dcc0f368bd
Showing previews after a delay allows the user to move the mouse around the screen without triggering constant pop-ups. Make sure we remove the pop-up when the user hits Escape and redisplay the pop-up if we are updating the section results due to a change in space allocated for it. Rename protected variable _hasPreview to _showPreview in order to not have the naming conflict with a new private variable _havePointer, which we name in first person.
260 lines
9.2 KiB
JavaScript
260 lines
9.2 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const Gtk = imports.gi.Gtk;
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const Gdk = imports.gi.Gdk;
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const Shell = imports.gi.Shell;
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const Signals = imports.signals;
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const GenericDisplay = imports.ui.genericDisplay;
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// TODO - move this into GConf once we're not a plugin anymore
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// but have taken over metacity
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// This list is taken from GNOME Online popular applications
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// http://online.gnome.org/applications
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// but with nautilus removed (since it should already be running)
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// and evince, totem, and gnome-file-roller removed (since they're
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// usually started by opening documents, not by opening the app
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// directly)
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const DEFAULT_APPLICATIONS = [
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'mozilla-firefox.desktop',
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'gnome-terminal.desktop',
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'evolution.desktop',
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'gedit.desktop',
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'mozilla-thunderbird.desktop',
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'rhythmbox.desktop',
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'epiphany.desktop',
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'xchat.desktop',
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'openoffice.org-1.9-writer.desktop',
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'emacs.desktop',
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'gnome-system-monitor.desktop',
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'openoffice.org-1.9-calc.desktop',
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'eclipse.desktop',
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'openoffice.org-1.9-impress.desktop',
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'vncviewer.desktop'
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];
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/* This class represents a single display item containing information about an application.
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*
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* appInfo - GAppInfo object containing information about the application
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* availableWidth - total width available for the item
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*/
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function AppDisplayItem(appInfo, availableWidth) {
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this._init(appInfo, availableWidth);
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}
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AppDisplayItem.prototype = {
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__proto__: GenericDisplay.GenericDisplayItem.prototype,
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_init : function(appInfo, availableWidth) {
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GenericDisplay.GenericDisplayItem.prototype._init.call(this, availableWidth);
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this._appInfo = appInfo;
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let name = appInfo.get_name();
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let description = appInfo.get_description();
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let icon = new Clutter.Texture({ width: GenericDisplay.ITEM_DISPLAY_ICON_SIZE, height: GenericDisplay.ITEM_DISPLAY_ICON_SIZE});
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this._gicon = appInfo.get_icon();
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let iconPath = null;
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if (this._gicon != null) {
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let iconTheme = Gtk.IconTheme.get_default();
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let iconInfo = iconTheme.lookup_by_gicon(this._gicon, GenericDisplay.ITEM_DISPLAY_ICON_SIZE, Gtk.IconLookupFlags.NO_SVG);
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if (iconInfo)
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iconPath = iconInfo.get_filename();
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}
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if (iconPath) {
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try {
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icon.set_from_file(iconPath);
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icon.x = GenericDisplay.ITEM_DISPLAY_PADDING;
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icon.y = GenericDisplay.ITEM_DISPLAY_PADDING;
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} catch (e) {
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// we can get an error here if the file path doesn't exist on the system
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log('Error loading AppDisplayItem icon ' + e);
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}
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}
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this._setItemInfo(name, description, icon);
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},
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//// Public methods ////
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// Returns the application info associated with this display item.
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getAppInfo : function () {
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return this._appInfo;
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},
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//// Public method overrides ////
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// Opens an application represented by this display item.
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launch : function() {
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let global = Shell.Global.get();
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let screen = global.screen;
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let display = screen.get_display();
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let timestamp = display.get_current_time();
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let context = new Gdk.AppLaunchContext();
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let icon = this._appInfo.get_icon();
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context.set_icon(icon);
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context.set_timestamp(timestamp);
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this._appInfo.launch([], context);
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},
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//// Protected method overrides ////
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// Ensures the preview icon is created.
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_ensurePreviewIconCreated : function() {
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if (!this._showPreview || this._previewIcon)
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return;
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let previewIconPath = null;
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if (this._gicon != null) {
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let iconTheme = Gtk.IconTheme.get_default();
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let previewIconInfo = iconTheme.lookup_by_gicon(this._gicon, GenericDisplay.PREVIEW_ICON_SIZE, Gtk.IconLookupFlags.NO_SVG);
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if (previewIconInfo)
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previewIconPath = previewIconInfo.get_filename();
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}
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if (previewIconPath) {
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try {
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this._previewIcon = new Clutter.Texture({ width: GenericDisplay.PREVIEW_ICON_SIZE, height: GenericDisplay.PREVIEW_ICON_SIZE});
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this._previewIcon.set_from_file(previewIconPath);
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} catch (e) {
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// we can get an error here if the file path doesn't exist on the system
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log('Error loading AppDisplayItem preview icon ' + e);
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}
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}
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}
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};
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/* This class represents a display containing a collection of application items.
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* The applications are sorted based on their popularity by default, and based on
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* their name if some search filter is applied.
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*
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* width - width available for the display
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* height - height available for the display
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*/
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function AppDisplay(width, height, numberOfColumns, columnGap) {
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this._init(width, height, numberOfColumns, columnGap);
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}
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AppDisplay.prototype = {
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__proto__: GenericDisplay.GenericDisplay.prototype,
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_init : function(width, height, numberOfColumns, columnGap) {
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GenericDisplay.GenericDisplay.prototype._init.call(this, width, height, numberOfColumns, columnGap);
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// map<itemId, array of category names>
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this._categories = {};
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let me = this;
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this._appMonitor = new Shell.AppMonitor();
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this._appsStale = true;
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this._appMonitor.connect('changed', function(mon) {
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me._appsStale = true;
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// We still need to determine what events other than search can trigger
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// a change in the set of applications that are being shown while the
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// user in in the overlay mode, however let's redisplay just in case.
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me._redisplay(false);
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});
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// Load the GAppInfos now so it doesn't slow down the first
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// transition into the overlay
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this._refreshCache();
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},
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//// Protected method overrides ////
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// Gets information about all applications by calling Gio.app_info_get_all().
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_refreshCache : function() {
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let me = this;
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if (!this._appsStale)
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return;
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this._allItems = {};
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this._categories = {};
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let apps = Gio.app_info_get_all();
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for (let i = 0; i < apps.length; i++) {
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let appInfo = apps[i];
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if (!appInfo.should_show())
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continue;
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let appId = appInfo.get_id();
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this._allItems[appId] = appInfo;
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// [] is returned if we could not get the categories or the list of categories was empty
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let categories = Shell.get_categories_for_desktop_file(appId);
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this._categories[appId] = categories;
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}
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this._appsStale = false;
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},
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// Sets the list of the displayed items based on the list of DEFAULT_APPLICATIONS.
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_setDefaultList : function() {
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this._matchedItems = [];
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for (let i = 0; i < DEFAULT_APPLICATIONS.length; i++) {
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let appId = DEFAULT_APPLICATIONS[i];
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let appInfo = this._allItems[appId];
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if (appInfo) {
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this._matchedItems.push(appId);
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}
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}
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},
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// Compares items associated with the item ids based on the alphabetical order
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// of the item names.
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// Returns an integer value indicating the result of the comparison.
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_compareItems : function(itemIdA, itemIdB) {
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let appA = this._allItems[itemIdA];
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let appB = this._allItems[itemIdB];
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return appA.get_name().localeCompare(appB.get_name());
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},
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// Checks if the item info can be a match for the search string by checking
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// the name, description, execution command, and categories for the application.
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// Item info is expected to be GAppInfo.
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// Returns a boolean flag indicating if itemInfo is a match.
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_isInfoMatching : function(itemInfo, search) {
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if (search == null || search == '')
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return true;
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let name = itemInfo.get_name().toLowerCase();
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if (name.indexOf(search) >= 0)
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return true;
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let description = itemInfo.get_description();
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if (description) {
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description = description.toLowerCase();
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if (description.indexOf(search) >= 0)
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return true;
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}
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if (itemInfo.get_executable() == null) {
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log("Missing an executable for " + itemInfo.get_name());
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} else {
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let exec = itemInfo.get_executable().toLowerCase();
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if (exec.indexOf(search) >= 0)
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return true;
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}
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// we expect this._categories.hasOwnProperty(itemInfo.get_id()) to always be true here
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let categories = this._categories[itemInfo.get_id()];
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for (let i = 0; i < categories.length; i++) {
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let category = categories[i].toLowerCase();
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if (category.indexOf(search) >= 0)
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return true;
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}
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return false;
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},
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// Creates an AppDisplayItem based on itemInfo, which is expected be a GAppInfo object.
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_createDisplayItem: function(itemInfo) {
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return new AppDisplayItem(itemInfo, this._columnWidth);
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}
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};
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Signals.addSignalMethods(AppDisplay.prototype);
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