return;
let windows = global.get_window_actors();
let lastCurSibling = null;
let lastDirSibling = [];
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() == this._switchData.curGroup) {
this._switchData.curGroup.set_child_above_sibling(windows[i], lastCurSibling);
lastCurSibling = windows[i];
} else {
for (let dir of Object.values(Meta.MotionDirection)) {
let info = this._switchData.surroundings[dir];
if (!info || windows[i].get_parent() != info.actor)
continue;
let sibling = lastDirSibling[dir];
if (sibling == undefined)
sibling = null;
info.actor.set_child_above_sibling(windows[i], sibling);
lastDirSibling[dir] = windows[i];
break;
}
}
}
}
_getPositionForDirection(direction, fromWs, toWs) {
let xDest = 0, yDest = 0;
let oldWsIsFullscreen = fromWs.list_windows().some(w => w.is_fullscreen());
let newWsIsFullscreen = toWs.list_windows().some(w => w.is_fullscreen());
// We have to shift windows up or down by the height of the panel to prevent having a
// visible gap between the windows while switching workspaces. Since fullscreen windows
// hide the panel, they don't need to be shifted up or down.
let shiftHeight = Main.panel.height;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = -global.screen_height + (oldWsIsFullscreen ? 0 : shiftHeight);
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = global.screen_height - (newWsIsFullscreen ? 0 : shiftHeight);
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = -global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = global.screen_width;
return [xDest, yDest];
}
_prepareWorkspaceSwitch(from, to, direction) {
if (this._switchData)
return;
let wgroup = global.window_group;
let windows = global.get_window_actors();
let switchData = {};
this._switchData = switchData;
switchData.curGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
switchData.surroundings = {};
switchData.gestureActivated = false;
switchData.inProgress = false;
switchData.container = new Clutter.Actor();
switchData.container.add_actor(switchData.curGroup);
wgroup.add_actor(switchData.movingWindowBin);
wgroup.add_actor(switchData.container);
let workspaceManager = global.workspace_manager;
let curWs = workspaceManager.get_workspace_by_index (from);
for (let dir of Object.values(Meta.MotionDirection)) {
let ws = null;
if (to < 0)
ws = curWs.get_neighbor(dir);
else if (dir == direction)
ws = workspaceManager.get_workspace_by_index(to);
if (ws == null || ws == curWs) {
switchData.surroundings[dir] = null;
continue;
}
let info = { index: ws.index(),
actor: new Clutter.Actor() };
switchData.surroundings[dir] = info;
switchData.container.add_actor(info.actor);
info.actor.raise_top();
let [x, y] = this._getPositionForDirection(dir, curWs, ws);
info.actor.set_position(x, y);
}
switchData.movingWindowBin.raise_top();
for (let i = 0; i < windows.length; i++) {
let actor = windows[i];
let window = actor.get_meta_window();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
let record = { window: actor,
parent: actor.get_parent() };
if (this._movingWindow && window == this._movingWindow) {
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
actor.reparent(switchData.movingWindowBin);
} else if (window.get_workspace().index() == from) {
switchData.windows.push(record);
actor.reparent(switchData.curGroup);
} else {
let visible = false;
for (let dir of Object.values(Meta.MotionDirection)) {
let info = switchData.surroundings[dir];
if (!info || info.index != window.get_workspace().index())
continue;
switchData.windows.push(record);
actor.reparent(info.actor);
visible = true;
break;
}
actor.visible = visible;
}
}
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
w.windowDestroyId = w.window.connect('destroy', () => {
switchData.windows.splice(switchData.windows.indexOf(w), 1);
});
}
}
_finishWorkspaceSwitch(switchData) {
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
w.window.disconnect(w.windowDestroyId);
w.window.reparent(w.parent);
if (w.window.get_meta_window().get_workspace() !=
global.workspace_manager.get_active_workspace())
w.window.hide();
}
switchData.container.destroy();
switchData.movingWindowBin.destroy();
this._movingWindow = null;
}
_switchWorkspace(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
// If we come from a gesture, switchData will already be set,
// and we don't want to overwrite it.
if (!this._switchData)
this._prepareWorkspaceSwitch(from, to, direction);
this._switchData.inProgress = true;
let workspaceManager = global.workspace_manager;
let fromWs = workspaceManager.get_workspace_by_index(from);
let toWs = workspaceManager.get_workspace_by_index(to);
let [xDest, yDest] = this._getPositionForDirection(direction, fromWs, toWs);
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
xDest = -xDest;
yDest = -yDest;
this._switchData.container.ease({
x: xDest,
y: yDest,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._switchWorkspaceDone(shellwm)
});
}
_switchWorkspaceDone(shellwm) {
this._finishWorkspaceSwitch(this._switchData);
shellwm.completed_switch_workspace();
}
_showTilePreview(shellwm, window, tileRect, monitorIndex) {
if (!this._tilePreview)
this._tilePreview = new TilePreview();
this._tilePreview.show(window, tileRect, monitorIndex);
}
_hideTilePreview() {
if (!this._tilePreview)
return;
this._tilePreview.hide();
}
_showWindowMenu(shellwm, window, menu, rect) {
this._windowMenuManager.showWindowMenuForWindow(window, menu, rect);
}
_startSwitcher(display, window, binding) {
let constructor = null;
switch (binding.get_name()) {
case 'switch-applications':
case 'switch-applications-backward':
case 'switch-group':
case 'switch-group-backward':
constructor = AltTab.AppSwitcherPopup;
break;
case 'switch-windows':
case 'switch-windows-backward':
constructor = AltTab.WindowSwitcherPopup;
break;
case 'cycle-windows':
case 'cycle-windows-backward':
constructor = AltTab.WindowCyclerPopup;
break;
case 'cycle-group':
case 'cycle-group-backward':
constructor = AltTab.GroupCyclerPopup;
break;
case 'switch-monitor':
constructor = SwitchMonitor.SwitchMonitorPopup;
break;
}
if (!constructor)
return;
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new constructor();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
}
_startA11ySwitcher(display, window, binding) {
Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask());
}
_allowFavoriteShortcuts() {
return Main.sessionMode.hasOverview;
}
_switchToApplication(display, window, binding) {
if (!this._allowFavoriteShortcuts())
return;
let [, , , target] = binding.get_name().split('-');
let apps = AppFavorites.getAppFavorites().getFavorites();
let app = apps[target - 1];
if (app)
app.activate();
}
_toggleAppMenu() {
Main.panel.toggleAppMenu();
}
_toggleCalendar() {
Main.panel.toggleCalendar();
}
_showWorkspaceSwitcher(display, window, binding) {
let workspaceManager = display.get_workspace_manager();
if (!Main.sessionMode.hasWorkspaces)
return;
if (workspaceManager.n_workspaces == 1)
return;
let [action,,, target] = binding.get_name().split('-');
let newWs;
let direction;
let vertical = workspaceManager.layout_rows == -1;
let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
if (action == 'move') {
// "Moving" a window to another workspace doesn't make sense when
// it cannot be unstuck, and is potentially confusing if a new
// workspaces is added at the start/end
if (window.is_always_on_all_workspaces() ||
(Meta.prefs_get_workspaces_only_on_primary() &&
window.get_monitor() != Main.layoutManager.primaryIndex))
return;
}
if (target == 'last') {
if (vertical)
direction = Meta.MotionDirection.DOWN;
else if (rtl)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
newWs = workspaceManager.get_workspace_by_index(workspaceManager.n_workspaces - 1);
} else if (isNaN(target)) {
// Prepend a new workspace dynamically
if (workspaceManager.get_active_workspace_index() == 0 &&
action == 'move' && target == 'up' && this._isWorkspacePrepended == false) {
this.insertWorkspace(0);
this._isWorkspacePrepended = true;
}
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = workspaceManager.get_active_workspace().get_neighbor(direction);
} else if ((target > 0) && (target <= workspaceManager.n_workspaces)) {
target--;
newWs = workspaceManager.get_workspace_by_index(target);
if (workspaceManager.get_active_workspace().index() > target) {
if (vertical)
direction = Meta.MotionDirection.UP;
else if (rtl)
direction = Meta.MotionDirection.RIGHT;
else
direction = Meta.MotionDirection.LEFT;
} else {
if (vertical)
direction = Meta.MotionDirection.DOWN;
else if (rtl)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
}
}
if (workspaceManager.layout_rows == -1 &&
direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (workspaceManager.layout_columns == -1 &&
direction != Meta.MotionDirection.LEFT &&
direction != Meta.MotionDirection.RIGHT)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceTracker.blockUpdates();
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', () => {
this._workspaceTracker.unblockUpdates();
this._workspaceSwitcherPopup = null;
this._isWorkspacePrepended = false;
});
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
}
actionMoveWorkspace(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
}
actionMoveWindow(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
}
_confirmDisplayChange() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
}
_createCloseDialog(shellwm, window) {
return new CloseDialog.CloseDialog(window);
}
_createInhibitShortcutsDialog(shellwm, window) {
return new InhibitShortcutsDialog.InhibitShortcutsDialog(window);
}
_showResizePopup(display, show, rect, displayW, displayH) {
if (show) {
if (!this._resizePopup)
this._resizePopup = new ResizePopup();
this._resizePopup.set(rect, displayW, displayH);
} else {
if (this._resizePopup) {
this._resizePopup.destroy();
this._resizePopup = null;
}
}
}
};