// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- const Clutter = imports.gi.Clutter; const GLib = imports.gi.GLib; const Gio = imports.gi.Gio; const Lang = imports.lang; const Mainloop = imports.mainloop; const Meta = imports.gi.Meta; const Pango = imports.gi.Pango; const St = imports.gi.St; const Shell = imports.gi.Shell; const Signals = imports.signals; const AltTab = imports.ui.altTab; const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup; const Main = imports.ui.main; const ModalDialog = imports.ui.modalDialog; const Tweener = imports.ui.tweener; const WindowMenu = imports.ui.windowMenu; const PadOsd = imports.ui.padOsd; const SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings'; const MINIMIZE_WINDOW_ANIMATION_TIME = 0.2; const SHOW_WINDOW_ANIMATION_TIME = 0.15; const DIALOG_SHOW_WINDOW_ANIMATION_TIME = 0.1; const DESTROY_WINDOW_ANIMATION_TIME = 0.15; const DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 0.1; const WINDOW_ANIMATION_TIME = 0.25; const DIM_BRIGHTNESS = -0.3; const DIM_TIME = 0.500; const UNDIM_TIME = 0.250; const DISPLAY_REVERT_TIMEOUT = 20; // in seconds - keep in sync with mutter const ONE_SECOND = 1000; // in ms const DisplayChangeDialog = new Lang.Class({ Name: 'DisplayChangeDialog', Extends: ModalDialog.ModalDialog, _init: function(wm) { this.parent({ styleClass: 'prompt-dialog' }); this._wm = wm; let mainContentBox = new St.BoxLayout({ style_class: 'prompt-dialog-main-layout', vertical: false }); this.contentLayout.add(mainContentBox, { x_fill: true, y_fill: true }); let icon = new St.Icon({ icon_name: 'preferences-desktop-display-symbolic' }); mainContentBox.add(icon, { x_fill: true, y_fill: false, x_align: St.Align.END, y_align: St.Align.START }); let messageBox = new St.BoxLayout({ style_class: 'prompt-dialog-message-layout', vertical: true }); mainContentBox.add(messageBox, { expand: true, y_align: St.Align.START }); let subjectLabel = new St.Label({ style_class: 'prompt-dialog-headline', text: _("Do you want to keep these display settings?") }); messageBox.add(subjectLabel, { y_fill: false, y_align: St.Align.START }); this._countDown = DISPLAY_REVERT_TIMEOUT; let message = this._formatCountDown(); this._descriptionLabel = new St.Label({ style_class: 'prompt-dialog-description', text: this._formatCountDown() }); this._descriptionLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE; this._descriptionLabel.clutter_text.line_wrap = true; messageBox.add(this._descriptionLabel, { y_fill: true, y_align: St.Align.START }); /* Translators: this and the following message should be limited in lenght, to avoid ellipsizing the labels. */ this._cancelButton = this.addButton({ label: _("Revert Settings"), action: Lang.bind(this, this._onFailure), key: Clutter.Escape }); this._okButton = this.addButton({ label: _("Keep Changes"), action: Lang.bind(this, this._onSuccess), default: true }); this._timeoutId = Mainloop.timeout_add(ONE_SECOND, Lang.bind(this, this._tick)); GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick'); }, close: function(timestamp) { if (this._timeoutId > 0) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } this.parent(timestamp); }, _formatCountDown: function() { let fmt = ngettext("Settings changes will revert in %d second", "Settings changes will revert in %d seconds"); return fmt.format(this._countDown); }, _tick: function() { this._countDown--; if (this._countDown == 0) { /* mutter already takes care of failing at timeout */ this._timeoutId = 0; this.close(); return GLib.SOURCE_REMOVE; } this._descriptionLabel.text = this._formatCountDown(); return GLib.SOURCE_CONTINUE; }, _onFailure: function() { this._wm.complete_display_change(false); this.close(); }, _onSuccess: function() { this._wm.complete_display_change(true); this.close(); }, }); const WindowDimmer = new Lang.Class({ Name: 'WindowDimmer', _init: function(actor) { this._brightnessEffect = new Clutter.BrightnessContrastEffect(); actor.add_effect(this._brightnessEffect); this.actor = actor; this._enabled = true; this._dimFactor = 0.0; this._syncEnabled(); }, _syncEnabled: function() { this._brightnessEffect.enabled = (this._enabled && this._dimFactor > 0); }, setEnabled: function(enabled) { this._enabled = enabled; this._syncEnabled(); }, set dimFactor(factor) { this._dimFactor = factor; this._brightnessEffect.set_brightness(factor * DIM_BRIGHTNESS); this._syncEnabled(); }, get dimFactor() { return this._dimFactor; } }); function getWindowDimmer(actor) { let enabled = Meta.prefs_get_attach_modal_dialogs(); if (actor._windowDimmer) actor._windowDimmer.setEnabled(enabled); if (enabled) { if (!actor._windowDimmer) actor._windowDimmer = new WindowDimmer(actor); return actor._windowDimmer; } else { return null; } } /* * When the last window closed on a workspace is a dialog or splash * screen, we assume that it might be an initial window shown before * the main window of an application, and give the app a grace period * where it can map another window before we remove the workspace. */ const LAST_WINDOW_GRACE_TIME = 1000; const WorkspaceTracker = new Lang.Class({ Name: 'WorkspaceTracker', _init: function(wm) { this._wm = wm; this._workspaces = []; this._checkWorkspacesId = 0; this._pauseWorkspaceCheck = false; let tracker = Shell.WindowTracker.get_default(); tracker.connect('startup-sequence-changed', Lang.bind(this, this._queueCheckWorkspaces)); global.screen.connect('notify::n-workspaces', Lang.bind(this, this._nWorkspacesChanged)); global.window_manager.connect('switch-workspace', Lang.bind(this, this._queueCheckWorkspaces)); global.screen.connect('window-entered-monitor', Lang.bind(this, this._windowEnteredMonitor)); global.screen.connect('window-left-monitor', Lang.bind(this, this._windowLeftMonitor)); global.screen.connect('restacked', Lang.bind(this, this._windowsRestacked)); this._workspaceSettings = this._getWorkspaceSettings(); this._workspaceSettings.connect('changed::dynamic-workspaces', Lang.bind(this, this._queueCheckWorkspaces)); this._nWorkspacesChanged(); }, _getWorkspaceSettings: function() { let settings = global.get_overrides_settings(); if (settings && settings.settings_schema.list_keys().indexOf('dynamic-workspaces') > -1) return settings; return new Gio.Settings({ schema_id: 'org.gnome.mutter' }); }, blockUpdates: function() { this._pauseWorkspaceCheck = true; }, unblockUpdates: function() { this._pauseWorkspaceCheck = false; }, _checkWorkspaces: function() { let i; let emptyWorkspaces = []; if (!Meta.prefs_get_dynamic_workspaces()) { this._checkWorkspacesId = 0; return false; } // Update workspaces only if Dynamic Workspace Management has not been paused by some other function if (this._pauseWorkspaceCheck) return true; for (i = 0; i < this._workspaces.length; i++) { let lastRemoved = this._workspaces[i]._lastRemovedWindow; if ((lastRemoved && (lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN || lastRemoved.get_window_type() == Meta.WindowType.DIALOG || lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) || this._workspaces[i]._keepAliveId) emptyWorkspaces[i] = false; else emptyWorkspaces[i] = true; } let sequences = Shell.WindowTracker.get_default().get_startup_sequences(); for (i = 0; i < sequences.length; i++) { let index = sequences[i].get_workspace(); if (index >= 0 && index <= global.screen.n_workspaces) emptyWorkspaces[index] = false; } let windows = global.get_window_actors(); for (i = 0; i < windows.length; i++) { let actor = windows[i]; let win = actor.get_meta_window(); if (win.is_on_all_workspaces()) continue; let workspaceIndex = win.get_workspace().index(); emptyWorkspaces[workspaceIndex] = false; } // If we don't have an empty workspace at the end, add one if (!emptyWorkspaces[emptyWorkspaces.length -1]) { global.screen.append_new_workspace(false, global.get_current_time()); emptyWorkspaces.push(false); } let activeWorkspaceIndex = global.screen.get_active_workspace_index(); emptyWorkspaces[activeWorkspaceIndex] = false; // Delete other empty workspaces; do it from the end to avoid index changes for (i = emptyWorkspaces.length - 2; i >= 0; i--) { if (emptyWorkspaces[i]) global.screen.remove_workspace(this._workspaces[i], global.get_current_time()); } this._checkWorkspacesId = 0; return false; }, keepWorkspaceAlive: function(workspace, duration) { if (workspace._keepAliveId) Mainloop.source_remove(workspace._keepAliveId); workspace._keepAliveId = Mainloop.timeout_add(duration, Lang.bind(this, function() { workspace._keepAliveId = 0; this._queueCheckWorkspaces(); return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces'); }, _windowRemoved: function(workspace, window) { workspace._lastRemovedWindow = window; this._queueCheckWorkspaces(); let id = Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, Lang.bind(this, function() { if (workspace._lastRemovedWindow == window) { workspace._lastRemovedWindow = null; this._queueCheckWorkspaces(); } return GLib.SOURCE_REMOVE; })); GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces'); }, _windowLeftMonitor: function(metaScreen, monitorIndex, metaWin) { // If the window left the primary monitor, that // might make that workspace empty if (monitorIndex == Main.layoutManager.primaryIndex) this._queueCheckWorkspaces(); }, _windowEnteredMonitor: function(metaScreen, monitorIndex, metaWin) { // If the window entered the primary monitor, that // might make that workspace non-empty if (monitorIndex == Main.layoutManager.primaryIndex) this._queueCheckWorkspaces(); }, _windowsRestacked: function() { // Figure out where the pointer is in case we lost track of // it during a grab. (In particular, if a trayicon popup menu // is dismissed, see if we need to close the message tray.) global.sync_pointer(); }, _queueCheckWorkspaces: function() { if (this._checkWorkspacesId == 0) this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, this._checkWorkspaces)); }, _nWorkspacesChanged: function() { let oldNumWorkspaces = this._workspaces.length; let newNumWorkspaces = global.screen.n_workspaces; if (oldNumWorkspaces == newNumWorkspaces) return false; let lostWorkspaces = []; if (newNumWorkspaces > oldNumWorkspaces) { let w; // Assume workspaces are only added at the end for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) this._workspaces[w] = global.screen.get_workspace_by_index(w); for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) { let workspace = this._workspaces[w]; workspace._windowAddedId = workspace.connect('window-added', Lang.bind(this, this._queueCheckWorkspaces)); workspace._windowRemovedId = workspace.connect('window-removed', Lang.bind(this, this._windowRemoved)); } } else { // Assume workspaces are only removed sequentially // (e.g. 2,3,4 - not 2,4,7) let removedIndex; let removedNum = oldNumWorkspaces - newNumWorkspaces; for (let w = 0; w < oldNumWorkspaces; w++) { let workspace = global.screen.get_workspace_by_index(w); if (this._workspaces[w] != workspace) { removedIndex = w; break; } } let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum); lostWorkspaces.forEach(function(workspace) { workspace.disconnect(workspace._windowAddedId); workspace.disconnect(workspace._windowRemovedId); }); } this._queueCheckWorkspaces(); return false; } }); const TilePreview = new Lang.Class({ Name: 'TilePreview', _init: function() { this.actor = new St.Widget(); global.window_group.add_actor(this.actor); this._reset(); this._showing = false; }, show: function(window, tileRect, monitorIndex) { let windowActor = window.get_compositor_private(); if (!windowActor) return; global.window_group.set_child_below_sibling(this.actor, windowActor); if (this._rect && this._rect.equal(tileRect)) return; let changeMonitor = (this._monitorIndex == -1 || this._monitorIndex != monitorIndex); this._monitorIndex = monitorIndex; this._rect = tileRect; let monitor = Main.layoutManager.monitors[monitorIndex]; this._updateStyle(monitor); if (!this._showing || changeMonitor) { let monitorRect = new Meta.Rectangle({ x: monitor.x, y: monitor.y, width: monitor.width, height: monitor.height }); let [, rect] = window.get_frame_rect().intersect(monitorRect); this.actor.set_size(rect.width, rect.height); this.actor.set_position(rect.x, rect.y); this.actor.opacity = 0; } this._showing = true; this.actor.show(); Tweener.addTween(this.actor, { x: tileRect.x, y: tileRect.y, width: tileRect.width, height: tileRect.height, opacity: 255, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad' }); }, hide: function() { if (!this._showing) return; this._showing = false; Tweener.addTween(this.actor, { opacity: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: Lang.bind(this, this._reset) }); }, _reset: function() { this.actor.hide(); this._rect = null; this._monitorIndex = -1; }, _updateStyle: function(monitor) { let styles = ['tile-preview']; if (this._monitorIndex == Main.layoutManager.primaryIndex) styles.push('on-primary'); if (this._rect.x == monitor.x) styles.push('tile-preview-left'); if (this._rect.x + this._rect.width == monitor.x + monitor.width) styles.push('tile-preview-right'); this.actor.style_class = styles.join(' '); } }); const TouchpadWorkspaceSwitchAction = new Lang.Class({ Name: 'TouchpadWorkspaceSwitchAction', _init: function(actor) { this._dx = 0; this._dy = 0; actor.connect('captured-event', Lang.bind(this, this._handleEvent)); }, _checkActivated: function() { const MOTION_THRESHOLD = 50; let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW; let dir; if ((allowedModes & Main.actionMode) == 0) return; if (this._dy < -MOTION_THRESHOLD) dir = Meta.MotionDirection.DOWN; else if (this._dy > MOTION_THRESHOLD) dir = Meta.MotionDirection.UP; else if (this._dx < -MOTION_THRESHOLD) dir = Meta.MotionDirection.RIGHT; else if (this._dx > MOTION_THRESHOLD) dir = Meta.MotionDirection.LEFT; else return; this.emit('activated', dir); }, _handleEvent: function(actor, event) { if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE) return Clutter.EVENT_PROPAGATE; if (event.get_gesture_swipe_finger_count() != 4) return Clutter.EVENT_PROPAGATE; if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) { let [dx, dy] = event.get_gesture_motion_delta(event); this._dx += dx; this._dy += dy; } else { if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END) this._checkActivated(); this._dx = 0; this._dy = 0; } return Clutter.EVENT_STOP; } }); Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype); const WorkspaceSwitchAction = new Lang.Class({ Name: 'WorkspaceSwitchAction', Extends: Clutter.SwipeAction, _init : function() { const MOTION_THRESHOLD = 50; this.parent(); this.set_n_touch_points(4); this.set_threshold_trigger_distance(MOTION_THRESHOLD, MOTION_THRESHOLD); global.display.connect('grab-op-begin', Lang.bind(this, function() { this.cancel(); })); }, vfunc_gesture_prepare : function(actor) { let allowedModes = Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW; if (!this.parent(actor)) return false; return (allowedModes & Main.actionMode); }, vfunc_swept : function(actor, direction) { let dir; if (direction & Clutter.SwipeDirection.UP) dir = Meta.MotionDirection.DOWN; else if (direction & Clutter.SwipeDirection.DOWN) dir = Meta.MotionDirection.UP; else if (direction & Clutter.SwipeDirection.LEFT) dir = Meta.MotionDirection.RIGHT; else if (direction & Clutter.SwipeDirection.RIGHT) dir = Meta.MotionDirection.LEFT; this.emit('activated', dir); } }); Signals.addSignalMethods(WorkspaceSwitchAction.prototype); const AppSwitchAction = new Lang.Class({ Name: 'AppSwitchAction', Extends: Clutter.GestureAction, _init : function() { this.parent(); this.set_n_touch_points(3); global.display.connect('grab-op-begin', Lang.bind(this, function() { this.cancel(); })); }, vfunc_gesture_prepare : function(action, actor) { if (Main.actionMode != Shell.ActionMode.NORMAL) { this.cancel(); return false; } return this.get_n_current_points() <= 4; }, vfunc_gesture_begin : function(action, actor) { // in milliseconds const LONG_PRESS_TIMEOUT = 250; let nPoints = this.get_n_current_points(); let event = this.get_last_event (nPoints - 1); if (nPoints == 3) this._longPressStartTime = event.get_time(); else if (nPoints == 4) { // Check whether the 4th finger press happens after a 3-finger long press, // this only needs to be checked on the first 4th finger press if (this._longPressStartTime != null && event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT) this.cancel(); else { this._longPressStartTime = null; this.emit('activated'); } } return this.get_n_current_points() <= 4; }, vfunc_gesture_progress : function(action, actor) { const MOTION_THRESHOLD = 30; if (this.get_n_current_points() == 3) { for (let i = 0; i < this.get_n_current_points(); i++) { [startX, startY] = this.get_press_coords(i); [x, y] = this.get_motion_coords(i); if (Math.abs(x - startX) > MOTION_THRESHOLD || Math.abs(y - startY) > MOTION_THRESHOLD) return false; } } return true; } }); Signals.addSignalMethods(AppSwitchAction.prototype); const ResizePopup = new Lang.Class({ Name: 'ResizePopup', _init: function() { this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() }); this._label = new St.Label({ style_class: 'resize-popup', x_align: Clutter.ActorAlign.CENTER, y_align: Clutter.ActorAlign.CENTER, x_expand: true, y_expand: true }); this._widget.add_child(this._label); Main.uiGroup.add_actor(this._widget); }, set: function(rect, displayW, displayH) { /* Translators: This represents the size of a window. The first number is * the width of the window and the second is the height. */ let text = _("%d x %d").format(displayW, displayH); this._label.set_text(text); this._widget.set_position(rect.x, rect.y); this._widget.set_size(rect.width, rect.height); }, destroy: function() { this._widget.destroy(); this._widget = null; }, }); const WindowManager = new Lang.Class({ Name: 'WindowManager', _init : function() { this._shellwm = global.window_manager; this._minimizing = []; this._unminimizing = []; this._mapping = []; this._resizing = []; this._destroying = []; this._movingWindow = null; this._dimmedWindows = []; this._allowedKeybindings = {}; this._isWorkspacePrepended = false; this._switchData = null; this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone)); this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) { this._minimizeWindowDone(shellwm, actor); this._mapWindowDone(shellwm, actor); this._destroyWindowDone(shellwm, actor); this._sizeChangeWindowDone(shellwm, actor); })); this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace)); this._shellwm.connect('show-tile-preview', Lang.bind(this, this._showTilePreview)); this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview)); this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu)); this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow)); this._shellwm.connect('unminimize', Lang.bind(this, this._unminimizeWindow)); this._shellwm.connect('size-change', Lang.bind(this, this._sizeChangeWindow)); this._shellwm.connect('map', Lang.bind(this, this._mapWindow)); this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow)); this._shellwm.connect('filter-keybinding', Lang.bind(this, this._filterKeybinding)); this._shellwm.connect('confirm-display-change', Lang.bind(this, this._confirmDisplayChange)); global.screen.connect('restacked', Lang.bind(this, this._syncStacking)); this._workspaceSwitcherPopup = null; this._tilePreview = null; this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL); this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL); this.setCustomKeybindingHandler('switch-to-workspace-left', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-right', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-up', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-down', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-last', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-left', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-right', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-up', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-down', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-1', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-2', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-3', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-4', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-5', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-6', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-7', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-8', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-9', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-10', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-11', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-to-workspace-12', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-1', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-2', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-3', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-4', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-5', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-6', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-7', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-8', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-9', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-10', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-11', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-12', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('move-to-workspace-last', Shell.ActionMode.NORMAL, Lang.bind(this, this._showWorkspaceSwitcher)); this.setCustomKeybindingHandler('switch-applications', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-group', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-applications-backward', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-group-backward', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-windows', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-windows-backward', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('cycle-windows', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('cycle-windows-backward', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('cycle-group', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('cycle-group-backward', Shell.ActionMode.NORMAL, Lang.bind(this, this._startSwitcher)); this.setCustomKeybindingHandler('switch-panels', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.LOCK_SCREEN | Shell.ActionMode.UNLOCK_SCREEN | Shell.ActionMode.LOGIN_SCREEN, Lang.bind(this, this._startA11ySwitcher)); this.setCustomKeybindingHandler('switch-panels-backward', Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.LOCK_SCREEN | Shell.ActionMode.UNLOCK_SCREEN | Shell.ActionMode.LOGIN_SCREEN, Lang.bind(this, this._startA11ySwitcher)); this.addKeybinding('pause-resume-tweens', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.NONE, Shell.ActionMode.ALL, Lang.bind(this, this._toggleTweens)); this.addKeybinding('open-application-menu', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.NONE, Shell.ActionMode.NORMAL | Shell.ActionMode.POPUP, Lang.bind(this, this._toggleAppMenu)); this.addKeybinding('toggle-message-tray', new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }), Meta.KeyBindingFlags.NONE, Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW | Shell.ActionMode.POPUP, Lang.bind(this, this._toggleCalendar)); global.display.connect('show-resize-popup', Lang.bind(this, this._showResizePopup)); global.display.connect('show-pad-osd', Lang.bind(this, this._showPadOsd)); Main.overview.connect('showing', Lang.bind(this, function() { for (let i = 0; i < this._dimmedWindows.length; i++) this._undimWindow(this._dimmedWindows[i]); })); Main.overview.connect('hiding', Lang.bind(this, function() { for (let i = 0; i < this._dimmedWindows.length; i++) this._dimWindow(this._dimmedWindows[i]); })); this._windowMenuManager = new WindowMenu.WindowMenuManager(); if (Main.sessionMode.hasWorkspaces) this._workspaceTracker = new WorkspaceTracker(this); global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT, false, -1, 1); let gesture = new WorkspaceSwitchAction(); gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace)); global.stage.add_action(gesture); // This is not a normal Clutter.GestureAction, doesn't need add_action() gesture = new TouchpadWorkspaceSwitchAction(global.stage); gesture.connect('activated', Lang.bind(this, this._actionSwitchWorkspace)); gesture = new AppSwitchAction(); gesture.connect('activated', Lang.bind(this, this._switchApp)); global.stage.add_action(gesture); }, _showPadOsd: function (display, device, settings, imagePath, editionMode, monitorIndex) { if (this._currentPadOsd != null) { if (this._currentPadOsd.padDevice == device) this._currentPadOsd.destroy(); return null; } this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex); this._currentPadOsd.connect('closed', Lang.bind(this, function() { this._currentPadOsd = null })); return this._currentPadOsd.actor; }, _actionSwitchWorkspace: function(action, direction) { let newWs = global.screen.get_active_workspace().get_neighbor(direction); this.actionMoveWorkspace(newWs); }, _lookupIndex: function (windows, metaWindow) { for (let i = 0; i < windows.length; i++) { if (windows[i].metaWindow == metaWindow) { return i; } } return -1; }, _switchApp : function () { let windows = global.get_window_actors().filter(Lang.bind(this, function(actor) { let win = actor.metaWindow; return (!win.is_override_redirect() && win.located_on_workspace(global.screen.get_active_workspace())); })); if (windows.length == 0) return; let focusWindow = global.display.focus_window; let nextWindow; if (focusWindow == null) nextWindow = windows[0].metaWindow; else { let index = this._lookupIndex (windows, focusWindow) + 1; if (index >= windows.length) index = 0; nextWindow = windows[index].metaWindow; } Main.activateWindow(nextWindow); }, insertWorkspace: function(pos) { if (!Meta.prefs_get_dynamic_workspaces()) return; global.screen.append_new_workspace(false, global.get_current_time()); let windows = global.get_window_actors().map(function(winActor) { return winActor.meta_window; }); // To create a new workspace, we slide all the windows on workspaces // below us to the next workspace, leaving a blank workspace for us // to recycle. windows.forEach(function(window) { // If the window is attached to an ancestor, we don't need/want // to move it if (window.get_transient_for() != null) return; // Same for OR windows if (window.is_override_redirect()) return; // Windows on workspaces below pos don't need moving let index = window.get_workspace().index(); if (index < pos) return; window.change_workspace_by_index(index + 1, true); }); // If the new workspace was inserted before the active workspace, // activate the workspace to which its windows went let activeIndex = global.screen.get_active_workspace_index(); if (activeIndex >= pos) { let newWs = global.screen.get_workspace_by_index(activeIndex + 1); this._blockAnimations = true; newWs.activate(global.get_current_time()); this._blockAnimations = false; } }, keepWorkspaceAlive: function(workspace, duration) { if (!this._workspaceTracker) return; this._workspaceTracker.keepWorkspaceAlive(workspace, duration); }, setCustomKeybindingHandler: function(name, modes, handler) { if (Meta.keybindings_set_custom_handler(name, handler)) this.allowKeybinding(name, modes); }, addKeybinding: function(name, settings, flags, modes, handler) { let action = global.display.add_keybinding(name, settings, flags, handler); if (action != Meta.KeyBindingAction.NONE) this.allowKeybinding(name, modes); return action; }, removeKeybinding: function(name) { if (global.display.remove_keybinding(name)) this.allowKeybinding(name, Shell.ActionMode.NONE); }, allowKeybinding: function(name, modes) { this._allowedKeybindings[name] = modes; }, _shouldAnimate: function() { return !(Main.overview.visible || this._blockAnimations); }, _shouldAnimateActor: function(actor, types) { if (!this._shouldAnimate()) return false; let type = actor.meta_window.get_window_type(); return types.indexOf(type) >= 0; }, _removeEffect : function(list, actor) { let idx = list.indexOf(actor); if (idx != -1) { list.splice(idx, 1); return true; } return false; }, _minimizeWindow : function(shellwm, actor) { let types = [Meta.WindowType.NORMAL, Meta.WindowType.MODAL_DIALOG, Meta.WindowType.DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_minimize(actor); return; } actor.set_scale(1.0, 1.0); this._minimizing.push(actor); if (actor.meta_window.is_monitor_sized()) { Tweener.addTween(actor, { opacity: 0, time: MINIMIZE_WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._minimizeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._minimizeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); } else { let xDest, yDest, xScale, yScale; let [success, geom] = actor.meta_window.get_icon_geometry(); if (success) { xDest = geom.x; yDest = geom.y; xScale = geom.width / actor.width; yScale = geom.height / actor.height; } else { let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; xDest = monitor.x; yDest = monitor.y; if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) xDest += monitor.width; xScale = 0; yScale = 0; } Tweener.addTween(actor, { scale_x: xScale, scale_y: yScale, x: xDest, y: yDest, time: MINIMIZE_WINDOW_ANIMATION_TIME, transition: 'easeInExpo', onComplete: this._minimizeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._minimizeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); } }, _minimizeWindowDone : function(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { Tweener.removeTweens(actor); actor.set_scale(1.0, 1.0); actor.set_opacity(255); actor.set_pivot_point(0, 0); shellwm.completed_minimize(actor); } }, _minimizeWindowOverwritten : function(shellwm, actor) { if (this._removeEffect(this._minimizing, actor)) { shellwm.completed_minimize(actor); } }, _unminimizeWindow : function(shellwm, actor) { let types = [Meta.WindowType.NORMAL, Meta.WindowType.MODAL_DIALOG, Meta.WindowType.DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_unminimize(actor); return; } this._unminimizing.push(actor); if (actor.meta_window.is_monitor_sized()) { actor.opacity = 0; actor.set_scale(1.0, 1.0); Tweener.addTween(actor, { opacity: 255, time: MINIMIZE_WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._unminimizeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._unminimizeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); } else { let [success, geom] = actor.meta_window.get_icon_geometry(); if (success) { actor.set_position(geom.x, geom.y); actor.set_scale(geom.width / actor.width, geom.height / actor.height); } else { let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; actor.set_position(monitor.x, monitor.y); if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL) actor.x += monitor.width; actor.set_scale(0, 0); } let rect = actor.meta_window.get_frame_rect(); let [xDest, yDest] = [rect.x, rect.y]; actor.show(); Tweener.addTween(actor, { scale_x: 1.0, scale_y: 1.0, x: xDest, y: yDest, time: MINIMIZE_WINDOW_ANIMATION_TIME, transition: 'easeInExpo', onComplete: this._unminimizeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._unminimizeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); } }, _unminimizeWindowDone : function(shellwm, actor) { if (this._removeEffect(this._unminimizing, actor)) { Tweener.removeTweens(actor); actor.set_scale(1.0, 1.0); actor.set_opacity(255); actor.set_pivot_point(0, 0); shellwm.completed_unminimize(actor); } }, _unminimizeWindowOverwritten : function(shellwm, actor) { if (this._removeEffect(this._unminimizing, actor)) { shellwm.completed_unminimize(actor); } }, _sizeChangeWindow : function(shellwm, actor, whichChange, oldFrameRect, oldBufferRect) { let types = [Meta.WindowType.NORMAL]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_size_change(actor); return; } if (whichChange == Meta.SizeChange.FULLSCREEN) this._fullscreenWindow(shellwm, actor, oldFrameRect, oldBufferRect); else if (whichChange == Meta.SizeChange.UNFULLSCREEN) this._unfullscreenWindow(shellwm, actor, oldFrameRect, oldBufferRect); else shellwm.completed_size_change(actor); }, _fullscreenWindow: function(shellwm, actor, oldFrameRect, oldBufferRect) { let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; actor.translation_x = oldFrameRect.x - monitor.x; actor.translation_y = oldFrameRect.y - monitor.y; this._fullscreenAnimation(shellwm, actor, oldFrameRect); }, _unfullscreenWindow: function(shellwm, actor, oldFrameRect, oldBufferRect) { let targetRect = actor.meta_window.get_frame_rect(); let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; actor.translation_x = -(targetRect.x - monitor.x); actor.translation_y = -(targetRect.y - monitor.y); this._fullscreenAnimation(shellwm, actor, oldFrameRect); }, _fullscreenAnimation: function(shellwm, actor, oldFrameRect) { this._resizing.push(actor); // Position a clone of the window on top of the old position, // while actor updates are frozen. // Note that the MetaWindow has up to date sizing information for // the new geometry already. let targetRect = actor.meta_window.get_frame_rect(); let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect); let actorClone = new St.Widget({ content: actorContent }); actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS); actorClone.set_position(oldFrameRect.x, oldFrameRect.y); actorClone.set_size(oldFrameRect.width, oldFrameRect.height); Main.uiGroup.add_actor(actorClone); actor.__fullscreenClone = actorClone; let scaleX = targetRect.width / oldFrameRect.width; let scaleY = targetRect.height / oldFrameRect.height; // Now scale and fade out the clone Tweener.addTween(actorClone, { x: targetRect.x, y: targetRect.y, scale_x: scaleX, scale_y: scaleY, opacity: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad' }); // Now set scale the actor to size it as the clone. // Note that the caller of this function already set a translation // on the actor. actor.scale_x = 1 / scaleX; actor.scale_y = 1 / scaleY; // Scale it to its actual new size Tweener.addTween(actor, { scale_x: 1.0, scale_y: 1.0, translation_x: 0, translation_y: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._sizeChangeWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._sizeChangeWindowOverwritten, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); // Now unfreeze actor updates, to get it to the new size. // It's important that we don't wait until the animation is completed to // do this, otherwise our scale will be applied to the old texture size. shellwm.completed_size_change(actor); }, _sizeChangeWindowDone: function(shellwm, actor) { if (this._removeEffect(this._resizing, actor)) { Tweener.removeTweens(actor); actor.scale_x = 1.0; actor.scale_y = 1.0; actor.translation_x = 0; actor.translation_y = 0; let actorClone = actor.__fullscreenClone; if (actorClone) { actorClone.destroy(); delete actor.__fullscreenClone; } } }, _sizeChangeWindowOverwritten: function(shellwm, actor) { if (this._removeEffect(this._resizing, actor)) { let actorClone = actor.__fullscreenClone; if (actorClone) { actorClone.destroy(); delete actor.__fullscreenClone; } } }, _hasAttachedDialogs: function(window, ignoreWindow) { var count = 0; window.foreach_transient(function(win) { if (win != ignoreWindow && win.is_attached_dialog()) count++; return false; }); return count != 0; }, _checkDimming: function(window, ignoreWindow) { let shouldDim = this._hasAttachedDialogs(window, ignoreWindow); if (shouldDim && !window._dimmed) { window._dimmed = true; this._dimmedWindows.push(window); this._dimWindow(window); } else if (!shouldDim && window._dimmed) { window._dimmed = false; this._dimmedWindows = this._dimmedWindows.filter(function(win) { return win != window; }); this._undimWindow(window); } }, _dimWindow: function(window) { let actor = window.get_compositor_private(); if (!actor) return; let dimmer = getWindowDimmer(actor); if (!dimmer) return; if (this._shouldAnimate()) Tweener.addTween(dimmer, { dimFactor: 1.0, time: DIM_TIME, transition: 'linear' }); else dimmer.dimFactor = 1.0; }, _undimWindow: function(window) { let actor = window.get_compositor_private(); if (!actor) return; let dimmer = getWindowDimmer(actor); if (!dimmer) return; if (this._shouldAnimate()) Tweener.addTween(dimmer, { dimFactor: 0.0, time: UNDIM_TIME, transition: 'linear' }); else dimmer.dimFactor = 0.0; }, _mapWindow : function(shellwm, actor) { actor._windowType = actor.meta_window.get_window_type(); actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () { let type = actor.meta_window.get_window_type(); if (type == actor._windowType) return; if (type == Meta.WindowType.MODAL_DIALOG || actor._windowType == Meta.WindowType.MODAL_DIALOG) { let parent = actor.get_meta_window().get_transient_for(); if (parent) this._checkDimming(parent); } actor._windowType = type; })); if (actor.meta_window.is_attached_dialog()) this._checkDimming(actor.get_meta_window().get_transient_for()); let types = [Meta.WindowType.NORMAL, Meta.WindowType.DIALOG, Meta.WindowType.MODAL_DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_map(actor); return; } switch (actor._windowType) { case Meta.WindowType.NORMAL: actor.set_pivot_point(0.5, 1.0); actor.scale_x = 0.01; actor.scale_y = 0.05; actor.opacity = 0; actor.show(); this._mapping.push(actor); Tweener.addTween(actor, { opacity: 255, scale_x: 1, scale_y: 1, time: SHOW_WINDOW_ANIMATION_TIME, transition: 'easeOutExpo', onComplete: this._mapWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._mapWindowOverwrite, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); break; case Meta.WindowType.MODAL_DIALOG: case Meta.WindowType.DIALOG: actor.set_pivot_point(0.5, 0.5); actor.scale_y = 0; actor.opacity = 0; actor.show(); this._mapping.push(actor); Tweener.addTween(actor, { opacity: 255, scale_x: 1, scale_y: 1, time: DIALOG_SHOW_WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._mapWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._mapWindowOverwrite, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); break; default: shellwm.completed_map(actor); return; } }, _mapWindowDone : function(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { Tweener.removeTweens(actor); actor.opacity = 255; actor.set_pivot_point(0, 0); actor.scale_y = 1; actor.scale_x = 1; actor.translation_y = 0; actor.translation_x = 0; shellwm.completed_map(actor); } }, _mapWindowOverwrite : function(shellwm, actor) { if (this._removeEffect(this._mapping, actor)) { shellwm.completed_map(actor); } }, _destroyWindow : function(shellwm, actor) { let window = actor.meta_window; if (actor._notifyWindowTypeSignalId) { window.disconnect(actor._notifyWindowTypeSignalId); actor._notifyWindowTypeSignalId = 0; } if (window._dimmed) { this._dimmedWindows = this._dimmedWindows.filter(function(win) { return win != window; }); } if (window.is_attached_dialog()) this._checkDimming(window.get_transient_for(), window); let types = [Meta.WindowType.NORMAL, Meta.WindowType.DIALOG, Meta.WindowType.MODAL_DIALOG]; if (!this._shouldAnimateActor(actor, types)) { shellwm.completed_destroy(actor); return; } switch (actor._windowType) { case Meta.WindowType.NORMAL: actor.set_pivot_point(0.5, 0.5); this._destroying.push(actor); Tweener.addTween(actor, { opacity: 0, scale_x: 0.8, scale_y: 0.8, time: DESTROY_WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._destroyWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._destroyWindowDone, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); break; case Meta.WindowType.MODAL_DIALOG: case Meta.WindowType.DIALOG: actor.set_pivot_point(0.5, 0.5); this._destroying.push(actor); if (window.is_attached_dialog()) { let parent = window.get_transient_for(); actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () { Tweener.removeTweens(actor); this._destroyWindowDone(shellwm, actor); })); } Tweener.addTween(actor, { scale_y: 0, time: DIALOG_DESTROY_WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._destroyWindowDone, onCompleteScope: this, onCompleteParams: [shellwm, actor], onOverwrite: this._destroyWindowDone, onOverwriteScope: this, onOverwriteParams: [shellwm, actor] }); break; default: shellwm.completed_destroy(actor); return; } }, _destroyWindowDone : function(shellwm, actor) { if (this._removeEffect(this._destroying, actor)) { let parent = actor.get_meta_window().get_transient_for(); if (parent && actor._parentDestroyId) { parent.disconnect(actor._parentDestroyId); actor._parentDestroyId = 0; } shellwm.completed_destroy(actor); } }, _filterKeybinding: function(shellwm, binding) { if (Main.actionMode == Shell.ActionMode.NONE) return true; // There's little sense in implementing a keybinding in mutter and // not having it work in NORMAL mode; handle this case generically // so we don't have to explicitly allow all builtin keybindings in // NORMAL mode. if (Main.actionMode == Shell.ActionMode.NORMAL && binding.is_builtin()) return false; return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode); }, _syncStacking: function() { if (this._switchData == null) return; // Update stacking of windows in inGroup (aka the workspace we are // switching to). Windows in outGroup are about to be hidden anyway, // so we just ignore them here. let windows = global.get_window_actors(); let sibling = null; for (let i = 0; i < windows.length; i++) { if (windows[i].get_parent() != this._switchData.inGroup) continue; this._switchData.inGroup.set_child_above_sibling(windows[i], sibling); sibling = windows[i]; } }, _switchWorkspace : function(shellwm, from, to, direction) { if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) { shellwm.completed_switch_workspace(); return; } let windows = global.get_window_actors(); /* @direction is the direction that the "camera" moves, so the * screen contents have to move one screen's worth in the * opposite direction. */ let xDest = 0, yDest = 0; if (direction == Meta.MotionDirection.UP || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.UP_RIGHT) yDest = global.screen_height - Main.panel.actor.height; else if (direction == Meta.MotionDirection.DOWN || direction == Meta.MotionDirection.DOWN_LEFT || direction == Meta.MotionDirection.DOWN_RIGHT) yDest = -global.screen_height + Main.panel.actor.height; if (direction == Meta.MotionDirection.LEFT || direction == Meta.MotionDirection.UP_LEFT || direction == Meta.MotionDirection.DOWN_LEFT) xDest = global.screen_width; else if (direction == Meta.MotionDirection.RIGHT || direction == Meta.MotionDirection.UP_RIGHT || direction == Meta.MotionDirection.DOWN_RIGHT) xDest = -global.screen_width; let switchData = {}; this._switchData = switchData; switchData.inGroup = new Clutter.Actor(); switchData.outGroup = new Clutter.Actor(); switchData.movingWindowBin = new Clutter.Actor(); switchData.windows = []; let wgroup = global.window_group; wgroup.add_actor(switchData.inGroup); wgroup.add_actor(switchData.outGroup); wgroup.add_actor(switchData.movingWindowBin); for (let i = 0; i < windows.length; i++) { let actor = windows[i]; let window = actor.get_meta_window(); if (!window.showing_on_its_workspace()) continue; if (window.is_on_all_workspaces()) continue; let record = { window: actor, parent: actor.get_parent() }; if (this._movingWindow && window == this._movingWindow) { switchData.movingWindow = record; switchData.windows.push(switchData.movingWindow); actor.reparent(switchData.movingWindowBin); } else if (window.get_workspace().index() == from) { switchData.windows.push(record); actor.reparent(switchData.outGroup); } else if (window.get_workspace().index() == to) { switchData.windows.push(record); actor.reparent(switchData.inGroup); actor.show(); } } switchData.inGroup.set_position(-xDest, -yDest); switchData.inGroup.raise_top(); switchData.movingWindowBin.raise_top(); Tweener.addTween(switchData.outGroup, { x: xDest, y: yDest, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad', onComplete: this._switchWorkspaceDone, onCompleteScope: this, onCompleteParams: [shellwm] }); Tweener.addTween(switchData.inGroup, { x: 0, y: 0, time: WINDOW_ANIMATION_TIME, transition: 'easeOutQuad' }); }, _switchWorkspaceDone : function(shellwm) { let switchData = this._switchData; if (!switchData) return; this._switchData = null; for (let i = 0; i < switchData.windows.length; i++) { let w = switchData.windows[i]; if (w.window.is_destroyed()) // Window gone continue; if (w.window.get_parent() == switchData.outGroup) { w.window.reparent(w.parent); w.window.hide(); } else w.window.reparent(w.parent); } Tweener.removeTweens(switchData.inGroup); Tweener.removeTweens(switchData.outGroup); switchData.inGroup.destroy(); switchData.outGroup.destroy(); switchData.movingWindowBin.destroy(); if (this._movingWindow) this._movingWindow = null; shellwm.completed_switch_workspace(); }, _showTilePreview: function(shellwm, window, tileRect, monitorIndex) { if (!this._tilePreview) this._tilePreview = new TilePreview(); this._tilePreview.show(window, tileRect, monitorIndex); }, _hideTilePreview: function(shellwm) { if (!this._tilePreview) return; this._tilePreview.hide(); }, _showWindowMenu: function(shellwm, window, menu, rect) { this._windowMenuManager.showWindowMenuForWindow(window, menu, rect); }, _startSwitcher: function(display, screen, window, binding) { let constructor = null; switch (binding.get_name()) { case 'switch-applications': case 'switch-applications-backward': case 'switch-group': case 'switch-group-backward': constructor = AltTab.AppSwitcherPopup; break; case 'switch-windows': case 'switch-windows-backward': constructor = AltTab.WindowSwitcherPopup; break; case 'cycle-windows': case 'cycle-windows-backward': constructor = AltTab.WindowCyclerPopup; break; case 'cycle-group': case 'cycle-group-backward': constructor = AltTab.GroupCyclerPopup; break; } if (!constructor) return; /* prevent a corner case where both popups show up at once */ if (this._workspaceSwitcherPopup != null) this._workspaceSwitcherPopup.destroy(); let tabPopup = new constructor(); if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask())) tabPopup.destroy(); }, _startA11ySwitcher : function(display, screen, window, binding) { Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask()); }, _toggleAppMenu : function(display, screen, window, event, binding) { Main.panel.toggleAppMenu(); }, _toggleCalendar: function(display, screen, window, event, binding) { Main.panel.toggleCalendar(); }, _toggleTweens: function() { this._tweensPaused = !this._tweensPaused; const OrigTweener = imports.tweener.tweener; if (this._tweensPaused) OrigTweener.pauseAllTweens(); else OrigTweener.resumeAllTweens(); }, _showWorkspaceSwitcher : function(display, screen, window, binding) { if (!Main.sessionMode.hasWorkspaces) return; if (screen.n_workspaces == 1) return; let [action,,,target] = binding.get_name().split('-'); let newWs; let direction; if (action == 'move') { // "Moving" a window to another workspace doesn't make sense when // it cannot be unstuck, and is potentially confusing if a new // workspaces is added at the start/end if (window.is_always_on_all_workspaces() || (Meta.prefs_get_workspaces_only_on_primary() && window.get_monitor() != Main.layoutManager.primaryIndex)) return; } if (target == 'last') { direction = Meta.MotionDirection.DOWN; newWs = screen.get_workspace_by_index(screen.n_workspaces - 1); } else if (isNaN(target)) { // Prepend a new workspace dynamically if (screen.get_active_workspace_index() == 0 && action == 'move' && target == 'up' && this._isWorkspacePrepended == false) { this.insertWorkspace(0); this._isWorkspacePrepended = true; } direction = Meta.MotionDirection[target.toUpperCase()]; newWs = screen.get_active_workspace().get_neighbor(direction); } else if (target > 0) { target--; newWs = screen.get_workspace_by_index(target); if (screen.get_active_workspace().index() > target) direction = Meta.MotionDirection.UP; else direction = Meta.MotionDirection.DOWN; } if (direction != Meta.MotionDirection.UP && direction != Meta.MotionDirection.DOWN) return; if (action == 'switch') this.actionMoveWorkspace(newWs); else this.actionMoveWindow(window, newWs); if (!Main.overview.visible) { if (this._workspaceSwitcherPopup == null) { this._workspaceTracker.blockUpdates(); this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup(); this._workspaceSwitcherPopup.connect('destroy', Lang.bind(this, function() { this._workspaceTracker.unblockUpdates(); this._workspaceSwitcherPopup = null; this._isWorkspacePrepended = false; })); } this._workspaceSwitcherPopup.display(direction, newWs.index()); } }, actionMoveWorkspace: function(workspace) { if (!Main.sessionMode.hasWorkspaces) return; let activeWorkspace = global.screen.get_active_workspace(); if (activeWorkspace != workspace) workspace.activate(global.get_current_time()); }, actionMoveWindow: function(window, workspace) { if (!Main.sessionMode.hasWorkspaces) return; let activeWorkspace = global.screen.get_active_workspace(); if (activeWorkspace != workspace) { // This won't have any effect for "always sticky" windows // (like desktop windows or docks) this._movingWindow = window; window.change_workspace(workspace); global.display.clear_mouse_mode(); workspace.activate_with_focus (window, global.get_current_time()); } }, _confirmDisplayChange: function() { let dialog = new DisplayChangeDialog(this._shellwm); dialog.open(); }, _showResizePopup: function(display, show, rect, displayW, displayH) { if (show) { if (!this._resizePopup) this._resizePopup = new ResizePopup(); this._resizePopup.set(rect, displayW, displayH); } else { if (this._resizePopup) { this._resizePopup.destroy(); this._resizePopup = null; } } }, });