ffe4eaf00d
Cut down on boilerplate by using the (no longer that) new helper macros. We don't care about breaking ABI in private libraries, so use G_DECLARE_FINAL_TYPE even where the class struct used to be exposed in the header, except for types we inherit from ourselves (obviously) or where the class exposes any vfuncs (where changes could affect inheritance in extensions).
83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* st-button.h: Plain button actor
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*
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* Copyright 2007 OpenedHand
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* Copyright 2008, 2009 Intel Corporation.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU Lesser General Public License,
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* version 2.1, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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* more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
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#error "Only <st/st.h> can be included directly.h"
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#endif
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#ifndef __ST_BUTTON_H__
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#define __ST_BUTTON_H__
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G_BEGIN_DECLS
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#include <st/st-bin.h>
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#define ST_TYPE_BUTTON (st_button_get_type ())
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G_DECLARE_DERIVABLE_TYPE (StButton, st_button, ST, BUTTON, StBin)
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struct _StButtonClass
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{
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StBinClass parent_class;
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/* vfuncs, not signals */
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void (* transition) (StButton *button);
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/* signals */
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void (* clicked) (StButton *button);
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};
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StWidget *st_button_new (void);
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StWidget *st_button_new_with_label (const gchar *text);
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const gchar *st_button_get_label (StButton *button);
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void st_button_set_label (StButton *button,
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const gchar *text);
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void st_button_set_toggle_mode (StButton *button,
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gboolean toggle);
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gboolean st_button_get_toggle_mode (StButton *button);
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void st_button_set_checked (StButton *button,
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gboolean checked);
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gboolean st_button_get_checked (StButton *button);
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void st_button_fake_release (StButton *button);
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/**
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* StButtonMask:
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* @ST_BUTTON_ONE: button 1 (left)
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* @ST_BUTTON_TWO: button 2 (middle)
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* @ST_BUTTON_THREE: button 3 (right)
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*
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* A mask representing which mouse buttons an StButton responds to.
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*/
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typedef enum {
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ST_BUTTON_ONE = (1 << 0),
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ST_BUTTON_TWO = (1 << 1),
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ST_BUTTON_THREE = (1 << 2),
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} StButtonMask;
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#define ST_BUTTON_MASK_FROM_BUTTON(button) (1 << ((button) - 1))
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void st_button_set_button_mask (StButton *button,
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StButtonMask mask);
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StButtonMask st_button_get_button_mask (StButton *button);
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G_END_DECLS
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#endif /* __ST_BUTTON_H__ */
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