gnome-shell/js/ui/overviewControls.js
Florian Müllner e68dfed1f7 cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax
last cycle, use it to port the remaining Lang.Class classes to
the new syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00

505 lines
16 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const GObject = imports.gi.GObject;
const Clutter = imports.gi.Clutter;
const Meta = imports.gi.Meta;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Dash = imports.ui.dash;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const ViewSelector = imports.ui.viewSelector;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
var SIDE_CONTROLS_ANIMATION_TIME = 0.16;
function getRtlSlideDirection(direction, actor) {
let rtl = (actor.text_direction == Clutter.TextDirection.RTL);
if (rtl)
direction = (direction == SlideDirection.LEFT) ?
SlideDirection.RIGHT : SlideDirection.LEFT;
return direction;
};
var SlideDirection = {
LEFT: 0,
RIGHT: 1
};
var SlideLayout = GObject.registerClass(
class SlideLayout extends Clutter.FixedLayout {
_init(params) {
this._slideX = 1;
this._translationX = undefined;
this._direction = SlideDirection.LEFT;
super._init(params);
}
vfunc_get_preferred_width(container, forHeight) {
let child = container.get_first_child();
let [minWidth, natWidth] = child.get_preferred_width(forHeight);
minWidth *= this._slideX;
natWidth *= this._slideX;
return [minWidth, natWidth];
}
vfunc_allocate(container, box, flags) {
let child = container.get_first_child();
let availWidth = Math.round(box.x2 - box.x1);
let availHeight = Math.round(box.y2 - box.y1);
let [, natWidth] = child.get_preferred_width(availHeight);
// Align the actor inside the clipped box, as the actor's alignment
// flags only determine what to do if the allocated box is bigger
// than the actor's box.
let realDirection = getRtlSlideDirection(this._direction, child);
let alignX = (realDirection == SlideDirection.LEFT) ? (availWidth - natWidth)
: (availWidth - natWidth * this._slideX);
let actorBox = new Clutter.ActorBox();
actorBox.x1 = box.x1 + alignX + this._translationX;
actorBox.x2 = actorBox.x1 + (child.x_expand ? availWidth : natWidth);
actorBox.y1 = box.y1;
actorBox.y2 = actorBox.y1 + availHeight;
child.allocate(actorBox, flags);
}
set slideX(value) {
this._slideX = value;
this.layout_changed();
}
get slideX() {
return this._slideX;
}
set slideDirection(direction) {
this._direction = direction;
this.layout_changed();
}
get slideDirection() {
return this._direction;
}
set translationX(value) {
this._translationX = value;
this.layout_changed();
}
get translationX() {
return this._translationX;
}
});
var SlidingControl = class {
constructor(params) {
params = Params.parse(params, { slideDirection: SlideDirection.LEFT });
this._visible = true;
this._inDrag = false;
this.layout = new SlideLayout();
this.layout.slideDirection = params.slideDirection;
this.actor = new St.Widget({ layout_manager: this.layout,
style_class: 'overview-controls',
clip_to_allocation: true });
Main.overview.connect('hiding', this._onOverviewHiding.bind(this));
Main.overview.connect('item-drag-begin', this._onDragBegin.bind(this));
Main.overview.connect('item-drag-end', this._onDragEnd.bind(this));
Main.overview.connect('item-drag-cancelled', this._onDragEnd.bind(this));
Main.overview.connect('window-drag-begin', this._onWindowDragBegin.bind(this));
Main.overview.connect('window-drag-cancelled', this._onWindowDragEnd.bind(this));
Main.overview.connect('window-drag-end', this._onWindowDragEnd.bind(this));
}
_getSlide() {
throw new Error('getSlide() must be overridden');
}
_updateSlide() {
Tweener.addTween(this.layout, { slideX: this._getSlide(),
time: SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad' });
}
getVisibleWidth() {
let child = this.actor.get_first_child();
let [, , natWidth, ] = child.get_preferred_size();
return natWidth;
}
_getTranslation() {
let child = this.actor.get_first_child();
let direction = getRtlSlideDirection(this.layout.slideDirection, child);
let visibleWidth = this.getVisibleWidth();
if (direction == SlideDirection.LEFT)
return - visibleWidth;
else
return visibleWidth;
}
_updateTranslation() {
let translationStart = 0;
let translationEnd = 0;
let translation = this._getTranslation();
let shouldShow = (this._getSlide() > 0);
if (shouldShow) {
translationStart = translation;
} else {
translationEnd = translation;
}
if (this.layout.translationX == translationEnd)
return;
this.layout.translationX = translationStart;
Tweener.addTween(this.layout, { translationX: translationEnd,
time: SIDE_CONTROLS_ANIMATION_TIME,
transition: 'easeOutQuad' });
}
_onOverviewHiding() {
// We need to explicitly slideOut since showing pages
// doesn't imply sliding out, instead, hiding the overview does.
this.slideOut();
}
_onWindowDragBegin() {
this._onDragBegin();
}
_onWindowDragEnd() {
this._onDragEnd();
}
_onDragBegin() {
this._inDrag = true;
this._updateTranslation();
this._updateSlide();
}
_onDragEnd() {
this._inDrag = false;
this._updateSlide();
}
fadeIn() {
Tweener.addTween(this.actor, { opacity: 255,
time: SIDE_CONTROLS_ANIMATION_TIME / 2,
transition: 'easeInQuad'
});
}
fadeHalf() {
Tweener.addTween(this.actor, { opacity: 128,
time: SIDE_CONTROLS_ANIMATION_TIME / 2,
transition: 'easeOutQuad'
});
}
slideIn() {
this._visible = true;
// we will update slideX and the translation from pageEmpty
}
slideOut() {
this._visible = false;
this._updateTranslation();
// we will update slideX from pageEmpty
}
pageEmpty() {
// When pageEmpty is received, there's no visible view in the
// selector; this means we can now safely set the full slide for
// the next page, since slideIn or slideOut might have been called,
// changing the visiblity
this.layout.slideX = this._getSlide();
this._updateTranslation();
}
};
var ThumbnailsSlider = class extends SlidingControl {
constructor(thumbnailsBox) {
super({ slideDirection: SlideDirection.RIGHT });
this._thumbnailsBox = thumbnailsBox;
this.actor.request_mode = Clutter.RequestMode.WIDTH_FOR_HEIGHT;
this.actor.reactive = true;
this.actor.track_hover = true;
this.actor.add_actor(this._thumbnailsBox);
Main.layoutManager.connect('monitors-changed', this._updateSlide.bind(this));
global.workspace_manager.connect('active-workspace-changed',
this._updateSlide.bind(this));
global.workspace_manager.connect('notify::n-workspaces',
this._updateSlide.bind(this));
this.actor.connect('notify::hover', this._updateSlide.bind(this));
this._thumbnailsBox.bind_property('visible', this.actor, 'visible', GObject.BindingFlags.SYNC_CREATE);
}
_getAlwaysZoomOut() {
// Always show the pager on hover, during a drag, or if workspaces are
// actually used, e.g. there are windows on any non-active workspace
let workspaceManager = global.workspace_manager;
let alwaysZoomOut = this.actor.hover ||
this._inDrag ||
!Meta.prefs_get_dynamic_workspaces() ||
workspaceManager.n_workspaces > 2 ||
workspaceManager.get_active_workspace_index() != 0;
if (!alwaysZoomOut) {
let monitors = Main.layoutManager.monitors;
let primary = Main.layoutManager.primaryMonitor;
/* Look for any monitor to the right of the primary, if there is
* one, we always keep zoom out, otherwise its hard to reach
* the thumbnail area without passing into the next monitor. */
for (let i = 0; i < monitors.length; i++) {
if (monitors[i].x >= primary.x + primary.width) {
alwaysZoomOut = true;
break;
}
}
}
return alwaysZoomOut;
}
getNonExpandedWidth() {
let child = this.actor.get_first_child();
return child.get_theme_node().get_length('visible-width');
}
_onDragEnd() {
this.actor.sync_hover();
super._onDragEnd();
}
_getSlide() {
if (!this._visible)
return 0;
let alwaysZoomOut = this._getAlwaysZoomOut();
if (alwaysZoomOut)
return 1;
let child = this.actor.get_first_child();
let preferredHeight = child.get_preferred_height(-1)[1];
let expandedWidth = child.get_preferred_width(preferredHeight)[1];
return this.getNonExpandedWidth() / expandedWidth;
}
getVisibleWidth() {
let alwaysZoomOut = this._getAlwaysZoomOut();
if (alwaysZoomOut)
return super.getVisibleWidth();
else
return this.getNonExpandedWidth();
}
};
var DashSlider = class extends SlidingControl {
constructor(dash) {
super({ slideDirection: SlideDirection.LEFT });
this._dash = dash;
// SlideLayout reads the actor's expand flags to decide
// whether to allocate the natural size to its child, or the whole
// available allocation
this._dash.actor.x_expand = true;
this.actor.x_expand = true;
this.actor.x_align = Clutter.ActorAlign.START;
this.actor.y_expand = true;
this.actor.add_actor(this._dash.actor);
this._dash.connect('icon-size-changed', this._updateSlide.bind(this));
}
_getSlide() {
if (this._visible || this._inDrag)
return 1;
else
return 0;
}
_onWindowDragBegin() {
this.fadeHalf();
}
_onWindowDragEnd() {
this.fadeIn();
}
};
var DashSpacer = GObject.registerClass(
class DashSpacer extends St.Widget {
_init(params) {
super._init(params);
this._bindConstraint = null;
}
setDashActor(dashActor) {
if (this._bindConstraint) {
this.remove_constraint(this._bindConstraint);
this._bindConstraint = null;
}
if (dashActor) {
this._bindConstraint = new Clutter.BindConstraint({ source: dashActor,
coordinate: Clutter.BindCoordinate.SIZE });
this.add_constraint(this._bindConstraint);
}
}
vfunc_get_preferred_width(forHeight) {
let box = this.get_allocation_box();
let minWidth = super.vfunc_get_preferred_width(forHeight)[0];
let natWidth = box.x2 - box.x1;
return [minWidth, natWidth];
}
vfunc_get_preferred_height(forWidth) {
let box = this.get_allocation_box();
let minHeight = super.vfunc_get_preferred_height(forWidth)[0];
let natHeight = box.y2 - box.y1;
return [minHeight, natHeight];
}
});
var ControlsLayout = GObject.registerClass({
Signals: { 'allocation-changed': { flags: GObject.SignalFlags.RUN_LAST } },
}, class ControlsLayout extends Clutter.BinLayout {
vfunc_allocate(container, box, flags) {
super.vfunc_allocate(container, box, flags);
this.emit('allocation-changed');
}
});
var ControlsManager = class {
constructor(searchEntry) {
this.dash = new Dash.Dash();
this._dashSlider = new DashSlider(this.dash);
this._dashSpacer = new DashSpacer();
this._dashSpacer.setDashActor(this._dashSlider.actor);
this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
this._thumbnailsSlider = new ThumbnailsSlider(this._thumbnailsBox);
this.viewSelector = new ViewSelector.ViewSelector(searchEntry,
this.dash.showAppsButton);
this.viewSelector.connect('page-changed', this._setVisibility.bind(this));
this.viewSelector.connect('page-empty', this._onPageEmpty.bind(this));
let layout = new ControlsLayout();
this.actor = new St.Widget({ layout_manager: layout,
x_expand: true, y_expand: true,
clip_to_allocation: true });
this._group = new St.BoxLayout({ name: 'overview-group',
x_expand: true, y_expand: true });
this.actor.add_actor(this._group);
this.actor.add_actor(this._dashSlider.actor);
this._group.add_actor(this._dashSpacer);
this._group.add(this.viewSelector.actor, { x_fill: true,
expand: true });
this._group.add_actor(this._thumbnailsSlider.actor);
layout.connect('allocation-changed', this._updateWorkspacesGeometry.bind(this));
Main.overview.connect('showing', this._updateSpacerVisibility.bind(this));
Main.overview.connect('item-drag-begin', () => {
let activePage = this.viewSelector.getActivePage();
if (activePage != ViewSelector.ViewPage.WINDOWS)
this.viewSelector.fadeHalf();
});
Main.overview.connect('item-drag-end', () => {
this.viewSelector.fadeIn();
});
Main.overview.connect('item-drag-cancelled', () => {
this.viewSelector.fadeIn();
});
}
_updateWorkspacesGeometry() {
let [x, y] = this.actor.get_transformed_position();
let [width, height] = this.actor.get_transformed_size();
let geometry = { x: x, y: y, width: width, height: height };
let spacing = this.actor.get_theme_node().get_length('spacing');
let dashWidth = this._dashSlider.getVisibleWidth() + spacing;
let thumbnailsWidth = this._thumbnailsSlider.getNonExpandedWidth() + spacing;
geometry.width -= dashWidth;
geometry.width -= thumbnailsWidth;
if (this.actor.get_text_direction() == Clutter.TextDirection.LTR)
geometry.x += dashWidth;
else
geometry.x += thumbnailsWidth;
this.viewSelector.setWorkspacesFullGeometry(geometry);
}
_setVisibility() {
// Ignore the case when we're leaving the overview, since
// actors will be made visible again when entering the overview
// next time, and animating them while doing so is just
// unnecessary noise
if (!Main.overview.visible ||
(Main.overview.animationInProgress && !Main.overview.visibleTarget))
return;
let activePage = this.viewSelector.getActivePage();
let dashVisible = (activePage == ViewSelector.ViewPage.WINDOWS ||
activePage == ViewSelector.ViewPage.APPS);
let thumbnailsVisible = (activePage == ViewSelector.ViewPage.WINDOWS);
if (dashVisible)
this._dashSlider.slideIn();
else
this._dashSlider.slideOut();
if (thumbnailsVisible)
this._thumbnailsSlider.slideIn();
else
this._thumbnailsSlider.slideOut();
}
_updateSpacerVisibility() {
if (Main.overview.animationInProgress && !Main.overview.visibleTarget)
return;
let activePage = this.viewSelector.getActivePage();
this._dashSpacer.visible = (activePage == ViewSelector.ViewPage.WINDOWS);
}
_onPageEmpty() {
this._dashSlider.pageEmpty();
this._thumbnailsSlider.pageEmpty();
this._updateSpacerVisibility();
}
};