/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */ const Clutter = imports.gi.Clutter; const Lang = imports.lang; const Mainloop = imports.mainloop; const Shell = imports.gi.Shell; const St = imports.gi.St; const Signals = imports.signals; const Gettext = imports.gettext.domain('gnome-shell'); const _ = Gettext.gettext; const DND = imports.ui.dnd; const Main = imports.ui.main; const Overview = imports.ui.overview; const Tweener = imports.ui.tweener; const Workspace = imports.ui.workspace; const WORKSPACE_SWITCH_TIME = 0.25; // Note that mutter has a compile-time limit of 36 const MAX_WORKSPACES = 16; const WORKSPACE_DRAGGING_SCALE = 0.85; const CONTROLS_POP_IN_FRACTION = 0.8; const CONTROLS_POP_IN_TIME = 0.1; const INDICATOR_HOVER_SCALE = 1.1; function WorkspacesView(width, height, x, y, workspaces) { this._init(width, height, x, y, workspaces); } WorkspacesView.prototype = { _init: function(width, height, x, y, workspaces) { this.actor = new St.Group({ style_class: 'workspaces-view' }); this.actor.set_clip(x, y, width, height); this.actor.connect('destroy', Lang.bind(this, this._onDestroy)); this.actor.connect('style-changed', Lang.bind(this, function() { let node = this.actor.get_theme_node(); this._spacing = node.get_length('spacing'); this._computeWorkspacePositions(); })); this._width = width; this._height = height; this._x = x; this._y = y; this._spacing = 0; this._activeWorkspaceX = 0; // x offset of active ws while dragging this._activeWorkspaceY = 0; // y offset of active ws while dragging this._lostWorkspaces = []; this._animating = false; // tweening this._scrolling = false; // dragging desktop this._animatingScroll = false; // programatically updating the adjustment this._inDrag = false; // dragging a window this._lastMotionTime = -1; // used to track "stopping" while dragging workspaces let activeWorkspaceIndex = global.screen.get_active_workspace_index(); this._workspaces = workspaces; // Add workspace actors for (let w = 0; w < global.screen.n_workspaces; w++) this._workspaces[w].actor.reparent(this.actor); this._workspaces[activeWorkspaceIndex].actor.raise_top(); // Position/scale the desktop windows and their children after the // workspaces have been created. This cannot be done first because // window movement depends on the Workspaces object being accessible // as an Overview member. this._overviewShowingId = Main.overview.connect('showing', Lang.bind(this, function() { this._onRestacked(); for (let w = 0; w < this._workspaces.length; w++) this._workspaces[w].zoomToOverview(); })); this._scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex, lower: 0, page_increment: 1, page_size: 1, step_increment: 0, upper: this._workspaces.length }); this._scrollAdjustment.connect('notify::value', Lang.bind(this, this._onScroll)); this._dragIndex = -1; this._buttonPressId = 0; this._capturedEventId = 0; this._timeoutId = 0; this._windowSelectionAppId = null; this._highlightWindow = null; this._switchWorkspaceNotifyId = global.window_manager.connect('switch-workspace', Lang.bind(this, this._activeWorkspaceChanged)); this._restackedNotifyId = global.screen.connect('restacked', Lang.bind(this, this._onRestacked)); this._itemDragBeginId = Main.overview.connect('item-drag-begin', Lang.bind(this, this._dragBegin)); this._itemDragEndId = Main.overview.connect('item-drag-end', Lang.bind(this, this._dragEnd)); this._windowDragBeginId = Main.overview.connect('window-drag-begin', Lang.bind(this, this._dragBegin)); this._windowDragEndId = Main.overview.connect('window-drag-end', Lang.bind(this, this._dragEnd)); }, _lookupWorkspaceForMetaWindow: function (metaWindow) { for (let i = 0; i < this._workspaces.length; i++) { if (this._workspaces[i].containsMetaWindow(metaWindow)) return this._workspaces[i]; } return null; }, setHighlightWindow: function (metaWindow) { // Looping over all workspaces is easier than keeping track of the last // highlighted window while trying to handle the window or workspace possibly // going away. for (let i = 0; i < this._workspaces.length; i++) { this._workspaces[i].setHighlightWindow(null); } if (metaWindow != null) { let workspace = this._lookupWorkspaceForMetaWindow(metaWindow); workspace.setHighlightWindow(metaWindow); } }, getActiveWorkspace: function() { let active = global.screen.get_active_workspace_index(); return this._workspaces[active]; }, _clearApplicationWindowSelection: function(reposition) { if (this._windowSelectionAppId == null) return; this._windowSelectionAppId = null; for (let i = 0; i < this._workspaces.length; i++) { this._workspaces[i].setLightboxMode(false); this._workspaces[i].setShowOnlyWindows(null, reposition); } }, /** * setApplicationWindowSelection: * @appid: Application identifier string * * Enter a mode which shows only the windows owned by the * given application, and allow highlighting of a specific * window with setHighlightWindow(). */ setApplicationWindowSelection: function (appId) { if (appId == null) { this._clearApplicationWindowSelection(true); return; } if (appId == this._windowSelectionAppId) return; this._windowSelectionAppId = appId; let appSys = Shell.AppSystem.get_default(); let showOnlyWindows = {}; let app = appSys.get_app(appId); let windows = app.get_windows(); for (let i = 0; i < windows.length; i++) { showOnlyWindows[windows[i]] = 1; } for (let i = 0; i < this._workspaces.length; i++) { this._workspaces[i].setLightboxMode(true); this._workspaces[i].setShowOnlyWindows(showOnlyWindows, true); } }, hide: function() { let activeWorkspaceIndex = global.screen.get_active_workspace_index(); let activeWorkspace = this._workspaces[activeWorkspaceIndex]; if (this._windowSelectionAppId != null) this._clearApplicationWindowSelection(false); activeWorkspace.actor.raise_top(); for (let w = 0; w < this._workspaces.length; w++) this._workspaces[w].zoomFromOverview(); }, destroy: function() { this.actor.destroy(); }, getScale: function() { return this._workspaces[0].scale; }, _onRestacked: function() { let stack = global.get_window_actors(); let stackIndices = {}; for (let i = 0; i < stack.length; i++) { // Use the stable sequence for an integer to use as a hash key stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i; } for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].syncStacking(stackIndices); }, // Handles a drop onto the (+) button; assumes the new workspace // has already been added acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) { return this._workspaces[this._workspaces.length - 1].acceptDrop(source, dropActor, x, y, time); }, // Get the grid position of the active workspace. getActiveWorkspacePosition: function() { let activeWorkspaceIndex = global.screen.get_active_workspace_index(); let activeWorkspace = this._workspaces[activeWorkspaceIndex]; return [activeWorkspace.x, activeWorkspace.y]; }, canAddWorkspace: function() { return global.screen.n_workspaces < MAX_WORKSPACES; }, addWorkspace: function() { let ws = null; if (!this.canAddWorkspace()) { Main.overview.shellInfo.setMessage(_("Can't add a new workspace because maximum workspaces limit has been reached.")); } else { let currentTime = global.get_current_time(); ws = global.screen.append_new_workspace(false, currentTime); ws.activate(currentTime); } return ws; }, canRemoveWorkspace: function() { return this._getWorkspaceIndexToRemove() > 0; }, removeWorkspace: function() { if (!this.canRemoveWorkspace()) { Main.overview.shellInfo.setMessage(_("Can't remove the first workspace.")); return; } let index = this._getWorkspaceIndexToRemove(); let metaWorkspace = this._workspaces[index].metaWorkspace; global.screen.remove_workspace(metaWorkspace, global.get_current_time()); }, _handleDragOverNewWorkspace: function(source, dropActor, x, y, time) { if (source instanceof Workspace.WindowClone) return DND.DragMotionResult.MOVE_DROP; if (source.shellWorkspaceLaunch) return DND.DragMotionResult.COPY_DROP; return DND.DragMotionResult.CONTINUE; }, _acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) { let ws = this.addWorkspace(); if (ws == null) return false; return this.acceptNewWorkspaceDrop(source, dropActor, x, y, time); }, // Compute the position, scale and opacity of the workspaces, but don't // actually change the actors to match _computeWorkspacePositions: function() { let active = global.screen.get_active_workspace_index(); let scale = this._width / global.screen_width; if (this._inDrag) scale *= WORKSPACE_DRAGGING_SCALE; this._setWorkspaceDraggable(active, true); let _width = this._workspaces[0].actor.width * scale; let _height = this._workspaces[0].actor.height * scale; this._activeWorkspaceX = (this._width - _width) / 2; this._activeWorkspaceY = (this._height - _height) / 2; for (let w = 0; w < this._workspaces.length; w++) { let workspace = this._workspaces[w]; workspace.opacity = (this._inDrag && w != active) ? 200 : 255; workspace.scale = scale; if (St.Widget.get_default_direction() == St.TextDirection.RTL) { workspace.x = this._x + this._activeWorkspaceX - (w - active) * (_width + this._spacing); } else { workspace.x = this._x + this._activeWorkspaceX + (w - active) * (_width + this._spacing); } workspace.y = this._y + this._activeWorkspaceY; } }, _scrollToActive: function(showAnimation) { let active = global.screen.get_active_workspace_index(); this._computeWorkspacePositions(); this._updateWorkspaceActors(showAnimation); this._updateScrollAdjustment(active, showAnimation); }, // _setWorkspaceDraggable: // @index: workspace index // @draggable: whether workspace @index should be draggable // // If @draggable is %true, set up workspace @index to allow switching // workspaces by dragging the desktop - if a draggable workspace has // been set up before, it will be reset before the new one is made // draggable. // If @draggable is %false, workspace @index is reset to no longer allow // dragging. _setWorkspaceDraggable: function(index, draggable) { if (index < 0 || index >= global.n_workspaces) return; let dragActor = this._workspaces[index].actor; if (draggable) { this._workspaces[index].actor.reactive = true; // reset old draggable workspace if (this._dragIndex > -1) this._setWorkspaceDraggable(this._dragIndex, false); this._dragIndex = index; this._buttonPressId = dragActor.connect('button-press-event', Lang.bind(this, this._onButtonPress)); } else { this._dragIndex = -1; if (this._buttonPressId > 0) { if (dragActor.get_stage()) dragActor.disconnect(this._buttonPressId); this._buttonPressId = 0; } if (this._capturedEventId > 0) { global.stage.disconnect(this._capturedEventId); this._capturedEventId = 0; } } }, // start dragging the active workspace _onButtonPress: function(actor, event) { if (actor != event.get_source()) return; if (this._dragIndex == -1) return; let [stageX, stageY] = event.get_coords(); this._dragStartX = this._dragX = stageX; this._scrolling = true; this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent)); }, // handle captured events while dragging a workspace _onCapturedEvent: function(actor, event) { let active = global.screen.get_active_workspace_index(); let stageX, stageY; switch (event.type()) { case Clutter.EventType.BUTTON_RELEASE: this._scrolling = false; [stageX, stageY] = event.get_coords(); // default to snapping back to the original workspace let activate = this._dragIndex; let last = global.screen.n_workspaces - 1; // If the user has moved more than half a workspace, we want to "settle" // to the new workspace even if the user stops dragging rather "throws" // by releasing during the drag. let noStop = Math.abs(activate - this._scrollAdjustment.value) > 0.5; let difference = stageX > this._dragStartX ? -1 : 1; if (St.Widget.get_default_direction() == St.TextDirection.RTL) difference *= -1; // We detect if the user is stopped by comparing the timestamp of the button // release with the timestamp of the last motion. Experimentally, a difference // of 0 or 1 millisecond indicates that the mouse is in motion, a larger // difference indicates that the mouse is stopped. if ((this._lastMotionTime > 0 && this._lastMotionTime > event.get_time() - 2) || noStop) { if (activate + difference >= 0 && activate + difference <= last) activate += difference; } if (activate != active) { let workspace = this._workspaces[activate].metaWorkspace; workspace.activate(global.get_current_time()); } else { this._scrollToActive(true); } if (stageX == this._dragStartX) // no motion? It's a click! return false; return true; case Clutter.EventType.MOTION: [stageX, stageY] = event.get_coords(); let dx = this._dragX - stageX; let primary = global.get_primary_monitor(); if (St.Widget.get_default_direction() == St.TextDirection.RTL) this._scrollAdjustment.value -= (dx / primary.width); else this._scrollAdjustment.value += (dx / primary.width); this._dragX = stageX; this._lastMotionTime = event.get_time(); return true; } return false; }, // Update workspace actors parameters to the values calculated in // _computeWorkspacePositions() // @showAnimation: iff %true, transition between states _updateWorkspaceActors: function(showAnimation) { let active = global.screen.get_active_workspace_index(); let targetWorkspaceNewX = this._x + this._activeWorkspaceX; let targetWorkspaceCurrentX = this._workspaces[active].x; let dx = targetWorkspaceNewX - targetWorkspaceCurrentX; this._setWorkspaceDraggable(active, true); this._animating = showAnimation; for (let w = 0; w < this._workspaces.length; w++) { let workspace = this._workspaces[w]; Tweener.removeTweens(workspace.actor); workspace.x += dx; if (showAnimation) { let params = { x: workspace.x, y: workspace.y, scale_x: workspace.scale, scale_y: workspace.scale, opacity: workspace.opacity, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad' }; // we have to call _updateVisibility() once before the // animation and once afterwards - it does not really // matter which tween we use, so we pick the first one ... if (w == 0) { this._updateVisibility(); params.onComplete = Lang.bind(this, function() { this._animating = false; this._updateVisibility(); }); } Tweener.addTween(workspace.actor, params); } else { workspace.actor.set_scale(workspace.scale, workspace.scale); workspace.actor.set_position(workspace.x, workspace.y); workspace.actor.opacity = workspace.opacity; if (w == 0) this._updateVisibility(); } } for (let l = 0; l < this._lostWorkspaces.length; l++) { let workspace = this._lostWorkspaces[l]; Tweener.removeTweens(workspace.actor); workspace.x += dx; workspace.actor.show(); workspace.hideWindowsOverlays(); if (showAnimation) { Tweener.addTween(workspace.actor, { x: workspace.x, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad', onComplete: Lang.bind(this, this._cleanWorkspaces) }); } else { this._cleanWorkspaces(); } } }, _updateVisibility: function() { let active = global.screen.get_active_workspace_index(); for (let w = 0; w < this._workspaces.length; w++) { let workspace = this._workspaces[w]; if (this._animating || this._scrolling) { workspace.hideWindowsOverlays(); workspace.actor.show(); } else { workspace.showWindowsOverlays(); if (this._inDrag) workspace.actor.visible = (Math.abs(w - active) <= 1); else workspace.actor.visible = (w == active); } } }, _cleanWorkspaces: function() { if (this._lostWorkspaces.length == 0) return; for (let l = 0; l < this._lostWorkspaces.length; l++) this._lostWorkspaces[l].destroy(); this._lostWorkspaces = []; this._computeWorkspacePositions(); this._updateWorkspaceActors(false); }, _updateScrollAdjustment: function(index, showAnimation) { if (this._scrolling) return; this._animatingScroll = true; if (showAnimation) { Tweener.addTween(this._scrollAdjustment, { value: index, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad', onComplete: Lang.bind(this, function() { this._animatingScroll = false; }) }); } else { this._scrollAdjustment.value = index; this._animatingScroll = false; } }, updateWorkspaces: function(oldNumWorkspaces, newNumWorkspaces, lostWorkspaces) { let active = global.screen.get_active_workspace_index(); for (let l = 0; l < lostWorkspaces.length; l++) lostWorkspaces[l].disconnectAll(); Tweener.addTween(this._scrollAdjustment, { upper: newNumWorkspaces, time: WORKSPACE_SWITCH_TIME, transition: 'easeOutQuad' }); if (newNumWorkspaces > oldNumWorkspaces) { for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) this.actor.add_actor(this._workspaces[w].actor); this._computeWorkspacePositions(); this._updateWorkspaceActors(false); } else { this._lostWorkspaces = lostWorkspaces; } this._scrollToActive(true); }, _activeWorkspaceChanged: function(wm, from, to, direction) { if (this._scrolling) return; this._scrollToActive(true); }, _onDestroy: function() { Main.overview.disconnect(this._overviewShowingId); global.window_manager.disconnect(this._switchWorkspaceNotifyId); global.screen.disconnect(this._restackedNotifyId); this._setWorkspaceDraggable(this._dragIndex, false); if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } if (this._itemDragBeginId > 0) { Main.overview.disconnect(this._itemDragBeginId); this._itemDragBeginId = 0; } if (this._itemDragEndId > 0) { Main.overview.disconnect(this._itemDragEndId); this._itemDragEndId = 0; } if (this._windowDragBeginId > 0) { Main.overview.disconnect(this._windowDragBeginId); this._windowDragBeginId = 0; } if (this._windowDragEndId > 0) { Main.overview.disconnect(this._windowDragEndId); this._windowDragEndId = 0; } }, _dragBegin: function() { if (this._scrolling) return; this._inDrag = true; this._computeWorkspacePositions(); this._updateWorkspaceActors(true); this._dragMonitor = { dragMotion: Lang.bind(this, this._onDragMotion) }; DND.addDragMonitor(this._dragMonitor); }, _onDragMotion: function(dragEvent) { let primary = global.get_primary_monitor(); let activeWorkspaceIndex = global.screen.get_active_workspace_index(); let leftWorkspace, rightWorkspace; if (St.Widget.get_default_direction() == St.TextDirection.RTL) { leftWorkspace = this._workspaces[activeWorkspaceIndex + 1]; rightWorkspace = this._workspaces[activeWorkspaceIndex - 1]; } else { leftWorkspace = this._workspaces[activeWorkspaceIndex - 1]; rightWorkspace = this._workspaces[activeWorkspaceIndex + 1]; } let hoverWorkspace = null; // reactive monitor edges let leftEdge = primary.x; let switchLeft = (dragEvent.x <= leftEdge && leftWorkspace); if (switchLeft && this._dragOverLastX != leftEdge) { leftWorkspace.metaWorkspace.activate(global.get_current_time()); leftWorkspace.setReservedSlot(dragEvent.dragActor._delegate); this._dragOverLastX = leftEdge; return DND.DragMotionResult.CONTINUE; } let rightEdge = primary.x + primary.width - 1; let switchRight = (dragEvent.x >= rightEdge && rightWorkspace); if (switchRight && this._dragOverLastX != rightEdge) { rightWorkspace.metaWorkspace.activate(global.get_current_time()); rightWorkspace.setReservedSlot(dragEvent.dragActor._delegate); this._dragOverLastX = rightEdge; return DND.DragMotionResult.CONTINUE; } this._dragOverLastX = dragEvent.x; let result = DND.DragMotionResult.CONTINUE; // check hover state of new workspace area / inactive workspaces if (leftWorkspace) { if (leftWorkspace.actor.contains(dragEvent.targetActor)) { hoverWorkspace = leftWorkspace; leftWorkspace.opacity = leftWorkspace.actor.opacity = 255; result = leftWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor); } else { leftWorkspace.opacity = leftWorkspace.actor.opacity = 200; } } if (rightWorkspace) { if (rightWorkspace.actor.contains(dragEvent.targetActor)) { hoverWorkspace = rightWorkspace; rightWorkspace.opacity = rightWorkspace.actor.opacity = 255; result = rightWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor); } else { rightWorkspace.opacity = rightWorkspace.actor.opacity = 200; } } // handle delayed workspace switches if (hoverWorkspace) { if (!this._timeoutId) this._timeoutId = Mainloop.timeout_add_seconds(1, Lang.bind(this, function() { hoverWorkspace.metaWorkspace.activate(global.get_current_time()); hoverWorkspace.setReservedSlot(dragEvent.dragActor._delegate); return false; })); } else { if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } } return result; }, _dragEnd: function() { if (this._timeoutId) { Mainloop.source_remove(this._timeoutId); this._timeoutId = 0; } DND.removeMonitor(this._dragMonitor); this._inDrag = false; this._computeWorkspacePositions(); this._updateWorkspaceActors(true); for (let i = 0; i < this._workspaces.length; i++) this._workspaces[i].setReservedSlot(null); }, // sync the workspaces' positions to the value of the scroll adjustment // and change the active workspace if appropriate _onScroll: function(adj) { if (this._animatingScroll) return; let active = global.screen.get_active_workspace_index(); let current = Math.round(adj.value); if (active != current) { let metaWorkspace = this._workspaces[current].metaWorkspace; metaWorkspace.activate(global.get_current_time()); } let last = this._workspaces.length - 1; let firstWorkspaceX = this._workspaces[0].actor.x; let lastWorkspaceX = this._workspaces[last].actor.x; let workspacesWidth = lastWorkspaceX - firstWorkspaceX; if (adj.upper == 1) return; let currentX = firstWorkspaceX; let newX = this._x - adj.value / (adj.upper - 1) * workspacesWidth; let dx = newX - currentX; for (let i = 0; i < this._workspaces.length; i++) { this._workspaces[i]._hideAllOverlays(); this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1; this._workspaces[i].actor.x += dx; } }, _getWorkspaceIndexToRemove: function() { return global.screen.get_active_workspace_index(); } }; Signals.addSignalMethods(WorkspacesView.prototype); function WorkspaceIndicatorPanel() { this._init(); } WorkspaceIndicatorPanel.prototype = { _init: function() { this.actor = new Shell.GenericContainer({ clip_to_allocation: true }); this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth)); this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight)); this.actor.connect('allocate', Lang.bind(this, this._allocate)); this.actor.connect('destroy', Lang.bind(this, this._onDestroy)); this._box = new St.BoxLayout({ style_class: 'workspace-indicator-panel' }); this.actor.add_actor(this._box); this._switchWorkspaceNotifyId = global.window_manager.connect('switch-workspace', Lang.bind(this, this._updateActive)); }, _onDestroy: function() { if (this._switchWorkspaceNotifyId > 0) global.window_manager.disconnect(this._switchWorkspaceNotifyId); this._switchWorkspaceNotifyId = 0; this._workspaces = null; }, // Allocate the box centered to the available area like StBin would do, // except that the full height is used even if the box is not actually // shown. This is a workaround, as the size of the workspace area is // determined once when entering the overview, so if it would take up // the indicator space in that case, it would overlap it later when // additional workspaces were added. _allocate: function(actor, box, flags) { let children = this._box.get_children(); let availWidth = box.x2 - box.x1; let availHeight = box.y2 - box.y1; let [minWidth, natWidth] = this._box.get_preferred_width(-1); let [minHeight, natHeight] = this._box.get_preferred_height(-1); let childBox = new Clutter.ActorBox(); childBox.x1 = Math.floor((availWidth - natWidth) / 2); childBox.x2 = childBox.x1 + natWidth; childBox.y1 = Math.floor((availHeight - natHeight) / 2); childBox.y2 = childBox.y2 + natHeight; this._box.allocate(childBox, flags); }, _getPreferredWidth: function(actor, forHeight, alloc) { let [minWidth, natWidth] = this._box.get_preferred_width(-1); alloc.min_size = 0; alloc.natural_size = natWidth; }, _getPreferredHeight: function(actor, forWidth, alloc) { let [minHeight, natHeight] = this._box.get_preferred_height(-1); alloc.min_size = minHeight * INDICATOR_HOVER_SCALE; alloc.natural_size = natHeight * INDICATOR_HOVER_SCALE; }, updateWorkspaces: function(workspaces) { this._workspaces = workspaces; // Do not display a single indicator if (this._workspaces.length == 1) this.actor.set_skip_paint(this._box, true); else this.actor.set_skip_paint(this._box, false); this._box.remove_all(); for (let i = 0; i < this._workspaces.length; i++) { let actor = new St.Button({ style_class: 'workspace-indicator', track_hover: true }); let workspace = this._workspaces[i]; let metaWorkspace = this._workspaces[i].metaWorkspace; actor.connect('clicked', Lang.bind(this, function() { metaWorkspace.activate(global.get_current_time()); })); actor.connect('notify::hover', Lang.bind(this, function() { if (actor.hover) actor.set_scale_with_gravity(INDICATOR_HOVER_SCALE, INDICATOR_HOVER_SCALE, Clutter.Gravity.CENTER); else actor.set_scale(1.0, 1.0); })); actor._delegate = { acceptDrop: Lang.bind(this, function(source, actor, x, y, time) { if (workspace.acceptDrop(source, actor, x, y, time)) { metaWorkspace.activate(time); return true; } return false; }), handleDragOver: Lang.bind(this, function(source, actor, x, y, time) { return workspace.handleDragOver(source, actor, x, y, time); }) }; actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent)); this._box.add(actor); } this._updateActive(); }, _updateActive: function() { let children = this._box.get_children(); let activeIndex = global.screen.get_active_workspace_index(); for (let i = 0; i < children.length; i++) { if (i == activeIndex) children[i].add_style_class_name('active'); else children[i].remove_style_class_name('active'); } }, // handle scroll wheel events: // activate the next or previous workspace and let the signal handler // manage the animation _onScrollEvent: function(actor, event) { let direction = event.get_scroll_direction(); let current = global.screen.get_active_workspace_index(); let last = global.screen.n_workspaces - 1; let activate = current; let difference = direction == Clutter.ScrollDirection.UP ? -1 : 1; if (St.Widget.get_default_direction() == St.TextDirection.RTL) difference *= -1; if (activate + difference >= 0 && activate + difference <= last) activate += difference; if (activate != current) { let metaWorkspace = this._workspaces[activate].metaWorkspace; metaWorkspace.activate(global.get_current_time()); } } }; function WorkspaceControlsContainer(controls) { this._init(controls); } WorkspaceControlsContainer.prototype = { _init: function(controls) { this.actor = new Shell.GenericContainer({ clip_to_allocation: true }); this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth)); this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight)); this.actor.connect('allocate', Lang.bind(this, this._allocate)); this.actor.add_actor(controls); this._controls = controls; this._controls.reactive = true; this._controls.track_hover = true; this._controls.connect('notify::hover', Lang.bind(this, this._onHoverChanged)); this._itemDragBeginId = 0; this._itemDragEndId = 0; this._windowDragBeginId = 0; this._windowDragEndId = 0; }, show: function() { if (this._itemDragBeginId == 0) this._itemDragBeginId = Main.overview.connect('item-drag-begin', Lang.bind(this, this.popOut)); if (this._itemDragEndId == 0) this._itemDragEndId = Main.overview.connect('item-drag-end', Lang.bind(this, this.popIn)); if (this._windowDragBeginId == 0) this._windowDragBeginId = Main.overview.connect('window-drag-begin', Lang.bind(this, this.popOut)); if (this._windowDragEndId == 0) this._windowDragEndId = Main.overview.connect('window-drag-end', Lang.bind(this, this.popIn)); this._controls.x = this._poppedInX(); }, hide: function() { if (this._itemDragBeginId > 0) { Main.overview.disconnect(this._itemDragBeginId); this._itemDragBeginId = 0; } if (this._itemEndBeginId > 0) { Main.overview.disconnect(this._itemDragEndId); this._itemDragEndId = 0; } if (this._windowDragBeginId > 0) { Main.overview.disconnect(this._windowDragBeginId); this._windowDragBeginId = 0; } if (this._windowDragEndId > 0) { Main.overview.disconnect(this._windowDragEndId); this._windowDragEndId = 0; } }, _getPreferredWidth: function(actor, forHeight, alloc) { let [minWidth, natWidth] = this._controls.get_preferred_width(-1); alloc.min_size = minWidth; alloc.natural_size = natWidth; }, // Always request the full width ... _getPreferredHeight: function(actor, forWidth, alloc) { let [minHeight, natHeight] = this._controls.get_preferred_height(-1); alloc.min_size = minHeight; alloc.natural_size = natHeight; }, // ... even when the controls are popped in, to keep the width constant. // This is necessary as the workspace size is determined once before // entering the overview, when the controls are popped in - if the width // varied, the workspaces would be given too much width, and the controls // would be overlapped by the workspaces when popped out, rendering them // useless. _allocate: function(actor, box, flags) { let childBox = new Clutter.ActorBox(); childBox.x1 = this._controls.x; childBox.x2 = this._controls.x + this._controls.width; childBox.y1 = 0; childBox.y2 = box.y2 - box.y1; this._controls.allocate(childBox, flags); }, _onHoverChanged: function() { if (this._controls.hover) this.popOut(); else this.popIn(); }, _poppedInX: function() { let x = CONTROLS_POP_IN_FRACTION * this._controls.width; if (St.Widget.get_default_direction() == St.TextDirection.RTL) return -x; return x; }, popOut: function() { Tweener.addTween(this._controls, { x: 0, time: CONTROLS_POP_IN_TIME, transition: 'easeOutQuad' }); }, popIn: function() { Tweener.addTween(this._controls, { x: this._poppedInX(), time: CONTROLS_POP_IN_TIME, transition: 'easeOutQuad' }); } }; function WorkspacesDisplay() { this._init(); } WorkspacesDisplay.prototype = { _init: function() { this.actor = new St.BoxLayout(); let workspacesBox = new St.BoxLayout({ vertical: true }); this.actor.add(workspacesBox, { expand: true }); // placeholder for window previews this._workspacesBin = new St.Bin(); workspacesBox.add(this._workspacesBin, { expand: true }); this._workspaceIndicatorPanel = new WorkspaceIndicatorPanel(); workspacesBox.add(this._workspaceIndicatorPanel.actor); let controls = new St.BoxLayout({ vertical: true, style_class: 'workspace-controls' }); this._controlsContainer = new WorkspaceControlsContainer(controls); this.actor.add(this._controlsContainer.actor); // Add/remove workspace buttons this._removeButton = new St.Button({ label: '–', // n-dash style_class: 'remove-workspace' }); this._removeButton.connect('clicked', Lang.bind(this, function() { this.workspacesView.removeWorkspace(); })); controls.add(this._removeButton); this._addButton = new St.Button({ label: '+', style_class: 'add-workspace' }); this._addButton.connect('clicked', Lang.bind(this, function() { this.workspacesView.addWorkspace(); })); this._addButton._delegate = this._addButton; this._addButton._delegate.acceptDrop = Lang.bind(this, function(source, actor, x, y, time) { return this.workspacesView._acceptNewWorkspaceDrop(source, actor, x, y, time); }); this._addButton._delegate.handleDragOver = Lang.bind(this, function(source, actor, x, y, time) { return this.workspacesView._handleDragOverNewWorkspace(source, actor, x, y, time); }); controls.add(this._addButton, { expand: true }); this.workspacesView = null; this._nWorkspacesNotifyId = 0; }, show: function() { this._controlsContainer.show(); this._workspaces = []; for (let i = 0; i < global.screen.n_workspaces; i++) { let metaWorkspace = global.screen.get_workspace_by_index(i); this._workspaces[i] = new Workspace.Workspace(metaWorkspace); } this._nWorkspacesNotifyId = global.screen.connect('notify::n-workspaces', Lang.bind(this, this._workspacesChanged)); let binAllocation = this._workspacesBin.allocation; let binWidth = binAllocation.x2 - binAllocation.x1; let binHeight = binAllocation.y2 - binAllocation.y1; // Workspaces expect to have the same ratio as the screen, so take // this into account when fitting the workspace into the bin let width, height; let binRatio = binWidth / binHeight; let wsRatio = global.screen_width / global.screen_height; if (wsRatio > binRatio) { width = binWidth; height = Math.floor(binWidth / wsRatio); } else { width = Math.floor(binHeight * wsRatio); height = binHeight; } // Position workspaces as if they were parented to this._workspacesBin let [x, y] = this._workspacesBin.get_transformed_position(); x = Math.floor(x + Math.abs(binWidth - width) / 2); y = Math.floor(y + Math.abs(binHeight - height) / 2); let newView = new WorkspacesView(width, height, x, y, this._workspaces); if (this.workspacesView) this.workspacesView.destroy(); this.workspacesView = newView; this._workspaceIndicatorPanel.updateWorkspaces(this._workspaces); this._nWorkspacesNotifyId = global.screen.connect('notify::n-workspaces', Lang.bind(this, this._workspacesChanged)); }, hide: function() { this._controlsContainer.hide(); if (this._nWorkspacesNotifyId > 0) global.screen.disconnect(this._nWorkspacesNotifyId); this.workspacesView.destroy(); this.workspacesView = null; for (let w = 0; w < this._workspaces.length; w++) { this._workspaces[w].disconnectAll(); this._workspaces[w].destroy(); } }, _workspacesChanged: function() { let oldNumWorkspaces = this._workspaces.length; let newNumWorkspaces = global.screen.n_workspaces; let active = global.screen.get_active_workspace_index(); if (oldNumWorkspaces == newNumWorkspaces) return; let lostWorkspaces = []; if (newNumWorkspaces > oldNumWorkspaces) { // Assume workspaces are only added at the end for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) { let metaWorkspace = global.screen.get_workspace_by_index(w); this._workspaces[w] = new Workspace.Workspace(metaWorkspace); } } else { // Assume workspaces are only removed sequentially // (e.g. 2,3,4 - not 2,4,7) let removedIndex; let removedNum = oldNumWorkspaces - newNumWorkspaces; for (let w = 0; w < oldNumWorkspaces; w++) { let metaWorkspace = global.screen.get_workspace_by_index(w); if (this._workspaces[w].metaWorkspace != metaWorkspace) { removedIndex = w; break; } } lostWorkspaces = this._workspaces.splice(removedIndex, removedNum); // Don't let the user try to select this workspace as it's // making its exit. for (let l = 0; l < lostWorkspaces.length; l++) lostWorkspaces[l].setReactive(false); } this.workspacesView.updateWorkspaces(oldNumWorkspaces, newNumWorkspaces, lostWorkspaces); this._workspaceIndicatorPanel.updateWorkspaces(this._workspaces); } }; Signals.addSignalMethods(WorkspacesDisplay.prototype);