gnome-shell/js/ui/workspaceSwitchAction.js
Carlos Garnacho a50a463eb3 Add workspaceSwitchAction Clutter.GestureAction
This gesture implements 4-finger drag, that will be used for workspace
switching.
2014-06-27 23:32:54 +02:00

53 lines
1.6 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Signals = imports.signals;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Clutter = imports.gi.Clutter;
let MOTION_THRESHOLD = 50;
const WorkspaceSwitchAction = new Lang.Class({
Name: 'WorkspaceSwitchAction',
Extends: Clutter.GestureAction,
_init : function() {
this.parent();
this.set_n_touch_points (4);
global.display.connect('grab-op-begin', Lang.bind(this, this.cancel));
global.display.connect('grab-op-end', Lang.bind(this, this.cancel));
},
vfunc_gesture_prepare : function(action, actor) {
return this.get_n_current_points() == this.get_n_touch_points();
},
vfunc_gesture_end : function(action, actor) {
// Just check one touchpoint here
let [startX, startY] = this.get_press_coords(0);
let [x, y] = this.get_motion_coords(0);
let offsetX = x - startX;
let offsetY = y - startY;
let direction;
if (Math.abs(offsetX) < MOTION_THRESHOLD &&
Math.abs(offsetY) < MOTION_THRESHOLD)
return;
if (Math.abs(offsetY) > Math.abs(offsetX)) {
if (offsetY > 0)
direction = Meta.MotionDirection.UP;
else
direction = Meta.MotionDirection.DOWN;
} else {
if (offsetX > 0)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
}
this.emit('activated', direction);
}
});
Signals.addSignalMethods(WorkspaceSwitchAction.prototype);