00f15c1075
If the arrow's origin is so close to the edge that the arrow will not be isosceles, we try to compensate as follows: - We skip the rounded corner and settle for a right angled arrow as as shown below. |\_____ | | - If the arrow was going to be acute angled, we move the position of the box to maintain the arrow's accuracy. https://bugzilla.gnome.org/show_bug.cgi?id=680077 |
||
---|---|---|
.. | ||
extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
ui | ||
Makefile.am |