244a329ee7
Compute the source actor workarea and allocation when repositioning and keep it cached so that we've not to calculating it again in _calculateArrowSide. Since _calculateArrowSide only is called inside _updateFlip that is always called just after reposition, we can be sure that the computed values are still correct. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/435 |
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.. | ||
extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
meson.build | ||
portal-resources.gresource.xml | ||
prefs-resources.gresource.xml |