22948b3d39
Brute force merge these two by essentially replacing St.TextureCache with a (renamed) Shell.TextureCache. One function was added for convenience, namely "st_texture_cache_load_file_simple". St.TextureCache had a function to load a texture from a filename, and it returned NULL on error but only half the callers actually checked this. This function is better. https://bugzilla.gnome.org/show_bug.cgi?id=607500
898 lines
24 KiB
C
898 lines
24 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* st-entry.c: Plain entry actor
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*
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* Copyright 2008, 2009 Intel Corporation
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU Lesser General Public License,
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* version 2.1, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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* more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Written by: Thomas Wood <thomas.wood@intel.com>
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*
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*/
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/**
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* SECTION:st-entry
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* @short_description: Widget for displaying text
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*
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* #StEntry is a simple widget for displaying text. It derives from
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* #StWidget to add extra style and placement functionality over
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* #ClutterText. The internal #ClutterText is publicly accessibly to allow
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* applications to set further properties.
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*
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* #StEntry supports the following pseudo style states:
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* <itemizedlist>
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* <listitem>
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* <para>focus: the widget has focus</para>
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* </listitem>
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* <listitem>
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* <para>indeterminate: the widget is showing the hint text</para>
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* </listitem>
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* </itemizedlist>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <glib.h>
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#include <clutter/clutter.h>
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#include "st-entry.h"
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#include "st-im-text.h"
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#include "st-widget.h"
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#include "st-texture-cache.h"
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#include "st-marshal.h"
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#include "st-clipboard.h"
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#define HAS_FOCUS(actor) (clutter_actor_get_stage (actor) && clutter_stage_get_key_focus ((ClutterStage *) clutter_actor_get_stage (actor)) == actor)
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/* properties */
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enum
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{
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PROP_0,
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PROP_CLUTTER_TEXT,
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PROP_HINT_TEXT,
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PROP_TEXT,
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};
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/* signals */
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enum
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{
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PRIMARY_ICON_CLICKED,
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SECONDARY_ICON_CLICKED,
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LAST_SIGNAL
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};
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#define ST_ENTRY_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_ENTRY, StEntryPrivate))
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#define ST_ENTRY_PRIV(x) ((StEntry *) x)->priv
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struct _StEntryPrivate
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{
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ClutterActor *entry;
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gchar *hint;
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ClutterActor *primary_icon;
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ClutterActor *secondary_icon;
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gfloat spacing;
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};
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static guint entry_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE (StEntry, st_entry, ST_TYPE_WIDGET);
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static void
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st_entry_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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StEntry *entry = ST_ENTRY (gobject);
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switch (prop_id)
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{
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case PROP_HINT_TEXT:
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st_entry_set_hint_text (entry, g_value_get_string (value));
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break;
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case PROP_TEXT:
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st_entry_set_text (entry, g_value_get_string (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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st_entry_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (gobject);
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switch (prop_id)
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{
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case PROP_CLUTTER_TEXT:
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g_value_set_object (value, priv->entry);
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break;
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case PROP_HINT_TEXT:
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g_value_set_string (value, priv->hint);
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break;
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case PROP_TEXT:
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g_value_set_string (value, clutter_text_get_text (CLUTTER_TEXT (priv->entry)));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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st_entry_dispose (GObject *object)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (object);
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if (priv->entry)
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{
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clutter_actor_destroy (priv->entry);
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priv->entry = NULL;
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}
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}
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static void
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st_entry_finalize (GObject *object)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (object);
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g_free (priv->hint);
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priv->hint = NULL;
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}
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static void
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st_entry_style_changed (StWidget *self)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (self);
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StThemeNode *theme_node;
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ClutterColor color;
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const PangoFontDescription *font;
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gchar *font_string;
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theme_node = st_widget_get_theme_node (self);
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st_theme_node_get_foreground_color (theme_node, &color);
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clutter_text_set_color (CLUTTER_TEXT (priv->entry), &color);
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if (st_theme_node_get_color (theme_node, "caret-color", FALSE, &color))
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clutter_text_set_cursor_color (CLUTTER_TEXT (priv->entry), &color);
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if (st_theme_node_get_color (theme_node, "selection-background-color", FALSE, &color))
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clutter_text_set_selection_color (CLUTTER_TEXT (priv->entry), &color);
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font = st_theme_node_get_font (theme_node);
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font_string = pango_font_description_to_string (font);
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clutter_text_set_font_name (CLUTTER_TEXT (priv->entry), font_string);
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g_free (font_string);
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ST_WIDGET_CLASS (st_entry_parent_class)->style_changed (self);
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}
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static void
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st_entry_get_preferred_width (ClutterActor *actor,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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gfloat icon_w;
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st_theme_node_adjust_for_height (theme_node, &for_height);
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clutter_actor_get_preferred_width (priv->entry, for_height,
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min_width_p,
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natural_width_p);
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if (priv->primary_icon)
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{
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clutter_actor_get_preferred_width (priv->primary_icon, -1, NULL, &icon_w);
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if (min_width_p)
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*min_width_p += icon_w + priv->spacing;
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if (natural_width_p)
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*natural_width_p += icon_w + priv->spacing;
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}
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if (priv->secondary_icon)
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{
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clutter_actor_get_preferred_width (priv->secondary_icon,
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-1, NULL, &icon_w);
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if (min_width_p)
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*min_width_p += icon_w + priv->spacing;
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if (natural_width_p)
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*natural_width_p += icon_w + priv->spacing;
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}
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st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
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}
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static void
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st_entry_get_preferred_height (ClutterActor *actor,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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gfloat icon_h;
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st_theme_node_adjust_for_width (theme_node, &for_width);
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clutter_actor_get_preferred_height (priv->entry, for_width,
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min_height_p,
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natural_height_p);
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if (priv->primary_icon)
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{
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clutter_actor_get_preferred_height (priv->primary_icon,
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-1, NULL, &icon_h);
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if (min_height_p && icon_h > *min_height_p)
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*min_height_p = icon_h;
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if (natural_height_p && icon_h > *natural_height_p)
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*natural_height_p = icon_h;
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}
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if (priv->secondary_icon)
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{
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clutter_actor_get_preferred_height (priv->secondary_icon,
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-1, NULL, &icon_h);
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if (min_height_p && icon_h > *min_height_p)
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*min_height_p = icon_h;
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if (natural_height_p && icon_h > *natural_height_p)
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*natural_height_p = icon_h;
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}
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st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
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}
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static void
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st_entry_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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ClutterActorClass *parent_class;
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ClutterActorBox content_box, child_box, icon_box;
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gfloat icon_w, icon_h;
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gfloat entry_h, min_h, pref_h, avail_h;
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parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
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parent_class->allocate (actor, box, flags);
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st_theme_node_get_content_box (theme_node, box, &content_box);
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avail_h = content_box.y2 - content_box.y1;
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child_box.x1 = content_box.x1;
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child_box.x2 = content_box.x2;
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if (priv->primary_icon)
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{
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clutter_actor_get_preferred_width (priv->primary_icon,
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-1, NULL, &icon_w);
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clutter_actor_get_preferred_height (priv->primary_icon,
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-1, NULL, &icon_h);
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icon_box.x1 = content_box.x1;
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icon_box.x2 = icon_box.x1 + icon_w;
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icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
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icon_box.y2 = icon_box.y1 + icon_h;
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clutter_actor_allocate (priv->primary_icon,
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&icon_box,
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flags);
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/* reduce the size for the entry */
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child_box.x1 += icon_w + priv->spacing;
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}
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if (priv->secondary_icon)
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{
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clutter_actor_get_preferred_width (priv->secondary_icon,
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-1, NULL, &icon_w);
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clutter_actor_get_preferred_height (priv->secondary_icon,
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-1, NULL, &icon_h);
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icon_box.x2 = content_box.x2;
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icon_box.x1 = icon_box.x2 - icon_w;
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icon_box.y1 = (int) (content_box.y1 + avail_h / 2 - icon_h / 2);
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icon_box.y2 = icon_box.y1 + icon_h;
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clutter_actor_allocate (priv->secondary_icon,
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&icon_box,
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flags);
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/* reduce the size for the entry */
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child_box.x2 -= icon_w - priv->spacing;
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}
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clutter_actor_get_preferred_height (priv->entry, child_box.x2 - child_box.x1,
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&min_h, &pref_h);
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entry_h = CLAMP (pref_h, min_h, avail_h);
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child_box.y1 = (int) (content_box.y1 + avail_h / 2 - entry_h / 2);
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child_box.y2 = child_box.y1 + entry_h;
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clutter_actor_allocate (priv->entry, &child_box, flags);
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}
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static void
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clutter_text_focus_in_cb (ClutterText *text,
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ClutterActor *actor)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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/* remove the hint if visible */
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if (priv->hint
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&& !strcmp (clutter_text_get_text (text), priv->hint))
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{
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clutter_text_set_text (text, "");
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}
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st_widget_set_style_pseudo_class (ST_WIDGET (actor), "focus");
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clutter_text_set_cursor_visible (text, TRUE);
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}
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static void
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clutter_text_focus_out_cb (ClutterText *text,
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ClutterActor *actor)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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/* add a hint if the entry is empty */
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if (priv->hint && !strcmp (clutter_text_get_text (text), ""))
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{
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clutter_text_set_text (text, priv->hint);
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st_widget_set_style_pseudo_class (ST_WIDGET (actor), "indeterminate");
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}
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else
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{
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st_widget_set_style_pseudo_class (ST_WIDGET (actor), NULL);
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}
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clutter_text_set_cursor_visible (text, FALSE);
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}
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static void
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st_entry_paint (ClutterActor *actor)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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ClutterActorClass *parent_class;
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parent_class = CLUTTER_ACTOR_CLASS (st_entry_parent_class);
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parent_class->paint (actor);
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clutter_actor_paint (priv->entry);
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if (priv->primary_icon)
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clutter_actor_paint (priv->primary_icon);
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if (priv->secondary_icon)
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clutter_actor_paint (priv->secondary_icon);
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}
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static void
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st_entry_pick (ClutterActor *actor,
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const ClutterColor *c)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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CLUTTER_ACTOR_CLASS (st_entry_parent_class)->pick (actor, c);
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clutter_actor_paint (priv->entry);
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if (priv->primary_icon)
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clutter_actor_paint (priv->primary_icon);
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if (priv->secondary_icon)
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clutter_actor_paint (priv->secondary_icon);
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}
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static void
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st_entry_map (ClutterActor *actor)
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{
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StEntryPrivate *priv = ST_ENTRY (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_entry_parent_class)->map (actor);
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clutter_actor_map (priv->entry);
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if (priv->primary_icon)
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clutter_actor_map (priv->primary_icon);
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if (priv->secondary_icon)
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clutter_actor_map (priv->secondary_icon);
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}
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static void
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st_entry_unmap (ClutterActor *actor)
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{
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StEntryPrivate *priv = ST_ENTRY (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_entry_parent_class)->unmap (actor);
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clutter_actor_unmap (priv->entry);
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if (priv->primary_icon)
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clutter_actor_unmap (priv->primary_icon);
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if (priv->secondary_icon)
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clutter_actor_unmap (priv->secondary_icon);
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}
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static void
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st_entry_clipboard_callback (StClipboard *clipboard,
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const gchar *text,
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gpointer data)
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{
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ClutterText *ctext = (ClutterText*)((StEntry *) data)->priv->entry;
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gint cursor_pos;
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if (!text)
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return;
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/* delete the current selection before pasting */
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clutter_text_delete_selection (ctext);
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/* "paste" the clipboard text into the entry */
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cursor_pos = clutter_text_get_cursor_position (ctext);
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clutter_text_insert_text (ctext, text, cursor_pos);
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}
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static gboolean
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st_entry_key_press_event (ClutterActor *actor,
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ClutterKeyEvent *event)
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{
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StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
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/* This is expected to handle events that were emitted for the inner
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ClutterText. They only reach this function if the ClutterText
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didn't handle them */
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/* paste */
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if ((event->modifier_state & CLUTTER_CONTROL_MASK)
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&& event->keyval == CLUTTER_v)
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{
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StClipboard *clipboard;
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clipboard = st_clipboard_get_default ();
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st_clipboard_get_text (clipboard, st_entry_clipboard_callback, actor);
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return TRUE;
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}
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/* copy */
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if ((event->modifier_state & CLUTTER_CONTROL_MASK)
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&& event->keyval == CLUTTER_c)
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{
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StClipboard *clipboard;
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gchar *text;
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clipboard = st_clipboard_get_default ();
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text = clutter_text_get_selection ((ClutterText*) priv->entry);
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if (text && strlen (text))
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st_clipboard_set_text (clipboard, text);
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return TRUE;
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}
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/* cut */
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if ((event->modifier_state & CLUTTER_CONTROL_MASK)
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&& event->keyval == CLUTTER_x)
|
|
{
|
|
StClipboard *clipboard;
|
|
gchar *text;
|
|
|
|
clipboard = st_clipboard_get_default ();
|
|
|
|
text = clutter_text_get_selection ((ClutterText*) priv->entry);
|
|
|
|
if (text && strlen (text))
|
|
{
|
|
st_clipboard_set_text (clipboard, text);
|
|
|
|
/* now delete the text */
|
|
clutter_text_delete_selection ((ClutterText *) priv->entry);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
st_entry_key_focus_in (ClutterActor *actor)
|
|
{
|
|
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
|
|
|
|
/* We never want key focus. The ClutterText should be given first
|
|
pass for all key events */
|
|
clutter_actor_grab_key_focus (priv->entry);
|
|
}
|
|
|
|
static void
|
|
st_entry_class_init (StEntryClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
|
|
GParamSpec *pspec;
|
|
|
|
g_type_class_add_private (klass, sizeof (StEntryPrivate));
|
|
|
|
gobject_class->set_property = st_entry_set_property;
|
|
gobject_class->get_property = st_entry_get_property;
|
|
gobject_class->finalize = st_entry_finalize;
|
|
gobject_class->dispose = st_entry_dispose;
|
|
|
|
actor_class->get_preferred_width = st_entry_get_preferred_width;
|
|
actor_class->get_preferred_height = st_entry_get_preferred_height;
|
|
actor_class->allocate = st_entry_allocate;
|
|
actor_class->paint = st_entry_paint;
|
|
actor_class->pick = st_entry_pick;
|
|
actor_class->map = st_entry_map;
|
|
actor_class->unmap = st_entry_unmap;
|
|
|
|
actor_class->key_press_event = st_entry_key_press_event;
|
|
actor_class->key_focus_in = st_entry_key_focus_in;
|
|
|
|
widget_class->style_changed = st_entry_style_changed;
|
|
|
|
pspec = g_param_spec_object ("clutter-text",
|
|
"Clutter Text",
|
|
"Internal ClutterText actor",
|
|
CLUTTER_TYPE_TEXT,
|
|
G_PARAM_READABLE);
|
|
g_object_class_install_property (gobject_class, PROP_CLUTTER_TEXT, pspec);
|
|
|
|
pspec = g_param_spec_string ("hint-text",
|
|
"Hint Text",
|
|
"Text to display when the entry is not focused "
|
|
"and the text property is empty",
|
|
NULL, G_PARAM_READWRITE);
|
|
g_object_class_install_property (gobject_class, PROP_HINT_TEXT, pspec);
|
|
|
|
pspec = g_param_spec_string ("text",
|
|
"Text",
|
|
"Text of the entry",
|
|
NULL, G_PARAM_READWRITE);
|
|
g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
|
|
|
|
/* signals */
|
|
/**
|
|
* StEntry::primary-icon-clicked:
|
|
*
|
|
* Emitted when the primary icon is clicked
|
|
*/
|
|
entry_signals[PRIMARY_ICON_CLICKED] =
|
|
g_signal_new ("primary-icon-clicked",
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (StEntryClass, primary_icon_clicked),
|
|
NULL, NULL,
|
|
_st_marshal_VOID__VOID,
|
|
G_TYPE_NONE, 0);
|
|
/**
|
|
* StEntry::secondary-icon-clicked:
|
|
*
|
|
* Emitted when the secondary icon is clicked
|
|
*/
|
|
entry_signals[SECONDARY_ICON_CLICKED] =
|
|
g_signal_new ("secondary-icon-clicked",
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (StEntryClass, secondary_icon_clicked),
|
|
NULL, NULL,
|
|
_st_marshal_VOID__VOID,
|
|
G_TYPE_NONE, 0);
|
|
}
|
|
|
|
static void
|
|
st_entry_init (StEntry *entry)
|
|
{
|
|
StEntryPrivate *priv;
|
|
|
|
priv = entry->priv = ST_ENTRY_GET_PRIVATE (entry);
|
|
|
|
priv->entry = g_object_new (ST_TYPE_IM_TEXT,
|
|
"line-alignment", PANGO_ALIGN_LEFT,
|
|
"editable", TRUE,
|
|
"reactive", TRUE,
|
|
"single-line-mode", TRUE,
|
|
NULL);
|
|
|
|
g_signal_connect (priv->entry, "key-focus-in",
|
|
G_CALLBACK (clutter_text_focus_in_cb), entry);
|
|
|
|
g_signal_connect (priv->entry, "key-focus-out",
|
|
G_CALLBACK (clutter_text_focus_out_cb), entry);
|
|
|
|
priv->spacing = 6.0f;
|
|
|
|
clutter_actor_set_parent (priv->entry, CLUTTER_ACTOR (entry));
|
|
clutter_actor_set_reactive ((ClutterActor *) entry, TRUE);
|
|
|
|
/* set cursor hidden until we receive focus */
|
|
clutter_text_set_cursor_visible ((ClutterText *) priv->entry, FALSE);
|
|
}
|
|
|
|
/**
|
|
* st_entry_new:
|
|
* @text: text to set the entry to
|
|
*
|
|
* Create a new #StEntry with the specified entry
|
|
*
|
|
* Returns: a new #StEntry
|
|
*/
|
|
StWidget *
|
|
st_entry_new (const gchar *text)
|
|
{
|
|
StWidget *entry;
|
|
|
|
/* add the entry to the stage, but don't allow it to be visible */
|
|
entry = g_object_new (ST_TYPE_ENTRY,
|
|
"text", text,
|
|
NULL);
|
|
|
|
return entry;
|
|
}
|
|
|
|
/**
|
|
* st_entry_get_text:
|
|
* @entry: a #StEntry
|
|
*
|
|
* Get the text displayed on the entry
|
|
*
|
|
* Returns: the text for the entry. This must not be freed by the application
|
|
*/
|
|
G_CONST_RETURN gchar *
|
|
st_entry_get_text (StEntry *entry)
|
|
{
|
|
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
|
|
|
|
return clutter_text_get_text (CLUTTER_TEXT (entry->priv->entry));
|
|
}
|
|
|
|
/**
|
|
* st_entry_set_text:
|
|
* @entry: a #StEntry
|
|
* @text: (allow-none): text to set the entry to
|
|
*
|
|
* Sets the text displayed on the entry
|
|
*/
|
|
void
|
|
st_entry_set_text (StEntry *entry,
|
|
const gchar *text)
|
|
{
|
|
StEntryPrivate *priv;
|
|
|
|
g_return_if_fail (ST_IS_ENTRY (entry));
|
|
|
|
priv = entry->priv;
|
|
|
|
/* set a hint if we are blanking the entry */
|
|
if (priv->hint
|
|
&& text && !strcmp ("", text)
|
|
&& !HAS_FOCUS (priv->entry))
|
|
{
|
|
text = priv->hint;
|
|
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
|
|
}
|
|
else
|
|
{
|
|
if (HAS_FOCUS (priv->entry))
|
|
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "focus");
|
|
else
|
|
st_widget_set_style_pseudo_class (ST_WIDGET (entry), NULL);
|
|
}
|
|
|
|
clutter_text_set_text (CLUTTER_TEXT (priv->entry), text);
|
|
|
|
g_object_notify (G_OBJECT (entry), "text");
|
|
}
|
|
|
|
/**
|
|
* st_entry_get_clutter_text:
|
|
* @entry: a #StEntry
|
|
*
|
|
* Retrieve the internal #ClutterText so that extra parameters can be set
|
|
*
|
|
* Returns: (transfer none): the #ClutterText used by #StEntry. The entry is
|
|
* owned by the #StEntry and should not be unref'ed by the application.
|
|
*/
|
|
ClutterActor*
|
|
st_entry_get_clutter_text (StEntry *entry)
|
|
{
|
|
g_return_val_if_fail (ST_ENTRY (entry), NULL);
|
|
|
|
return entry->priv->entry;
|
|
}
|
|
|
|
/**
|
|
* st_entry_set_hint_text:
|
|
* @entry: a #StEntry
|
|
* @text: (allow-none): text to set as the entry hint
|
|
*
|
|
* Sets the text to display when the entry is empty and unfocused. When the
|
|
* entry is displaying the hint, it has a pseudo class of "indeterminate".
|
|
* A value of NULL unsets the hint.
|
|
*/
|
|
void
|
|
st_entry_set_hint_text (StEntry *entry,
|
|
const gchar *text)
|
|
{
|
|
StEntryPrivate *priv;
|
|
|
|
g_return_if_fail (ST_IS_ENTRY (entry));
|
|
|
|
priv = entry->priv;
|
|
|
|
g_free (priv->hint);
|
|
|
|
priv->hint = g_strdup (text);
|
|
|
|
if (!strcmp (clutter_text_get_text (CLUTTER_TEXT (priv->entry)), ""))
|
|
{
|
|
clutter_text_set_text (CLUTTER_TEXT (priv->entry), priv->hint);
|
|
st_widget_set_style_pseudo_class (ST_WIDGET (entry), "indeterminate");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* st_entry_get_hint_text:
|
|
* @entry: a #StEntry
|
|
*
|
|
* Gets the text that is displayed when the entry is empty and unfocused
|
|
*
|
|
* Returns: the current value of the hint property. This string is owned by the
|
|
* #StEntry and should not be freed or modified.
|
|
*/
|
|
G_CONST_RETURN
|
|
gchar *
|
|
st_entry_get_hint_text (StEntry *entry)
|
|
{
|
|
g_return_val_if_fail (ST_IS_ENTRY (entry), NULL);
|
|
|
|
return entry->priv->hint;
|
|
}
|
|
|
|
static gboolean
|
|
_st_entry_icon_press_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StEntry *entry)
|
|
{
|
|
StEntryPrivate *priv = entry->priv;
|
|
|
|
if (actor == priv->primary_icon)
|
|
g_signal_emit (entry, entry_signals[PRIMARY_ICON_CLICKED], 0);
|
|
else
|
|
g_signal_emit (entry, entry_signals[SECONDARY_ICON_CLICKED], 0);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_st_entry_set_icon_from_file (StEntry *entry,
|
|
ClutterActor **icon,
|
|
const gchar *filename)
|
|
{
|
|
if (*icon)
|
|
{
|
|
g_signal_handlers_disconnect_by_func (*icon,
|
|
_st_entry_icon_press_cb,
|
|
entry);
|
|
clutter_actor_unparent (*icon);
|
|
*icon = NULL;
|
|
}
|
|
|
|
if (filename)
|
|
{
|
|
StTextureCache *cache;
|
|
|
|
cache = st_texture_cache_get_default ();
|
|
|
|
*icon = (ClutterActor*) st_texture_cache_load_file_simple (cache, filename);
|
|
|
|
clutter_actor_set_reactive (*icon, TRUE);
|
|
clutter_actor_set_parent (*icon, CLUTTER_ACTOR (entry));
|
|
g_signal_connect (*icon, "button-release-event",
|
|
G_CALLBACK (_st_entry_icon_press_cb), entry);
|
|
}
|
|
|
|
clutter_actor_queue_relayout (CLUTTER_ACTOR (entry));
|
|
}
|
|
|
|
/**
|
|
* st_entry_set_primary_icon_from_file:
|
|
* @entry: a #StEntry
|
|
* @filename: (allow-none): filename of an icon
|
|
*
|
|
* Set the primary icon of the entry to the given filename
|
|
*/
|
|
void
|
|
st_entry_set_primary_icon_from_file (StEntry *entry,
|
|
const gchar *filename)
|
|
{
|
|
StEntryPrivate *priv;
|
|
|
|
g_return_if_fail (ST_IS_ENTRY (entry));
|
|
|
|
priv = entry->priv;
|
|
|
|
_st_entry_set_icon_from_file (entry, &priv->primary_icon, filename);
|
|
|
|
}
|
|
|
|
/**
|
|
* st_entry_set_secondary_icon_from_file:
|
|
* @entry: a #StEntry
|
|
* @filename: (allow-none): filename of an icon
|
|
*
|
|
* Set the primary icon of the entry to the given filename
|
|
*/
|
|
void
|
|
st_entry_set_secondary_icon_from_file (StEntry *entry,
|
|
const gchar *filename)
|
|
{
|
|
StEntryPrivate *priv;
|
|
|
|
g_return_if_fail (ST_IS_ENTRY (entry));
|
|
|
|
priv = entry->priv;
|
|
|
|
_st_entry_set_icon_from_file (entry, &priv->secondary_icon, filename);
|
|
|
|
}
|
|
|