gnome-shell/js/ui/osdWindow.js
Cosimo Cecchi 3679a8cdc4 osdWindow: relayout when scale factor changes
We currently rely on the "monitors-changed" signal of LayoutManager to
relayout the OSD window. That is not enough, since the scale factor also
changes the way the OSD window is sized, and that can be updated after
"monitors-changed" has been received.
The visual effect is that under some circumstances, the OSD window will
have the wrong size under HiDpi.

This commit fixes the issue by triggering another relayout when the
scale factor changes.

https://bugzilla.gnome.org/show_bug.cgi?id=772723
2016-10-10 17:25:47 -07:00

262 lines
8.3 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const St = imports.gi.St;
const Lang = imports.lang;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const Mainloop = imports.mainloop;
const Tweener = imports.ui.tweener;
const Meta = imports.gi.Meta;
const HIDE_TIMEOUT = 1500;
const FADE_TIME = 0.1;
const LEVEL_ANIMATION_TIME = 0.1;
const LevelBar = new Lang.Class({
Name: 'LevelBar',
_init: function() {
this._level = 0;
this.actor = new St.Bin({ style_class: 'level',
x_align: St.Align.START,
y_fill: true });
this._bar = new St.Widget({ style_class: 'level-bar' });
this.actor.set_child(this._bar);
this.actor.connect('notify::width', () => { this.level = this.level; });
},
get level() {
return this._level;
},
set level(value) {
this._level = Math.max(0, Math.min(value, 100));
let alloc = this.actor.get_allocation_box();
let newWidth = Math.round((alloc.x2 - alloc.x1) * this._level / 100);
if (newWidth != this._bar.width)
this._bar.width = newWidth;
}
});
const OsdWindowConstraint = new Lang.Class({
Name: 'OsdWindowConstraint',
Extends: Clutter.Constraint,
_init: function(props) {
this._minSize = 0;
this.parent(props);
},
set minSize(v) {
this._minSize = v;
if (this.actor)
this.actor.queue_relayout();
},
vfunc_update_allocation: function(actor, actorBox) {
// Clutter will adjust the allocation for margins,
// so add it to our minimum size
let minSize = this._minSize + actor.margin_top + actor.margin_bottom;
let [width, height] = actorBox.get_size();
// Enforce a ratio of 1
let size = Math.ceil(Math.max(minSize, height));
actorBox.set_size(size, size);
// Recenter
let [x, y] = actorBox.get_origin();
actorBox.set_origin(Math.floor(x + width / 2 - size / 2),
Math.floor(y + height / 2 - size / 2));
}
});
const OsdWindow = new Lang.Class({
Name: 'OsdWindow',
_init: function(monitorIndex) {
this.actor = new St.Widget({ x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER });
this._monitorIndex = monitorIndex;
let constraint = new Layout.MonitorConstraint({ index: monitorIndex });
this.actor.add_constraint(constraint);
this._boxConstraint = new OsdWindowConstraint();
this._box = new St.BoxLayout({ style_class: 'osd-window',
vertical: true });
this._box.add_constraint(this._boxConstraint);
this.actor.add_actor(this._box);
this._icon = new St.Icon();
this._box.add(this._icon, { expand: true });
this._label = new St.Label();
this._box.add(this._label);
this._level = new LevelBar();
this._box.add(this._level.actor);
this._hideTimeoutId = 0;
this._reset();
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._relayout));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
themeContext.connect('notify::scale-factor',
Lang.bind(this, this._relayout));
this._relayout();
Main.uiGroup.add_child(this.actor);
},
setIcon: function(icon) {
this._icon.gicon = icon;
},
setLabel: function(label) {
this._label.visible = (label != undefined);
if (label)
this._label.text = label;
},
setLevel: function(level) {
this._level.actor.visible = (level != undefined);
if (level != undefined) {
if (this.actor.visible)
Tweener.addTween(this._level,
{ level: level,
time: LEVEL_ANIMATION_TIME,
transition: 'easeOutQuad' });
else
this._level.level = level;
}
},
show: function() {
if (!this._icon.gicon)
return;
if (!this.actor.visible) {
Meta.disable_unredirect_for_screen(global.screen);
this.actor.show();
this.actor.opacity = 0;
this.actor.get_parent().set_child_above_sibling(this.actor, null);
Tweener.addTween(this.actor,
{ opacity: 255,
time: FADE_TIME,
transition: 'easeOutQuad' });
}
if (this._hideTimeoutId)
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = Mainloop.timeout_add(HIDE_TIMEOUT,
Lang.bind(this, this._hide));
GLib.Source.set_name_by_id(this._hideTimeoutId, '[gnome-shell] this._hide');
},
cancel: function() {
if (!this._hideTimeoutId)
return;
Mainloop.source_remove(this._hideTimeoutId);
this._hide();
},
_hide: function() {
this._hideTimeoutId = 0;
Tweener.addTween(this.actor,
{ opacity: 0,
time: FADE_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this._reset();
Meta.enable_unredirect_for_screen(global.screen);
})
});
return GLib.SOURCE_REMOVE;
},
_reset: function() {
this.actor.hide();
this.setLabel(null);
this.setLevel(null);
},
_relayout: function() {
/* assume 110x110 on a 640x480 display and scale from there */
let monitor = Main.layoutManager.monitors[this._monitorIndex];
if (!monitor)
return; // we are about to be removed
let scalew = monitor.width / 640.0;
let scaleh = monitor.height / 480.0;
let scale = Math.min(scalew, scaleh);
let popupSize = 110 * Math.max(1, scale);
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
this._icon.icon_size = popupSize / (2 * scaleFactor);
this._box.translation_y = monitor.height / 4;
this._boxConstraint.minSize = popupSize;
}
});
const OsdWindowManager = new Lang.Class({
Name: 'OsdWindowManager',
_init: function() {
this._osdWindows = [];
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._monitorsChanged));
this._monitorsChanged();
},
_monitorsChanged: function() {
for (let i = 0; i < Main.layoutManager.monitors.length; i++) {
if (this._osdWindows[i] == undefined)
this._osdWindows[i] = new OsdWindow(i);
}
for (let i = Main.layoutManager.monitors.length; i < this._osdWindows.length; i++) {
this._osdWindows[i].actor.destroy();
this._osdWindows[i] = null;
}
this._osdWindows.length = Main.layoutManager.monitors.length;
},
_showOsdWindow: function(monitorIndex, icon, label, level) {
this._osdWindows[monitorIndex].setIcon(icon);
this._osdWindows[monitorIndex].setLabel(label);
this._osdWindows[monitorIndex].setLevel(level);
this._osdWindows[monitorIndex].show();
},
show: function(monitorIndex, icon, label, level) {
if (monitorIndex != -1) {
for (let i = 0; i < this._osdWindows.length; i++) {
if (i == monitorIndex)
this._showOsdWindow(i, icon, label, level);
else
this._osdWindows[i].cancel();
}
} else {
for (let i = 0; i < this._osdWindows.length; i++)
this._showOsdWindow(i, icon, label, level);
}
},
hideAll: function() {
for (let i = 0; i < this._osdWindows.length; i++)
this._osdWindows[i].cancel();
}
});