// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const Clutter = imports.gi.Clutter; const GdkPixbuf = imports.gi.GdkPixbuf; const Gkbd = imports.gi.Gkbd; const Gio = imports.gi.Gio; const GLib = imports.gi.GLib; const Lang = imports.lang; const Shell = imports.gi.Shell; const St = imports.gi.St; const Main = imports.ui.main; const PopupMenu = imports.ui.popupMenu; const PanelMenu = imports.ui.panelMenu; const Util = imports.misc.util; const LayoutMenuItem = new Lang.Class({ Name: 'LayoutMenuItem', Extends: PopupMenu.PopupBaseMenuItem, _init: function(config, id, indicator, long_name) { this.parent(); this._config = config; this._id = id; this.label = new St.Label({ text: long_name }); this.indicator = indicator; this.addActor(this.label); this.addActor(this.indicator); }, activate: function(event) { this.parent(event); this._config.lock_group(this._id); } }); const XKBIndicator = new Lang.Class({ Name: 'XKBIndicator', Extends: PanelMenu.Button, _init: function() { this.parent(0.0, _("Keyboard")); this._container = new Shell.GenericContainer(); this._container.connect('get-preferred-width', Lang.bind(this, this._containerGetPreferredWidth)); this._container.connect('get-preferred-height', Lang.bind(this, this._containerGetPreferredHeight)); this._container.connect('allocate', Lang.bind(this, this._containerAllocate)); this.actor.add_actor(this._container); this.actor.add_style_class_name('panel-status-button'); this._iconActor = new St.Icon({ icon_name: 'keyboard', icon_type: St.IconType.SYMBOLIC, style_class: 'system-status-icon' }); this._container.add_actor(this._iconActor); this._labelActors = [ ]; this._layoutItems = [ ]; this._showFlags = false; this._config = Gkbd.Configuration.get(); this._config.connect('changed', Lang.bind(this, this._syncConfig)); this._config.connect('group-changed', Lang.bind(this, this._syncGroup)); this._config.start_listen(); this._syncConfig(); // re-using "allowSettings" for the keyboard layout is a bit shady, // but at least for now it is used as "allow popping up windows // from shell menus"; we can always add a separate sessionMode // option if need arises. if (Main.sessionMode.allowSettings) { this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem()); this.menu.addAction(_("Show Keyboard Layout"), Lang.bind(this, function() { Main.overview.hide(); Util.spawn(['gkbd-keyboard-display', '-g', String(this._config.get_current_group() + 1)]); })); } this.menu.addSettingsAction(_("Region and Language Settings"), 'gnome-region-panel.desktop'); }, _adjustGroupNames: function(names) { // Disambiguate duplicate names with a subscript // This is O(N^2) to avoid sorting names // but N <= 4 so who cares? for (let i = 0; i < names.length; i++) { let name = names[i]; let cnt = 0; for (let j = i + 1; j < names.length; j++) { if (names[j] == name) { cnt++; // U+2081 SUBSCRIPT ONE names[j] = name + String.fromCharCode(0x2081 + cnt); } } if (cnt != 0) names[i] = name + '\u2081'; } return names; }, _syncConfig: function() { this._showFlags = this._config.if_flags_shown(); if (this._showFlags) { this._container.set_skip_paint(this._iconActor, false); } else { this._container.set_skip_paint(this._iconActor, true); } let groups = this._config.get_group_names(); if (groups.length > 1) { this.actor.show(); } else { this.menu.close(); this.actor.hide(); } for (let i = 0; i < this._layoutItems.length; i++) this._layoutItems[i].destroy(); for (let i = 0; i < this._labelActors.length; i++) this._labelActors[i].destroy(); let short_names = this._adjustGroupNames(this._config.get_short_group_names()); this._selectedLayout = null; this._layoutItems = [ ]; this._selectedLabel = null; this._labelActors = [ ]; for (let i = 0; i < groups.length; i++) { let icon_name = this._config.get_group_name(i); let actor; if (this._showFlags) actor = new St.Icon({ icon_name: icon_name, icon_type: St.IconType.SYMBOLIC, style_class: 'popup-menu-icon' }); else actor = new St.Label({ text: short_names[i] }); let item = new LayoutMenuItem(this._config, i, actor, groups[i]); item._short_group_name = short_names[i]; item._icon_name = icon_name; this._layoutItems.push(item); this.menu.addMenuItem(item, i); let shortLabel = new St.Label({ text: short_names[i] }); this._labelActors.push(shortLabel); this._container.add_actor(shortLabel); this._container.set_skip_paint(shortLabel, true); } this._syncGroup(); }, _syncGroup: function() { let selected = this._config.get_current_group(); if (this._selectedLayout) { this._selectedLayout.setShowDot(false); this._selectedLayout = null; } if (this._selectedLabel) { this._container.set_skip_paint(this._selectedLabel, true); this._selectedLabel = null; } let item = this._layoutItems[selected]; item.setShowDot(true); this._iconActor.icon_name = item._icon_name; this._selectedLabel = this._labelActors[selected]; this._container.set_skip_paint(this._selectedLabel, this._showFlags); this._selectedLayout = item; }, _containerGetPreferredWidth: function(container, for_height, alloc) { // Here, and in _containerGetPreferredHeight, we need to query // for the height of all children, but we ignore the results // for those we don't actually display. let max_min_width = 0, max_natural_width = 0; if (this._showFlags) [max_min_width, max_natural_width] = this._iconActor.get_preferred_width(for_height); for (let i = 0; i < this._labelActors.length; i++) { let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height); if (!this._showFlags) { max_min_width = Math.max(max_min_width, min_width); max_natural_width = Math.max(max_natural_width, natural_width); } } alloc.min_size = max_min_width; alloc.natural_size = max_natural_width; }, _containerGetPreferredHeight: function(container, for_width, alloc) { let max_min_height = 0, max_natural_height = 0; if (this._showFlags) [max_min_height, max_natural_height] = this._iconActor.get_preferred_height(for_width); for (let i = 0; i < this._labelActors.length; i++) { let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width); if (!this._showFlags) { max_min_height = Math.max(max_min_height, min_height); max_natural_height = Math.max(max_natural_height, natural_height); } } alloc.min_size = max_min_height; alloc.natural_size = max_natural_height; }, _containerAllocate: function(container, box, flags) { // translate box to (0, 0) box.x2 -= box.x1; box.x1 = 0; box.y2 -= box.y1; box.y1 = 0; this._iconActor.allocate_align_fill(box, 0.5, 0, false, false, flags); for (let i = 0; i < this._labelActors.length; i++) this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags); } });