625a4c0766
Add a .length property to PopupMenuBase, and use it from the network menu to destroy the menu when removing a network without rebuilding. https://bugzilla.gnome.org/show_bug.cgi?id=645981
1530 lines
51 KiB
JavaScript
1530 lines
51 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Cairo = imports.cairo;
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const Clutter = imports.gi.Clutter;
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const Gtk = imports.gi.Gtk;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const Signals = imports.signals;
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const St = imports.gi.St;
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const BoxPointer = imports.ui.boxpointer;
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const Main = imports.ui.main;
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const Params = imports.misc.params;
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const Tweener = imports.ui.tweener;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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const SLIDER_SCROLL_STEP = 0.05; /* Slider scrolling step in % */
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function PopupBaseMenuItem(params) {
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this._init(params);
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}
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PopupBaseMenuItem.prototype = {
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_init: function (params) {
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params = Params.parse (params, { reactive: true,
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activate: true,
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hover: true,
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style_class: null
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});
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this.actor = new Shell.GenericContainer({ style_class: 'popup-menu-item',
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reactive: params.reactive,
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track_hover: params.reactive,
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can_focus: params.reactive });
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this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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this.actor.connect('allocate', Lang.bind(this, this._allocate));
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this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
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this.actor._delegate = this;
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this._children = [];
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this._dot = null;
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this._columnWidths = null;
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this._spacing = 0;
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this.active = false;
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if (params.style_class)
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this.actor.add_style_class_name(params.style_class);
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if (params.reactive && params.activate) {
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this.actor.connect('button-release-event', Lang.bind(this, this._onButtonReleaseEvent));
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this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
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}
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if (params.reactive && params.hover)
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this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
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if (params.reactive) {
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this.actor.connect('key-focus-in', Lang.bind(this, this._onKeyFocusIn));
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this.actor.connect('key-focus-out', Lang.bind(this, this._onKeyFocusOut));
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}
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},
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_onStyleChanged: function (actor) {
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this._spacing = Math.round(actor.get_theme_node().get_length('spacing'));
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},
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_onButtonReleaseEvent: function (actor, event) {
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this.activate(event);
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return true;
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},
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_onKeyPressEvent: function (actor, event) {
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let symbol = event.get_key_symbol();
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if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
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this.activate(event);
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return true;
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}
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return false;
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},
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_onKeyFocusIn: function (actor) {
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this.setActive(true);
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},
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_onKeyFocusOut: function (actor) {
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this.setActive(false);
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},
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_onHoverChanged: function (actor) {
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this.setActive(actor.hover);
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},
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activate: function (event) {
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this.emit('activate', event);
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},
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setActive: function (active) {
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let activeChanged = active != this.active;
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if (activeChanged) {
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this.active = active;
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if (active) {
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this.actor.add_style_pseudo_class('active');
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this.actor.grab_key_focus();
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} else
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this.actor.remove_style_pseudo_class('active');
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this.emit('active-changed', active);
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}
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},
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destroy: function() {
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this.actor.destroy();
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this.emit('destroy');
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},
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// adds an actor to the menu item; @params can contain %span
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// (column span; defaults to 1, -1 means "all the remaining width"),
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// %expand (defaults to #false), and %align (defaults to
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// #St.Align.START)
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addActor: function(child, params) {
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params = Params.parse(params, { span: 1,
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expand: false,
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align: St.Align.START });
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params.actor = child;
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this._children.push(params);
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this.actor.connect('destroy', Lang.bind(this, function () { this._removeChild(child); }));
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this.actor.add_actor(child);
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},
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_removeChild: function(child) {
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for (let i = 0; i < this._children.length; i++) {
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if (this._children[i].actor == child) {
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this._children.splice(i, 1);
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return;
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}
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}
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},
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removeActor: function(child) {
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this.actor.remove_actor(child);
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this._removeChild(child);
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},
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setShowDot: function(show) {
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if (show) {
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if (this._dot)
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return;
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this._dot = new St.DrawingArea({ style_class: 'popup-menu-item-dot' });
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this._dot.connect('repaint', Lang.bind(this, this._onRepaintDot));
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this.actor.add_actor(this._dot);
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} else {
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if (!this._dot)
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return;
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this._dot.destroy();
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this._dot = null;
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}
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},
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_onRepaintDot: function(area) {
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let cr = area.get_context();
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let [width, height] = area.get_surface_size();
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let color = area.get_theme_node().get_foreground_color();
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cr.setSourceRGBA (
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color.red / 255,
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color.green / 255,
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color.blue / 255,
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color.alpha / 255);
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cr.arc(width / 2, height / 2, width / 3, 0, 2 * Math.PI);
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cr.fill();
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},
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// This returns column widths in logical order (i.e. from the dot
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// to the image), not in visual order (left to right)
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getColumnWidths: function() {
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let widths = [];
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for (let i = 0, col = 0; i < this._children.length; i++) {
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let child = this._children[i];
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let [min, natural] = child.actor.get_preferred_width(-1);
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widths[col++] = natural;
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if (child.span > 1) {
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for (let j = 1; j < child.span; j++)
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widths[col++] = 0;
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}
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}
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return widths;
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},
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setColumnWidths: function(widths) {
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this._columnWidths = widths;
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},
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_getPreferredWidth: function(actor, forHeight, alloc) {
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let width = 0;
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if (this._columnWidths) {
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for (let i = 0; i < this._columnWidths.length; i++) {
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if (i > 0)
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width += this._spacing;
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width += this._columnWidths[i];
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}
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} else {
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for (let i = 0; i < this._children.length; i++) {
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let child = this._children[i];
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if (i > 0)
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width += this._spacing;
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let [min, natural] = child.actor.get_preferred_width(forHeight);
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width += natural;
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}
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}
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alloc.min_size = alloc.natural_size = width;
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},
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_getPreferredHeight: function(actor, forWidth, alloc) {
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let height = 0;
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for (let i = 0; i < this._children.length; i++) {
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let child = this._children[i];
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let [min, natural] = child.actor.get_preferred_height(-1);
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if (natural > height)
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height = natural;
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}
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alloc.min_size = alloc.natural_size = height;
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},
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_allocate: function(actor, box, flags) {
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let height = box.y2 - box.y1;
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let direction = this.actor.get_direction();
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if (this._dot) {
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// The dot is placed outside box
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// one quarter of padding from the border of the container
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// (so 3/4 from the inner border)
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// (padding is box.x1)
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let dotBox = new Clutter.ActorBox();
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let dotWidth = Math.round(box.x1 / 2);
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if (direction == St.TextDirection.LTR) {
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dotBox.x1 = Math.round(box.x1 / 4);
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dotBox.x2 = dotBox.x1 + dotWidth;
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} else {
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dotBox.x2 = box.x2 + 3 * Math.round(box.x1 / 4);
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dotBox.x1 = dotBox.x2 - dotWidth;
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}
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dotBox.y1 = Math.round(box.y1 + (height - dotWidth) / 2);
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dotBox.y2 = dotBox.y1 + dotWidth;
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this._dot.allocate(dotBox, flags);
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}
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let x;
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if (direction == St.TextDirection.LTR)
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x = box.x1;
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else
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x = box.x2;
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// if direction is ltr, x is the right edge of the last added
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// actor, and it's constantly increasing, whereas if rtl, x is
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// the left edge and it decreases
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for (let i = 0, col = 0; i < this._children.length; i++) {
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let child = this._children[i];
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let childBox = new Clutter.ActorBox();
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let [minWidth, naturalWidth] = child.actor.get_preferred_width(-1);
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let availWidth, extraWidth;
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if (this._columnWidths) {
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if (child.span == -1) {
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if (direction == St.TextDirection.LTR)
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availWidth = box.x2 - x;
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else
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availWidth = x - box.x1;
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} else {
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availWidth = 0;
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for (let j = 0; j < child.span; j++)
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availWidth += this._columnWidths[col++];
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}
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extraWidth = availWidth - naturalWidth;
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} else {
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availWidth = naturalWidth;
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extraWidth = 0;
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}
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if (direction == St.TextDirection.LTR) {
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if (child.expand) {
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childBox.x1 = x;
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childBox.x2 = x + availWidth;
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} else if (child.align === St.Align.CENTER) {
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childBox.x1 = x + Math.round(extraWidth / 2);
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childBox.x2 = childBox.x1 + naturalWidth;
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} else if (child.align === St.Align.END) {
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childBox.x2 = x + availWidth;
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childBox.x1 = childBox.x2 - naturalWidth;
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} else {
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childBox.x1 = x;
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childBox.x2 = x + naturalWidth;
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}
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} else {
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if (child.expand) {
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childBox.x1 = x - availWidth;
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childBox.x2 = x;
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} else if (child.align === St.Align.CENTER) {
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childBox.x1 = x - Math.round(extraWidth / 2);
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childBox.x2 = childBox.x1 + naturalWidth;
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} else if (child.align === St.Align.END) {
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// align to the left
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childBox.x1 = x - availWidth;
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childBox.x2 = childBox.x1 + naturalWidth;
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} else {
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// align to the right
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childBox.x2 = x;
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childBox.x1 = x - naturalWidth;
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}
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}
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let [minHeight, naturalHeight] = child.actor.get_preferred_height(-1);
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childBox.y1 = Math.round(box.y1 + (height - naturalHeight) / 2);
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childBox.y2 = childBox.y1 + naturalHeight;
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child.actor.allocate(childBox, flags);
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if (direction == St.TextDirection.LTR)
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x += availWidth + this._spacing;
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else
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x -= availWidth + this._spacing;
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}
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}
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};
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Signals.addSignalMethods(PopupBaseMenuItem.prototype);
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function PopupMenuItem() {
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this._init.apply(this, arguments);
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}
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PopupMenuItem.prototype = {
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__proto__: PopupBaseMenuItem.prototype,
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_init: function (text, params) {
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PopupBaseMenuItem.prototype._init.call(this, params);
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this.label = new St.Label({ text: text });
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this.addActor(this.label);
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}
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};
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function PopupSeparatorMenuItem() {
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this._init();
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}
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PopupSeparatorMenuItem.prototype = {
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__proto__: PopupBaseMenuItem.prototype,
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_init: function () {
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PopupBaseMenuItem.prototype._init.call(this, { reactive: false });
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this._drawingArea = new St.DrawingArea({ style_class: 'popup-separator-menu-item' });
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this.addActor(this._drawingArea, { span: -1, expand: true });
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this._drawingArea.connect('repaint', Lang.bind(this, this._onRepaint));
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},
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_onRepaint: function(area) {
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let cr = area.get_context();
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let themeNode = area.get_theme_node();
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let [width, height] = area.get_surface_size();
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let margin = themeNode.get_length('-margin-horizontal');
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let gradientHeight = themeNode.get_length('-gradient-height');
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let startColor = themeNode.get_color('-gradient-start');
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let endColor = themeNode.get_color('-gradient-end');
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let gradientWidth = (width - margin * 2);
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let gradientOffset = (height - gradientHeight) / 2;
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let pattern = new Cairo.LinearGradient(margin, gradientOffset, width - margin, gradientOffset + gradientHeight);
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pattern.addColorStopRGBA(0, startColor.red / 255, startColor.green / 255, startColor.blue / 255, startColor.alpha / 255);
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pattern.addColorStopRGBA(0.5, endColor.red / 255, endColor.green / 255, endColor.blue / 255, endColor.alpha / 255);
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pattern.addColorStopRGBA(1, startColor.red / 255, startColor.green / 255, startColor.blue / 255, startColor.alpha / 255);
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cr.setSource(pattern);
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cr.rectangle(margin, gradientOffset, gradientWidth, gradientHeight);
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cr.fill();
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}
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};
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const PopupAlternatingMenuItemState = {
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DEFAULT: 0,
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ALTERNATIVE: 1
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}
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function PopupAlternatingMenuItem() {
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this._init.apply(this, arguments);
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}
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PopupAlternatingMenuItem.prototype = {
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__proto__: PopupBaseMenuItem.prototype,
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_init: function(text, alternateText, params) {
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PopupBaseMenuItem.prototype._init.call(this, params);
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this.actor.add_style_class_name('popup-alternating-menu-item');
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this._text = text;
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this._alternateText = alternateText;
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this.label = new St.Label({ text: text });
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this.state = PopupAlternatingMenuItemState.DEFAULT;
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this.addActor(this.label);
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this.actor.connect('notify::mapped', Lang.bind(this, this._onMapped));
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},
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_onMapped: function() {
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if (this.actor.mapped) {
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this._capturedEventId = global.stage.connect('captured-event',
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Lang.bind(this, this._onCapturedEvent));
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this._updateStateFromModifiers();
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} else {
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if (this._capturedEventId != 0) {
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global.stage.disconnect(this._capturedEventId);
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this._capturedEventId = 0;
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}
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}
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},
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_setState: function(state) {
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if (this.state != state) {
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if (state == PopupAlternatingMenuItemState.ALTERNATIVE && !this._canAlternate())
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return;
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this.state = state;
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this._updateLabel();
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}
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},
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_updateStateFromModifiers: function() {
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let [x, y, mods] = global.get_pointer();
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let state;
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if ((mods & Clutter.ModifierType.MOD1_MASK) == 0) {
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state = PopupAlternatingMenuItemState.DEFAULT;
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} else {
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state = PopupAlternatingMenuItemState.ALTERNATIVE;
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}
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this._setState(state);
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},
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_onCapturedEvent: function(actor, event) {
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if (event.type() != Clutter.EventType.KEY_PRESS &&
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event.type() != Clutter.EventType.KEY_RELEASE)
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return false;
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let key = event.get_key_symbol();
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if (key == Clutter.KEY_Alt_L || key == Clutter.KEY_Alt_R)
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this._updateStateFromModifiers();
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return false;
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},
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_updateLabel: function() {
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if (this.state == PopupAlternatingMenuItemState.ALTERNATIVE) {
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this.actor.add_style_pseudo_class('alternate');
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this.label.set_text(this._alternateText);
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} else {
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this.actor.remove_style_pseudo_class('alternate');
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this.label.set_text(this._text);
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}
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},
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_canAlternate: function() {
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if (this.state == PopupAlternatingMenuItemState.DEFAULT && !this._alternateText)
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return false;
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return true;
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},
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updateText: function(text, alternateText) {
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this._text = text;
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this._alternateText = alternateText;
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if (!this._canAlternate())
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this._setState(PopupAlternatingMenuItemState.DEFAULT);
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this._updateLabel();
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}
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};
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function PopupSliderMenuItem() {
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this._init.apply(this, arguments);
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}
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PopupSliderMenuItem.prototype = {
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__proto__: PopupBaseMenuItem.prototype,
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_init: function(value) {
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PopupBaseMenuItem.prototype._init.call(this, { activate: false });
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this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
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if (isNaN(value))
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// Avoid spreading NaNs around
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throw TypeError('The slider value must be a number');
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this._value = Math.max(Math.min(value, 1), 0);
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this._slider = new St.DrawingArea({ style_class: 'popup-slider-menu-item', reactive: true });
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this.addActor(this._slider, { span: -1, expand: true });
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this._slider.connect('repaint', Lang.bind(this, this._sliderRepaint));
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this._slider.connect('button-press-event', Lang.bind(this, this._startDragging));
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this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
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this._releaseId = this._motionId = 0;
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this._dragging = false;
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},
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setValue: function(value) {
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if (isNaN(value))
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throw TypeError('The slider value must be a number');
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|
|
this._value = Math.max(Math.min(value, 1), 0);
|
|
this._slider.queue_repaint();
|
|
},
|
|
|
|
_sliderRepaint: function(area) {
|
|
let cr = area.get_context();
|
|
let themeNode = area.get_theme_node();
|
|
let [width, height] = area.get_surface_size();
|
|
|
|
let handleRadius = themeNode.get_length('-slider-handle-radius');
|
|
|
|
let sliderWidth = width - 2 * handleRadius;
|
|
let sliderHeight = themeNode.get_length('-slider-height');
|
|
|
|
let sliderBorderWidth = themeNode.get_length('-slider-border-width');
|
|
|
|
let sliderBorderColor = themeNode.get_color('-slider-border-color');
|
|
let sliderColor = themeNode.get_color('-slider-background-color');
|
|
|
|
let sliderActiveBorderColor = themeNode.get_color('-slider-active-border-color');
|
|
let sliderActiveColor = themeNode.get_color('-slider-active-background-color');
|
|
|
|
cr.setSourceRGBA (
|
|
sliderActiveColor.red / 255,
|
|
sliderActiveColor.green / 255,
|
|
sliderActiveColor.blue / 255,
|
|
sliderActiveColor.alpha / 255);
|
|
cr.rectangle(handleRadius, (height - sliderHeight) / 2, sliderWidth * this._value, sliderHeight);
|
|
cr.fillPreserve();
|
|
cr.setSourceRGBA (
|
|
sliderActiveBorderColor.red / 255,
|
|
sliderActiveBorderColor.green / 255,
|
|
sliderActiveBorderColor.blue / 255,
|
|
sliderActiveBorderColor.alpha / 255);
|
|
cr.setLineWidth(sliderBorderWidth);
|
|
cr.stroke();
|
|
|
|
cr.setSourceRGBA (
|
|
sliderColor.red / 255,
|
|
sliderColor.green / 255,
|
|
sliderColor.blue / 255,
|
|
sliderColor.alpha / 255);
|
|
cr.rectangle(handleRadius + sliderWidth * this._value, (height - sliderHeight) / 2, sliderWidth * (1 - this._value), sliderHeight);
|
|
cr.fillPreserve();
|
|
cr.setSourceRGBA (
|
|
sliderBorderColor.red / 255,
|
|
sliderBorderColor.green / 255,
|
|
sliderBorderColor.blue / 255,
|
|
sliderBorderColor.alpha / 255);
|
|
cr.setLineWidth(sliderBorderWidth);
|
|
cr.stroke();
|
|
|
|
let handleY = height / 2;
|
|
let handleX = handleRadius + (width - 2 * handleRadius) * this._value;
|
|
|
|
let color = themeNode.get_foreground_color();
|
|
cr.setSourceRGBA (
|
|
color.red / 255,
|
|
color.green / 255,
|
|
color.blue / 255,
|
|
color.alpha / 255);
|
|
cr.arc(handleX, handleY, handleRadius, 0, 2 * Math.PI);
|
|
cr.fill();
|
|
},
|
|
|
|
_startDragging: function(actor, event) {
|
|
if (this._dragging) // don't allow two drags at the same time
|
|
return;
|
|
|
|
this._dragging = true;
|
|
|
|
// FIXME: we should only grab the specific device that originated
|
|
// the event, but for some weird reason events are still delivered
|
|
// outside the slider if using clutter_grab_pointer_for_device
|
|
Clutter.grab_pointer(this._slider);
|
|
this._releaseId = this._slider.connect('button-release-event', Lang.bind(this, this._endDragging));
|
|
this._motionId = this._slider.connect('motion-event', Lang.bind(this, this._motionEvent));
|
|
let absX, absY;
|
|
[absX, absY] = event.get_coords();
|
|
this._moveHandle(absX, absY);
|
|
},
|
|
|
|
_endDragging: function() {
|
|
if (this._dragging) {
|
|
this._slider.disconnect(this._releaseId);
|
|
this._slider.disconnect(this._motionId);
|
|
|
|
Clutter.ungrab_pointer();
|
|
this._dragging = false;
|
|
|
|
this.emit('drag-end');
|
|
}
|
|
return true;
|
|
},
|
|
|
|
_onScrollEvent: function (actor, event) {
|
|
let direction = event.get_scroll_direction();
|
|
|
|
if (direction == Clutter.ScrollDirection.DOWN) {
|
|
this._value = Math.max(0, this._value - SLIDER_SCROLL_STEP);
|
|
}
|
|
else if (direction == Clutter.ScrollDirection.UP) {
|
|
this._value = Math.min(1, this._value + SLIDER_SCROLL_STEP);
|
|
}
|
|
|
|
this._slider.queue_repaint();
|
|
this.emit('value-changed', this._value);
|
|
},
|
|
|
|
_motionEvent: function(actor, event) {
|
|
let absX, absY;
|
|
[absX, absY] = event.get_coords();
|
|
this._moveHandle(absX, absY);
|
|
return true;
|
|
},
|
|
|
|
_moveHandle: function(absX, absY) {
|
|
let relX, relY, sliderX, sliderY;
|
|
[sliderX, sliderY] = this._slider.get_transformed_position();
|
|
relX = absX - sliderX;
|
|
relY = absY - sliderY;
|
|
|
|
let width = this._slider.width;
|
|
let handleRadius = this._slider.get_theme_node().get_length('-slider-handle-radius');
|
|
|
|
let newvalue;
|
|
if (relX < handleRadius)
|
|
newvalue = 0;
|
|
else if (relX > width - handleRadius)
|
|
newvalue = 1;
|
|
else
|
|
newvalue = (relX - handleRadius) / (width - 2 * handleRadius);
|
|
this._value = newvalue;
|
|
this._slider.queue_repaint();
|
|
this.emit('value-changed', this._value);
|
|
},
|
|
|
|
get value() {
|
|
return this._value;
|
|
},
|
|
|
|
_onKeyPressEvent: function (actor, event) {
|
|
let key = event.get_key_symbol();
|
|
if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) {
|
|
let delta = key == Clutter.KEY_Right ? 0.1 : -0.1;
|
|
this._value = Math.max(0, Math.min(this._value + delta, 1));
|
|
this._slider.queue_repaint();
|
|
this.emit('value-changed', this._value);
|
|
this.emit('drag-end');
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
function Switch() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
Switch.prototype = {
|
|
_init: function(state) {
|
|
this.actor = new St.Bin({ style_class: 'toggle-switch' });
|
|
// Translators: this MUST be either "toggle-switch-us"
|
|
// (for toggle switches containing the English words
|
|
// "ON" and "OFF") or "toggle-switch-intl" (for toggle
|
|
// switches containing "◯" and "|"). Other values will
|
|
// simply result in invisible toggle switches.
|
|
this.actor.add_style_class_name(_("toggle-switch-us"));
|
|
this.setToggleState(state);
|
|
},
|
|
|
|
setToggleState: function(state) {
|
|
if (state)
|
|
this.actor.add_style_pseudo_class('checked');
|
|
else
|
|
this.actor.remove_style_pseudo_class('checked');
|
|
this.state = state;
|
|
},
|
|
|
|
toggle: function() {
|
|
this.setToggleState(!this.state);
|
|
}
|
|
};
|
|
|
|
function PopupSwitchMenuItem() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupSwitchMenuItem.prototype = {
|
|
__proto__: PopupBaseMenuItem.prototype,
|
|
|
|
_init: function(text, active, params) {
|
|
PopupBaseMenuItem.prototype._init.call(this, params);
|
|
|
|
this.label = new St.Label({ text: text });
|
|
this._switch = new Switch(active);
|
|
|
|
this.addActor(this.label);
|
|
this.addActor(this._switch.actor, { align: St.Align.END });
|
|
|
|
this.connect('activate', Lang.bind(this,function(from) {
|
|
this.toggle();
|
|
}));
|
|
},
|
|
|
|
toggle: function() {
|
|
this._switch.toggle();
|
|
this.emit('toggled', this._switch.state);
|
|
},
|
|
|
|
get state() {
|
|
return this._switch.state;
|
|
},
|
|
|
|
setToggleState: function(state) {
|
|
this._switch.setToggleState(state);
|
|
}
|
|
};
|
|
|
|
function PopupImageMenuItem() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupImageMenuItem.prototype = {
|
|
__proto__: PopupBaseMenuItem.prototype,
|
|
|
|
_init: function (text, iconName, params) {
|
|
PopupBaseMenuItem.prototype._init.call(this, params);
|
|
|
|
this.label = new St.Label({ text: text });
|
|
this.addActor(this.label);
|
|
this._icon = new St.Icon({ style_class: 'popup-menu-icon' });
|
|
this.addActor(this._icon, { align: St.Align.END });
|
|
|
|
this.setIcon(iconName);
|
|
},
|
|
|
|
setIcon: function(name) {
|
|
this._icon.icon_name = name;
|
|
}
|
|
};
|
|
|
|
function PopupMenuBase() {
|
|
throw new TypeError('Trying to instantiate abstract class PopupMenuBase');
|
|
}
|
|
|
|
PopupMenuBase.prototype = {
|
|
_init: function(sourceActor, styleClass) {
|
|
this.sourceActor = sourceActor;
|
|
|
|
if (styleClass !== undefined) {
|
|
this.box = new St.BoxLayout({ style_class: styleClass,
|
|
vertical: true });
|
|
} else {
|
|
this.box = new St.BoxLayout({ vertical: true });
|
|
}
|
|
this.box.connect_after('queue-relayout', Lang.bind(this, this._menuQueueRelayout));
|
|
this.length = 0;
|
|
|
|
this.isOpen = false;
|
|
|
|
// If set, we don't send events (including crossing events) to the source actor
|
|
// for the menu which causes its prelight state to freeze
|
|
this.blockSourceEvents = false;
|
|
|
|
// Can be set while a menu is up to let all events through without special
|
|
// menu handling useful for scrollbars in menus, and probably not otherwise.
|
|
this.passEvents = false;
|
|
|
|
this._activeMenuItem = null;
|
|
},
|
|
|
|
addAction: function(title, callback) {
|
|
var menuItem = new PopupMenuItem(title);
|
|
this.addMenuItem(menuItem);
|
|
menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
|
|
callback(event);
|
|
}));
|
|
},
|
|
|
|
/**
|
|
* _connectSubMenuSignals:
|
|
* @object: a menu item, or a menu section
|
|
* @menu: a sub menu, or a menu section
|
|
*
|
|
* Connects to signals on @menu that are necessary for
|
|
* operating the submenu, and stores the ids on @object.
|
|
*/
|
|
_connectSubMenuSignals: function(object, menu) {
|
|
object._subMenuActivateId = menu.connect('activate', Lang.bind(this, function() {
|
|
this.emit('activate');
|
|
this.close(true);
|
|
}));
|
|
object._subMenuActiveChangeId = menu.connect('active-changed', Lang.bind(this, function(submenu, submenuItem) {
|
|
if (this._activeMenuItem && this._activeMenuItem != submenuItem)
|
|
this._activeMenuItem.setActive(false);
|
|
this._activeMenuItem = submenuItem;
|
|
this.emit('active-changed', submenuItem);
|
|
}));
|
|
},
|
|
|
|
_connectItemSignals: function(menuItem) {
|
|
menuItem._activeChangeId = menuItem.connect('active-changed', Lang.bind(this, function (menuItem, active) {
|
|
if (active && this._activeMenuItem != menuItem) {
|
|
if (this._activeMenuItem)
|
|
this._activeMenuItem.setActive(false);
|
|
this._activeMenuItem = menuItem;
|
|
this.emit('active-changed', menuItem);
|
|
} else if (!active && this._activeMenuItem == menuItem) {
|
|
this._activeMenuItem = null;
|
|
this.emit('active-changed', null);
|
|
}
|
|
}));
|
|
menuItem._activateId = menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
|
|
this.emit('activate', menuItem);
|
|
this.close(true);
|
|
}));
|
|
menuItem.connect('destroy', Lang.bind(this, function(emitter) {
|
|
menuItem.disconnect(menuItem._activateId);
|
|
menuItem.disconnect(menuItem._activeChangeId);
|
|
if (menuItem.menu) {
|
|
menuItem.menu.disconnect(menuItem._subMenuActivateId);
|
|
menuItem.menu.disconnect(menuItem._subMenuActiveChangeId);
|
|
this.disconnect(menuItem._closingId);
|
|
}
|
|
if (menuItem == this._activeMenuItem)
|
|
this._activeMenuItem = null;
|
|
}));
|
|
},
|
|
|
|
addMenuItem: function(menuItem, position) {
|
|
let before_item = null;
|
|
if (position == undefined) {
|
|
this.box.add(menuItem.actor);
|
|
} else {
|
|
let items = this._getMenuItems();
|
|
if (position < items.length) {
|
|
before_item = items[position].actor;
|
|
this.box.insert_before(menuItem.actor, before_item);
|
|
} else
|
|
this.box.add(menuItem.actor);
|
|
}
|
|
if (menuItem instanceof PopupMenuSection) {
|
|
this._connectSubMenuSignals(menuItem, menuItem);
|
|
menuItem.connect('destroy', Lang.bind(this, function() {
|
|
menuItem.disconnect(menuItem._subMenuActivateId);
|
|
menuItem.disconnect(menuItem._subMenuActiveChangeId);
|
|
|
|
this.length--;
|
|
}));
|
|
} else if (menuItem instanceof PopupSubMenuMenuItem) {
|
|
if (before_item == null)
|
|
this.box.add(menuItem.menu.actor);
|
|
else
|
|
this.box.insert_before(menuItem.menu.actor, before_item);
|
|
this._connectSubMenuSignals(menuItem, menuItem.menu);
|
|
this._connectItemSignals(menuItem);
|
|
menuItem._closingId = this.connect('open-state-changed', function(self, open) {
|
|
if (!open)
|
|
menuItem.menu.close(false);
|
|
});
|
|
} else if (menuItem instanceof PopupBaseMenuItem)
|
|
this._connectItemSignals(menuItem);
|
|
else
|
|
throw TypeError("Invalid argument to PopupMenuBase.addMenuItem()");
|
|
|
|
this.length++;
|
|
},
|
|
|
|
getColumnWidths: function() {
|
|
let columnWidths = [];
|
|
let items = this.box.get_children();
|
|
for (let i = 0; i < items.length; i++) {
|
|
if (!items[i].visible)
|
|
continue;
|
|
if (items[i]._delegate instanceof PopupBaseMenuItem || items[i]._delegate instanceof PopupMenuBase) {
|
|
let itemColumnWidths = items[i]._delegate.getColumnWidths();
|
|
for (let j = 0; j < itemColumnWidths.length; j++) {
|
|
if (j >= columnWidths.length || itemColumnWidths[j] > columnWidths[j])
|
|
columnWidths[j] = itemColumnWidths[j];
|
|
}
|
|
}
|
|
}
|
|
return columnWidths;
|
|
},
|
|
|
|
setColumnWidths: function(widths) {
|
|
let items = this.box.get_children();
|
|
for (let i = 0; i < items.length; i++) {
|
|
if (items[i]._delegate instanceof PopupBaseMenuItem || items[i]._delegate instanceof PopupMenuBase)
|
|
items[i]._delegate.setColumnWidths(widths);
|
|
}
|
|
},
|
|
|
|
// Because of the above column-width funniness, we need to do a
|
|
// queue-relayout on every item whenever the menu itself changes
|
|
// size, to force clutter to drop its cached size requests. (The
|
|
// menuitems will in turn call queue_relayout on their parent, the
|
|
// menu, but that call will be a no-op since the menu already
|
|
// has a relayout queued, so we won't get stuck in a loop.
|
|
_menuQueueRelayout: function() {
|
|
this.box.get_children().map(function (actor) { actor.queue_relayout(); });
|
|
},
|
|
|
|
addActor: function(actor) {
|
|
this.box.add(actor);
|
|
},
|
|
|
|
_getMenuItems: function() {
|
|
return this.box.get_children().map(function (actor) {
|
|
return actor._delegate;
|
|
}).filter(function(item) {
|
|
return item instanceof PopupBaseMenuItem || item instanceof PopupMenuSection;
|
|
});
|
|
},
|
|
|
|
removeAll: function() {
|
|
let children = this._getMenuItems();
|
|
for (let i = 0; i < children.length; i++) {
|
|
let item = children[i];
|
|
item.destroy();
|
|
}
|
|
},
|
|
|
|
toggle: function() {
|
|
if (this.isOpen)
|
|
this.close(true);
|
|
else
|
|
this.open(true);
|
|
},
|
|
|
|
destroy: function() {
|
|
this.removeAll();
|
|
this.actor.destroy();
|
|
|
|
this.emit('destroy');
|
|
}
|
|
};
|
|
Signals.addSignalMethods(PopupMenuBase.prototype);
|
|
|
|
function PopupMenu() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupMenu.prototype = {
|
|
__proto__: PopupMenuBase.prototype,
|
|
|
|
_init: function(sourceActor, alignment, arrowSide, gap) {
|
|
PopupMenuBase.prototype._init.call (this, sourceActor, 'popup-menu-content');
|
|
|
|
this._alignment = alignment;
|
|
this._arrowSide = arrowSide;
|
|
this._gap = gap;
|
|
|
|
this._boxPointer = new BoxPointer.BoxPointer(arrowSide,
|
|
{ x_fill: true,
|
|
y_fill: true,
|
|
x_align: St.Align.START });
|
|
this.actor = this._boxPointer.actor;
|
|
this.actor._delegate = this;
|
|
this.actor.style_class = 'popup-menu-boxpointer';
|
|
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
|
|
|
|
this._boxWrapper = new Shell.GenericContainer();
|
|
this._boxWrapper.connect('get-preferred-width', Lang.bind(this, this._boxGetPreferredWidth));
|
|
this._boxWrapper.connect('get-preferred-height', Lang.bind(this, this._boxGetPreferredHeight));
|
|
this._boxWrapper.connect('allocate', Lang.bind(this, this._boxAllocate));
|
|
this._boxPointer.bin.set_child(this._boxWrapper);
|
|
this._boxWrapper.add_actor(this.box);
|
|
this.actor.add_style_class_name('popup-menu');
|
|
|
|
global.focus_manager.add_group(this.actor);
|
|
this.actor.reactive = true;
|
|
},
|
|
|
|
_boxGetPreferredWidth: function (actor, forHeight, alloc) {
|
|
let columnWidths = this.getColumnWidths();
|
|
this.setColumnWidths(columnWidths);
|
|
|
|
// Now they will request the right sizes
|
|
[alloc.min_size, alloc.natural_size] = this.box.get_preferred_width(forHeight);
|
|
},
|
|
|
|
_boxGetPreferredHeight: function (actor, forWidth, alloc) {
|
|
[alloc.min_size, alloc.natural_size] = this.box.get_preferred_height(forWidth);
|
|
},
|
|
|
|
_boxAllocate: function (actor, box, flags) {
|
|
this.box.allocate(box, flags);
|
|
},
|
|
|
|
_onKeyPressEvent: function(actor, event) {
|
|
if (event.get_key_symbol() == Clutter.Escape) {
|
|
this.close(true);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
},
|
|
|
|
setArrowOrigin: function(origin) {
|
|
this._boxPointer.setArrowOrigin(origin);
|
|
},
|
|
|
|
open: function(animate) {
|
|
if (this.isOpen)
|
|
return;
|
|
|
|
this.isOpen = true;
|
|
|
|
this._boxPointer.setPosition(this.sourceActor, this._gap, this._alignment);
|
|
this._boxPointer.show(animate);
|
|
|
|
this.emit('open-state-changed', true);
|
|
},
|
|
|
|
close: function(animate) {
|
|
if (!this.isOpen)
|
|
return;
|
|
|
|
if (this._activeMenuItem)
|
|
this._activeMenuItem.setActive(false);
|
|
|
|
this._boxPointer.hide(animate);
|
|
|
|
this.isOpen = false;
|
|
this.emit('open-state-changed', false);
|
|
}
|
|
};
|
|
|
|
function PopupSubMenu() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupSubMenu.prototype = {
|
|
__proto__: PopupMenuBase.prototype,
|
|
|
|
_init: function(sourceActor, sourceArrow) {
|
|
PopupMenuBase.prototype._init.call(this, sourceActor);
|
|
|
|
this._arrow = sourceArrow;
|
|
this._arrow.rotation_center_z_gravity = Clutter.Gravity.CENTER;
|
|
|
|
// Since a function of a submenu might be to provide a "More.." expander
|
|
// with long content, we make it scrollable - the scrollbar will only take
|
|
// effect if a CSS max-height is set on the top menu.
|
|
this.actor = new St.ScrollView({ style_class: 'popup-sub-menu',
|
|
hscrollbar_policy: Gtk.PolicyType.NEVER,
|
|
vscrollbar_policy: Gtk.PolicyType.NEVER });
|
|
|
|
// StScrollbar plays dirty tricks with events, calling
|
|
// clutter_set_motion_events_enabled (FALSE) during the scroll; this
|
|
// confuses our event tracking, so we just turn it off during the
|
|
// scroll.
|
|
let vscroll = this.actor.get_vscroll_bar();
|
|
vscroll.connect('scroll-start',
|
|
Lang.bind(this, function() {
|
|
let topMenu = this._getTopMenu();
|
|
if (topMenu)
|
|
topMenu.passEvents = true;
|
|
}));
|
|
vscroll.connect('scroll-stop',
|
|
Lang.bind(this, function() {
|
|
let topMenu = this._getTopMenu();
|
|
if (topMenu)
|
|
topMenu.passEvents = false;
|
|
}));
|
|
|
|
this.actor.add_actor(this.box);
|
|
this.actor._delegate = this;
|
|
this.actor.clip_to_allocation = true;
|
|
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
|
|
this.actor.hide();
|
|
},
|
|
|
|
_getTopMenu: function() {
|
|
let actor = this.actor.get_parent();
|
|
while (actor) {
|
|
if (actor._delegate && actor._delegate instanceof PopupMenu)
|
|
return actor._delegate;
|
|
|
|
actor = actor.get_parent();
|
|
}
|
|
|
|
return null;
|
|
},
|
|
|
|
_needsScrollbar: function() {
|
|
let topMenu = this._getTopMenu();
|
|
let [topMinHeight, topNaturalHeight] = topMenu.actor.get_preferred_height(-1);
|
|
let topThemeNode = topMenu.actor.get_theme_node();
|
|
|
|
let topMaxHeight = topThemeNode.get_max_height();
|
|
return topMaxHeight >= 0 && topNaturalHeight >= topMaxHeight;
|
|
},
|
|
|
|
open: function(animate) {
|
|
if (this.isOpen)
|
|
return;
|
|
|
|
this.isOpen = true;
|
|
|
|
this.actor.show();
|
|
|
|
let needsScrollbar = this._needsScrollbar();
|
|
|
|
// St.ScrollView always requests space horizontally for a possible vertical
|
|
// scrollbar if in AUTOMATIC mode. Doing better would require implementation
|
|
// of width-for-height in St.BoxLayout and St.ScrollView. This looks bad
|
|
// when we *don't* need it, so turn off the scrollbar when that's true.
|
|
// Dynamic changes in whether we need it aren't handled properly.
|
|
this.actor.vscrollbar_policy =
|
|
needsScrollbar ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
|
|
|
|
// It looks funny if we animate with a scrollbar (at what point is
|
|
// the scrollbar added?) so just skip that case
|
|
if (animate && needsScrollbar)
|
|
animate = false;
|
|
|
|
if (animate) {
|
|
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
|
|
this.actor.height = 0;
|
|
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
|
|
Tweener.addTween(this.actor,
|
|
{ _arrow_rotation: 90,
|
|
height: naturalHeight,
|
|
time: 0.25,
|
|
onUpdateScope: this,
|
|
onUpdate: function() {
|
|
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
|
|
},
|
|
onCompleteScope: this,
|
|
onComplete: function() {
|
|
this.actor.set_height(-1);
|
|
this.emit('open-state-changed', true);
|
|
}
|
|
});
|
|
} else {
|
|
this._arrow.rotation_angle_z = 90;
|
|
this.emit('open-state-changed', true);
|
|
}
|
|
},
|
|
|
|
close: function(animate) {
|
|
if (!this.isOpen)
|
|
return;
|
|
|
|
this.isOpen = false;
|
|
|
|
if (this._activeMenuItem)
|
|
this._activeMenuItem.setActive(false);
|
|
|
|
if (animate && this._needsScrollbar())
|
|
animate = false;
|
|
|
|
if (animate) {
|
|
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
|
|
Tweener.addTween(this.actor,
|
|
{ _arrow_rotation: 0,
|
|
height: 0,
|
|
time: 0.25,
|
|
onCompleteScope: this,
|
|
onComplete: function() {
|
|
this.actor.hide();
|
|
this.actor.set_height(-1);
|
|
|
|
this.emit('open-state-changed', false);
|
|
},
|
|
onUpdateScope: this,
|
|
onUpdate: function() {
|
|
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
|
|
}
|
|
});
|
|
} else {
|
|
this._arrow.rotation_angle_z = 0;
|
|
this.actor.hide();
|
|
|
|
this.isOpen = false;
|
|
this.emit('open-state-changed', false);
|
|
}
|
|
},
|
|
|
|
_onKeyPressEvent: function(actor, event) {
|
|
// Move focus back to parent menu if the user types Left.
|
|
|
|
if (this.isOpen && event.get_key_symbol() == Clutter.KEY_Left) {
|
|
this.close(true);
|
|
this.sourceActor._delegate.setActive(true);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* PopupMenuSection:
|
|
*
|
|
* A section of a PopupMenu which is handled like a submenu
|
|
* (you can add and remove items, you can destroy it, you
|
|
* can add it to another menu), but is completely transparent
|
|
* to the user
|
|
*/
|
|
function PopupMenuSection() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupMenuSection.prototype = {
|
|
__proto__: PopupMenuBase.prototype,
|
|
|
|
_init: function() {
|
|
PopupMenuBase.prototype._init.call(this);
|
|
|
|
this.actor = this.box;
|
|
this.actor._delegate = this;
|
|
this.isOpen = true;
|
|
},
|
|
|
|
// deliberately ignore any attempt to open() or close()
|
|
open: function(animate) { },
|
|
close: function() { },
|
|
}
|
|
|
|
function PopupSubMenuMenuItem() {
|
|
this._init.apply(this, arguments);
|
|
}
|
|
|
|
PopupSubMenuMenuItem.prototype = {
|
|
__proto__: PopupBaseMenuItem.prototype,
|
|
|
|
_init: function(text) {
|
|
PopupBaseMenuItem.prototype._init.call(this);
|
|
|
|
this.actor.add_style_class_name('popup-submenu-menu-item');
|
|
|
|
this.label = new St.Label({ text: text });
|
|
this.addActor(this.label);
|
|
this._triangle = new St.Label({ text: '\u25B8' });
|
|
this.addActor(this._triangle, { align: St.Align.END });
|
|
|
|
this.menu = new PopupSubMenu(this.actor, this._triangle);
|
|
this.menu.connect('open-state-changed', Lang.bind(this, this._subMenuOpenStateChanged));
|
|
},
|
|
|
|
_subMenuOpenStateChanged: function(menu, open) {
|
|
if (open)
|
|
this.actor.add_style_pseudo_class('open');
|
|
else
|
|
this.actor.remove_style_pseudo_class('open');
|
|
},
|
|
|
|
destroy: function() {
|
|
this.menu.destroy();
|
|
PopupBaseMenuItem.prototype.destroy.call(this);
|
|
},
|
|
|
|
_onKeyPressEvent: function(actor, event) {
|
|
let symbol = event.get_key_symbol();
|
|
|
|
if (symbol == Clutter.KEY_Right) {
|
|
this.menu.open(true);
|
|
this.menu.actor.navigate_focus(null, Gtk.DirectionType.DOWN, false);
|
|
return true;
|
|
} else if (symbol == Clutter.KEY_Left && this.menu.isOpen) {
|
|
this.menu.close();
|
|
return true;
|
|
}
|
|
|
|
return PopupBaseMenuItem.prototype._onKeyPressEvent.call(this, actor, event);
|
|
},
|
|
|
|
activate: function(event) {
|
|
this.menu.open(true);
|
|
},
|
|
|
|
_onButtonReleaseEvent: function(actor) {
|
|
this.menu.toggle();
|
|
}
|
|
};
|
|
|
|
|
|
/* Basic implementation of a menu manager.
|
|
* Call addMenu to add menus
|
|
*/
|
|
function PopupMenuManager(owner) {
|
|
this._init(owner);
|
|
}
|
|
|
|
PopupMenuManager.prototype = {
|
|
_init: function(owner) {
|
|
this._owner = owner;
|
|
this.grabbed = false;
|
|
|
|
this._eventCaptureId = 0;
|
|
this._enterEventId = 0;
|
|
this._leaveEventId = 0;
|
|
this._keyFocusNotifyId = 0;
|
|
this._activeMenu = null;
|
|
this._menus = [];
|
|
this._preGrabInputMode = null;
|
|
this._grabbedFromKeynav = false;
|
|
},
|
|
|
|
addMenu: function(menu, position) {
|
|
let menudata = {
|
|
menu: menu,
|
|
openStateChangeId: menu.connect('open-state-changed', Lang.bind(this, this._onMenuOpenState)),
|
|
destroyId: menu.connect('destroy', Lang.bind(this, this._onMenuDestroy)),
|
|
enterId: 0,
|
|
focusInId: 0
|
|
};
|
|
|
|
let source = menu.sourceActor;
|
|
if (source) {
|
|
menudata.enterId = source.connect('enter-event', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
|
|
menudata.focusInId = source.connect('key-focus-in', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
|
|
}
|
|
|
|
if (position == undefined)
|
|
this._menus.push(menudata);
|
|
else
|
|
this._menus.splice(position, 0, menudata);
|
|
},
|
|
|
|
removeMenu: function(menu) {
|
|
if (menu == this._activeMenu)
|
|
this._closeMenu();
|
|
|
|
let position = this._findMenu(menu);
|
|
if (position == -1) // not a menu we manage
|
|
return;
|
|
|
|
let menudata = this._menus[position];
|
|
menu.disconnect(menudata.openStateChangeId);
|
|
menu.disconnect(menudata.destroyId);
|
|
|
|
if (menudata.enterId)
|
|
menu.sourceActor.disconnect(menudata.enterId);
|
|
if (menudata.focusInId)
|
|
menu.sourceActor.disconnect(menudata.focusInId);
|
|
|
|
this._menus.splice(position, 1);
|
|
},
|
|
|
|
_grab: function() {
|
|
Main.pushModal(this._owner.actor);
|
|
|
|
this._eventCaptureId = global.stage.connect('captured-event', Lang.bind(this, this._onEventCapture));
|
|
// captured-event doesn't see enter/leave events
|
|
this._enterEventId = global.stage.connect('enter-event', Lang.bind(this, this._onEventCapture));
|
|
this._leaveEventId = global.stage.connect('leave-event', Lang.bind(this, this._onEventCapture));
|
|
this._keyFocusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
|
|
|
|
this.grabbed = true;
|
|
},
|
|
|
|
_ungrab: function() {
|
|
global.stage.disconnect(this._eventCaptureId);
|
|
this._eventCaptureId = 0;
|
|
global.stage.disconnect(this._enterEventId);
|
|
this._enterEventId = 0;
|
|
global.stage.disconnect(this._leaveEventId);
|
|
this._leaveEventId = 0;
|
|
global.stage.disconnect(this._keyFocusNotifyId);
|
|
this._keyFocusNotifyId = 0;
|
|
|
|
this.grabbed = false;
|
|
Main.popModal(this._owner.actor);
|
|
},
|
|
|
|
_onMenuOpenState: function(menu, open) {
|
|
if (open)
|
|
this._activeMenu = menu;
|
|
|
|
// Check what the focus was before calling pushModal/popModal
|
|
let focus = global.stage.key_focus;
|
|
let hadFocus = focus && this._activeMenuContains(focus);
|
|
|
|
if (open) {
|
|
if (!this.grabbed) {
|
|
this._preGrabInputMode = global.stage_input_mode;
|
|
this._grabbedFromKeynav = hadFocus;
|
|
this._grab();
|
|
}
|
|
|
|
if (hadFocus)
|
|
focus.grab_key_focus();
|
|
else
|
|
menu.actor.grab_key_focus();
|
|
} else if (menu == this._activeMenu) {
|
|
if (this.grabbed)
|
|
this._ungrab();
|
|
this._activeMenu = null;
|
|
|
|
if (this._grabbedFromKeynav) {
|
|
if (this._preGrabInputMode == Shell.StageInputMode.FOCUSED)
|
|
global.stage_input_mode = Shell.StageInputMode.FOCUSED;
|
|
if (hadFocus && menu.sourceActor)
|
|
menu.sourceActor.grab_key_focus();
|
|
else if (focus)
|
|
focus.grab_key_focus();
|
|
}
|
|
}
|
|
},
|
|
|
|
// change the currently-open menu without dropping grab
|
|
_changeMenu: function(newMenu) {
|
|
if (this._activeMenu) {
|
|
// _onOpenMenuState will drop the grab if it sees
|
|
// this._activeMenu being closed; so clear _activeMenu
|
|
// before closing it to keep that from happening
|
|
let oldMenu = this._activeMenu;
|
|
this._activeMenu = null;
|
|
oldMenu.close(false);
|
|
newMenu.open(false);
|
|
} else
|
|
newMenu.open(true);
|
|
},
|
|
|
|
_onMenuSourceEnter: function(menu) {
|
|
if (!this.grabbed || menu == this._activeMenu)
|
|
return false;
|
|
|
|
this._changeMenu(menu);
|
|
return false;
|
|
},
|
|
|
|
_onKeyFocusChanged: function() {
|
|
if (!this.grabbed || !this._activeMenu)
|
|
return;
|
|
|
|
let focus = global.stage.key_focus;
|
|
if (focus) {
|
|
if (this._activeMenuContains(focus))
|
|
return;
|
|
if (focus._delegate && focus._delegate.menu &&
|
|
this._findMenu(focus._delegate.menu) != -1)
|
|
return;
|
|
}
|
|
|
|
this._closeMenu();
|
|
},
|
|
|
|
_onMenuDestroy: function(menu) {
|
|
this.removeMenu(menu);
|
|
},
|
|
|
|
_activeMenuContains: function(actor) {
|
|
return this._activeMenu != null
|
|
&& (this._activeMenu.actor.contains(actor) ||
|
|
(this._activeMenu.sourceActor && this._activeMenu.sourceActor.contains(actor)));
|
|
},
|
|
|
|
_eventIsOnActiveMenu: function(event) {
|
|
return this._activeMenuContains(event.get_source());
|
|
},
|
|
|
|
_shouldBlockEvent: function(event) {
|
|
let src = event.get_source();
|
|
|
|
if (this._activeMenu != null && this._activeMenu.actor.contains(src))
|
|
return false;
|
|
|
|
for (let i = 0; i < this._menus.length; i++) {
|
|
let menu = this._menus[i].menu;
|
|
if (menu.sourceActor && !menu.blockSourceEvents && menu.sourceActor.contains(src)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
},
|
|
|
|
_findMenu: function(item) {
|
|
for (let i = 0; i < this._menus.length; i++) {
|
|
let menudata = this._menus[i];
|
|
if (item == menudata.menu)
|
|
return i;
|
|
}
|
|
return -1;
|
|
},
|
|
|
|
_onEventCapture: function(actor, event) {
|
|
if (!this.grabbed)
|
|
return false;
|
|
|
|
if (this._owner.menuEventFilter &&
|
|
this._owner.menuEventFilter(event))
|
|
return true;
|
|
|
|
if (this._activeMenu != null && this._activeMenu.passEvents)
|
|
return false;
|
|
|
|
let activeMenuContains = this._eventIsOnActiveMenu(event);
|
|
let eventType = event.type();
|
|
|
|
if (eventType == Clutter.EventType.BUTTON_RELEASE) {
|
|
if (activeMenuContains) {
|
|
return false;
|
|
} else {
|
|
this._closeMenu();
|
|
return true;
|
|
}
|
|
} else if (eventType == Clutter.EventType.BUTTON_PRESS && !activeMenuContains) {
|
|
this._closeMenu();
|
|
return true;
|
|
} else if (!this._shouldBlockEvent(event)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
},
|
|
|
|
_closeMenu: function() {
|
|
if (this._activeMenu != null)
|
|
this._activeMenu.close(true);
|
|
}
|
|
};
|