68723f191c
Notify() was calling setApp() unconditionally after attempting to determine an application. However, determining the application can fail (for example, when notify-send is used) and resulted in an exception being printed.
380 lines
13 KiB
JavaScript
380 lines
13 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const DBus = imports.dbus;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const Mainloop = imports.mainloop;
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const St = imports.gi.St;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const Params = imports.misc.params;
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const EMPATHY = 'Empathy';
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let nextNotificationId = 1;
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// Should really be defined in dbus.js
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const BusIface = {
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name: 'org.freedesktop.DBus',
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methods: [{ name: 'GetConnectionUnixProcessID',
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inSignature: 's',
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outSignature: 'i' }]
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};
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const Bus = function () {
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this._init();
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};
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Bus.prototype = {
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_init: function() {
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DBus.session.proxifyObject(this, 'org.freedesktop.DBus', '/org/freedesktop/DBus');
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}
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};
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DBus.proxifyPrototype(Bus.prototype, BusIface);
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const NotificationDaemonIface = {
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name: 'org.freedesktop.Notifications',
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methods: [{ name: 'Notify',
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inSignature: 'susssasa{sv}i',
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outSignature: 'u'
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},
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{ name: 'CloseNotification',
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inSignature: 'u',
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outSignature: ''
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},
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{ name: 'GetCapabilities',
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inSignature: '',
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outSignature: 'as'
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},
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{ name: 'GetServerInformation',
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inSignature: '',
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outSignature: 'ssss'
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}],
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signals: [{ name: 'NotificationClosed',
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inSignature: 'uu' },
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{ name: 'ActionInvoked',
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inSignature: 'us' }]
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};
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const NotificationClosedReason = {
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EXPIRED: 1,
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DISMISSED: 2,
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APP_CLOSED: 3,
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UNDEFINED: 4
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};
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const Urgency = {
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LOW: 0,
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NORMAL: 1,
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CRITICAL: 2
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};
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const rewriteRules = {
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'XChat': [
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{ pattern: /^XChat: Private message from: (\S*) \(.*\)$/,
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replacement: '<$1>' },
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{ pattern: /^XChat: New public message from: (\S*) \((.*)\)$/,
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replacement: '$2 <$1>' },
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{ pattern: /^XChat: Highlighted message from: (\S*) \((.*)\)$/,
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replacement: '$2 <$1>' }
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]
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};
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function NotificationDaemon() {
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this._init();
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}
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NotificationDaemon.prototype = {
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_init: function() {
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DBus.session.exportObject('/org/freedesktop/Notifications', this);
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this._everAcquiredName = false;
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DBus.session.acquire_name('org.freedesktop.Notifications',
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// We pass MANY_INSTANCES so that if
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// notification-daemon is running, we'll
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// get queued behind it and then get the
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// name after killing it below
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DBus.MANY_INSTANCES,
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Lang.bind(this, this._acquiredName),
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Lang.bind(this, this._lostName));
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this._currentNotifications = {};
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Shell.WindowTracker.get_default().connect('notify::focus-app',
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Lang.bind(this, this._onFocusAppChanged));
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Main.overview.connect('hidden',
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Lang.bind(this, this._onFocusAppChanged));
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},
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_acquiredName: function() {
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this._everAcquiredName = true;
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},
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_lostName: function() {
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if (this._everAcquiredName)
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log('Lost name org.freedesktop.Notifications!');
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else if (GLib.getenv('GNOME_SHELL_NO_REPLACE'))
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log('Failed to acquire org.freedesktop.Notifications');
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else {
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log('Failed to acquire org.freedesktop.Notifications; trying again');
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// kill the notification-daemon. pkill is more portable
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// than killall, but on Linux at least it won't match if
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// you pass more than 15 characters of the process name...
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// However, if you use the "-f" flag to match the entire
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// command line, it will work, but we have to be careful
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// in that case that we don't match "gedit
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// notification-daemon.c" or whatever...
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let p = new Shell.Process({ args: ['pkill', '-f',
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'^([^ ]*/)?(notification-daemon|notify-osd)$']});
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p.run();
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}
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},
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_sourceId: function(id) {
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return 'source-' + id;
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},
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Notify: function(appName, replacesId, icon, summary, body,
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actions, hints, timeout) {
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let notification, id;
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// We associate each application with a source and set the source id to be based on
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// the appName. We support application updates by creating a new Notification object
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// only if replacesId was not specified or if we no longer have the notification with
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// the specified replacesId.
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//
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// We are planning to add Empathy-specific features in the message tray, but in the
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// meantime we handle Empathy notifications received through the notification daemon
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// differently from other notifications.
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// 1) We display different people sending messages as different sources. So we use
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// notification id instead of the appName when creating id for the source.
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// 2) We queue notification with different messages to show them one after another,
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// rather than replace the notification on the spot. So we create a new Notification
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// object each time, disregarding the fact that we might already have another
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// notification with the same replacesId.
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// Empathy uses replacesId for all the notifications from the same window until the
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// notification with that id is dismissed. Notifications from different people in
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// different tabs have the same replacesId. So while being closer to the eventual design,
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// our special-handling of Empathy notifications is somewhat buggy. The user might end up
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// with multiple icons for the same person if the user dismisses the window for that person
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// (which doesn't result in removing the icon) or the user might not get the icon for
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// the person after a new notification in one of the tabs of the chat window for which
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// another person's icon is already displayed.
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let isEmpathy = appName == EMPATHY;
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if (replacesId != 0) {
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id = replacesId;
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if (!isEmpathy)
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notification = this._currentNotifications[id];
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} else {
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id = nextNotificationId++;
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}
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let sourceId = this._sourceId(isEmpathy ? id : appName);
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let source = Main.messageTray.getSource(sourceId);
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// Source may be null if we have never received a notification from
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// this app or if all notifications from this app have been acknowledged.
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if (source == null) {
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source = new Source(sourceId, icon, hints);
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Main.messageTray.add(source);
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source.connect('clicked', Lang.bind(this,
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function() {
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source.destroy();
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}));
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let sender = DBus.getCurrentMessageContext().sender;
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let busProxy = new Bus();
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busProxy.GetConnectionUnixProcessIDRemote(sender, function (result, excp) {
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let app = Shell.WindowTracker.get_default().get_app_from_pid(result);
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if (app)
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source.setApp(app);
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});
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} else {
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source.update(icon, hints);
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}
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summary = GLib.markup_escape_text(summary, -1);
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let rewrites = rewriteRules[appName];
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if (rewrites) {
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for (let i = 0; i < rewrites.length; i++) {
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let rule = rewrites[i];
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if (summary.search(rule.pattern) != -1)
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summary = summary.replace(rule.pattern, rule.replacement);
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}
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}
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if (notification == null) {
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notification = new MessageTray.Notification(id, source, summary, body, true);
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// This will result in us keeping only the latest Empathy notification with the given
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// id in this._currentNotifications, which will only affect not being able to close all
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// the Empathy notifications with a given id in CloseNotification(). Since this not a
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// a likely scenario and this special-casing of Empathy in the notification daemon is
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// temporary, it doesn't seem worthwhile to change this._currentNotifications to
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// {id, [array of notifications]} just for that case.
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this._currentNotifications[id] = notification;
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notification.connect('dismissed', Lang.bind(this,
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function(n) {
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n.destroy();
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this._emitNotificationClosed(n.id, NotificationClosedReason.DISMISSED);
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}));
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} else {
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// passing in true as the last parameter will clear out extra actors,
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// such as actions
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notification.update(summary, body, true);
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}
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if (actions.length) {
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for (let i = 0; i < actions.length - 1; i += 2)
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notification.addAction(actions[i], actions[i + 1]);
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notification.connect('action-invoked', Lang.bind(this, this._actionInvoked, source, id));
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}
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source.notify(notification);
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return id;
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},
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CloseNotification: function(id) {
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let notification = this._currentNotifications[id];
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if (notification)
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notification.destroy();
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this._emitNotificationClosed(id, NotificationClosedReason.APP_CLOSED);
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},
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GetCapabilities: function() {
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return [
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'actions',
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'body',
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// 'body-hyperlinks',
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// 'body-images',
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'body-markup',
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// 'icon-multi',
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'icon-static'
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// 'sound',
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];
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},
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GetServerInformation: function() {
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return [
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'GNOME Shell',
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'GNOME',
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'0.1', // FIXME, get this from somewhere
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'1.0'
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];
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},
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_onFocusAppChanged: function() {
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let tracker = Shell.WindowTracker.get_default();
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Main.messageTray.removeSourceByApp(tracker.focus_app);
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},
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_actionInvoked: function(notification, action, source, id) {
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this._emitActionInvoked(id, action);
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source.destroy();
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},
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_emitNotificationClosed: function(id, reason) {
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delete this._currentNotifications[id];
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DBus.session.emit_signal('/org/freedesktop/Notifications',
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'org.freedesktop.Notifications',
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'NotificationClosed', 'uu',
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[id, reason]);
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},
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_emitActionInvoked: function(id, action) {
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DBus.session.emit_signal('/org/freedesktop/Notifications',
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'org.freedesktop.Notifications',
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'ActionInvoked', 'us',
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[id, action]);
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}
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};
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DBus.conformExport(NotificationDaemon.prototype, NotificationDaemonIface);
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function Source(sourceId, icon, hints) {
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this._init(sourceId, icon, hints);
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}
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Source.prototype = {
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__proto__: MessageTray.Source.prototype,
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_init: function(sourceId, icon, hints) {
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MessageTray.Source.prototype._init.call(this, sourceId);
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this.app = null;
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this._openAppRequested = false;
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this.update(icon, hints);
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},
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update: function(icon, hints) {
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hints = Params.parse(hints, { urgency: Urgency.NORMAL }, true);
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this._icon = icon;
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this._iconData = hints.icon_data;
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this._urgency = hints.urgency;
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},
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createIcon: function(size) {
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let textureCache = St.TextureCache.get_default();
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if (this._icon) {
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if (this._icon.substr(0, 7) == 'file://')
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return textureCache.load_uri_async(this._icon, size, size);
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else if (this._icon[0] == '/') {
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let uri = GLib.filename_to_uri(this._icon, null);
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return textureCache.load_uri_async(uri, size, size);
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} else
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return textureCache.load_icon_name(this._icon, size);
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} else if (this._iconData) {
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let [width, height, rowStride, hasAlpha,
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bitsPerSample, nChannels, data] = this._iconData;
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return textureCache.load_from_raw(data, data.length, hasAlpha,
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width, height, rowStride, size);
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} else {
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let stockIcon;
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switch (this._urgency) {
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case Urgency.LOW:
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case Urgency.NORMAL:
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stockIcon = 'gtk-dialog-info';
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break;
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case Urgency.CRITICAL:
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stockIcon = 'gtk-dialog-error';
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break;
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}
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return textureCache.load_icon_name(stockIcon, size);
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}
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},
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clicked: function() {
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this.openApp();
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MessageTray.Source.prototype.clicked.call(this);
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},
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setApp: function(app) {
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this.app = app;
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if (this._openAppRequested)
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this.openApp();
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if (app.get_name() == EMPATHY)
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this.handleReplacing = false;
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},
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openApp: function() {
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if (this.app == null) {
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this._openAppRequested = true;
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return;
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}
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let windows = this.app.get_windows();
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if (windows.length > 0) {
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let mostRecentWindow = windows[0];
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Main.activateWindow(mostRecentWindow);
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}
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this._openAppRequested = false;
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}
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};
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