75589b4450
Doing it before the grab messes up the grab helper's tracking of where the focus was before, leading to it not tracking the saved focus correctly, meaning that when we pop the menu back down with escape, it doesn't restore focus correctly. https://bugzilla.gnome.org/show_bug.cgi?id=694123
174 lines
5.4 KiB
JavaScript
174 lines
5.4 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const Gtk = imports.gi.Gtk;
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const Lang = imports.lang;
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const St = imports.gi.St;
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const BoxPointer = imports.ui.boxpointer;
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const Main = imports.ui.main;
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const Params = imports.misc.params;
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const PopupMenu = imports.ui.popupMenu;
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const EntryMenu = new Lang.Class({
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Name: 'ShellEntryMenu',
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Extends: PopupMenu.PopupMenu,
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_init: function(entry, params) {
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params = Params.parse (params, { isPassword: false });
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this.parent(entry, 0, St.Side.TOP);
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this.actor.add_style_class_name('entry-context-menu');
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this._entry = entry;
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this._clipboard = St.Clipboard.get_default();
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// Populate menu
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let item;
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item = new PopupMenu.PopupMenuItem(_("Copy"));
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item.connect('activate', Lang.bind(this, this._onCopyActivated));
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this.addMenuItem(item);
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this._copyItem = item;
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item = new PopupMenu.PopupMenuItem(_("Paste"));
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item.connect('activate', Lang.bind(this, this._onPasteActivated));
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this.addMenuItem(item);
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this._pasteItem = item;
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this._passwordItem = null;
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if (params.isPassword)
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this._makePasswordItem();
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Main.uiGroup.add_actor(this.actor);
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this.actor.hide();
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},
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_makePasswordItem: function() {
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let item = new PopupMenu.PopupMenuItem('');
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item.connect('activate', Lang.bind(this,
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this._onPasswordActivated));
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this.addMenuItem(item);
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this._passwordItem = item;
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},
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get isPassword() {
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return this._passwordItem != null;
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},
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set isPassword(v) {
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if (v == this.isPassword)
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return;
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if (v)
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this._makePasswordItem();
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else {
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this._passwordItem.destroy();
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this._passwordItem = null;
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}
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},
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open: function(animate) {
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this._updatePasteItem();
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this._updateCopyItem();
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if (this._passwordItem)
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this._updatePasswordItem();
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this.parent(animate);
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this._entry.add_style_pseudo_class('focus');
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let direction = Gtk.DirectionType.TAB_FORWARD;
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if (!this.actor.navigate_focus(null, direction, false))
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this.actor.grab_key_focus();
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},
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close: function(animate) {
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this._entry.grab_key_focus();
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this.parent(animate);
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},
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_updateCopyItem: function() {
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let selection = this._entry.clutter_text.get_selection();
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this._copyItem.setSensitive(selection && selection != '');
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},
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_updatePasteItem: function() {
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this._clipboard.get_text(St.ClipboardType.CLIPBOARD, Lang.bind(this,
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function(clipboard, text) {
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this._pasteItem.setSensitive(text && text != '');
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}));
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},
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_updatePasswordItem: function() {
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let textHidden = (this._entry.clutter_text.password_char);
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if (textHidden)
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this._passwordItem.label.set_text(_("Show Text"));
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else
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this._passwordItem.label.set_text(_("Hide Text"));
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},
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_onCopyActivated: function() {
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let selection = this._entry.clutter_text.get_selection();
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this._clipboard.set_text(St.ClipboardType.CLIPBOARD, selection);
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},
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_onPasteActivated: function() {
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this._clipboard.get_text(St.ClipboardType.CLIPBOARD, Lang.bind(this,
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function(clipboard, text) {
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if (!text)
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return;
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this._entry.clutter_text.delete_selection();
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let pos = this._entry.clutter_text.get_cursor_position();
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this._entry.clutter_text.insert_text(text, pos);
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}));
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},
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_onPasswordActivated: function() {
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let visible = !!(this._entry.clutter_text.password_char);
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this._entry.clutter_text.set_password_char(visible ? '' : '\u25cf');
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}
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});
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function _setMenuAlignment(entry, stageX) {
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let [success, entryX, entryY] = entry.transform_stage_point(stageX, 0);
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if (success)
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entry.menu.setSourceAlignment(entryX / entry.width);
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};
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function _onButtonPressEvent(actor, event, entry) {
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if (entry.menu.isOpen) {
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entry.menu.close(BoxPointer.PopupAnimation.FULL);
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return true;
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} else if (event.get_button() == 3) {
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let [stageX, stageY] = event.get_coords();
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_setMenuAlignment(entry, stageX);
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entry.menu.open(BoxPointer.PopupAnimation.FULL);
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return true;
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}
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return false;
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};
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function _onPopup(actor, entry) {
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let [success, textX, textY, lineHeight] = entry.clutter_text.position_to_coords(-1);
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if (success)
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entry.menu.setSourceAlignment(textX / entry.width);
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entry.menu.open(BoxPointer.PopupAnimation.FULL);
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};
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function addContextMenu(entry, params) {
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if (entry.menu)
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return;
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entry.menu = new EntryMenu(entry, params);
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entry._menuManager = new PopupMenu.PopupMenuManager({ actor: entry });
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entry._menuManager.addMenu(entry.menu);
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// Add an event handler to both the entry and its clutter_text; the former
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// so padding is included in the clickable area, the latter because the
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// event processing of ClutterText prevents event-bubbling.
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entry.clutter_text.connect('button-press-event', Lang.bind(null, _onButtonPressEvent, entry));
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entry.connect('button-press-event', Lang.bind(null, _onButtonPressEvent, entry));
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entry.connect('popup-menu', Lang.bind(null, _onPopup, entry));
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}
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