gnome-shell/js
Marco Trevisan (Treviño) 044572cb60 boxpointer: Use X/Y actor positioning instead of an anchor point
Currently all the widgets using BoxPointer and so popup actors are always drawn
at screen origin and then shifted at paint time in the proper position.

This doesn't work when using resource scale, since the widgets need to know
in which monitor they currently are in order to use properly scaled resources.

So, basically revert commit 22c22e0d7 and go back using the actual actor
coordinates for positioning and the actor translation for animating it, as the
relayouting issues of the past seem to be gone now.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1008
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/435
2019-04-11 19:38:17 +00:00
..
extensionPrefs cleanup: Use destructuring for imports from GI 2019-02-09 07:39:20 +01:00
gdm loginDialog: Load logo file texture given resource scale 2019-03-01 17:12:53 +00:00
misc weather: Handle missing permission store 2019-04-03 13:27:42 +00:00
perf perf: Stop using GTK 2019-04-11 17:27:50 +00:00
portalHelper cleanup: Use destructuring for imports from GI 2019-02-09 07:39:20 +01:00
ui boxpointer: Use X/Y actor positioning instead of an anchor point 2019-04-11 19:38:17 +00:00
js-resources.gresource.xml build: Remove remote menu support 2019-02-06 18:29:15 +01:00
meson.build build: Use dedicated resources for helper programs 2018-08-14 17:28:04 +00:00
portal-resources.gresource.xml build: Include params.js in portal-helper gresources 2018-10-23 15:38:31 +00:00
prefs-resources.gresource.xml build: Use dedicated resources for helper programs 2018-08-14 17:28:04 +00:00